cnq3/code/renderer
2022-12-13 05:10:57 +01:00
..
dxgi D3D11 tweaks, added r_d3d11_presentMode, removed r_d3d11_maxQueuedFrames 2020-02-24 01:48:43 +01:00
hlsl added r_mapGreyscale and r_mapGreyscaleCTF 2022-04-23 23:38:06 +02:00
stb_image.cpp updated stb_image.h 2022-06-17 01:46:01 +02:00
stb_image.h updated stb_image.h 2022-06-17 01:46:01 +02:00
tr_backend.cpp the new demo player now has smoother animations at low time scales 2022-11-04 05:06:38 +01:00
tr_backend_d3d11.cpp fixed the reported selected MSAA sample counts for GL2/GL3 2022-12-04 01:02:37 +01:00
tr_backend_gl2.cpp fixed the reported selected MSAA sample counts for GL2/GL3 2022-12-04 01:02:37 +01:00
tr_backend_gl3.cpp fixed the reported selected MSAA sample counts for GL2/GL3 2022-12-04 01:02:37 +01:00
tr_bsp.cpp invertedpenguin: replaced the shader of the blood pool behind RA 2022-12-13 05:10:57 +01:00
tr_cmds.cpp fixed crashes due to render command list overflows 2020-05-08 03:38:26 +02:00
tr_curve.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
tr_help.h added r_depthClamp and cap_DepthClamp 2022-10-23 02:58:20 +02:00
tr_image.cpp simplified R_ImageList_f 2022-12-11 19:13:33 +01:00
tr_image_scale.cpp replaced the CPU image resampling functions with something better 2022-06-17 01:59:56 +02:00
tr_init.cpp fixed /imageinfo and /shadermixeduse 2022-12-11 19:09:34 +01:00
tr_light.cpp the new demo player now has smoother animations at low time scales 2022-11-04 05:06:38 +01:00
tr_local.h fixed /imageinfo and /shadermixeduse 2022-12-11 19:09:34 +01:00
tr_main.cpp fixed the D3D projection transform not matching GL 2022-10-18 19:09:14 +02:00
tr_marks.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
tr_mesh.cpp removed the useless myftol macro 2022-06-17 03:38:39 +02:00
tr_model.cpp simplified and improved r_vertexLight handling 2022-12-03 04:57:58 +01:00
tr_noise.cpp map download improvements 2019-02-14 04:22:45 +01:00
tr_public.h added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
tr_scene.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
tr_shade.cpp made some expression more legible as originally intended 2022-05-26 23:12:02 +02:00
tr_shade_calc.cpp the new demo player now has smoother animations at low time scales 2022-11-04 05:06:38 +01:00
tr_shader.cpp fixed /imageinfo and /shadermixeduse 2022-12-11 19:09:34 +01:00
tr_sky.cpp added /imageinfo and /shadermixeduse 2022-11-25 03:32:41 +01:00
tr_surface.cpp the new demo player now has smoother animations at low time scales 2022-11-04 05:06:38 +01:00
tr_world.cpp added default to a switch statement to make it clear we didn't forget any case 2022-05-26 22:25:25 +02:00