cnq3/code/win32
myT f9cfe48d11 can now pass "/crashreport:yes" and "/crashreport:no" to the Windows executables
this will disable the use of message boxes and won't open the crash report directory
2018-01-25 07:25:26 +01:00
..
client.manifest disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
client_manifest.txt disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
cpma.ico import from cnq3 1.47 2016-12-17 20:43:04 -08:00
glext.h repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh 2016-12-18 03:05:45 -08:00
glw_win.h removed r_stencilbits r_depthbits r_colorbits r_texturebits r_ext_compressed_textures 2017-06-22 09:41:36 +02:00
icon2.ico import from cnq3 1.47 2016-12-17 20:43:04 -08:00
resource.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
wglext.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
win_exception.cpp can now pass "/crashreport:yes" and "/crashreport:no" to the Windows executables 2018-01-25 07:25:26 +01:00
win_glimp.cpp reduced CPU usage in the client 2017-12-27 05:43:28 +01:00
win_help.h added help panel and colorized help text 2017-12-27 05:13:33 +01:00
win_input.cpp console down with 2+ screens always disables input grabbing 2018-01-21 17:26:18 +01:00
win_local.h fixed the Windows crash handler incorrectly considering certain exceptions as fatal 2018-01-15 21:19:27 +01:00
win_main.cpp reworked and unified sleeping 2018-01-25 06:41:30 +01:00
win_qgl.c platform layer GL interface cleanup 2017-11-03 19:33:54 +01:00
win_shared.cpp reduced CPU usage in the client 2017-12-27 05:43:28 +01:00
win_snd.cpp match alerts cgame extension and s_autoMute for Windows 2017-11-07 06:17:28 +01:00
win_syscon.cpp on Windows, a fatal error will move the early console window to the foreground 2018-01-16 03:02:59 +01:00
win_wndproc.cpp fixed glInfo/glConfig getting messed up when minimizing 2018-01-06 23:58:30 +01:00
windows.h merge the new build system 2016-12-29 20:13:59 -08:00
winquake.rc import from cnq3 1.47 2016-12-17 20:43:04 -08:00
winquake.res import from cnq3 1.47 2016-12-17 20:43:04 -08:00