Commit graph

7 commits

Author SHA1 Message Date
myT
a76dba5cfb raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
2024-02-06 23:15:31 +01:00
myT
68c28996e1 fixed CRP PSO caches running out of memory 2024-01-22 01:40:31 +01:00
myT
0cae0a9545 added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
2024-01-19 23:57:40 +01:00
myT
7fab6ea376 simplified world shader trace and fixed its VSync support 2024-01-18 03:16:35 +01:00
myT
c70df1f2af moved to an immediate-mode barrier API 2024-01-15 17:10:36 +01:00
myT
9e5229a901 improved shader IL inclusion from C++, simplified CRP shaders 2024-01-14 22:43:20 +01:00
myT
ad3f942a8d added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00