myT
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a76dba5cfb
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raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
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2024-02-06 23:15:31 +01:00 |
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myT
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68c28996e1
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fixed CRP PSO caches running out of memory
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2024-01-22 01:40:31 +01:00 |
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myT
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0cae0a9545
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added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
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2024-01-19 23:57:40 +01:00 |
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myT
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7fab6ea376
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simplified world shader trace and fixed its VSync support
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2024-01-18 03:16:35 +01:00 |
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myT
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c70df1f2af
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moved to an immediate-mode barrier API
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2024-01-15 17:10:36 +01:00 |
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myT
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9e5229a901
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improved shader IL inclusion from C++, simplified CRP shaders
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2024-01-14 22:43:20 +01:00 |
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myT
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ad3f942a8d
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added the Cinematic Rendering Pipeline
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2024-01-13 22:40:13 +01:00 |
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