myT
|
ec042e37e1
|
added r_greyscale to control how monochromatic the final image looks
not doing the gamma pass when gamma==1 && obBits==0
no longer checking glConfig.colorBits for computing the global brightness
|
2017-08-18 16:02:02 +02:00 |
|
myT
|
eb4b1d8615
|
removed r_stencilbits r_depthbits r_colorbits r_texturebits r_ext_compressed_textures
|
2017-06-22 09:41:36 +02:00 |
|
myT
|
bec4101854
|
using stb_image to load png and tga images
libjpeg errors no longer shut down the engine
|
2017-06-04 16:37:57 +02:00 |
|
myT
|
6b167831dd
|
fixed the ct3ctf1 grate near quad getting picmipped
|
2017-05-04 19:02:58 +02:00 |
|
myT
|
c63c3e80a6
|
replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
|
2017-03-21 00:58:59 +01:00 |
|
myT
|
f327428475
|
full x64 support with a VM based on quake3e OCT 21 2016
the VM compiler uses SSE for floating-point ops when possible
|
2017-01-11 14:24:58 +01:00 |
|
arQon
|
fc9465caab
|
switch from jpeg6 to jpeg-turbo
aside from the speed improvements, this also makes for nicer code
in the renderer interaction with libjpeg, thanks to mem_dest support etc
|
2017-01-03 00:34:59 -08:00 |
|
arQon
|
1afbf12d80
|
repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh
|
2016-12-18 03:05:45 -08:00 |
|
arQon
|
97db9f2314
|
import from cnq3 1.47
|
2016-12-17 20:43:04 -08:00 |
|