myT
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9712ffb17d
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fixed the view weapon motion vectors
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2024-07-27 02:25:35 +02:00 |
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myT
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385a75c9cd
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added RHI support for ranged buffer uploads
renamed StaticUnorderedArray to StaticArray
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2024-07-02 01:55:35 +02:00 |
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myT
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490617de7a
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added debug label scopes and pipeline creation helpers
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2024-03-29 02:38:29 +01:00 |
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myT
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b5b16e6033
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DXR 1.1 and SV_Barycentrics support are now optional
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2024-02-18 22:51:59 +01:00 |
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myT
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838c9a6485
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added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
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2024-02-18 16:26:05 +01:00 |
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myT
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a76dba5cfb
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raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
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2024-02-06 23:15:31 +01:00 |
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myT
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68c28996e1
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fixed CRP PSO caches running out of memory
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2024-01-22 01:40:31 +01:00 |
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myT
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197e01a177
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fixed unused variable warning in Prepass::ProcessShader
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2024-01-21 03:27:18 +01:00 |
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myT
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0cae0a9545
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added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
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2024-01-19 23:57:40 +01:00 |
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