Commit graph

9 commits

Author SHA1 Message Date
myT
9712ffb17d fixed the view weapon motion vectors 2024-07-27 02:25:35 +02:00
myT
385a75c9cd added RHI support for ranged buffer uploads
renamed StaticUnorderedArray to StaticArray
2024-07-02 01:55:35 +02:00
myT
490617de7a added debug label scopes and pipeline creation helpers 2024-03-29 02:38:29 +01:00
myT
b5b16e6033 DXR 1.1 and SV_Barycentrics support are now optional 2024-02-18 22:51:59 +01:00
myT
838c9a6485 added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
2024-02-18 16:26:05 +01:00
myT
a76dba5cfb raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
2024-02-06 23:15:31 +01:00
myT
68c28996e1 fixed CRP PSO caches running out of memory 2024-01-22 01:40:31 +01:00
myT
197e01a177 fixed unused variable warning in Prepass::ProcessShader 2024-01-21 03:27:18 +01:00
myT
0cae0a9545 added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
2024-01-19 23:57:40 +01:00