Commit graph

11 commits

Author SHA1 Message Date
myT
ad3f942a8d added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
myT
55f227771e added CmdClearTextureUAV 2023-12-18 00:52:11 +01:00
myT
61fbcb5304 fixed RT format mismatch with r_rtColorFormat > 0 and r_smaa > 0
only the inverse tone map needed multiple pipelines
2023-11-18 15:32:39 +01:00
myT
7ad28bf32f moved some RHI constants to the header file 2023-11-12 01:33:01 +01:00
myT
b0e283b249 removed dead code in the RHI and disabled GPU validation by default 2023-11-12 01:33:01 +01:00
myT
e009dce47a r_rtColorFormat is now a UNORM format, fixed shader data for PIX debugging 2023-11-12 01:33:00 +01:00
myT
d1912ba929 allow device change at any time 2023-11-12 01:32:59 +01:00
myT
fd035c0f70 added r_shadingRate 2023-11-12 01:32:59 +01:00
myT
d841f13fb0 recreate samplers on video restart so max anisotropy takes effect 2023-11-12 01:32:59 +01:00
myT
f8567ecba0 added world shader tracing 2023-11-12 01:32:59 +01:00
myT
3b6a3a5019 added D3D12 rendering and removed D3D11, GL2, GL3
don't track .user files except for cnq3 and cnq3-server

disabled FPS hack

disabled FPS hack, part 2
2023-11-12 01:32:58 +01:00