Commit Graph

218 Commits

Author SHA1 Message Date
myT 1ef18feab5 restoring desktop settings and minimizing the window when crashing
making sure the crash message box is always visible
2017-06-02 18:59:23 +02:00
myT c1c9031f13 raised MAX_CVARS to handle bloated configs 2017-06-01 20:53:17 +02:00
myT b19cd251b9 removed some dead code 2017-06-01 20:49:52 +02:00
myT c3ee3f2a4d with r_mode 1, tabbing out of the game will restore display settings on the desktop
fixed window restore after minimizing when clicking the task bar or using alt-tab
fixed r_mode 1 on secondary monitors
fixed in_mouse 2 input on secondary monitors
fixed the cursor sometimes staying visible and unclipped when restoring the window
2017-06-01 20:48:21 +02:00
myT d9bacec921 in_minimize registers a hotkey to minimize/restore the client 2017-06-01 13:02:19 +02:00
Christiaan Hondeveld 53b0866069 Merged dedicated console history 2017-05-28 14:49:22 +02:00
myT 6cde91e503 always making sv_pakNames empty 2017-05-23 23:49:59 +02:00
myT b51ac6eb9a check for overflows in SV_SetConfigstring and print a warning message when the gs buffer overflows 2017-05-23 23:46:52 +02:00
myT 1bd7614d21 added sv_minRebootDelayMins to control early server reboots 2017-05-23 23:42:02 +02:00
myT b49c880fe5 fixed broken rendering when the 2nd stage of a collapsed shader stage pair had non-white colors 2017-05-19 00:23:53 +02:00
myT a646bfdc87 fixed shader stages using "wave" not being animated when the server time is a big number 2017-05-19 00:04:32 +02:00
myT 389cd1690d fixed a bunch of fp math expressions for lack of precision and incorrectly using double instead of float 2017-05-19 00:00:08 +02:00
myT 85d6762647 added auto-completion to the Windows dedicated server
fixed Linux dedicated servers inserting a leading backslash when running auto-completion
fixed tty handling of the leading "]"
2017-05-18 23:23:50 +02:00
myT 9d18b2dfe5 fixed the Linux build and removed unused files and dead code 2017-05-18 06:20:28 +02:00
myT 76ab2a5d6d we only run our handler for exceptions that we know we can't recover from 2017-05-17 07:48:26 +02:00
myT 8e2aafbdfd r_monitor is now latched, auto-updated and is used in every vid_restart call
fixed glConfig.vidWidth/Height when r_mode is set to use desktop res
2017-05-17 07:41:25 +02:00
myT 94541565b5 added con_scaleMode 2017-05-17 07:18:06 +02:00
myT e7fc251663 no longer able to scroll past the topmost line after a console clear 2017-05-17 07:13:28 +02:00
myT e4062a6c90 reduced win32 raw mouse input latency and added cl_drawMouseLag 2017-05-06 22:01:14 +02:00
myT f9d4056e41 fixed the pukka3tourney2 slime not being green with r_vertexLight 1 2017-05-04 19:06:51 +02:00
myT 6b167831dd fixed the ct3ctf1 grate near quad getting picmipped 2017-05-04 19:02:58 +02:00
myT 0e18c3b645 added BACKSLASH as a bindable key on Windows 2017-05-04 18:52:46 +02:00
myT 8abb87e783 fixed the player name look-up behavior of kick, banUser, dumpuser 2017-05-04 18:36:07 +02:00
myT 998ad98511 the mismatching initial values developer cvar warning only gets printed once 2017-05-04 18:30:06 +02:00
myT 172b6a0e9a fixed Q_itohex not dealing with big numbers properly 2017-05-04 18:24:09 +02:00
myT 7ea3b4264c fixed multi-view mouse input sensitivity for CPMA 1.50 2017-05-04 08:51:13 +02:00
myT 1f71b7c4c7 bumped the version to 1.49 2017-05-03 03:44:04 +02:00
myT e199d943e0 fixed calls to OutputDebugStringA/W being considered a crash 2017-04-20 03:28:50 +02:00
myT 3d6d1e587a renamed con_saveCmdHistory to con_history 2017-04-20 03:25:46 +02:00
myT 46115fe130 updated the q3asm .map file output for simpler parsing 2017-04-17 23:13:54 +02:00
myT b5ee082797 the blood decals on pukka3tourney2 were broken because of code adding lightmap stages 2017-04-11 17:47:21 +02:00
myT c63c3e80a6 replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00
myt 635e71d024 try to restore settings once only to make sure we always attempt writing
the backtrace(s)
2017-03-08 02:10:11 +01:00
myT 7ccf48f10d removed the WS_BORDER flag in FS as it caused issues on some configs 2017-03-14 05:22:12 +01:00
myT ddb6f080f3 fixed RB_CalcDeformNormals from accessing floats as doubles, which was breaking the rendering of flags and probably many other things 2017-03-14 05:18:59 +01:00
myT 1efd5b6d82 improved crash and exit handlers that restore system settings (monitor gamma ramps, system timer resolution, terminal settings, ...) and crash reports with full QVM stack trace 2017-03-14 05:11:12 +01:00
myT d945904298 fixed a memory leak due to an incorrect munmap argument (credit: Cyrax) 2017-03-08 16:10:34 +01:00
myT 0bc9c75e49 moved the create_git_header scripts into the cnq3 repository 2017-03-08 02:41:21 +01:00
myT ae2560984a fixed comparing an int to NULL 2017-03-08 01:06:30 +01:00
myT 701ae06fbb update the glConfig resolution with the one we actually have 2017-03-07 23:32:50 +01:00
myT 84ae1e4d9e updated mouse input for better grab (de-)activation and fixed window dragging 2017-03-07 23:09:17 +01:00
myT e567ed84d0 file system start-up will now verify the presence and integrity of baseq3/pak0-8.pk3 2017-03-07 22:56:53 +01:00
myT 82994d21f8 opt-in command history saving with con_saveCmdHistory 2017-03-07 22:44:03 +01:00
myT 14f037f1f9 tty input matches in-game behavior when cgame is running
fixed truncated tty input
2017-03-07 22:24:28 +01:00
myT 9240214c7b clear modifier keys on focus change 2017-03-07 22:14:55 +01:00
myT fcab743f4a calling Com_Error before com_noErrorInterrupt was initialized would crash 2017-03-06 01:40:29 +01:00
myT 076cf14d02 using much simpler and faster Huffman codec code when not dealing with out of band datagrams 2017-03-05 23:32:58 +01:00
myT e0d55dc63c improved multi-monitor support and added r_monitor
only apply hw gamma ramps where and when needed
fixed the start-up console window staying visible when starting in full-screen
black window background to avoid the white flashes when hw gamma is enabled
2017-03-05 22:48:02 +01:00
myT 569247745b x64 target bug: _findfirst handle truncation would lead to crashes on some machines 2017-03-05 20:20:59 +01:00
myT 39ee0db5b7 added exception/signal/exit handlers to properly restore modified system settings like gamma ramps 2017-03-05 20:10:48 +01:00
arQon d8bf2665f5 rewrite most of the linux mouse code: support (and prefer) xinput2 and raw support, default to the master pointer and add m_device to choose one explicitly. 2017-01-25 07:14:23 -08:00
myT 0f89ca6853 tweaked console scrolling (binds and speed), fixed the clamping and the backtick insertion on Windows 2017-01-23 07:33:53 +01:00
myT 9b350a7d0c replaced a needless linear walk through the shader text uberbuffer with a lookup 2017-01-20 18:26:16 -08:00
myT 26f2f7966c pressing tab means we always end up with a leading (back)slash 2017-01-19 23:26:06 +01:00
arQon b34c0365ab red means error. always has, always will. let's keep it that way 2017-01-19 10:08:59 -08:00
arQon 227305892f make KP_STAR great again 2017-01-19 07:24:21 -08:00
arQon 379d2e9ee1 can't try to autocomplete keynames in the dedserver build - there aren't any keys :) 2017-01-19 03:56:09 -08:00
arQon 4f9754adfe intelligent TAB-completion handling (support for mapnames, binds, etc) 2017-01-19 00:59:44 -08:00
arQon 047f312ea7 revert to linear falloff 2017-01-18 01:28:44 -08:00
myT f327428475 full x64 support with a VM based on quake3e OCT 21 2016
the VM compiler uses SSE for floating-point ops when possible
2017-01-11 14:24:58 +01:00
arQon fc9465caab switch from jpeg6 to jpeg-turbo
aside from the speed improvements, this also makes for nicer code
in the renderer interaction with libjpeg, thanks to mem_dest support etc
2017-01-03 00:34:59 -08:00
myT d449e35e2d simplified the code implementing Sys_GetProcessorId (and removed the inline asm) 2016-12-31 02:16:36 +01:00
myT 161f11e40e removed superfluous GetVersionEx calls (which is deprecated anyway) 2016-12-30 08:45:21 +01:00
arQon 954c80a8b5 merge the new build system
use the "premake" tool from the cnq3tools repo with
"--quake3dir=<q3dir>" to generate a VS sln and gcc makefiles

this changeset also removes the "clever" handling of fullscreen/windowed
changes which didn't actually work and just broke windowed mode
2016-12-29 20:13:59 -08:00
arQon 3ea8c861a1 emit a message gl dlopen fails, rather than segfaulting 2016-12-23 11:09:26 -08:00
myT 5b51b6ba5d increaded the command buffer size and tuned buffer overflow messages 2016-12-18 16:51:04 +01:00
arQon 1afbf12d80 repair some strange quality regressions in the renderer source, as well as what looks like some half-merged pmx pieces. add glext for win32 platforms. NOTE: vc has poisoned a bunch of files with CRLF endings, because apparently you're not allowed to have those work properly in vs2013 and later, sigh 2016-12-18 03:05:45 -08:00
arQon 97db9f2314 import from cnq3 1.47 2016-12-17 20:43:04 -08:00