Commit graph

16 commits

Author SHA1 Message Date
myT
9712ffb17d fixed the view weapon motion vectors 2024-07-27 02:25:35 +02:00
myT
75466f3be0 added Im3d integration 2024-07-23 18:24:44 +02:00
myT
16a51506c0 fixed RTAS build crash due to missing cross queue sync 2024-07-07 18:20:26 +02:00
myT
afc81437c3 added NanoVDB support
- added the foundation for a GPU particle system
- reworked volumetric particle injection
2024-07-02 02:06:15 +02:00
myT
385a75c9cd added RHI support for ranged buffer uploads
renamed StaticUnorderedArray to StaticArray
2024-07-02 01:55:35 +02:00
myT
30150e889e added sunlight and volumetric lighting
fixed depth linearization
2024-03-29 04:19:38 +01:00
myT
c737a2833f added depth min/max generation pass 2024-03-29 03:53:19 +01:00
myT
490617de7a added debug label scopes and pipeline creation helpers 2024-03-29 02:38:29 +01:00
myT
14f9d18075 fixed RTAS build crashes, skipping the sky 2024-03-29 01:00:29 +01:00
myT
b5b16e6033 DXR 1.1 and SV_Barycentrics support are now optional 2024-02-18 22:51:59 +01:00
myT
62f3a17e55 only update the RTAS when required 2024-02-18 22:20:57 +01:00
myT
838c9a6485 added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
2024-02-18 16:26:05 +01:00
myT
a76dba5cfb raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
2024-02-06 23:15:31 +01:00
myT
0cae0a9545 added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
2024-01-19 23:57:40 +01:00
myT
31b960255d added a magnifier tool to the CRP 2024-01-15 22:03:50 +01:00
myT
ad3f942a8d added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00