mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-25 21:41:44 +00:00
merge the new build system
use the "premake" tool from the cnq3tools repo with "--quake3dir=<q3dir>" to generate a VS sln and gcc makefiles this changeset also removes the "clever" handling of fullscreen/windowed changes which didn't actually work and just broke windowed mode
This commit is contained in:
parent
3ea8c861a1
commit
954c80a8b5
86 changed files with 1365 additions and 32254 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -8,6 +8,7 @@
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*.idb
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code/freetype/objs/
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code/freetype/builds/
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code/qcommon/git.h
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code/win32/msvc*/build/
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code/win32/msvc*/*user*
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code/win32/msvc*/*sdf
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@ -79,8 +79,6 @@ void Con_ToggleConsole_f( void )
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Con_ClearNotify();
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cls.keyCatchers ^= KEYCATCH_CONSOLE;
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in_keyboardShortcuts->modified = qtrue; // drakkar
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}
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/*
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@ -672,6 +670,4 @@ void Con_Close()
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cls.keyCatchers &= ~KEYCATCH_CONSOLE;
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con.finalFrac = 0; // none visible
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con.displayFrac = 0;
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in_keyboardShortcuts->modified = qtrue; // drakkar
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}
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@ -342,7 +342,6 @@ extern cvar_t *cl_aviMotionJpeg;
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extern cvar_t *cl_allowDownload;
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extern cvar_t *cl_inGameVideo;
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extern cvar_t *in_keyboardShortcuts; // drakkar
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//=================================================
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@ -1,361 +0,0 @@
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||||
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||||
ProjectType="Visual C++"
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||||
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||||
Name="freetype"
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||||
ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
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||||
RootNamespace="freetype"
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||||
TargetFrameworkVersion="131072"
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||||
>
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||||
<Platforms>
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||||
<Platform
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||||
Name="Win32"
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||||
/>
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||||
</Platforms>
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||||
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||||
</ToolFiles>
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||||
<Configurations>
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||||
<Configuration
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||||
Name="Release|Win32"
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||||
OutputDirectory=".\..\..\..\objs\release"
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||||
IntermediateDirectory=".\..\..\..\objs\release"
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||||
ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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|
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="false"
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EnableEnhancedInstructionSet="2"
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DisableLanguageExtensions="true"
|
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RuntimeTypeInfo="false"
|
||||
PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
|
||||
AssemblerListingLocation=".\..\..\..\objs\release/"
|
||||
ObjectFile=".\..\..\..\objs\release/"
|
||||
ProgramDataBaseFileName=".\..\..\..\objs\release/"
|
||||
WarningLevel="4"
|
||||
DebugInformationFormat="0"
|
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CompileAs="0"
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DisableSpecificWarnings="4001"
|
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<Tool
|
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Name="VCManagedResourceCompilerTool"
|
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/>
|
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<Tool
|
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|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
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|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\objs\freetype.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
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|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\..\..\..\objs\debug"
|
||||
IntermediateDirectory=".\..\..\..\objs\debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
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|
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|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
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<Tool
|
||||
Name="VCCustomBuildTool"
|
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/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
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/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
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<Tool
|
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Name="VCMIDLTool"
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/>
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<Tool
|
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\include"
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PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FT2_BUILD_LIBRARY;_BIND_TO_CURRENT_VCLIBS_VERSION=1"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
DisableLanguageExtensions="true"
|
||||
PrecompiledHeaderFile=".\..\..\..\objs\debug/freetype.pch"
|
||||
AssemblerListingLocation=".\..\..\..\objs\debug/"
|
||||
ObjectFile=".\..\..\..\objs\debug/"
|
||||
ProgramDataBaseFileName=".\..\..\..\objs\debug/"
|
||||
WarningLevel="4"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="4001"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\objs\freetype_D.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\src\base\ftbase.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\base\ftglyph.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
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|
||||
>
|
||||
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|
||||
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|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
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|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
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|
||||
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||||
>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
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|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\base\ftsystem.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\smooth\smooth.c"
|
||||
>
|
||||
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|
||||
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|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
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|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<Filter
|
||||
Name="FT_MODULES"
|
||||
>
|
||||
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|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
|
@ -1,195 +0,0 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Platform>Win32</Platform>
|
||||
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|
||||
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|
||||
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|
||||
<ProjectGuid>{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}</ProjectGuid>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
<ObjectFileName>.\..\..\..\objs\release/</ObjectFileName>
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>..\..\..\objs\freetype.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
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|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\include\ft2build.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\freetype\config\ftconfig.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\freetype\config\ftheader.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\freetype\config\ftmodule.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\freetype\config\ftoption.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\include\freetype\config\ftstdlib.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -488,16 +488,19 @@ void Cmd_ExecuteString( const char* text )
|
|||
return;
|
||||
}
|
||||
|
||||
#ifndef DEDICATED
|
||||
// check client game commands
|
||||
if ( com_cl_running && com_cl_running->integer && CL_GameCommand() ) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// check server game commands
|
||||
if ( com_sv_running && com_sv_running->integer && SV_GameCommand() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef DEDICATED
|
||||
// check ui commands
|
||||
if ( com_cl_running && com_cl_running->integer && UI_GameCommand() ) {
|
||||
return;
|
||||
|
@ -506,6 +509,7 @@ void Cmd_ExecuteString( const char* text )
|
|||
// send it as a server command if we are connected
|
||||
// this will usually result in a chat message
|
||||
CL_ForwardCommandToServer( text );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -30,6 +30,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include <sys/stat.h> // umask
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include "../win32/windows.h"
|
||||
#endif
|
||||
|
||||
|
||||
#define MIN_DEDICATED_COMHUNKMEGS 8
|
||||
#define MIN_COMHUNKMEGS 56
|
||||
|
@ -217,10 +221,8 @@ void QDECL Com_Error( int code, const char *fmt, ... )
|
|||
|
||||
#if defined(_WIN32) && defined(_DEBUG)
|
||||
if ( code != ERR_DISCONNECT && code != ERR_NEED_CD ) {
|
||||
if (!com_noErrorInterrupt->integer) {
|
||||
__asm {
|
||||
int 0x03
|
||||
}
|
||||
if (!com_noErrorInterrupt->integer && IsDebuggerPresent()) {
|
||||
__debugbreak();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -260,19 +262,24 @@ void QDECL Com_Error( int code, const char *fmt, ... )
|
|||
}
|
||||
|
||||
if ( code == ERR_SERVERDISCONNECT ) {
|
||||
#ifndef DEDICATED
|
||||
CL_Disconnect( qtrue );
|
||||
CL_FlushMemory();
|
||||
#endif
|
||||
com_errorEntered = qfalse;
|
||||
longjmp (abortframe, -1);
|
||||
} else if ( code == ERR_DROP || code == ERR_DISCONNECT ) {
|
||||
Com_Printf( "********************\nERROR: %s\n********************\n", com_errorMessage );
|
||||
SV_Shutdown( va("Server crashed: %s", com_errorMessage) );
|
||||
#ifndef DEDICATED
|
||||
CL_Disconnect( qtrue );
|
||||
CL_FlushMemory();
|
||||
#endif
|
||||
com_errorEntered = qfalse;
|
||||
longjmp (abortframe, -1);
|
||||
} else if ( code == ERR_NEED_CD ) {
|
||||
SV_Shutdown( "Server didn't have CD" );
|
||||
#ifndef DEDICATED
|
||||
if ( com_cl_running && com_cl_running->integer ) {
|
||||
CL_Disconnect( qtrue );
|
||||
CL_FlushMemory();
|
||||
|
@ -281,9 +288,12 @@ void QDECL Com_Error( int code, const char *fmt, ... )
|
|||
} else {
|
||||
Com_Printf("Server didn't have CD\n" );
|
||||
}
|
||||
#endif
|
||||
longjmp (abortframe, -1);
|
||||
} else {
|
||||
#ifndef DEDICATED
|
||||
CL_Shutdown();
|
||||
#endif
|
||||
SV_Shutdown( va("Server fatal crashed: %s", com_errorMessage) );
|
||||
}
|
||||
|
||||
|
@ -298,7 +308,9 @@ void Com_Quit_f( void )
|
|||
// don't try to shutdown if we are in a recursive error
|
||||
if ( !com_errorEntered ) {
|
||||
SV_Shutdown( "Server quit" );
|
||||
#ifndef DEDICATED
|
||||
CL_Shutdown();
|
||||
#endif
|
||||
Com_Shutdown();
|
||||
FS_Shutdown( qtrue );
|
||||
}
|
||||
|
@ -1401,8 +1413,10 @@ qbool Hunk_CheckMark()
|
|||
|
||||
void Hunk_Clear()
|
||||
{
|
||||
#ifndef DEDICATED
|
||||
extern void CL_ShutdownCGame();
|
||||
extern void CL_ShutdownUI();
|
||||
#endif
|
||||
extern void SV_ShutdownGameProgs();
|
||||
|
||||
#ifndef DEDICATED
|
||||
|
@ -1772,10 +1786,11 @@ int Com_EventLoop()
|
|||
// if no more events are available
|
||||
if ( ev.evType == SE_NONE ) {
|
||||
// manually send packet events for the loopback channel
|
||||
#ifndef DEDICATED
|
||||
while ( NET_GetLoopPacket( NS_CLIENT, &evFrom, &buf ) ) {
|
||||
CL_PacketEvent( evFrom, &buf );
|
||||
}
|
||||
|
||||
#endif
|
||||
while ( NET_GetLoopPacket( NS_SERVER, &evFrom, &buf ) ) {
|
||||
// if the server just shut down, flush the events
|
||||
if ( com_sv_running->integer ) {
|
||||
|
@ -1793,6 +1808,7 @@ int Com_EventLoop()
|
|||
break;
|
||||
case SE_NONE:
|
||||
break;
|
||||
#ifndef DEDICATED
|
||||
case SE_KEY:
|
||||
CL_KeyEvent( ev.evValue, (ev.evValue2 != 0), ev.evTime );
|
||||
break;
|
||||
|
@ -1805,6 +1821,7 @@ int Com_EventLoop()
|
|||
case SE_JOYSTICK_AXIS:
|
||||
CL_JoystickEvent( ev.evValue, ev.evValue2, ev.evTime );
|
||||
break;
|
||||
#endif
|
||||
case SE_CONSOLE:
|
||||
Cbuf_AddText( (char *)ev.evPtr );
|
||||
Cbuf_AddText( "\n" );
|
||||
|
@ -1825,7 +1842,9 @@ int Com_EventLoop()
|
|||
if ( com_sv_running->integer ) {
|
||||
Com_RunAndTimeServerPacket( evFrom, &buf );
|
||||
} else {
|
||||
#ifndef DEDICATED
|
||||
CL_PacketEvent( evFrom, &buf );
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -1907,6 +1926,7 @@ char cl_cdkey[34] = " ";
|
|||
char cl_cdkey[34] = "123456789";
|
||||
#endif
|
||||
|
||||
#ifndef DEDICATED
|
||||
/*
|
||||
=================
|
||||
Com_ReadCDKey
|
||||
|
@ -1938,6 +1958,7 @@ void Com_ReadCDKey( const char *filename ) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Com_AppendCDKey
|
||||
|
@ -1968,50 +1989,15 @@ void Com_AppendCDKey( const char *filename ) {
|
|||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
#ifndef DEDICATED
|
||||
static void Com_WriteCDKey( const char *filename, const char *ikey )
|
||||
{
|
||||
fileHandle_t f;
|
||||
char fbuffer[MAX_OSPATH];
|
||||
char key[17];
|
||||
#ifndef _WIN32
|
||||
mode_t savedumask;
|
||||
#endif
|
||||
|
||||
sprintf(fbuffer, "%s/q3key", filename);
|
||||
|
||||
Q_strncpyz( key, ikey, 17 );
|
||||
|
||||
if(!CL_CDKeyValidate(key, NULL) ) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
savedumask = umask(0077);
|
||||
#endif
|
||||
f = FS_SV_FOpenFileWrite( fbuffer );
|
||||
if ( !f ) {
|
||||
Com_Printf ("Couldn't write CD key to %s.\n", fbuffer );
|
||||
goto out;
|
||||
}
|
||||
|
||||
FS_Write( key, 16, f );
|
||||
|
||||
FS_Printf( f, "\n// generated by quake, do not modify\r\n" );
|
||||
FS_Printf( f, "// Do not give this file to ANYONE.\r\n" );
|
||||
FS_Printf( f, "// id Software and Activision will NOT ask you to send this file to them.\r\n");
|
||||
|
||||
FS_FCloseFile( f );
|
||||
out:
|
||||
#ifndef _WIN32
|
||||
umask(savedumask);
|
||||
#endif
|
||||
return;
|
||||
void Com_AppendCDKey( const char *filename ) {
|
||||
}
|
||||
|
||||
void Com_ReadCDKey( const char *filename ) {
|
||||
}
|
||||
|
||||
#endif
|
||||
*/
|
||||
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
@ -2049,7 +2035,9 @@ void Com_Init( char *commandLine )
|
|||
Com_StartupVariable( "developer" );
|
||||
|
||||
// done early so bind command exists
|
||||
#ifndef DEDICATED
|
||||
CL_InitKeyCommands();
|
||||
#endif
|
||||
|
||||
FS_InitFilesystem();
|
||||
|
||||
|
@ -2136,7 +2124,9 @@ void Com_Init( char *commandLine )
|
|||
|
||||
com_dedicated->modified = qfalse;
|
||||
if ( !com_dedicated->integer ) {
|
||||
#ifndef DEDICATED
|
||||
CL_Init();
|
||||
#endif
|
||||
Sys_ShowConsole( com_viewlog->integer, qfalse );
|
||||
}
|
||||
|
||||
|
@ -2160,7 +2150,9 @@ void Com_Init( char *commandLine )
|
|||
// start in full screen ui mode
|
||||
Cvar_Set( "r_uiFullScreen", "1" );
|
||||
|
||||
#ifndef DEDICATED
|
||||
CL_StartHunkUsers();
|
||||
#endif
|
||||
|
||||
// make sure single player is off by default
|
||||
Cvar_Set( "sv_singlePlayer", "0" );
|
||||
|
@ -2183,7 +2175,9 @@ static void Com_WriteConfigToFile( const char* filename )
|
|||
}
|
||||
|
||||
FS_Printf(f, "// generated by quake, do not modify\n");
|
||||
#ifndef DEDICATED
|
||||
Key_WriteBindings(f);
|
||||
#endif
|
||||
Cvar_WriteVariables(f);
|
||||
FS_FCloseFile( f );
|
||||
}
|
||||
|
@ -2315,14 +2309,25 @@ void Com_Frame()
|
|||
Cvar_Get( "dedicated", "0", 0 );
|
||||
com_dedicated->modified = qfalse;
|
||||
if ( !com_dedicated->integer ) {
|
||||
#ifndef DEDICATED
|
||||
CL_Init();
|
||||
#endif
|
||||
Sys_ShowConsole( com_viewlog->integer, qfalse );
|
||||
} else {
|
||||
#ifndef DEDICATED
|
||||
CL_Shutdown();
|
||||
#endif
|
||||
Sys_ShowConsole( 1, qtrue );
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEDICATED
|
||||
if ( com_speeds->integer ) {
|
||||
timeAfter = Sys_Milliseconds();
|
||||
timeBeforeEvents = timeAfter;
|
||||
timeBeforeClient = timeAfter;
|
||||
}
|
||||
#else
|
||||
//
|
||||
// client system
|
||||
//
|
||||
|
@ -2350,6 +2355,7 @@ void Com_Frame()
|
|||
timeAfter = Sys_Milliseconds();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// report timing information
|
||||
|
|
|
@ -553,6 +553,13 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) {
|
|||
return f;
|
||||
}
|
||||
|
||||
static void FS_PreventSoundStutter()
|
||||
{
|
||||
#ifndef DEDICATED
|
||||
S_ClearSoundBuffer();
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
FS_SV_FOpenFileRead
|
||||
|
@ -574,8 +581,7 @@ int FS_SV_FOpenFileRead( const char *filename, fileHandle_t *fp )
|
|||
|
||||
Q_strncpyz( fsh[f].name, filename, sizeof( fsh[f].name ) );
|
||||
|
||||
// don't let sound stutter
|
||||
S_ClearSoundBuffer();
|
||||
FS_PreventSoundStutter();
|
||||
|
||||
// search homepath
|
||||
ospath = FS_BuildOSPath( fs_homepath->string, filename, "" );
|
||||
|
@ -636,8 +642,7 @@ void FS_SV_Rename( const char *from, const char *to ) {
|
|||
Com_Error( ERR_FATAL, "Filesystem call made without initialization\n" );
|
||||
}
|
||||
|
||||
// don't let sound stutter
|
||||
S_ClearSoundBuffer();
|
||||
FS_PreventSoundStutter();
|
||||
|
||||
from_ospath = FS_BuildOSPath( fs_homepath->string, from, "" );
|
||||
to_ospath = FS_BuildOSPath( fs_homepath->string, to, "" );
|
||||
|
@ -670,8 +675,7 @@ void FS_Rename( const char *from, const char *to ) {
|
|||
Com_Error( ERR_FATAL, "Filesystem call made without initialization\n" );
|
||||
}
|
||||
|
||||
// don't let sound stutter
|
||||
S_ClearSoundBuffer();
|
||||
FS_PreventSoundStutter();
|
||||
|
||||
from_ospath = FS_BuildOSPath( fs_homepath->string, fs_gamedir, from );
|
||||
to_ospath = FS_BuildOSPath( fs_homepath->string, fs_gamedir, to );
|
||||
|
@ -774,8 +778,7 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) {
|
|||
|
||||
Q_strncpyz( fsh[f].name, filename, sizeof( fsh[f].name ) );
|
||||
|
||||
// don't let sound stutter
|
||||
S_ClearSoundBuffer();
|
||||
FS_PreventSoundStutter();
|
||||
|
||||
ospath = FS_BuildOSPath( fs_homepath->string, fs_gamedir, filename );
|
||||
|
||||
|
|
|
@ -26,10 +26,6 @@ static huffman_t msgHuff;
|
|||
|
||||
static qbool msgInit = qfalse;
|
||||
|
||||
//static int pcount[256];
|
||||
|
||||
extern cvar_t* cl_shownet;
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
|
@ -464,7 +460,12 @@ delta functions with keys
|
|||
=============================================================================
|
||||
*/
|
||||
|
||||
#ifndef DEDICATED
|
||||
extern cvar_t* cl_shownet;
|
||||
#define NETLOG(x) if ( cl_shownet->integer == 4 ) { Com_Printf("%s ", x ); };
|
||||
#else
|
||||
#define NETLOG(x)
|
||||
#endif
|
||||
|
||||
static const int kbitmask[32] = {
|
||||
0x00000001, 0x00000003, 0x00000007, 0x0000000F,
|
||||
|
@ -795,9 +796,11 @@ void MSG_ReadDeltaEntity( msg_t* msg, const entityState_t* from, entityState_t*
|
|||
if ( MSG_ReadBits( msg, 1 ) == 1 ) {
|
||||
Com_Memset( to, 0, sizeof( *to ) );
|
||||
to->number = MAX_GENTITIES - 1;
|
||||
#ifndef DEDICATED
|
||||
if ( cl_shownet->integer >= 2 || cl_shownet->integer == -1 ) {
|
||||
Com_Printf( "%3i: #%-3i remove\n", msg->readcount, number );
|
||||
}
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -812,12 +815,16 @@ void MSG_ReadDeltaEntity( msg_t* msg, const entityState_t* from, entityState_t*
|
|||
|
||||
// shownet 2/3 will interleave with other printed info, -1 will
|
||||
// just print the delta records
|
||||
#ifndef DEDICATED
|
||||
if ( cl_shownet->integer >= 2 || cl_shownet->integer == -1 ) {
|
||||
print = 1;
|
||||
Com_Printf( "%3i: #%-3i ", msg->readcount, to->number );
|
||||
} else {
|
||||
print = 0;
|
||||
}
|
||||
#else
|
||||
print = 0;
|
||||
#endif
|
||||
|
||||
to->number = number;
|
||||
|
||||
|
@ -1114,12 +1121,16 @@ void MSG_ReadDeltaPlayerstate( msg_t* msg, const playerState_t* from, playerStat
|
|||
|
||||
// shownet 2/3 will interleave with other printed info, -2 will
|
||||
// just print the delta records
|
||||
#ifndef DEDICATED
|
||||
if ( cl_shownet->integer >= 2 || cl_shownet->integer == -2 ) {
|
||||
print = 1;
|
||||
Com_Printf( "%3i: playerstate ", msg->readcount );
|
||||
} else {
|
||||
print = 0;
|
||||
}
|
||||
#else
|
||||
print = 0;
|
||||
#endif
|
||||
|
||||
lc = MSG_ReadByte(msg);
|
||||
|
||||
|
|
|
@ -629,7 +629,7 @@ int BoxOnPlaneSide2 (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
|||
==================
|
||||
*/
|
||||
|
||||
#if !id386
|
||||
#if !id386 || defined(__GNUC__)
|
||||
|
||||
int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const struct cplane_s* p )
|
||||
{
|
||||
|
@ -694,11 +694,10 @@ int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const struct cplane_
|
|||
|
||||
return sides;
|
||||
}
|
||||
#elif __GNUC__
|
||||
// use matha.s
|
||||
#else
|
||||
#pragma warning( disable: 4035 )
|
||||
|
||||
#else
|
||||
|
||||
#pragma warning( disable: 4035 )
|
||||
__declspec( naked ) int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const struct cplane_s* p )
|
||||
{
|
||||
static int bops_initialized;
|
||||
|
|
|
@ -24,6 +24,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#include "q_shared.h"
|
||||
|
||||
#if defined(_DEBUG) && defined(_MSC_VER)
|
||||
#include "../win32/windows.h"
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
|
@ -592,10 +596,9 @@ void QDECL Com_sprintf( char *dest, int size, const char *fmt, ...) {
|
|||
}
|
||||
if (len >= size) {
|
||||
Com_Printf ("Com_sprintf: overflow of %i in %i\n", len, size);
|
||||
#ifdef _DEBUG
|
||||
__asm {
|
||||
int 3;
|
||||
}
|
||||
#if defined(_DEBUG) && defined(_MSC_VER)
|
||||
if (IsDebuggerPresent())
|
||||
__debugbreak();
|
||||
#endif
|
||||
}
|
||||
Q_strncpyz (dest, bigbuffer, size );
|
||||
|
|
|
@ -472,11 +472,7 @@ void AxisCopy( const vec3_t in[3], vec3_t out[3] );
|
|||
struct cplane_s;
|
||||
|
||||
void SetPlaneSignbits( struct cplane_s *out );
|
||||
#if !defined(__GNUC__)
|
||||
int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const struct cplane_s* p );
|
||||
#else
|
||||
extern "C" int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const struct cplane_s* p );
|
||||
#endif
|
||||
|
||||
float AngleMod( float a );
|
||||
float LerpAngle( float from, float to, float frac );
|
||||
|
|
|
@ -566,11 +566,11 @@ intptr_t VM_ArgPtr( intptr_t intValue )
|
|||
intptr_t VM_ExplicitArgPtr( const vm_t* vm, intptr_t intValue )
|
||||
{
|
||||
if (!intValue)
|
||||
return NULL;
|
||||
return 0;
|
||||
|
||||
// bk010124 - currentVM is missing on reconnect here as well?
|
||||
if (!currentVM)
|
||||
return NULL;
|
||||
return 0;
|
||||
|
||||
if ( vm->entryPoint ) {
|
||||
return (intptr_t)(vm->dataBase + intValue);
|
||||
|
|
|
@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "vm_local.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include "../win32/windows.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
|
@ -56,47 +56,6 @@ static int pc = 0;
|
|||
|
||||
static int *instructionPointers = NULL;
|
||||
|
||||
|
||||
// BEWARE: static int Q_ftol( float f ) { return (int)f; }
|
||||
// does NOT work - the function needs to be naked
|
||||
// there are "clever" ways to do ftol with bit-hacking, but they aren't worthwhile
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
static const __int16 FPU_CW = 0x0E7F; // double precision, round towards 0
|
||||
|
||||
// the float value is already sitting on the top of the FP stack
|
||||
|
||||
static __declspec(naked) void QVM_ftol()
|
||||
{
|
||||
static __int16 cw;
|
||||
int n;
|
||||
__asm {
|
||||
fnstcw cw
|
||||
fldcw FPU_CW
|
||||
fistp n
|
||||
fldcw cw
|
||||
mov eax, n
|
||||
ret
|
||||
}
|
||||
}
|
||||
|
||||
#define FTOL_PTR
|
||||
static int ftolPtr = (int)QVM_ftol;
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
|
||||
#define FTOL_PTR
|
||||
extern "C" int qftol0F7F( void );
|
||||
static int ftolPtr = (int)qftol0F7F;
|
||||
|
||||
#else
|
||||
|
||||
#error no ANSI-compatible ftol for this platform/compiler
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
static int instruction, pass;
|
||||
static int lastConst = 0;
|
||||
static int oc0, oc1, pop0, pop1;
|
||||
|
@ -472,7 +431,7 @@ static void EmitMovEAXEDI(vm_t *vm) {
|
|||
EmitString( "8B 07" ); // mov eax, dword ptr [edi]
|
||||
}
|
||||
|
||||
qbool EmitMovEBXEDI(vm_t *vm, int andit) {
|
||||
static qbool EmitMovEBXEDI(vm_t *vm, int andit) {
|
||||
if (LastCommand == LAST_COMMAND_MOV_EDI_EAX)
|
||||
{ // mov [edi], eax
|
||||
compiledOfs -= 2;
|
||||
|
@ -506,6 +465,11 @@ qbool EmitMovEBXEDI(vm_t *vm, int andit) {
|
|||
|
||||
void VM_Compile( vm_t* vm, const vmHeader_t* header )
|
||||
{
|
||||
// floating point control word, for OP_CVFI
|
||||
// [0] used for saving the current mode
|
||||
// [1] all exceptions bits set, single-precision, round towards 0
|
||||
static int fpcw[2] = { 0x0000, 0x0F7F };
|
||||
|
||||
int op;
|
||||
int maxLength;
|
||||
int v;
|
||||
|
@ -1109,17 +1073,13 @@ void VM_Compile( vm_t* vm, const vmHeader_t* header )
|
|||
EmitString( "D9 1F" ); // fstp dword ptr [edi]
|
||||
break;
|
||||
case OP_CVFI:
|
||||
#ifndef FTOL_PTR // WHENHELLISFROZENOVER // bk001213 - was used in 1.17
|
||||
// not IEEE compliant, but simple and fast
|
||||
EmitString( "D9 07" ); // fld dword ptr [edi]
|
||||
EmitString( "B8" ); // mov eax, &fp_cw[0]
|
||||
Emit4( (int)&fpcw[0] );
|
||||
EmitString( "9B D9 38" ); // fnstcw word ptr [eax]
|
||||
EmitString( "D9 68 04" ); // fldcw word ptr [eax+4]
|
||||
EmitString( "DB 1F" ); // fistp dword ptr [edi]
|
||||
#else // FTOL_PTR
|
||||
// call the library conversion function
|
||||
EmitString( "D9 07" ); // fld dword ptr [edi]
|
||||
EmitString( "FF 15" ); // call ftolPtr
|
||||
Emit4( (int)&ftolPtr );
|
||||
EmitCommand(LAST_COMMAND_MOV_EDI_EAX); // mov dword ptr [edi], eax
|
||||
#endif
|
||||
EmitString( "D9 28" ); // fldcw word ptr [eax]
|
||||
break;
|
||||
case OP_SEX8:
|
||||
EmitString( "0F BE 07" ); // movsx eax, byte ptr [edi]
|
||||
|
|
|
@ -32,7 +32,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#elif defined( _WIN32 )
|
||||
|
||||
#include <windows.h>
|
||||
#include "../win32/windows.h"
|
||||
#include <GL/gl.h>
|
||||
#include "../win32/glext.h"
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ void ARB_SetupLight()
|
|||
qglProgramLocalParameter4f( GL_FRAGMENT_PROGRAM_ARB, 1, 1.0 / Square(dl->radius), 0, 0, 0 );
|
||||
|
||||
qglProgramEnvParameter4f( GL_VERTEX_PROGRAM_ARB, VP_GLOBAL_EYEPOS,
|
||||
backEnd.or.viewOrigin[0], backEnd.or.viewOrigin[1], backEnd.or.viewOrigin[2], 0 );
|
||||
backEnd.orient.viewOrigin[0], backEnd.orient.viewOrigin[1], backEnd.orient.viewOrigin[2], 0 );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -413,10 +413,10 @@ static void RB_BeginDrawingView()
|
|||
plane[2] = backEnd.viewParms.portalPlane.normal[2];
|
||||
plane[3] = backEnd.viewParms.portalPlane.dist;
|
||||
|
||||
plane2[0] = DotProduct (backEnd.viewParms.or.axis[0], plane);
|
||||
plane2[1] = DotProduct (backEnd.viewParms.or.axis[1], plane);
|
||||
plane2[2] = DotProduct (backEnd.viewParms.or.axis[2], plane);
|
||||
plane2[3] = DotProduct (plane, backEnd.viewParms.or.origin) - plane[3];
|
||||
plane2[0] = DotProduct (backEnd.viewParms.orient.axis[0], plane);
|
||||
plane2[1] = DotProduct (backEnd.viewParms.orient.axis[1], plane);
|
||||
plane2[2] = DotProduct (backEnd.viewParms.orient.axis[2], plane);
|
||||
plane2[3] = DotProduct (plane, backEnd.viewParms.orient.origin) - plane[3];
|
||||
|
||||
qglLoadMatrixf( s_flipMatrix );
|
||||
qglClipPlane (GL_CLIP_PLANE0, plane2);
|
||||
|
@ -491,7 +491,7 @@ static void RB_RenderDrawSurfList( const drawSurf_t* drawSurfs, int numDrawSurfs
|
|||
tess.shaderTime = backEnd.refdef.floatTime - tess.shader->timeOffset;
|
||||
|
||||
// set up the transformation matrix
|
||||
R_RotateForEntity( backEnd.currentEntity, &backEnd.viewParms, &backEnd.or );
|
||||
R_RotateForEntity( backEnd.currentEntity, &backEnd.viewParms, &backEnd.orient );
|
||||
|
||||
if ( backEnd.currentEntity->e.renderfx & RF_DEPTHHACK ) {
|
||||
// hack the depth range to prevent view model from poking into walls
|
||||
|
@ -500,13 +500,13 @@ static void RB_RenderDrawSurfList( const drawSurf_t* drawSurfs, int numDrawSurfs
|
|||
} else {
|
||||
backEnd.currentEntity = &tr.worldEntity;
|
||||
backEnd.refdef.floatTime = originalTime;
|
||||
backEnd.or = backEnd.viewParms.world;
|
||||
backEnd.orient = backEnd.viewParms.world;
|
||||
// we have to reset the shaderTime as well otherwise image animations on
|
||||
// the world (like water) continue with the wrong frame
|
||||
tess.shaderTime = backEnd.refdef.floatTime - tess.shader->timeOffset;
|
||||
}
|
||||
|
||||
qglLoadMatrixf( backEnd.or.modelMatrix );
|
||||
qglLoadMatrixf( backEnd.orient.modelMatrix );
|
||||
|
||||
//
|
||||
// change depthrange if needed
|
||||
|
@ -605,9 +605,9 @@ static void RB_RenderLitSurfList( dlight_t* dl )
|
|||
tess.shaderTime = backEnd.refdef.floatTime - tess.shader->timeOffset;
|
||||
|
||||
// set up the transformation matrix
|
||||
R_RotateForEntity( backEnd.currentEntity, &backEnd.viewParms, &backEnd.or );
|
||||
R_RotateForEntity( backEnd.currentEntity, &backEnd.viewParms, &backEnd.orient );
|
||||
|
||||
R_TransformDlights( 1, dl, &backEnd.or );
|
||||
R_TransformDlights( 1, dl, &backEnd.orient );
|
||||
ARB_SetupLight();
|
||||
|
||||
if ( backEnd.currentEntity->e.renderfx & RF_DEPTHHACK ) {
|
||||
|
@ -617,15 +617,15 @@ static void RB_RenderLitSurfList( dlight_t* dl )
|
|||
} else {
|
||||
backEnd.currentEntity = &tr.worldEntity;
|
||||
backEnd.refdef.floatTime = originalTime;
|
||||
backEnd.or = backEnd.viewParms.world;
|
||||
backEnd.orient = backEnd.viewParms.world;
|
||||
// we have to reset the shaderTime as well otherwise image animations on
|
||||
// the world (like water) continue with the wrong frame
|
||||
tess.shaderTime = backEnd.refdef.floatTime - tess.shader->timeOffset;
|
||||
R_TransformDlights( 1, dl, &backEnd.or );
|
||||
R_TransformDlights( 1, dl, &backEnd.orient );
|
||||
ARB_SetupLight();
|
||||
}
|
||||
|
||||
qglLoadMatrixf( backEnd.or.modelMatrix );
|
||||
qglLoadMatrixf( backEnd.orient.modelMatrix );
|
||||
|
||||
//
|
||||
// change depthrange if needed
|
||||
|
|
|
@ -131,7 +131,7 @@ void RB_AddFlare( void *surface, int fogNum, vec3_t point, vec3_t color, vec3_t
|
|||
|
||||
if(normal && (normal[0] || normal[1] || normal[2]))
|
||||
{
|
||||
VectorSubtract( backEnd.viewParms.or.origin, point, local );
|
||||
VectorSubtract( backEnd.viewParms.orient.origin, point, local );
|
||||
VectorNormalizeFast(local);
|
||||
d = DotProduct(local, normal);
|
||||
|
||||
|
@ -142,7 +142,7 @@ void RB_AddFlare( void *surface, int fogNum, vec3_t point, vec3_t color, vec3_t
|
|||
|
||||
// if the point is off the screen, don't bother adding it
|
||||
// calculate screen coordinates and depth
|
||||
R_TransformModelToClip( point, backEnd.or.modelMatrix,
|
||||
R_TransformModelToClip( point, backEnd.orient.modelMatrix,
|
||||
backEnd.viewParms.projectionMatrix, eye, clip );
|
||||
|
||||
// check to see if the point is completely off screen
|
||||
|
@ -477,7 +477,7 @@ void RB_RenderFlares (void) {
|
|||
// Reset currentEntity to world so that any previously referenced entities
|
||||
// don't have influence on the rendering of these flares (i.e. RF_ renderer flags).
|
||||
backEnd.currentEntity = &tr.worldEntity;
|
||||
backEnd.or = backEnd.viewParms.world;
|
||||
backEnd.orient = backEnd.viewParms.world;
|
||||
|
||||
// if we use it - flare is blink
|
||||
//RB_AddDlightFlares();
|
||||
|
|
|
@ -477,34 +477,6 @@ void GfxInfo_f( void )
|
|||
}
|
||||
|
||||
|
||||
static void R_WindowMode_f()
|
||||
{
|
||||
const char *str = ri.Cmd_Argv(1);
|
||||
|
||||
if ( !Q_stricmpn( str, "restart", 7 ) ) GLimp_WindowMode( WMODE_RESTART );
|
||||
else if( !Q_stricmpn( str, "minimized", 3 ) ) GLimp_WindowMode( WMODE_SET_MINIMIZED );
|
||||
else if( !Q_stricmpn( str, "windowed", 3 ) ) GLimp_WindowMode( WMODE_SET_WINDOWED );
|
||||
else if( !Q_stricmpn( str, "fullscreen", 4 ) ) GLimp_WindowMode( WMODE_SET_FULLSCREEN );
|
||||
else if( !Q_stricmpn( str, "swapFullscreen", 8 ) ) GLimp_WindowMode( WMODE_SWAP_FULLSCREEN );
|
||||
else if( !Q_stricmpn( str, "swapMinimized", 7 ) ) GLimp_WindowMode( WMODE_SWAP_MINIMIZED );
|
||||
else
|
||||
{
|
||||
str = ri.Cmd_Argv(0);
|
||||
ri.Printf( PRINT_ALL,
|
||||
"How to use:\n"
|
||||
"\\%s restart\n"
|
||||
"\\%s minimized\n"
|
||||
"\\%s windowed\n"
|
||||
"\\%s fullscreen\n"
|
||||
"\\%s swapFullscreen\n"
|
||||
"\\%s swapMinimized\n"
|
||||
, str, str, str, str, str, str
|
||||
);
|
||||
}
|
||||
|
||||
Cvar_Get( "in_keyboardShortcuts", "", 0 )->modified = qtrue;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
@ -519,7 +491,6 @@ static struct r_ConsoleCmd {
|
|||
{ "modellist", R_Modellist_f },
|
||||
{ "screenshot", R_ScreenShotTGA_f },
|
||||
{ "screenshotJPEG", R_ScreenShotJPG_f },
|
||||
{ "windowMode", R_WindowMode_f },
|
||||
{ }
|
||||
};
|
||||
|
||||
|
@ -827,8 +798,5 @@ const refexport_t* GetRefAPI( const refimport_t* rimp )
|
|||
|
||||
re.TakeVideoFrame = RE_TakeVideoFrame;
|
||||
|
||||
// drakkar
|
||||
re.WindowFocus = GLimp_WindowFocus;
|
||||
|
||||
return &re;
|
||||
}
|
||||
|
|
|
@ -30,15 +30,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
// never calculate a range less than this to prevent huge light numbers
|
||||
|
||||
|
||||
void R_TransformDlights( int count, dlight_t* dl, const orientationr_t* or )
|
||||
void R_TransformDlights( int count, dlight_t* dl, const orientationr_t* orient )
|
||||
{
|
||||
vec3_t temp;
|
||||
|
||||
for ( int i = 0; i < count; ++i, ++dl ) {
|
||||
VectorSubtract( dl->origin, or->origin, temp );
|
||||
dl->transformed[0] = DotProduct( temp, or->axis[0] );
|
||||
dl->transformed[1] = DotProduct( temp, or->axis[1] );
|
||||
dl->transformed[2] = DotProduct( temp, or->axis[2] );
|
||||
VectorSubtract( dl->origin, orient->origin, temp );
|
||||
dl->transformed[0] = DotProduct( temp, orient->axis[0] );
|
||||
dl->transformed[1] = DotProduct( temp, orient->axis[1] );
|
||||
dl->transformed[2] = DotProduct( temp, orient->axis[2] );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -421,7 +421,7 @@ typedef struct {
|
|||
|
||||
|
||||
typedef struct {
|
||||
orientationr_t or;
|
||||
orientationr_t orient;
|
||||
orientationr_t world;
|
||||
vec3_t pvsOrigin; // may be different than or.origin for portals
|
||||
qbool isPortal; // true if this view is through a portal
|
||||
|
@ -813,7 +813,7 @@ typedef struct {
|
|||
int smpFrame;
|
||||
trRefdef_t refdef;
|
||||
viewParms_t viewParms;
|
||||
orientationr_t or;
|
||||
orientationr_t orient;
|
||||
trRefEntity_t* currentEntity;
|
||||
|
||||
qbool projection2D; // if qtrue, drawstretchpic doesn't need to change modes
|
||||
|
@ -883,7 +883,7 @@ typedef struct {
|
|||
int identityLightByte; // identityLight * 255
|
||||
int overbrightBits; // r_overbrightBits->integer, but set to 0 if no hw gamma
|
||||
|
||||
orientationr_t or; // for current entity
|
||||
orientationr_t orient; // for current entity
|
||||
|
||||
trRefdef_t refdef;
|
||||
|
||||
|
@ -1057,7 +1057,7 @@ int R_CullLocalBox( const vec3_t bounds[2] );
|
|||
int R_CullPointAndRadius( const vec3_t origin, float radius );
|
||||
int R_CullLocalPointAndRadius( const vec3_t origin, float radius );
|
||||
|
||||
void R_RotateForEntity( const trRefEntity_t* ent, const viewParms_t* viewParms, orientationr_t* or );
|
||||
void R_RotateForEntity( const trRefEntity_t* ent, const viewParms_t* viewParms, orientationr_t* orient );
|
||||
|
||||
/*
|
||||
** GL wrapper/helper functions
|
||||
|
@ -1175,18 +1175,6 @@ void GLimp_WakeRenderer( void *data );
|
|||
// the params won't be used, getting the r_gamma cvar directly
|
||||
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] );
|
||||
|
||||
// drakkar
|
||||
typedef enum {
|
||||
WMODE_RESTART = 0,
|
||||
WMODE_SET_MINIMIZED,
|
||||
WMODE_SET_WINDOWED,
|
||||
WMODE_SET_FULLSCREEN,
|
||||
WMODE_SWAP_FULLSCREEN,
|
||||
WMODE_SWAP_MINIMIZED
|
||||
} windowMode_t;
|
||||
void GLimp_WindowMode( windowMode_t wmode );
|
||||
void GLimp_WindowFocus(qbool focus);
|
||||
// !drakkar
|
||||
|
||||
/*
|
||||
====================================================================
|
||||
|
@ -1286,7 +1274,7 @@ LIGHTS
|
|||
*/
|
||||
|
||||
void R_SetupEntityLighting( const trRefdef_t *refdef, trRefEntity_t *ent );
|
||||
void R_TransformDlights( int count, dlight_t* dl, const orientationr_t* or );
|
||||
void R_TransformDlights( int count, dlight_t* dl, const orientationr_t* orient );
|
||||
qbool R_LightForPoint( const vec3_t point, vec3_t ambientLight, vec3_t directedLight, vec3_t lightDir );
|
||||
|
||||
|
||||
|
|
|
@ -40,17 +40,17 @@ const float s_flipMatrix[16] = {
|
|||
|
||||
static void R_LocalPointToWorld( const vec3_t local, vec3_t world )
|
||||
{
|
||||
world[0] = local[0] * tr.or.axis[0][0] + local[1] * tr.or.axis[1][0] + local[2] * tr.or.axis[2][0] + tr.or.origin[0];
|
||||
world[1] = local[0] * tr.or.axis[0][1] + local[1] * tr.or.axis[1][1] + local[2] * tr.or.axis[2][1] + tr.or.origin[1];
|
||||
world[2] = local[0] * tr.or.axis[0][2] + local[1] * tr.or.axis[1][2] + local[2] * tr.or.axis[2][2] + tr.or.origin[2];
|
||||
world[0] = local[0] * tr.orient.axis[0][0] + local[1] * tr.orient.axis[1][0] + local[2] * tr.orient.axis[2][0] + tr.orient.origin[0];
|
||||
world[1] = local[0] * tr.orient.axis[0][1] + local[1] * tr.orient.axis[1][1] + local[2] * tr.orient.axis[2][1] + tr.orient.origin[1];
|
||||
world[2] = local[0] * tr.orient.axis[0][2] + local[1] * tr.orient.axis[1][2] + local[2] * tr.orient.axis[2][2] + tr.orient.origin[2];
|
||||
}
|
||||
|
||||
|
||||
static void R_LocalNormalToWorld( const vec3_t local, vec3_t world )
|
||||
{
|
||||
world[0] = local[0] * tr.or.axis[0][0] + local[1] * tr.or.axis[1][0] + local[2] * tr.or.axis[2][0];
|
||||
world[1] = local[0] * tr.or.axis[0][1] + local[1] * tr.or.axis[1][1] + local[2] * tr.or.axis[2][1];
|
||||
world[2] = local[0] * tr.or.axis[0][2] + local[1] * tr.or.axis[1][2] + local[2] * tr.or.axis[2][2];
|
||||
world[0] = local[0] * tr.orient.axis[0][0] + local[1] * tr.orient.axis[1][0] + local[2] * tr.orient.axis[2][0];
|
||||
world[1] = local[0] * tr.orient.axis[0][1] + local[1] * tr.orient.axis[1][1] + local[2] * tr.orient.axis[2][1];
|
||||
world[2] = local[0] * tr.orient.axis[0][2] + local[1] * tr.orient.axis[1][2] + local[2] * tr.orient.axis[2][2];
|
||||
}
|
||||
|
||||
|
||||
|
@ -76,10 +76,10 @@ int R_CullLocalBox( const vec3_t bounds[2] )
|
|||
v[1] = bounds[(i>>1)&1][1];
|
||||
v[2] = bounds[(i>>2)&1][2];
|
||||
|
||||
VectorCopy( tr.or.origin, transformed[i] );
|
||||
VectorMA( transformed[i], v[0], tr.or.axis[0], transformed[i] );
|
||||
VectorMA( transformed[i], v[1], tr.or.axis[1], transformed[i] );
|
||||
VectorMA( transformed[i], v[2], tr.or.axis[2], transformed[i] );
|
||||
VectorCopy( tr.orient.origin, transformed[i] );
|
||||
VectorMA( transformed[i], v[0], tr.orient.axis[0], transformed[i] );
|
||||
VectorMA( transformed[i], v[1], tr.orient.axis[1], transformed[i] );
|
||||
VectorMA( transformed[i], v[2], tr.orient.axis[2], transformed[i] );
|
||||
}
|
||||
|
||||
// check against frustum planes
|
||||
|
@ -227,48 +227,48 @@ Does NOT produce any GL calls
|
|||
Called by both the front end and the back end
|
||||
=================
|
||||
*/
|
||||
void R_RotateForEntity( const trRefEntity_t* ent, const viewParms_t* viewParms, orientationr_t* or )
|
||||
void R_RotateForEntity( const trRefEntity_t* ent, const viewParms_t* viewParms, orientationr_t* orient )
|
||||
{
|
||||
float glMatrix[16];
|
||||
vec3_t delta;
|
||||
float axisLength;
|
||||
|
||||
if ( ent->e.reType != RT_MODEL ) {
|
||||
*or = viewParms->world;
|
||||
*orient = viewParms->world;
|
||||
return;
|
||||
}
|
||||
|
||||
VectorCopy( ent->e.origin, or->origin );
|
||||
VectorCopy( ent->e.origin, orient->origin );
|
||||
|
||||
VectorCopy( ent->e.axis[0], or->axis[0] );
|
||||
VectorCopy( ent->e.axis[1], or->axis[1] );
|
||||
VectorCopy( ent->e.axis[2], or->axis[2] );
|
||||
VectorCopy( ent->e.axis[0], orient->axis[0] );
|
||||
VectorCopy( ent->e.axis[1], orient->axis[1] );
|
||||
VectorCopy( ent->e.axis[2], orient->axis[2] );
|
||||
|
||||
glMatrix[0] = or->axis[0][0];
|
||||
glMatrix[4] = or->axis[1][0];
|
||||
glMatrix[8] = or->axis[2][0];
|
||||
glMatrix[12] = or->origin[0];
|
||||
glMatrix[0] = orient->axis[0][0];
|
||||
glMatrix[4] = orient->axis[1][0];
|
||||
glMatrix[8] = orient->axis[2][0];
|
||||
glMatrix[12] = orient->origin[0];
|
||||
|
||||
glMatrix[1] = or->axis[0][1];
|
||||
glMatrix[5] = or->axis[1][1];
|
||||
glMatrix[9] = or->axis[2][1];
|
||||
glMatrix[13] = or->origin[1];
|
||||
glMatrix[1] = orient->axis[0][1];
|
||||
glMatrix[5] = orient->axis[1][1];
|
||||
glMatrix[9] = orient->axis[2][1];
|
||||
glMatrix[13] = orient->origin[1];
|
||||
|
||||
glMatrix[2] = or->axis[0][2];
|
||||
glMatrix[6] = or->axis[1][2];
|
||||
glMatrix[10] = or->axis[2][2];
|
||||
glMatrix[14] = or->origin[2];
|
||||
glMatrix[2] = orient->axis[0][2];
|
||||
glMatrix[6] = orient->axis[1][2];
|
||||
glMatrix[10] = orient->axis[2][2];
|
||||
glMatrix[14] = orient->origin[2];
|
||||
|
||||
glMatrix[3] = 0;
|
||||
glMatrix[7] = 0;
|
||||
glMatrix[11] = 0;
|
||||
glMatrix[15] = 1;
|
||||
|
||||
myGlMultMatrix( glMatrix, viewParms->world.modelMatrix, or->modelMatrix );
|
||||
myGlMultMatrix( glMatrix, viewParms->world.modelMatrix, orient->modelMatrix );
|
||||
|
||||
// calculate the viewer origin in the model's space
|
||||
// needed for fog, specular, and environment mapping
|
||||
VectorSubtract( viewParms->or.origin, or->origin, delta );
|
||||
VectorSubtract( viewParms->orient.origin, orient->origin, delta );
|
||||
|
||||
// compensate for scale in the axes if necessary
|
||||
if ( ent->e.nonNormalizedAxes ) {
|
||||
|
@ -282,9 +282,9 @@ void R_RotateForEntity( const trRefEntity_t* ent, const viewParms_t* viewParms,
|
|||
axisLength = 1.0f;
|
||||
}
|
||||
|
||||
or->viewOrigin[0] = DotProduct( delta, or->axis[0] ) * axisLength;
|
||||
or->viewOrigin[1] = DotProduct( delta, or->axis[1] ) * axisLength;
|
||||
or->viewOrigin[2] = DotProduct( delta, or->axis[2] ) * axisLength;
|
||||
orient->viewOrigin[0] = DotProduct( delta, orient->axis[0] ) * axisLength;
|
||||
orient->viewOrigin[1] = DotProduct( delta, orient->axis[1] ) * axisLength;
|
||||
orient->viewOrigin[2] = DotProduct( delta, orient->axis[2] ) * axisLength;
|
||||
}
|
||||
|
||||
|
||||
|
@ -295,28 +295,28 @@ static void R_RotateForViewer()
|
|||
float viewerMatrix[16];
|
||||
vec3_t origin;
|
||||
|
||||
Com_Memset( &tr.or, 0, sizeof(tr.or) );
|
||||
tr.or.axis[0][0] = 1;
|
||||
tr.or.axis[1][1] = 1;
|
||||
tr.or.axis[2][2] = 1;
|
||||
VectorCopy( tr.viewParms.or.origin, tr.or.viewOrigin );
|
||||
Com_Memset( &tr.orient, 0, sizeof(tr.orient) );
|
||||
tr.orient.axis[0][0] = 1;
|
||||
tr.orient.axis[1][1] = 1;
|
||||
tr.orient.axis[2][2] = 1;
|
||||
VectorCopy( tr.viewParms.orient.origin, tr.orient.viewOrigin );
|
||||
|
||||
// transform by the camera placement
|
||||
VectorCopy( tr.viewParms.or.origin, origin );
|
||||
VectorCopy( tr.viewParms.orient.origin, origin );
|
||||
|
||||
viewerMatrix[0] = tr.viewParms.or.axis[0][0];
|
||||
viewerMatrix[4] = tr.viewParms.or.axis[0][1];
|
||||
viewerMatrix[8] = tr.viewParms.or.axis[0][2];
|
||||
viewerMatrix[0] = tr.viewParms.orient.axis[0][0];
|
||||
viewerMatrix[4] = tr.viewParms.orient.axis[0][1];
|
||||
viewerMatrix[8] = tr.viewParms.orient.axis[0][2];
|
||||
viewerMatrix[12] = -origin[0] * viewerMatrix[0] + -origin[1] * viewerMatrix[4] + -origin[2] * viewerMatrix[8];
|
||||
|
||||
viewerMatrix[1] = tr.viewParms.or.axis[1][0];
|
||||
viewerMatrix[5] = tr.viewParms.or.axis[1][1];
|
||||
viewerMatrix[9] = tr.viewParms.or.axis[1][2];
|
||||
viewerMatrix[1] = tr.viewParms.orient.axis[1][0];
|
||||
viewerMatrix[5] = tr.viewParms.orient.axis[1][1];
|
||||
viewerMatrix[9] = tr.viewParms.orient.axis[1][2];
|
||||
viewerMatrix[13] = -origin[0] * viewerMatrix[1] + -origin[1] * viewerMatrix[5] + -origin[2] * viewerMatrix[9];
|
||||
|
||||
viewerMatrix[2] = tr.viewParms.or.axis[2][0];
|
||||
viewerMatrix[6] = tr.viewParms.or.axis[2][1];
|
||||
viewerMatrix[10] = tr.viewParms.or.axis[2][2];
|
||||
viewerMatrix[2] = tr.viewParms.orient.axis[2][0];
|
||||
viewerMatrix[6] = tr.viewParms.orient.axis[2][1];
|
||||
viewerMatrix[10] = tr.viewParms.orient.axis[2][2];
|
||||
viewerMatrix[14] = -origin[0] * viewerMatrix[2] + -origin[1] * viewerMatrix[6] + -origin[2] * viewerMatrix[10];
|
||||
|
||||
viewerMatrix[3] = 0;
|
||||
|
@ -326,9 +326,9 @@ static void R_RotateForViewer()
|
|||
|
||||
// convert from our coordinate system (looking down X)
|
||||
// to OpenGL's coordinate system (looking down -Z)
|
||||
myGlMultMatrix( viewerMatrix, s_flipMatrix, tr.or.modelMatrix );
|
||||
myGlMultMatrix( viewerMatrix, s_flipMatrix, tr.orient.modelMatrix );
|
||||
|
||||
tr.viewParms.world = tr.or;
|
||||
tr.viewParms.world = tr.orient;
|
||||
}
|
||||
|
||||
|
||||
|
@ -351,7 +351,7 @@ static void SetFarClip()
|
|||
v[1] = (i & 2) ? tr.viewParms.visBounds[0][1] : tr.viewParms.visBounds[1][1];
|
||||
v[2] = (i & 4) ? tr.viewParms.visBounds[0][2] : tr.viewParms.visBounds[1][2];
|
||||
|
||||
float d = DistanceSquared( v, tr.viewParms.or.origin );
|
||||
float d = DistanceSquared( v, tr.viewParms.orient.origin );
|
||||
if ( d > farthestCornerDistance )
|
||||
{
|
||||
farthestCornerDistance = d;
|
||||
|
@ -419,25 +419,25 @@ static void R_SetupFrustum()
|
|||
xs = sin( ang );
|
||||
xc = cos( ang );
|
||||
|
||||
VectorScale( tr.viewParms.or.axis[0], xs, tr.viewParms.frustum[0].normal );
|
||||
VectorMA( tr.viewParms.frustum[0].normal, xc, tr.viewParms.or.axis[1], tr.viewParms.frustum[0].normal );
|
||||
VectorScale( tr.viewParms.orient.axis[0], xs, tr.viewParms.frustum[0].normal );
|
||||
VectorMA( tr.viewParms.frustum[0].normal, xc, tr.viewParms.orient.axis[1], tr.viewParms.frustum[0].normal );
|
||||
|
||||
VectorScale( tr.viewParms.or.axis[0], xs, tr.viewParms.frustum[1].normal );
|
||||
VectorMA( tr.viewParms.frustum[1].normal, -xc, tr.viewParms.or.axis[1], tr.viewParms.frustum[1].normal );
|
||||
VectorScale( tr.viewParms.orient.axis[0], xs, tr.viewParms.frustum[1].normal );
|
||||
VectorMA( tr.viewParms.frustum[1].normal, -xc, tr.viewParms.orient.axis[1], tr.viewParms.frustum[1].normal );
|
||||
|
||||
ang = tr.viewParms.fovY / 180 * M_PI * 0.5f;
|
||||
xs = sin( ang );
|
||||
xc = cos( ang );
|
||||
|
||||
VectorScale( tr.viewParms.or.axis[0], xs, tr.viewParms.frustum[2].normal );
|
||||
VectorMA( tr.viewParms.frustum[2].normal, xc, tr.viewParms.or.axis[2], tr.viewParms.frustum[2].normal );
|
||||
VectorScale( tr.viewParms.orient.axis[0], xs, tr.viewParms.frustum[2].normal );
|
||||
VectorMA( tr.viewParms.frustum[2].normal, xc, tr.viewParms.orient.axis[2], tr.viewParms.frustum[2].normal );
|
||||
|
||||
VectorScale( tr.viewParms.or.axis[0], xs, tr.viewParms.frustum[3].normal );
|
||||
VectorMA( tr.viewParms.frustum[3].normal, -xc, tr.viewParms.or.axis[2], tr.viewParms.frustum[3].normal );
|
||||
VectorScale( tr.viewParms.orient.axis[0], xs, tr.viewParms.frustum[3].normal );
|
||||
VectorMA( tr.viewParms.frustum[3].normal, -xc, tr.viewParms.orient.axis[2], tr.viewParms.frustum[3].normal );
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
tr.viewParms.frustum[i].type = PLANE_NON_AXIAL;
|
||||
tr.viewParms.frustum[i].dist = DotProduct (tr.viewParms.or.origin, tr.viewParms.frustum[i].normal);
|
||||
tr.viewParms.frustum[i].dist = DotProduct (tr.viewParms.orient.origin, tr.viewParms.frustum[i].normal);
|
||||
SetPlaneSignbits( &tr.viewParms.frustum[i] );
|
||||
}
|
||||
}
|
||||
|
@ -542,15 +542,15 @@ qbool R_GetPortalOrientations( drawSurf_t *drawSurf, int entityNum,
|
|||
tr.currentEntity = &tr.refdef.entities[entityNum];
|
||||
|
||||
// get the orientation of the entity
|
||||
R_RotateForEntity( tr.currentEntity, &tr.viewParms, &tr.or );
|
||||
R_RotateForEntity( tr.currentEntity, &tr.viewParms, &tr.orient );
|
||||
|
||||
// rotate the plane, but keep the non-rotated version for matching
|
||||
// against the portalSurface entities
|
||||
R_LocalNormalToWorld( originalPlane.normal, plane.normal );
|
||||
plane.dist = originalPlane.dist + DotProduct( plane.normal, tr.or.origin );
|
||||
plane.dist = originalPlane.dist + DotProduct( plane.normal, tr.orient.origin );
|
||||
|
||||
// translate the original plane
|
||||
originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.or.origin );
|
||||
originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.orient.origin );
|
||||
} else {
|
||||
plane = originalPlane;
|
||||
}
|
||||
|
@ -659,15 +659,15 @@ static qbool IsMirror( const drawSurf_t *drawSurf, int entityNum )
|
|||
tr.currentEntity = &tr.refdef.entities[entityNum];
|
||||
|
||||
// get the orientation of the entity
|
||||
R_RotateForEntity( tr.currentEntity, &tr.viewParms, &tr.or );
|
||||
R_RotateForEntity( tr.currentEntity, &tr.viewParms, &tr.orient );
|
||||
|
||||
// rotate the plane, but keep the non-rotated version for matching
|
||||
// against the portalSurface entities
|
||||
R_LocalNormalToWorld( originalPlane.normal, plane.normal );
|
||||
plane.dist = originalPlane.dist + DotProduct( plane.normal, tr.or.origin );
|
||||
plane.dist = originalPlane.dist + DotProduct( plane.normal, tr.orient.origin );
|
||||
|
||||
// translate the original plane
|
||||
originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.or.origin );
|
||||
originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.orient.origin );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -729,7 +729,7 @@ static qbool SurfIsOffscreen( const drawSurf_t* drawSurf )
|
|||
int j;
|
||||
unsigned int pointFlags = 0;
|
||||
|
||||
R_TransformModelToClip( tess.xyz[i], tr.or.modelMatrix, tr.viewParms.projectionMatrix, eye, clip );
|
||||
R_TransformModelToClip( tess.xyz[i], tr.orient.modelMatrix, tr.viewParms.projectionMatrix, eye, clip );
|
||||
|
||||
for ( j = 0; j < 3; j++ )
|
||||
{
|
||||
|
@ -764,7 +764,7 @@ static qbool SurfIsOffscreen( const drawSurf_t* drawSurf )
|
|||
float dot;
|
||||
float len;
|
||||
|
||||
VectorSubtract( tess.xyz[tess.indexes[i]], tr.viewParms.or.origin, normal );
|
||||
VectorSubtract( tess.xyz[tess.indexes[i]], tr.viewParms.orient.origin, normal );
|
||||
|
||||
len = VectorLengthSquared( normal ); // lose the sqrt
|
||||
if ( len < shortest )
|
||||
|
@ -832,14 +832,14 @@ static qbool R_MirrorViewBySurface( drawSurf_t* drawSurf, int entityNum )
|
|||
return qfalse; // bad portal, no portalentity
|
||||
}
|
||||
|
||||
R_MirrorPoint( oldParms.or.origin, &surface, &camera, newParms.or.origin );
|
||||
R_MirrorPoint( oldParms.orient.origin, &surface, &camera, newParms.orient.origin );
|
||||
|
||||
VectorSubtract( vec3_origin, camera.axis[0], newParms.portalPlane.normal );
|
||||
newParms.portalPlane.dist = DotProduct( camera.origin, newParms.portalPlane.normal );
|
||||
|
||||
R_MirrorVector( oldParms.or.axis[0], &surface, &camera, newParms.or.axis[0] );
|
||||
R_MirrorVector( oldParms.or.axis[1], &surface, &camera, newParms.or.axis[1] );
|
||||
R_MirrorVector( oldParms.or.axis[2], &surface, &camera, newParms.or.axis[2] );
|
||||
R_MirrorVector( oldParms.orient.axis[0], &surface, &camera, newParms.orient.axis[0] );
|
||||
R_MirrorVector( oldParms.orient.axis[1], &surface, &camera, newParms.orient.axis[1] );
|
||||
R_MirrorVector( oldParms.orient.axis[2], &surface, &camera, newParms.orient.axis[2] );
|
||||
|
||||
// OPTIMIZE: restrict the viewport on the mirrored view
|
||||
|
||||
|
@ -1182,7 +1182,7 @@ static void R_AddEntitySurfaces()
|
|||
|
||||
case RT_MODEL:
|
||||
// we must set up parts of tr.or for model culling
|
||||
R_RotateForEntity( ent, &tr.viewParms, &tr.or );
|
||||
R_RotateForEntity( ent, &tr.viewParms, &tr.orient );
|
||||
|
||||
tr.currentModel = R_GetModelByHandle( ent->e.hModel );
|
||||
if (!tr.currentModel) {
|
||||
|
|
|
@ -32,8 +32,8 @@ static float ProjectRadius( float r, const vec3_t location )
|
|||
vec3_t p;
|
||||
float projected[4];
|
||||
|
||||
c = DotProduct( tr.viewParms.or.axis[0], tr.viewParms.or.origin );
|
||||
dist = DotProduct( tr.viewParms.or.axis[0], location ) - c;
|
||||
c = DotProduct( tr.viewParms.orient.axis[0], tr.viewParms.orient.origin );
|
||||
dist = DotProduct( tr.viewParms.orient.axis[0], location ) - c;
|
||||
|
||||
if ( dist <= 0 )
|
||||
return 0;
|
||||
|
|
|
@ -305,10 +305,10 @@ void RE_RenderScene( const refdef_t* fd )
|
|||
parms.fovX = tr.refdef.fov_x;
|
||||
parms.fovY = tr.refdef.fov_y;
|
||||
|
||||
VectorCopy( fd->vieworg, parms.or.origin );
|
||||
VectorCopy( fd->viewaxis[0], parms.or.axis[0] );
|
||||
VectorCopy( fd->viewaxis[1], parms.or.axis[1] );
|
||||
VectorCopy( fd->viewaxis[2], parms.or.axis[2] );
|
||||
VectorCopy( fd->vieworg, parms.orient.origin );
|
||||
VectorCopy( fd->viewaxis[0], parms.orient.axis[0] );
|
||||
VectorCopy( fd->viewaxis[1], parms.orient.axis[1] );
|
||||
VectorCopy( fd->viewaxis[2], parms.orient.axis[2] );
|
||||
|
||||
VectorCopy( fd->vieworg, parms.pvsOrigin );
|
||||
|
||||
|
|
|
@ -102,7 +102,7 @@ void R_BindAnimatedImage( const textureBundle_t* bundle )
|
|||
// it is necessary to do this messy calc to make sure animations line up
|
||||
// exactly with waveforms of the same frequency
|
||||
double v = tess.shaderTime * bundle->imageAnimationSpeed * FUNCTABLE_SIZE;
|
||||
__int64 index = v; //myftol( tess.shaderTime * bundle->imageAnimationSpeed * FUNCTABLE_SIZE );
|
||||
long long int index = v; //myftol( tess.shaderTime * bundle->imageAnimationSpeed * FUNCTABLE_SIZE );
|
||||
index >>= FUNCTABLE_SHIFT;
|
||||
|
||||
if ( index < 0 ) // may happen with shader time offsets
|
||||
|
@ -383,7 +383,7 @@ void R_ComputeColors( const shaderStage_t* pStage, stageVars_t& svars )
|
|||
for ( i = 0; i < tess.numVertexes; i++ )
|
||||
{
|
||||
vec3_t v;
|
||||
VectorSubtract( tess.xyz[i], backEnd.viewParms.or.origin, v );
|
||||
VectorSubtract( tess.xyz[i], backEnd.viewParms.orient.origin, v );
|
||||
float len = VectorLength( v ) / tess.shader->portalRange;
|
||||
svars.colors[i][3] = (byte)Com_Clamp( 0, 255, len * 255 );
|
||||
}
|
||||
|
|
|
@ -314,9 +314,9 @@ void DeformText( const char *text ) {
|
|||
|
||||
static void GlobalVectorToLocal( const vec3_t in, vec3_t out )
|
||||
{
|
||||
out[0] = DotProduct( in, backEnd.or.axis[0] );
|
||||
out[1] = DotProduct( in, backEnd.or.axis[1] );
|
||||
out[2] = DotProduct( in, backEnd.or.axis[2] );
|
||||
out[0] = DotProduct( in, backEnd.orient.axis[0] );
|
||||
out[1] = DotProduct( in, backEnd.orient.axis[1] );
|
||||
out[2] = DotProduct( in, backEnd.orient.axis[2] );
|
||||
}
|
||||
|
||||
|
||||
|
@ -345,11 +345,11 @@ static void AutospriteDeform()
|
|||
tess.numIndexes = 0;
|
||||
|
||||
if ( backEnd.currentEntity != &tr.worldEntity ) {
|
||||
GlobalVectorToLocal( backEnd.viewParms.or.axis[1], leftDir );
|
||||
GlobalVectorToLocal( backEnd.viewParms.or.axis[2], upDir );
|
||||
GlobalVectorToLocal( backEnd.viewParms.orient.axis[1], leftDir );
|
||||
GlobalVectorToLocal( backEnd.viewParms.orient.axis[2], upDir );
|
||||
} else {
|
||||
VectorCopy( backEnd.viewParms.or.axis[1], leftDir );
|
||||
VectorCopy( backEnd.viewParms.or.axis[2], upDir );
|
||||
VectorCopy( backEnd.viewParms.orient.axis[1], leftDir );
|
||||
VectorCopy( backEnd.viewParms.orient.axis[2], upDir );
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < oldVerts ; i+=4 ) {
|
||||
|
@ -413,9 +413,9 @@ static void Autosprite2Deform( void ) {
|
|||
}
|
||||
|
||||
if ( backEnd.currentEntity != &tr.worldEntity ) {
|
||||
GlobalVectorToLocal( backEnd.viewParms.or.axis[0], forward );
|
||||
GlobalVectorToLocal( backEnd.viewParms.orient.axis[0], forward );
|
||||
} else {
|
||||
VectorCopy( backEnd.viewParms.or.axis[0], forward );
|
||||
VectorCopy( backEnd.viewParms.orient.axis[0], forward );
|
||||
}
|
||||
|
||||
// this is a lot of work for two triangles...
|
||||
|
@ -783,11 +783,11 @@ void RB_CalcFogTexCoords( float *st ) {
|
|||
fog = tr.world->fogs + tess.fogNum;
|
||||
|
||||
// all fogging distance is based on world Z units
|
||||
VectorSubtract( backEnd.or.origin, backEnd.viewParms.or.origin, local );
|
||||
fogDistanceVector[0] = -backEnd.or.modelMatrix[2];
|
||||
fogDistanceVector[1] = -backEnd.or.modelMatrix[6];
|
||||
fogDistanceVector[2] = -backEnd.or.modelMatrix[10];
|
||||
fogDistanceVector[3] = DotProduct( local, backEnd.viewParms.or.axis[0] );
|
||||
VectorSubtract( backEnd.orient.origin, backEnd.viewParms.orient.origin, local );
|
||||
fogDistanceVector[0] = -backEnd.orient.modelMatrix[2];
|
||||
fogDistanceVector[1] = -backEnd.orient.modelMatrix[6];
|
||||
fogDistanceVector[2] = -backEnd.orient.modelMatrix[10];
|
||||
fogDistanceVector[3] = DotProduct( local, backEnd.viewParms.orient.axis[0] );
|
||||
|
||||
// scale the fog vectors based on the fog's thickness
|
||||
fogDistanceVector[0] *= fog->tcScale;
|
||||
|
@ -797,15 +797,15 @@ void RB_CalcFogTexCoords( float *st ) {
|
|||
|
||||
// rotate the gradient vector for this orientation
|
||||
if ( fog->hasSurface ) {
|
||||
fogDepthVector[0] = fog->surface[0] * backEnd.or.axis[0][0] +
|
||||
fog->surface[1] * backEnd.or.axis[0][1] + fog->surface[2] * backEnd.or.axis[0][2];
|
||||
fogDepthVector[1] = fog->surface[0] * backEnd.or.axis[1][0] +
|
||||
fog->surface[1] * backEnd.or.axis[1][1] + fog->surface[2] * backEnd.or.axis[1][2];
|
||||
fogDepthVector[2] = fog->surface[0] * backEnd.or.axis[2][0] +
|
||||
fog->surface[1] * backEnd.or.axis[2][1] + fog->surface[2] * backEnd.or.axis[2][2];
|
||||
fogDepthVector[3] = -fog->surface[3] + DotProduct( backEnd.or.origin, fog->surface );
|
||||
fogDepthVector[0] = fog->surface[0] * backEnd.orient.axis[0][0] +
|
||||
fog->surface[1] * backEnd.orient.axis[0][1] + fog->surface[2] * backEnd.orient.axis[0][2];
|
||||
fogDepthVector[1] = fog->surface[0] * backEnd.orient.axis[1][0] +
|
||||
fog->surface[1] * backEnd.orient.axis[1][1] + fog->surface[2] * backEnd.orient.axis[1][2];
|
||||
fogDepthVector[2] = fog->surface[0] * backEnd.orient.axis[2][0] +
|
||||
fog->surface[1] * backEnd.orient.axis[2][1] + fog->surface[2] * backEnd.orient.axis[2][2];
|
||||
fogDepthVector[3] = -fog->surface[3] + DotProduct( backEnd.orient.origin, fog->surface );
|
||||
|
||||
eyeT = DotProduct( backEnd.or.viewOrigin, fogDepthVector ) + fogDepthVector[3];
|
||||
eyeT = DotProduct( backEnd.orient.viewOrigin, fogDepthVector ) + fogDepthVector[3];
|
||||
} else {
|
||||
eyeT = 1; // non-surface fog always has eye inside
|
||||
}
|
||||
|
@ -865,7 +865,7 @@ void RB_CalcEnvironmentTexCoords( float *st )
|
|||
|
||||
for (i = 0 ; i < tess.numVertexes ; i++, v += 4, normal += 4, st += 2 )
|
||||
{
|
||||
VectorSubtract (backEnd.or.viewOrigin, v, viewer);
|
||||
VectorSubtract (backEnd.orient.viewOrigin, v, viewer);
|
||||
VectorNormalizeFast (viewer);
|
||||
|
||||
d = DotProduct (normal, viewer);
|
||||
|
@ -979,20 +979,6 @@ void RB_CalcRotateTexCoords( float degsPerSecond, float *st )
|
|||
RB_CalcTransformTexCoords( &tmi, st );
|
||||
}
|
||||
|
||||
#if 0
|
||||
#if id386 && !defined(__GNUC__)
|
||||
|
||||
long myftol( float f ) {
|
||||
static int tmp;
|
||||
__asm fld f
|
||||
__asm fistp tmp
|
||||
__asm mov eax, tmp
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** RB_CalcSpecularAlpha
|
||||
**
|
||||
|
@ -1032,7 +1018,7 @@ void RB_CalcSpecularAlpha( unsigned char *alphas ) {
|
|||
reflected[1] = normal[1]*2*d - lightDir[1];
|
||||
reflected[2] = normal[2]*2*d - lightDir[2];
|
||||
|
||||
VectorSubtract (backEnd.or.viewOrigin, v, viewer);
|
||||
VectorSubtract (backEnd.orient.viewOrigin, v, viewer);
|
||||
ilength = Q_rsqrt( DotProduct( viewer, viewer ) );
|
||||
l = DotProduct (reflected, viewer);
|
||||
l *= ilength;
|
||||
|
|
|
@ -929,7 +929,7 @@ static qbool ParseStage( const char** text, shaderStage_t* stage )
|
|||
}
|
||||
|
||||
// decide which agens we can skip
|
||||
if ( stage->alphaGen == CGEN_IDENTITY ) {
|
||||
if ( stage->alphaGen == AGEN_IDENTITY ) {
|
||||
if ( stage->rgbGen == CGEN_IDENTITY
|
||||
|| stage->rgbGen == CGEN_LIGHTING_DIFFUSE ) {
|
||||
stage->alphaGen = AGEN_SKIP;
|
||||
|
@ -1651,7 +1651,7 @@ static qbool CollapseMultitexture( void ) {
|
|||
return qfalse;
|
||||
}
|
||||
}
|
||||
if ( stages[0].alphaGen == CGEN_WAVEFORM )
|
||||
if ( stages[0].alphaGen == AGEN_WAVEFORM )
|
||||
{
|
||||
if ( memcmp( &stages[0].alphaWave,
|
||||
&stages[1].alphaWave,
|
||||
|
|
|
@ -251,9 +251,9 @@ static void RB_ClipSkyPolygons( const shaderCommands_t* input )
|
|||
ClearSkyBox();
|
||||
|
||||
for ( int i = 0; i < input->numIndexes; i += 3 ) {
|
||||
VectorSubtract( input->xyz[input->indexes[i+0]], backEnd.viewParms.or.origin, p[0] );
|
||||
VectorSubtract( input->xyz[input->indexes[i+1]], backEnd.viewParms.or.origin, p[1] );
|
||||
VectorSubtract( input->xyz[input->indexes[i+2]], backEnd.viewParms.or.origin, p[2] );
|
||||
VectorSubtract( input->xyz[input->indexes[i+0]], backEnd.viewParms.orient.origin, p[0] );
|
||||
VectorSubtract( input->xyz[input->indexes[i+1]], backEnd.viewParms.orient.origin, p[1] );
|
||||
VectorSubtract( input->xyz[input->indexes[i+2]], backEnd.viewParms.orient.origin, p[2] );
|
||||
ClipSkyPolygon( 3, p[0], 0 );
|
||||
}
|
||||
}
|
||||
|
@ -387,7 +387,7 @@ static void FillCloudySkySide( const int mins[2], const int maxs[2], qbool addIn
|
|||
{
|
||||
for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ )
|
||||
{
|
||||
VectorAdd( s_skyPoints[t][s], backEnd.viewParms.or.origin, tess.xyz[tess.numVertexes] );
|
||||
VectorAdd( s_skyPoints[t][s], backEnd.viewParms.orient.origin, tess.xyz[tess.numVertexes] );
|
||||
tess.texCoords[tess.numVertexes][0][0] = s_skyTexCoords[t][s][0];
|
||||
tess.texCoords[tess.numVertexes][0][1] = s_skyTexCoords[t][s][1];
|
||||
|
||||
|
@ -580,7 +580,7 @@ void RB_StageIteratorSky()
|
|||
qglColor3f( tr.identityLight, tr.identityLight, tr.identityLight );
|
||||
qglPushMatrix();
|
||||
GL_State( 0 );
|
||||
qglTranslatef (backEnd.viewParms.or.origin[0], backEnd.viewParms.or.origin[1], backEnd.viewParms.or.origin[2]);
|
||||
qglTranslatef (backEnd.viewParms.orient.origin[0], backEnd.viewParms.orient.origin[1], backEnd.viewParms.orient.origin[2]);
|
||||
DrawSkyBox( tess.shader );
|
||||
qglPopMatrix();
|
||||
}
|
||||
|
|
|
@ -103,7 +103,7 @@ void RB_AddQuadStampExt( vec3_t origin, vec3_t left, vec3_t up, byte *color, flo
|
|||
|
||||
|
||||
// constant normal all the way around
|
||||
VectorSubtract( vec3_origin, backEnd.viewParms.or.axis[0], normal );
|
||||
VectorSubtract( vec3_origin, backEnd.viewParms.orient.axis[0], normal );
|
||||
|
||||
tess.normal[ndx][0] = tess.normal[ndx+1][0] = tess.normal[ndx+2][0] = tess.normal[ndx+3][0] = normal[0];
|
||||
tess.normal[ndx][1] = tess.normal[ndx+1][1] = tess.normal[ndx+2][1] = tess.normal[ndx+3][1] = normal[1];
|
||||
|
@ -152,18 +152,18 @@ static void RB_SurfaceSprite()
|
|||
|
||||
// calculate the xyz locations for the four corners
|
||||
if ( backEnd.currentEntity->e.rotation == 0 ) {
|
||||
VectorScale( backEnd.viewParms.or.axis[1], radius, left );
|
||||
VectorScale( backEnd.viewParms.or.axis[2], radius, up );
|
||||
VectorScale( backEnd.viewParms.orient.axis[1], radius, left );
|
||||
VectorScale( backEnd.viewParms.orient.axis[2], radius, up );
|
||||
} else {
|
||||
float ang = M_PI * backEnd.currentEntity->e.rotation / 180;
|
||||
float s = sin( ang );
|
||||
float c = cos( ang );
|
||||
|
||||
VectorScale( backEnd.viewParms.or.axis[1], c * radius, left );
|
||||
VectorMA( left, -s * radius, backEnd.viewParms.or.axis[2], left );
|
||||
VectorScale( backEnd.viewParms.orient.axis[1], c * radius, left );
|
||||
VectorMA( left, -s * radius, backEnd.viewParms.orient.axis[2], left );
|
||||
|
||||
VectorScale( backEnd.viewParms.or.axis[2], c * radius, up );
|
||||
VectorMA( up, s * radius, backEnd.viewParms.or.axis[1], up );
|
||||
VectorScale( backEnd.viewParms.orient.axis[2], c * radius, up );
|
||||
VectorMA( up, s * radius, backEnd.viewParms.orient.axis[1], up );
|
||||
}
|
||||
if ( backEnd.viewParms.isMirror ) {
|
||||
VectorSubtract( vec3_origin, left, left );
|
||||
|
@ -297,9 +297,9 @@ static void RB_SurfaceLightningBolt()
|
|||
len = VectorNormalize( vec );
|
||||
|
||||
// compute side vector
|
||||
VectorSubtract( start, backEnd.viewParms.or.origin, v1 );
|
||||
VectorSubtract( start, backEnd.viewParms.orient.origin, v1 );
|
||||
VectorNormalize( v1 );
|
||||
VectorSubtract( end, backEnd.viewParms.or.origin, v2 );
|
||||
VectorSubtract( end, backEnd.viewParms.orient.origin, v2 );
|
||||
VectorNormalize( v2 );
|
||||
CrossProduct( v1, v2, right );
|
||||
VectorNormalize( right );
|
||||
|
@ -554,15 +554,15 @@ static float LodErrorForVolume( vec3_t local, float radius ) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
world[0] = local[0] * backEnd.or.axis[0][0] + local[1] * backEnd.or.axis[1][0] +
|
||||
local[2] * backEnd.or.axis[2][0] + backEnd.or.origin[0];
|
||||
world[1] = local[0] * backEnd.or.axis[0][1] + local[1] * backEnd.or.axis[1][1] +
|
||||
local[2] * backEnd.or.axis[2][1] + backEnd.or.origin[1];
|
||||
world[2] = local[0] * backEnd.or.axis[0][2] + local[1] * backEnd.or.axis[1][2] +
|
||||
local[2] * backEnd.or.axis[2][2] + backEnd.or.origin[2];
|
||||
world[0] = local[0] * backEnd.orient.axis[0][0] + local[1] * backEnd.orient.axis[1][0] +
|
||||
local[2] * backEnd.orient.axis[2][0] + backEnd.orient.origin[0];
|
||||
world[1] = local[0] * backEnd.orient.axis[0][1] + local[1] * backEnd.orient.axis[1][1] +
|
||||
local[2] * backEnd.orient.axis[2][1] + backEnd.orient.origin[1];
|
||||
world[2] = local[0] * backEnd.orient.axis[0][2] + local[1] * backEnd.orient.axis[1][2] +
|
||||
local[2] * backEnd.orient.axis[2][2] + backEnd.orient.origin[2];
|
||||
|
||||
VectorSubtract( world, backEnd.viewParms.or.origin, world );
|
||||
d = DotProduct( world, backEnd.viewParms.or.axis[0] );
|
||||
VectorSubtract( world, backEnd.viewParms.orient.origin, world );
|
||||
d = DotProduct( world, backEnd.viewParms.orient.axis[0] );
|
||||
|
||||
if ( d < 0 ) {
|
||||
d = -d;
|
||||
|
|
|
@ -111,7 +111,7 @@ static qbool R_CullSurface( const surfaceType_t* surface, const shader_t* shader
|
|||
}
|
||||
|
||||
const srfSurfaceFace_t* face = (const srfSurfaceFace_t*)surface;
|
||||
float d = DotProduct( tr.or.viewOrigin, face->plane.normal );
|
||||
float d = DotProduct( tr.orient.viewOrigin, face->plane.normal );
|
||||
|
||||
// don't cull exactly on the plane, because there are levels of rounding
|
||||
// through the BSP, ICD, and hardware that may cause pixel gaps if an
|
||||
|
@ -415,7 +415,7 @@ void R_AddBrushModelSurfaces( const trRefEntity_t* re )
|
|||
R_AddWorldSurface( bmodel->firstSurface + s );
|
||||
}
|
||||
|
||||
R_TransformDlights( tr.refdef.num_dlights, tr.refdef.dlights, &tr.or );
|
||||
R_TransformDlights( tr.refdef.num_dlights, tr.refdef.dlights, &tr.orient );
|
||||
|
||||
for ( int i = 0; i < tr.refdef.num_dlights; ++i ) {
|
||||
dlight_t* dl = &tr.refdef.dlights[i];
|
||||
|
|
|
@ -331,12 +331,14 @@ void SV_SpawnServer( const char* mapname )
|
|||
QSUBSYSTEM_INIT_START( "Server" );
|
||||
Com_Printf( "Map: %s\n", mapname );
|
||||
|
||||
#ifndef DEDICATED
|
||||
// if not running a dedicated server CL_MapLoading will connect the client to the server
|
||||
// also print some status stuff
|
||||
CL_MapLoading();
|
||||
|
||||
// make sure all the client stuff is unloaded
|
||||
CL_ShutdownAll();
|
||||
#endif
|
||||
|
||||
// clear the whole hunk because we're (re)loading the server
|
||||
Hunk_Clear();
|
||||
|
@ -648,7 +650,9 @@ void SV_Shutdown( const char* finalmsg )
|
|||
|
||||
Com_Printf( "---------------------------\n" );
|
||||
|
||||
#ifndef DEDICATED
|
||||
// disconnect any local clients
|
||||
CL_Disconnect( qfalse );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -1,160 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
//
|
||||
// qftol -- fast floating point to long conversion.
|
||||
//
|
||||
|
||||
// 23/09/05 Ported to gas by intel2gas, best supporting actor Tim Angus
|
||||
// <tim@ngus.net>
|
||||
|
||||
#include "qasm.h"
|
||||
|
||||
#if id386
|
||||
|
||||
.data
|
||||
|
||||
temp: .single 0.0
|
||||
fpucw: .long 0
|
||||
|
||||
// Precision Control Field , 2 bits / 0x0300
|
||||
// PC24 0x0000 Single precision (24 bits).
|
||||
// PC53 0x0200 Double precision (53 bits).
|
||||
// PC64 0x0300 Extended precision (64 bits).
|
||||
|
||||
// Rounding Control Field, 2 bits / 0x0C00
|
||||
// RCN 0x0000 Rounding to nearest (even).
|
||||
// RCD 0x0400 Rounding down (directed, minus).
|
||||
// RCU 0x0800 Rounding up (directed plus).
|
||||
// RC0 0x0C00 Rounding towards zero (chop mode).
|
||||
|
||||
|
||||
// rounding towards nearest (even)
|
||||
cw027F: .long 0x027F
|
||||
cw037F: .long 0x037F
|
||||
|
||||
// rounding towards zero (chop mode)
|
||||
cw0E7F: .long 0x0E7F
|
||||
cw0F7F: .long 0x0F7F
|
||||
|
||||
|
||||
.text
|
||||
|
||||
//
|
||||
// int qftol( void ) - default control word
|
||||
//
|
||||
|
||||
.globl C(qftol)
|
||||
|
||||
C(qftol):
|
||||
fistpl temp
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
|
||||
//
|
||||
// int qftol027F( void ) - DirectX FPU
|
||||
//
|
||||
|
||||
.globl C(qftol027F)
|
||||
|
||||
C(qftol027F):
|
||||
fnstcw fpucw
|
||||
fldcw cw027F
|
||||
fistpl temp
|
||||
fldcw fpucw
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
//
|
||||
// int qftol037F( void ) - Linux FPU
|
||||
//
|
||||
|
||||
.globl C(qftol037F)
|
||||
|
||||
C(qftol037F):
|
||||
fnstcw fpucw
|
||||
fldcw cw037F
|
||||
fistpl temp
|
||||
fldcw fpucw
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
|
||||
//
|
||||
// int qftol0F7F( void ) - ANSI
|
||||
//
|
||||
|
||||
.globl C(qftol0F7F)
|
||||
|
||||
C(qftol0F7F):
|
||||
fnstcw fpucw
|
||||
fldcw cw0F7F
|
||||
fistpl temp
|
||||
fldcw fpucw
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
//
|
||||
// int qftol0E7F( void )
|
||||
//
|
||||
|
||||
.globl C(qftol0E7F)
|
||||
|
||||
C(qftol0E7F):
|
||||
fnstcw fpucw
|
||||
fldcw cw0E7F
|
||||
fistpl temp
|
||||
fldcw fpucw
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
|
||||
|
||||
//
|
||||
// long Q_ftol( float q )
|
||||
//
|
||||
|
||||
.globl C(Q_ftol)
|
||||
|
||||
C(Q_ftol):
|
||||
flds 4(%esp)
|
||||
fistpl temp
|
||||
movl temp,%eax
|
||||
ret
|
||||
|
||||
|
||||
//
|
||||
// long qftol0F7F( float q ) - Linux FPU
|
||||
//
|
||||
|
||||
.globl C(Q_ftol0F7F)
|
||||
|
||||
C(Q_ftol0F7F):
|
||||
fnstcw fpucw
|
||||
flds 4(%esp)
|
||||
fldcw cw0F7F
|
||||
fistpl temp
|
||||
fldcw fpucw
|
||||
movl temp,%eax
|
||||
ret
|
||||
#endif
|
|
@ -69,8 +69,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include <X11/cursorfont.h>
|
||||
|
||||
#if !defined(__sun)
|
||||
#include <X11/extensions/xf86dga.h>
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
// @TODO:
|
||||
//#include <X11/extensions/Xxf86dga.h>
|
||||
//#include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
||||
#if defined(__sun)
|
||||
|
@ -81,7 +82,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define HAVE_XF86DGA
|
||||
#endif
|
||||
|
||||
#define WINDOW_CLASS_NAME Q3_WINDOW_TITLE
|
||||
#define WINDOW_CLASS_NAME "CNQ3"
|
||||
|
||||
// OpenGL driver
|
||||
#define OPENGL_DRIVER_NAME "libGL.so.1"
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
@ -132,10 +136,8 @@ cvar_t *in_joystick = NULL;
|
|||
cvar_t *in_joystickDebug = NULL;
|
||||
cvar_t *joy_threshold = NULL;
|
||||
|
||||
cvar_t *in_keyboardShortcuts = NULL; // drakkar - ignored in linux
|
||||
|
||||
cvar_t *r_allowSoftwareGL; // don't abort out if the pixelformat claims software
|
||||
cvar_t *r_previousglDriver;
|
||||
cvar_t *r_fullscreen;
|
||||
|
||||
qboolean vidmode_ext = qfalse;
|
||||
#ifdef HAVE_XF86DGA
|
||||
|
@ -148,8 +150,6 @@ static XF86VidModeGamma vidmode_InitialGamma = { -1,-1,-1 }; // drakkar - initi
|
|||
static int win_x = 50, win_y = 50; // drakkar - initialize window position
|
||||
qboolean win_active = qtrue;
|
||||
qboolean win_minimized = qfalse;
|
||||
static qboolean windowModeLock = qtrue;
|
||||
static unsigned long int ignoreFocus = 0;
|
||||
static int desktopVideoMode = -1;
|
||||
|
||||
#ifdef HAVE_XF86DGA
|
||||
|
@ -756,7 +756,7 @@ static void HandleEvents(void)
|
|||
break;
|
||||
|
||||
case ConfigureNotify :
|
||||
if( glConfig.isFullscreen ) break;
|
||||
if( glInfo.isFullscreen ) break;
|
||||
if( win_active ) break;
|
||||
if( event.xcreatewindow.x < 1 ) break;
|
||||
if( event.xcreatewindow.y < 1 ) break;
|
||||
|
@ -765,20 +765,6 @@ static void HandleEvents(void)
|
|||
win_y = event.xconfigure.y;
|
||||
|
||||
break;
|
||||
// drakkar
|
||||
case FocusIn:
|
||||
if( ignoreFocus < realMilliSeconds() ) {
|
||||
GLimp_WindowFocus( qtrue );
|
||||
Key_ClearStates();
|
||||
}
|
||||
break;
|
||||
case FocusOut:
|
||||
if( ignoreFocus < realMilliSeconds() ) {
|
||||
GLimp_WindowFocus( qfalse );
|
||||
Key_ClearStates();
|
||||
}
|
||||
break;
|
||||
// !drakkar
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -901,8 +887,10 @@ void GLimp_Shutdown( void )
|
|||
ctx = NULL;
|
||||
// drakkar
|
||||
visinfo = NULL;
|
||||
#ifdef HAVE_XF86DGA
|
||||
if( vidmodes ) XFree( vidmodes );
|
||||
vidmodes = NULL;
|
||||
#endif
|
||||
// !drakkar
|
||||
|
||||
memset( &glConfig, 0, sizeof( glConfig ) );
|
||||
|
@ -926,23 +914,11 @@ void GLimp_LogComment( const char* comment )
|
|||
** GLW_StartDriverAndSetMode
|
||||
*/
|
||||
// bk001204 - prototype needed
|
||||
int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen );
|
||||
static qboolean GLW_StartDriverAndSetMode( const char *drivername,
|
||||
int mode,
|
||||
qboolean fullscreen )
|
||||
rserr_t GLW_SetMode( qboolean fullscreen );
|
||||
static qboolean GLW_StartDriverAndSetMode( qboolean fullscreen )
|
||||
{
|
||||
rserr_t err;
|
||||
|
||||
// don't ever bother going into fullscreen with a voodoo card
|
||||
#if 1 // JDC: I reenabled this
|
||||
if ( Q_stristr( drivername, "Voodoo" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_fullscreen", "0" );
|
||||
r_fullscreen->modified = qfalse;
|
||||
fullscreen = qfalse;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (fullscreen && in_nograb->value)
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
|
||||
|
@ -951,7 +927,7 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
|
|||
fullscreen = qfalse;
|
||||
}
|
||||
|
||||
err = GLW_SetMode( drivername, mode, fullscreen );
|
||||
err = GLW_SetMode( fullscreen );
|
||||
|
||||
switch ( err )
|
||||
{
|
||||
|
@ -959,7 +935,7 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
|
|||
ri.Printf( PRINT_ALL, "...WARNING: fullscreen unavailable in this mode\n" );
|
||||
return qfalse;
|
||||
case RSERR_INVALID_MODE:
|
||||
ri.Printf( PRINT_ALL, "...WARNING: could not set the given mode (%d)\n", mode );
|
||||
ri.Printf( PRINT_ALL, "...WARNING: could not set the given mode\n" );
|
||||
return qfalse;
|
||||
default:
|
||||
break;
|
||||
|
@ -967,33 +943,10 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
|
|||
return qtrue;
|
||||
}
|
||||
|
||||
// drakkar
|
||||
void GLimp_WindowFocus(qboolean focus)
|
||||
{
|
||||
if( !dpy || !win ) return;
|
||||
|
||||
if( focus )
|
||||
{
|
||||
R_SetColorMappings();
|
||||
if( win_minimized )
|
||||
GLimp_WindowMode( WMODE_SWAP_MINIMIZED );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( glConfig.deviceSupportsGamma )
|
||||
XF86VidModeSetGamma( dpy, scrnum, &vidmode_InitialGamma );
|
||||
if( glConfig.isFullscreen )
|
||||
GLimp_WindowMode( WMODE_SWAP_MINIMIZED );
|
||||
}
|
||||
|
||||
win_active = ( focus && !win_minimized );
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
/*
|
||||
** GLW_SetMode
|
||||
*/
|
||||
int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
||||
rserr_t GLW_SetMode( qboolean fullscreen )
|
||||
{
|
||||
int attrib[] = {
|
||||
GLX_RGBA, // 0
|
||||
|
@ -1025,9 +978,9 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
|
||||
ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
|
||||
|
||||
ri.Printf (PRINT_ALL, "...setting mode %d:", mode );
|
||||
ri.Printf (PRINT_ALL, "...setting mode...\n" );
|
||||
|
||||
if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect, mode ) )
|
||||
if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect ) )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, " invalid mode\n" );
|
||||
return RSERR_INVALID_MODE;
|
||||
|
@ -1130,7 +1083,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension: Ignored on non-fullscreen/Voodoo\n");
|
||||
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension: Ignored on non-fullscreen\n");
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_XF86DGA */
|
||||
|
@ -1141,9 +1094,6 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
else
|
||||
colorbits = r_colorbits->value;
|
||||
|
||||
if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
||||
colorbits = 16;
|
||||
|
||||
if (!r_depthbits->value)
|
||||
depthbits = 24;
|
||||
else
|
||||
|
@ -1265,7 +1215,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
actualWidth, actualHeight,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr);
|
||||
if( !win ) return 0;
|
||||
if( !win ) return RSERR_OK;
|
||||
XStoreName( dpy, win, WINDOW_CLASS_NAME );
|
||||
XMapWindow( dpy, win );
|
||||
XFlush(dpy);
|
||||
|
@ -1305,7 +1255,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
{
|
||||
ri.Printf( PRINT_ALL, "\n\n***********************************************************\n" );
|
||||
ri.Printf( PRINT_ALL, " You are using software Mesa (no hardware acceleration)! \n" );
|
||||
ri.Printf( PRINT_ALL, " Driver DLL used: %s\n", drivername );
|
||||
ri.Printf( PRINT_ALL, " Driver DLL used: %s\n", OPENGL_DRIVER_NAME );
|
||||
ri.Printf( PRINT_ALL, " If this is intentional, add\n" );
|
||||
ri.Printf( PRINT_ALL, " \"+set r_allowSoftwareGL 1\"\n" );
|
||||
ri.Printf( PRINT_ALL, " to the command line when starting the game.\n" );
|
||||
|
@ -1326,133 +1276,33 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
*/
|
||||
static void GLW_InitExtensions( void )
|
||||
{
|
||||
if ( !r_allowExtensions->integer )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "*** IGNORING OPENGL EXTENSIONS ***\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
ri.Printf( PRINT_ALL, "Initializing OpenGL extensions\n" );
|
||||
|
||||
// GL_S3_s3tc
|
||||
if ( Q_stristr( glConfig.extensions_string, "GL_S3_s3tc" ) )
|
||||
{
|
||||
if ( r_ext_compressed_textures->value )
|
||||
{
|
||||
glConfig.textureCompression = TC_S3TC;
|
||||
ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
|
||||
} else
|
||||
{
|
||||
glConfig.textureCompression = TC_NONE;
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
|
||||
}
|
||||
} else
|
||||
{
|
||||
glConfig.textureCompression = TC_NONE;
|
||||
ri.Printf( PRINT_ALL, "...GL_S3_s3tc not found\n" );
|
||||
}
|
||||
|
||||
// GL_EXT_texture_env_add
|
||||
glConfig.textureEnvAddAvailable = qfalse;
|
||||
if ( Q_stristr( glConfig.extensions_string, "EXT_texture_env_add" ) )
|
||||
{
|
||||
if ( r_ext_texture_env_add->integer )
|
||||
{
|
||||
glConfig.textureEnvAddAvailable = qtrue;
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_env_add\n" );
|
||||
} else
|
||||
{
|
||||
glConfig.textureEnvAddAvailable = qfalse;
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_env_add\n" );
|
||||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_texture_env_add not found\n" );
|
||||
}
|
||||
|
||||
// GL_ARB_multitexture
|
||||
qglMultiTexCoord2fARB = NULL;
|
||||
qglActiveTextureARB = NULL;
|
||||
qglClientActiveTextureARB = NULL;
|
||||
if ( Q_stristr( glConfig.extensions_string, "GL_ARB_multitexture" ) )
|
||||
{
|
||||
if ( r_ext_multitexture->value )
|
||||
{
|
||||
qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) dlsym( glw_state.OpenGLLib, "glMultiTexCoord2fARB" );
|
||||
qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glActiveTextureARB" );
|
||||
qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glClientActiveTextureARB" );
|
||||
|
||||
if ( qglActiveTextureARB )
|
||||
{
|
||||
GLint glint = 0;
|
||||
qglGetIntegerv( GL_MAX_ACTIVE_TEXTURES_ARB, &glint );
|
||||
glConfig.maxActiveTextures = (int) glint;
|
||||
|
||||
if ( glConfig.maxActiveTextures > 1 )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
|
||||
} else
|
||||
{
|
||||
qglMultiTexCoord2fARB = NULL;
|
||||
qglActiveTextureARB = NULL;
|
||||
qglClientActiveTextureARB = NULL;
|
||||
ri.Printf( PRINT_ALL, "...not using GL_ARB_multitexture, < 2 texture units\n" );
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
|
||||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
|
||||
}
|
||||
|
||||
// GL_EXT_compiled_vertex_array
|
||||
if ( Q_stristr( glConfig.extensions_string, "GL_EXT_compiled_vertex_array" ) )
|
||||
{
|
||||
if ( r_ext_compiled_vertex_array->value )
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
|
||||
qglLockArraysEXT = ( void ( APIENTRY * )( int, int ) ) dlsym( glw_state.OpenGLLib, "glLockArraysEXT" );
|
||||
qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) dlsym( glw_state.OpenGLLib, "glUnlockArraysEXT" );
|
||||
if (!qglLockArraysEXT || !qglUnlockArraysEXT)
|
||||
{
|
||||
ri.Error (ERR_FATAL, "bad getprocaddress");
|
||||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
|
||||
}
|
||||
} else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
|
||||
}
|
||||
|
||||
textureFilterAnisotropic = qfalse;
|
||||
int maxAnisotropy = 0;
|
||||
if ( strstr( glConfig.extensions_string, "GL_EXT_texture_filter_anisotropic" ) )
|
||||
{
|
||||
if ( r_ext_texture_filter_anisotropic->integer ) {
|
||||
if ( r_ext_max_anisotropy->integer > 1 )
|
||||
{
|
||||
qglGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisotropy );
|
||||
if ( maxAnisotropy <= 0 ) {
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not properly supported!\n" );
|
||||
ri.Printf( PRINT_DEVELOPER, "...GL_EXT_texture_filter_anisotropic not properly supported!\n" );
|
||||
maxAnisotropy = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_filter_anisotropic (max: %i)\n", maxAnisotropy );
|
||||
textureFilterAnisotropic = qtrue;
|
||||
ri.Printf( PRINT_DEVELOPER, "...using GL_EXT_texture_filter_anisotropic (max: %i)\n", maxAnisotropy );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
|
||||
ri.Printf( PRINT_DEVELOPER, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not found\n" );
|
||||
ri.Printf( PRINT_DEVELOPER, "...GL_EXT_texture_filter_anisotropic not found\n" );
|
||||
}
|
||||
Cvar_Set( "r_ext_max_anisotropy", va("%i", maxAnisotropy) );
|
||||
}
|
||||
|
||||
static void GLW_InitGamma(void)
|
||||
|
@ -1485,45 +1335,22 @@ static void GLW_InitGamma(void)
|
|||
** GLimp_win.c internal function that that attempts to load and use
|
||||
** a specific OpenGL DLL.
|
||||
*/
|
||||
static qboolean GLW_LoadOpenGL( const char *name )
|
||||
static qboolean GLW_LoadOpenGL( void )
|
||||
{
|
||||
qboolean fullscreen;
|
||||
|
||||
ri.Printf( PRINT_ALL, "...loading %s: ", name );
|
||||
|
||||
// disable the 3Dfx splash screen and set gamma
|
||||
// we do this all the time, but it shouldn't hurt anything
|
||||
// on non-3Dfx stuff
|
||||
putenv("FX_GLIDE_NO_SPLASH=0");
|
||||
|
||||
// Mesa VooDoo hacks
|
||||
putenv("MESA_GLX_FX=fullscreen\n");
|
||||
ri.Printf( PRINT_ALL, "...loading %s: ", OPENGL_DRIVER_NAME );
|
||||
|
||||
// load the QGL layer
|
||||
if ( QGL_Init( name ) )
|
||||
if ( QGL_Init( OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
fullscreen = r_fullscreen->integer;
|
||||
|
||||
// drakkar
|
||||
windowModeLock = qfalse;
|
||||
// !drakkar
|
||||
|
||||
// create the window and set up the context
|
||||
if ( !GLW_StartDriverAndSetMode( name, r_mode->integer, fullscreen ) )
|
||||
{
|
||||
if (r_mode->integer != 3)
|
||||
{
|
||||
if ( !GLW_StartDriverAndSetMode( name, 3, fullscreen ) )
|
||||
if ( !GLW_StartDriverAndSetMode( fullscreen ) )
|
||||
{
|
||||
goto fail;
|
||||
}
|
||||
} else
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// drakkar
|
||||
windowModeLock = qtrue;
|
||||
// !drakkar
|
||||
|
||||
return qtrue;
|
||||
} else
|
||||
|
@ -1555,78 +1382,7 @@ int qXErrorHandler(Display *dpy, XErrorEvent *ev)
|
|||
return 0;
|
||||
}
|
||||
|
||||
// drakkar
|
||||
/*
|
||||
** GLimp_WindowMode
|
||||
**
|
||||
** Changes window mode ( minimized, windowed, fullscreen ) without vid_restart.
|
||||
*/
|
||||
void GLimp_WindowMode( windowMode_t wmode )
|
||||
{
|
||||
if( !windowModeLock ) return;
|
||||
|
||||
switch( wmode )
|
||||
{
|
||||
case WMODE_SET_MINIMIZED:
|
||||
windowModeLock = qfalse;
|
||||
GLW_StartDriverAndSetMode( r_glDriver->string, r_mode->integer, qfalse );
|
||||
XIconifyWindow( dpy, win, scrnum );
|
||||
win_minimized = qtrue;
|
||||
GLimp_WindowFocus( qfalse );
|
||||
windowModeLock = qtrue;
|
||||
break;
|
||||
|
||||
case WMODE_SET_WINDOWED:
|
||||
windowModeLock = qfalse;
|
||||
GLW_StartDriverAndSetMode( r_glDriver->string, r_mode->integer, qfalse );
|
||||
win_minimized = qfalse;
|
||||
GLimp_WindowFocus( qtrue );
|
||||
uninstall_grabs();
|
||||
install_grabs();
|
||||
windowModeLock = qtrue;
|
||||
ri.Cvar_Set( "r_fullscreen", "0" );
|
||||
if( glConfig.isFullscreen )
|
||||
Cbuf_AddText( "vid_restart\n" );
|
||||
break;
|
||||
|
||||
case WMODE_SET_FULLSCREEN:
|
||||
windowModeLock = qfalse;
|
||||
GLW_StartDriverAndSetMode( r_glDriver->string, r_mode->integer, qtrue );
|
||||
win_minimized = qfalse;
|
||||
GLimp_WindowFocus( qtrue );
|
||||
windowModeLock = qtrue;
|
||||
ri.Cvar_Set( "r_fullscreen", "1" );
|
||||
if( !glConfig.isFullscreen )
|
||||
Cbuf_AddText( "vid_restart\n" );
|
||||
break;
|
||||
|
||||
case WMODE_RESTART:
|
||||
if( r_fullscreen->modified && r_fullscreen->latchedString )
|
||||
{
|
||||
if( !Q_strncmp( r_fullscreen->latchedString, "0", 1 ) )
|
||||
GLimp_WindowMode( WMODE_SET_WINDOWED );
|
||||
else
|
||||
GLimp_WindowMode( WMODE_SET_FULLSCREEN );
|
||||
}
|
||||
else
|
||||
{
|
||||
GLimp_WindowMode( r_fullscreen->integer ? WMODE_SET_FULLSCREEN : WMODE_SET_WINDOWED );
|
||||
}
|
||||
break;
|
||||
|
||||
case WMODE_SWAP_FULLSCREEN:
|
||||
GLimp_WindowMode( glConfig.isFullscreen ? WMODE_SET_WINDOWED : WMODE_SET_FULLSCREEN );
|
||||
break;
|
||||
|
||||
case WMODE_SWAP_MINIMIZED:
|
||||
GLimp_WindowMode( win_minimized ? WMODE_RESTART : WMODE_SET_MINIMIZED );
|
||||
break;
|
||||
|
||||
default:
|
||||
Com_Printf( "Invalid Window Mode\n" );
|
||||
}
|
||||
}
|
||||
// !drakkar
|
||||
void QGL_SwapInterval( Display *dpy, Window win, int interval );
|
||||
|
||||
/*
|
||||
** GLimp_Init
|
||||
|
@ -1637,7 +1393,6 @@ void GLimp_WindowMode( windowMode_t wmode )
|
|||
void GLimp_Init( void )
|
||||
{
|
||||
qboolean attemptedlibGL = qfalse;
|
||||
qboolean attempted3Dfx = qfalse;
|
||||
qboolean success = qfalse;
|
||||
|
||||
cvar_t *lastValidRenderer = ri.Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
|
||||
|
@ -1653,59 +1408,16 @@ void GLimp_Init( void )
|
|||
|
||||
r_allowSoftwareGL = ri.Cvar_Get( "r_allowSoftwareGL", "0", CVAR_LATCH );
|
||||
|
||||
r_previousglDriver = ri.Cvar_Get( "r_previousglDriver", "", CVAR_ROM );
|
||||
|
||||
InitSig();
|
||||
|
||||
IN_Init(); // rcg08312005 moved into glimp.
|
||||
|
||||
// Hack here so that if the UI
|
||||
if ( *r_previousglDriver->string )
|
||||
{
|
||||
// The UI changed it on us, hack it back
|
||||
// This means the renderer can't be changed on the fly
|
||||
ri.Cvar_Set( "r_glDriver", r_previousglDriver->string );
|
||||
}
|
||||
|
||||
// set up our custom error handler for X failures
|
||||
XSetErrorHandler(&qXErrorHandler);
|
||||
|
||||
//
|
||||
// load and initialize the specific OpenGL driver
|
||||
//
|
||||
if ( !GLW_LoadOpenGL( r_glDriver->string ) )
|
||||
{
|
||||
if ( !Q_stricmp( r_glDriver->string, OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
} else if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
||||
{
|
||||
attempted3Dfx = qtrue;
|
||||
}
|
||||
|
||||
// try ICD before trying 3Dfx standalone driver
|
||||
if ( !attemptedlibGL && !success )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
if ( GLW_LoadOpenGL( OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_glDriver", OPENGL_DRIVER_NAME );
|
||||
r_glDriver->modified = qfalse;
|
||||
success = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!success)
|
||||
ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
|
||||
|
||||
}
|
||||
|
||||
// Save it in case the UI stomps it
|
||||
ri.Cvar_Set( "r_previousglDriver", r_glDriver->string );
|
||||
|
||||
// This values force the UI to disable driver selection
|
||||
glConfig.driverType = GLDRV_ICD;
|
||||
glConfig.hardwareType = GLHW_GENERIC;
|
||||
// load appropriate DLL and initialize subsystem
|
||||
if (!GLW_LoadOpenGL() )
|
||||
ri.Error( ERR_FATAL, "GLimp_Init()->GLW_LoadOpenGL() - could not load OpenGL subsystem (using '%s')\n", OPENGL_DRIVER_NAME );
|
||||
|
||||
// get our config strings
|
||||
Q_strncpyz( glConfig.vendor_string, (char *)qglGetString (GL_VENDOR), sizeof( glConfig.vendor_string ) );
|
||||
|
@ -1719,7 +1431,10 @@ void GLimp_Init( void )
|
|||
|
||||
// initialize extensions
|
||||
GLW_InitExtensions();
|
||||
GLW_InitARB(); // loads the ARB extensions
|
||||
GLW_InitGamma();
|
||||
QGL_InitARB(); // compiles the shaders etc
|
||||
QGL_SwapInterval( dpy, win, r_swapInterval->integer );
|
||||
|
||||
InitSig(); // not clear why this is at begin & end of function
|
||||
|
||||
|
@ -1736,14 +1451,18 @@ void GLimp_Init( void )
|
|||
*/
|
||||
void GLimp_EndFrame (void)
|
||||
{
|
||||
// update the swap interval
|
||||
if ( r_swapInterval->modified )
|
||||
{
|
||||
r_swapInterval->modified = qfalse;
|
||||
QGL_SwapInterval( dpy, win, r_swapInterval->integer );
|
||||
}
|
||||
|
||||
// don't flip if drawing to front buffer
|
||||
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
{
|
||||
qglXSwapBuffers(dpy, win);
|
||||
}
|
||||
|
||||
// check logging
|
||||
QGL_EnableLogging( (qboolean)r_logFile->integer ); // bk001205 - was ->value
|
||||
}
|
||||
|
||||
#ifdef SMP
|
||||
|
@ -1901,7 +1620,6 @@ void IN_Init(void) {
|
|||
in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP);
|
||||
joy_threshold = Cvar_Get ("joy_threshold", "0.15", CVAR_ARCHIVE); // FIXME: in_joythreshold
|
||||
|
||||
in_keyboardShortcuts = Cvar_Get ("in_keyboardShortcuts", "0", CVAR_TEMP); // drakkar - not used in linux
|
||||
Cvar_Set( "cl_platformSensitivity", "2.0" );
|
||||
|
||||
if (in_mouse->value)
|
||||
|
@ -1927,9 +1645,7 @@ void IN_Frame (void) {
|
|||
{
|
||||
// temporarily deactivate if not in the game and
|
||||
// running on the desktop
|
||||
// voodoo always counts as full screen
|
||||
if (Cvar_VariableValue ("r_fullscreen") == 0
|
||||
&& strcmp( Cvar_VariableString("r_glDriver"), _3DFX_DRIVER_NAME ) )
|
||||
if ( Cvar_VariableValue ("r_fullscreen") == 0 )
|
||||
{
|
||||
IN_DeactivateMouse ();
|
||||
return;
|
||||
|
|
|
@ -64,12 +64,16 @@ void (*qfxMesaSwapBuffers)(void);
|
|||
|
||||
//GLX Functions
|
||||
#if !defined(USE_SDL_VIDEO)
|
||||
void* (*qglXGetProcAddress)( const char *symbol );
|
||||
XVisualInfo * (*qglXChooseVisual)( Display *dpy, int screen, int *attribList );
|
||||
GLXContext (*qglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
|
||||
void (*qglXDestroyContext)( Display *dpy, GLXContext ctx );
|
||||
Bool (*qglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
|
||||
void (*qglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask );
|
||||
void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
|
||||
void (*qglXSwapIntervalEXT)( Display *dpy, GLXDrawable drawable, int si );
|
||||
int (*qglXSwapIntervalMESA)( unsigned si );
|
||||
int (*qglXSwapIntervalSGI)( int si );
|
||||
#endif
|
||||
|
||||
void ( APIENTRY * qglSwapIntervalEXT)( int interval ); // added to setup SDL swap interval support
|
||||
|
@ -1145,12 +1149,16 @@ void QGL_Shutdown( void )
|
|||
#endif
|
||||
|
||||
#if !defined(USE_SDL_VIDEO)
|
||||
qglXGetProcAddress = NULL;
|
||||
qglXChooseVisual = NULL;
|
||||
qglXCreateContext = NULL;
|
||||
qglXDestroyContext = NULL;
|
||||
qglXMakeCurrent = NULL;
|
||||
qglXCopyContext = NULL;
|
||||
qglXSwapBuffers = NULL;
|
||||
qglXSwapIntervalEXT = NULL;
|
||||
qglXSwapIntervalMESA = NULL;
|
||||
qglXSwapIntervalSGI = NULL;
|
||||
#endif
|
||||
} // QGL_Shutdown
|
||||
|
||||
|
@ -1167,7 +1175,22 @@ void QGL_Shutdown( void )
|
|||
#define GPA( a ) SDL_GL_GetProcAddress( a )
|
||||
qboolean GLimp_sdl_init_video(void);
|
||||
#else
|
||||
#define GPA( a ) dlsym( glw_state.OpenGLLib, a )
|
||||
static void *QGL_GetProcAddress( const char *symbol )
|
||||
{
|
||||
void *sym;
|
||||
|
||||
if ( qglXGetProcAddress )
|
||||
{
|
||||
sym = qglXGetProcAddress( symbol );
|
||||
if ( sym )
|
||||
{
|
||||
return sym;
|
||||
}
|
||||
}
|
||||
|
||||
return dlsym( glw_state.OpenGLLib, symbol );
|
||||
}
|
||||
#define GPA( a ) QGL_GetProcAddress( a )
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1200,33 +1223,9 @@ qboolean QGL_Init( const char *dllname )
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
/* @brut: i don't know who did this, but it's blatantly Shit And Wrong
|
||||
if (glw_state.OpenGLLib == 0)
|
||||
{
|
||||
char fn[1024];
|
||||
// FILE *fp; // bk001204 - unused
|
||||
|
||||
// if we are not setuid, try current directory
|
||||
if (dllname != NULL) {
|
||||
getcwd(fn, sizeof(fn));
|
||||
Q_strcat(fn, sizeof(fn), "/");
|
||||
Q_strcat(fn, sizeof(fn), dllname);
|
||||
|
||||
#if USE_SDL_VIDEO
|
||||
glw_state.OpenGLLib = (void*)(long)((SDL_GL_LoadLibrary(fn) == -1) ? 0 : 1);
|
||||
#else
|
||||
glw_state.OpenGLLib = dlopen( fn, RTLD_LAZY );
|
||||
#endif
|
||||
if ( glw_state.OpenGLLib == 0 ) {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, do_dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
} else {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, do_dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
*/
|
||||
#if !defined(USE_SDL_VIDEO)
|
||||
qglXGetProcAddress = (void* (*)( const char *symbol ))GPA( "glXGetProcAddress" );
|
||||
#endif
|
||||
|
||||
qglAccum = dllAccum =(void (*)(GLenum, GLfloat))GPA( "glAccum" );
|
||||
qglAlphaFunc = dllAlphaFunc =(void (*)(GLenum, GLclampf))GPA( "glAlphaFunc" );
|
||||
|
@ -1576,27 +1575,30 @@ qboolean QGL_Init( const char *dllname )
|
|||
#endif
|
||||
|
||||
#if !defined(USE_SDL_VIDEO)
|
||||
qglXChooseVisual = GPA("glXChooseVisual");
|
||||
qglXCreateContext = GPA("glXCreateContext");
|
||||
qglXDestroyContext = GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = GPA("glXMakeCurrent");
|
||||
qglXCopyContext = GPA("glXCopyContext");
|
||||
qglXSwapBuffers = GPA("glXSwapBuffers");
|
||||
qglXChooseVisual = (XVisualInfo * (*)( Display *dpy, int screen, int *attribList ))GPA("glXChooseVisual");
|
||||
qglXCreateContext = (GLXContext (*)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct ))GPA("glXCreateContext");
|
||||
qglXDestroyContext = (void (*)( Display *dpy, GLXContext ctx ))GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = (Bool (*)( Display *dpy, GLXDrawable drawable, GLXContext ctx))GPA("glXMakeCurrent");
|
||||
qglXCopyContext = (void (*)( Display *dpy, GLXContext src, GLXContext dst, GLuint mask ))GPA("glXCopyContext");
|
||||
qglXSwapBuffers = (void (*)( Display *dpy, GLXDrawable drawable ))GPA("glXSwapBuffers");
|
||||
#endif
|
||||
|
||||
qglLockArraysEXT = 0;
|
||||
qglUnlockArraysEXT = 0;
|
||||
qglActiveTextureARB = 0;
|
||||
qglClientActiveTextureARB = 0;
|
||||
qglSwapIntervalEXT = 0;
|
||||
qglLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)GPA("glLockArraysEXT");
|
||||
qglUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)GPA("glUnlockArraysEXT");
|
||||
qglActiveTextureARB = (void ( APIENTRY * )( GLenum texture ))GPA("glActiveTextureARB");
|
||||
qglClientActiveTextureARB = (void ( APIENTRY * )( GLenum texture ))GPA("glClientActiveTextureARB");
|
||||
qglSwapIntervalEXT = (void ( APIENTRY * )( int interval ))GPA("glSwapIntervalEXT");
|
||||
qglXSwapIntervalEXT = (void (*)( Display *dpy, GLXDrawable drawable, int si ))GPA( "glXSwapIntervalEXT" );
|
||||
qglXSwapIntervalMESA = (int (*)( unsigned si ))GPA( "glXSwapIntervalMESA" );
|
||||
qglXSwapIntervalSGI = (int (*)( int si ))GPA( "glXSwapIntervalSGI" );
|
||||
|
||||
qglPointParameterfEXT = NULL;
|
||||
qglPointParameterfvEXT = NULL;
|
||||
qglColorTableEXT = NULL;
|
||||
qgl3DfxSetPaletteEXT = NULL;
|
||||
qglSelectTextureSGIS = NULL;
|
||||
qglMTexCoord2fSGIS = NULL;
|
||||
qglMultiTexCoord2fARB = NULL;
|
||||
qglPointParameterfEXT = (void ( APIENTRY * )( GLenum param, GLfloat value ))GPA("glPointParameterfEXT");
|
||||
qglPointParameterfvEXT = (void ( APIENTRY * )( GLenum param, const GLfloat *value ))GPA("glPointParameterfvEXT");
|
||||
qglColorTableEXT = (void ( APIENTRY * )( int, int, int, int, int, const void * ))GPA("glColorTableEXT");
|
||||
qgl3DfxSetPaletteEXT = (void ( APIENTRY * )( GLuint * ))GPA("gl3DfxSetPaletteEXT");
|
||||
qglSelectTextureSGIS = (void ( APIENTRY * )( GLenum ))GPA("glSelectTextureSGIS");
|
||||
qglMTexCoord2fSGIS = (void ( APIENTRY * )( GLenum, GLfloat, GLfloat ))GPA("glMTexCoord2fSGIS");
|
||||
qglMultiTexCoord2fARB = (void ( APIENTRY * )( GLenum texture, GLfloat s, GLfloat t ))GPA("glMultiTexCoord2fARB");
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
@ -1638,4 +1640,24 @@ qbool GLW_InitARB()
|
|||
return qtrue;
|
||||
}
|
||||
|
||||
void QGL_SwapInterval( Display *dpy, Window win, int interval )
|
||||
{
|
||||
if( qglSwapIntervalEXT )
|
||||
{
|
||||
qglSwapIntervalEXT( interval );
|
||||
}
|
||||
else if ( qglXSwapIntervalEXT )
|
||||
{
|
||||
qglXSwapIntervalEXT( dpy, win, interval );
|
||||
}
|
||||
else if ( qglXSwapIntervalMESA )
|
||||
{
|
||||
qglXSwapIntervalMESA( interval );
|
||||
}
|
||||
else if ( qglXSwapIntervalSGI )
|
||||
{
|
||||
qglXSwapIntervalSGI( (unsigned int)interval );
|
||||
}
|
||||
}
|
||||
|
||||
// END linux_qgl.c
|
||||
|
|
|
@ -1,424 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Foobar; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
//
|
||||
// math.s
|
||||
// x86 assembly-language math routines.
|
||||
|
||||
#include "qasm.h"
|
||||
|
||||
|
||||
#if id386
|
||||
|
||||
.data
|
||||
|
||||
.align 4
|
||||
Ljmptab: .long Lcase0, Lcase1, Lcase2, Lcase3
|
||||
.long Lcase4, Lcase5, Lcase6, Lcase7
|
||||
|
||||
.text
|
||||
|
||||
// TODO: rounding needed?
|
||||
// stack parameter offset
|
||||
#define val 4
|
||||
|
||||
.globl C(Invert24To16)
|
||||
C(Invert24To16):
|
||||
|
||||
movl val(%esp),%ecx
|
||||
movl $0x100,%edx // 0x10000000000 as dividend
|
||||
cmpl %edx,%ecx
|
||||
jle LOutOfRange
|
||||
|
||||
subl %eax,%eax
|
||||
divl %ecx
|
||||
|
||||
ret
|
||||
|
||||
LOutOfRange:
|
||||
movl $0xFFFFFFFF,%eax
|
||||
ret
|
||||
|
||||
#if 0
|
||||
|
||||
#define in 4
|
||||
#define out 8
|
||||
|
||||
.align 2
|
||||
.globl C(TransformVector)
|
||||
C(TransformVector):
|
||||
movl in(%esp),%eax
|
||||
movl out(%esp),%edx
|
||||
|
||||
flds (%eax) // in[0]
|
||||
fmuls C(vright) // in[0]*vright[0]
|
||||
flds (%eax) // in[0] | in[0]*vright[0]
|
||||
fmuls C(vup) // in[0]*vup[0] | in[0]*vright[0]
|
||||
flds (%eax) // in[0] | in[0]*vup[0] | in[0]*vright[0]
|
||||
fmuls C(vpn) // in[0]*vpn[0] | in[0]*vup[0] | in[0]*vright[0]
|
||||
|
||||
flds 4(%eax) // in[1] | ...
|
||||
fmuls C(vright)+4 // in[1]*vright[1] | ...
|
||||
flds 4(%eax) // in[1] | in[1]*vright[1] | ...
|
||||
fmuls C(vup)+4 // in[1]*vup[1] | in[1]*vright[1] | ...
|
||||
flds 4(%eax) // in[1] | in[1]*vup[1] | in[1]*vright[1] | ...
|
||||
fmuls C(vpn)+4 // in[1]*vpn[1] | in[1]*vup[1] | in[1]*vright[1] | ...
|
||||
fxch %st(2) // in[1]*vright[1] | in[1]*vup[1] | in[1]*vpn[1] | ...
|
||||
|
||||
faddp %st(0),%st(5) // in[1]*vup[1] | in[1]*vpn[1] | ...
|
||||
faddp %st(0),%st(3) // in[1]*vpn[1] | ...
|
||||
faddp %st(0),%st(1) // vpn_accum | vup_accum | vright_accum
|
||||
|
||||
flds 8(%eax) // in[2] | ...
|
||||
fmuls C(vright)+8 // in[2]*vright[2] | ...
|
||||
flds 8(%eax) // in[2] | in[2]*vright[2] | ...
|
||||
fmuls C(vup)+8 // in[2]*vup[2] | in[2]*vright[2] | ...
|
||||
flds 8(%eax) // in[2] | in[2]*vup[2] | in[2]*vright[2] | ...
|
||||
fmuls C(vpn)+8 // in[2]*vpn[2] | in[2]*vup[2] | in[2]*vright[2] | ...
|
||||
fxch %st(2) // in[2]*vright[2] | in[2]*vup[2] | in[2]*vpn[2] | ...
|
||||
|
||||
faddp %st(0),%st(5) // in[2]*vup[2] | in[2]*vpn[2] | ...
|
||||
faddp %st(0),%st(3) // in[2]*vpn[2] | ...
|
||||
faddp %st(0),%st(1) // vpn_accum | vup_accum | vright_accum
|
||||
|
||||
fstps 8(%edx) // out[2]
|
||||
fstps 4(%edx) // out[1]
|
||||
fstps (%edx) // out[0]
|
||||
|
||||
ret
|
||||
|
||||
#endif
|
||||
|
||||
#define EMINS 4+4
|
||||
#define EMAXS 4+8
|
||||
#define P 4+12
|
||||
|
||||
.align 2
|
||||
.globl C(BoxOnPlaneSide)
|
||||
C(BoxOnPlaneSide):
|
||||
pushl %ebx
|
||||
|
||||
movl P(%esp),%edx
|
||||
movl EMINS(%esp),%ecx
|
||||
xorl %eax,%eax
|
||||
movl EMAXS(%esp),%ebx
|
||||
movb pl_signbits(%edx),%al
|
||||
cmpb $8,%al
|
||||
jge Lerror
|
||||
flds pl_normal(%edx) // p->normal[0]
|
||||
fld %st(0) // p->normal[0] | p->normal[0]
|
||||
// bk000422 - warning: missing prefix `*' in absolute indirect address, maybe misassembled!
|
||||
// bk001129 - fix from Andrew Henderson, was: Ljmptab(,%eax,4)
|
||||
jmp *Ljmptab(,%eax,4)
|
||||
|
||||
|
||||
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
||||
//dist2= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
||||
Lcase0:
|
||||
fmuls (%ebx) // p->normal[0]*emaxs[0] | p->normal[0]
|
||||
flds pl_normal+4(%edx) // p->normal[1] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]
|
||||
fxch %st(2) // p->normal[0] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[1]
|
||||
fmuls (%ecx) // p->normal[0]*emins[0] |
|
||||
// p->normal[0]*emaxs[0] | p->normal[1]
|
||||
fxch %st(2) // p->normal[1] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fld %st(0) // p->normal[1] | p->normal[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fmuls 4(%ebx) // p->normal[1]*emaxs[1] | p->normal[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
flds pl_normal+8(%edx) // p->normal[2] | p->normal[1]*emaxs[1] |
|
||||
// p->normal[1] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fxch %st(2) // p->normal[1] | p->normal[1]*emaxs[1] |
|
||||
// p->normal[2] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fmuls 4(%ecx) // p->normal[1]*emins[1] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[2] | p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fxch %st(2) // p->normal[2] | p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fld %st(0) // p->normal[2] | p->normal[2] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fmuls 8(%ebx) // p->normal[2]*emaxs[2] |
|
||||
// p->normal[2] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[0]*emins[0]
|
||||
fxch %st(5) // p->normal[0]*emins[0] |
|
||||
// p->normal[2] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1] |
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[2]*emaxs[2]
|
||||
faddp %st(0),%st(3) //p->normal[2] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[2]*emaxs[2]
|
||||
fmuls 8(%ecx) //p->normal[2]*emins[2] |
|
||||
// p->normal[1]*emaxs[1] |
|
||||
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[2]*emaxs[2]
|
||||
fxch %st(1) //p->normal[1]*emaxs[1] |
|
||||
// p->normal[2]*emins[2] |
|
||||
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// p->normal[0]*emaxs[0] |
|
||||
// p->normal[2]*emaxs[2]
|
||||
faddp %st(0),%st(3) //p->normal[2]*emins[2] |
|
||||
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// p->normal[0]*emaxs[0]+p->normal[1]*emaxs[1]|
|
||||
// p->normal[2]*emaxs[2]
|
||||
fxch %st(3) //p->normal[2]*emaxs[2] +
|
||||
// p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// p->normal[0]*emaxs[0]+p->normal[1]*emaxs[1]|
|
||||
// p->normal[2]*emins[2]
|
||||
faddp %st(0),%st(2) //p->normal[1]*emins[1]+p->normal[0]*emins[0]|
|
||||
// dist1 | p->normal[2]*emins[2]
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
||||
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
||||
Lcase1:
|
||||
fmuls (%ecx) // emins[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
||||
//dist2= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
||||
Lcase2:
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ecx) // emins[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
||||
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
||||
Lcase3:
|
||||
fmuls (%ecx) // emins[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
||||
//dist2= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
||||
Lcase4:
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ecx) // emins[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
||||
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
||||
Lcase5:
|
||||
fmuls (%ecx) // emins[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
||||
//dist2= p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
||||
Lcase6:
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ecx) // emins[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
jmp LSetSides
|
||||
|
||||
//dist1= p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
||||
//dist2= p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
||||
Lcase7:
|
||||
fmuls (%ecx) // emins[0]
|
||||
flds pl_normal+4(%edx)
|
||||
fxch %st(2)
|
||||
fmuls (%ebx) // emaxs[0]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 4(%ecx) // emins[1]
|
||||
flds pl_normal+8(%edx)
|
||||
fxch %st(2)
|
||||
fmuls 4(%ebx) // emaxs[1]
|
||||
fxch %st(2)
|
||||
fld %st(0)
|
||||
fmuls 8(%ecx) // emins[2]
|
||||
fxch %st(5)
|
||||
faddp %st(0),%st(3)
|
||||
fmuls 8(%ebx) // emaxs[2]
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(3)
|
||||
fxch %st(3)
|
||||
faddp %st(0),%st(2)
|
||||
|
||||
LSetSides:
|
||||
|
||||
// sides = 0;
|
||||
// if (dist1 >= p->dist)
|
||||
// sides = 1;
|
||||
// if (dist2 < p->dist)
|
||||
// sides |= 2;
|
||||
|
||||
faddp %st(0),%st(2) // dist1 | dist2
|
||||
fcomps pl_dist(%edx)
|
||||
xorl %ecx,%ecx
|
||||
fnstsw %ax
|
||||
fcomps pl_dist(%edx)
|
||||
andb $1,%ah
|
||||
xorb $1,%ah
|
||||
addb %ah,%cl
|
||||
|
||||
fnstsw %ax
|
||||
andb $1,%ah
|
||||
addb %ah,%ah
|
||||
addb %ah,%cl
|
||||
|
||||
// return sides;
|
||||
|
||||
popl %ebx
|
||||
movl %ecx,%eax // return status
|
||||
|
||||
ret
|
||||
|
||||
|
||||
Lerror:
|
||||
movl 1, %eax
|
||||
ret
|
||||
|
||||
#endif // id386
|
|
@ -1,50 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake III Arena source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
#ifndef __ASM_I386__
|
||||
#define __ASM_I386__
|
||||
|
||||
#include "../qcommon/q_platform.h"
|
||||
|
||||
#if defined(__MINGW32__) || defined(MACOS_X)
|
||||
#undef ELF
|
||||
#endif
|
||||
|
||||
#ifdef __ELF__
|
||||
.section .note.GNU-stack,"",@progbits
|
||||
#endif
|
||||
|
||||
#ifdef ELF
|
||||
#define C(label) label
|
||||
#else
|
||||
#define C(label) _##label
|
||||
#endif
|
||||
|
||||
// plane_t structure
|
||||
// !!! if this is changed, it must be changed in q_shared.h too !!!
|
||||
#define pl_normal 0
|
||||
#define pl_dist 12
|
||||
#define pl_type 16
|
||||
#define pl_signbits 17
|
||||
#define pl_pad 18
|
||||
#define pl_size 20
|
||||
|
||||
#endif
|
|
@ -469,7 +469,9 @@ void Sys_Error( const char *error, ... )
|
|||
if (ttycon_on)
|
||||
tty_Hide();
|
||||
|
||||
#ifndef DEDICATED
|
||||
CL_Shutdown();
|
||||
#endif
|
||||
|
||||
va_start (argptr,error);
|
||||
vsprintf (string,error,argptr);
|
||||
|
@ -482,7 +484,10 @@ void Sys_Error( const char *error, ... )
|
|||
|
||||
void Sys_Quit()
|
||||
{
|
||||
#ifndef DEDICATED
|
||||
CL_Shutdown();
|
||||
#endif
|
||||
|
||||
fcntl( 0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY );
|
||||
Sys_Exit(0);
|
||||
}
|
||||
|
@ -644,9 +649,11 @@ sysEvent_t Sys_GetEvent()
|
|||
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
||||
}
|
||||
|
||||
#ifndef DEDICATED
|
||||
// pump the message loop
|
||||
// in vga this calls KBD_Update, under X, it calls GetEvent
|
||||
Sys_SendKeyEvents();
|
||||
#endif
|
||||
|
||||
// check for console commands
|
||||
const char* s = Sys_ConsoleInput();
|
||||
|
@ -657,8 +664,10 @@ sysEvent_t Sys_GetEvent()
|
|||
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
||||
}
|
||||
|
||||
#ifndef DEDICATED
|
||||
// check for other input devices
|
||||
IN_Frame();
|
||||
#endif
|
||||
|
||||
// check for network packets
|
||||
msg_t netmsg;
|
||||
|
@ -691,11 +700,13 @@ sysEvent_t Sys_GetEvent()
|
|||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef DEDICATED
|
||||
static void Sys_In_Restart_f( void )
|
||||
{
|
||||
IN_Shutdown();
|
||||
IN_Init();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
char *Sys_GetClipboardData(void)
|
||||
|
@ -806,7 +817,9 @@ void Sys_Print( const char *msg )
|
|||
|
||||
void Sys_Init()
|
||||
{
|
||||
#ifndef DEDICATED
|
||||
Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
|
||||
#endif
|
||||
Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
|
||||
Cvar_Set( "username", Sys_GetCurrentUser() );
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
dllEntry
|
||||
vmMain
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -1,44 +0,0 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6}
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395} = {AB424155-FBED-4D8D-B007-5B6CF93EA395}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer.vcproj", "{AB424155-FBED-4D8D-B007-5B6CF93EA395}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} = {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "..\..\freetype\builds\win32\visualc.2008\freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.Build.0 = Release|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release|Win32.Build.0 = Release|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -1,425 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A410161F-AE9F-485D-A01F-5294891430A6}</ProjectGuid>
|
||||
<RootNamespace>botlib</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\build\botlib_release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\build\botlib_release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\build\botlib_debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\build\botlib_debug\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Message>bg_public copy...</Message>
|
||||
<Command>xcopy /Y "$(CPMA_SRC)\game\bg_public.h" "$(SolutionDir)code\game\"</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;BOTLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)botlib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<MultiProcessorCompilation>false</MultiProcessorCompilation>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<CreateHotpatchableImage>false</CreateHotpatchableImage>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)botlib.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
|
||||
<ErrorReporting>NoErrorReport</ErrorReporting>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Message>bg_public copy...</Message>
|
||||
<Command>xcopy /Y "$(CPMA_SRC)\game\bg_public.h" "$(SolutionDir)code\game\"</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;BOTLIB;DEBUG;_BIND_TO_CURRENT_VCLIBS_VERSION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)botlib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(OutDir)botlib.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\botlib\be_aas_bspq3.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\botlib\be_aas_cluster.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\botlib\be_aas_debug.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\botlib\be_aas_entity.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcinit.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcomapi.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcparam.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcphuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcprepct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jcsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jctrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdapimin.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdapistd.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdatadst.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdatasrc.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdcoefct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdcolor.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jddctmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdhuff.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdinput.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdmainct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdmarker.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdmaster.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdpostct.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdsample.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jdtrans.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jerror.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jfdctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jidctflt.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jmemmgr.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jmemnobs.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\jpeg-6\jutils.c">
|
||||
<Filter>jpeg\Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\qcommon\cm_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\glw_win.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\qcommon\q_shared.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\qcommon\qcommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\qcommon\qfiles.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\renderer\qgl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\qcommon\surfaceflags.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\renderer\tr_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\renderer\tr_public.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\qcommon\tr_types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\win_local.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jchuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jconfig.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jdct.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jdhuff.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jerror.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jinclude.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jmemsys.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jmorecfg.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jpegint.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jpeglib.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\jpeg-6\jversion.h">
|
||||
<Filter>jpeg\Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
dllEntry
|
||||
vmMain
|
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -1,44 +0,0 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6}
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395} = {AB424155-FBED-4D8D-B007-5B6CF93EA395}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer.vcproj", "{AB424155-FBED-4D8D-B007-5B6CF93EA395}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B} = {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "..\..\freetype\builds\win32\visualc\freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A410161F-AE9F-485D-A01F-5294891430A6}.Release|Win32.Build.0 = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release|Win32.Build.0 = Release|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release|Win32.Build.0 = Release|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,3 +0,0 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
File diff suppressed because it is too large
Load diff
|
@ -50,7 +50,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define TRY_PFD_FAIL_HARD 2
|
||||
|
||||
glwstate_t glw_state;
|
||||
static qbool windowModeLock = qtrue;
|
||||
|
||||
|
||||
/*
|
||||
** ChoosePFD
|
||||
|
@ -231,8 +231,7 @@ static void GLW_CreatePFD( PIXELFORMATDESCRIPTOR *pPFD, int colorbits, int depth
|
|||
1, // version number
|
||||
PFD_DRAW_TO_WINDOW | // support window
|
||||
PFD_SUPPORT_OPENGL | // support OpenGL
|
||||
PFD_DOUBLEBUFFER | // double buffered
|
||||
PFD_SUPPORT_COMPOSITION, // double buffered
|
||||
PFD_DOUBLEBUFFER, // double buffered
|
||||
PFD_TYPE_RGBA, // RGBA type
|
||||
24, // 24-bit color depth
|
||||
0, 0, 0, 0, 0, 0, // color bits ignored
|
||||
|
@ -268,13 +267,14 @@ static void GLW_CreatePFD( PIXELFORMATDESCRIPTOR *pPFD, int colorbits, int depth
|
|||
|
||||
static int GLW_MakeContext( PIXELFORMATDESCRIPTOR *pPFD )
|
||||
{
|
||||
int pixelformat;
|
||||
|
||||
//
|
||||
// don't putz around with pixelformat if it's already set (e.g. this is a soft
|
||||
// reset of the graphics system)
|
||||
//
|
||||
if ( !glw_state.pixelFormatSet )
|
||||
{
|
||||
int pixelformat;
|
||||
//
|
||||
// choose, set, and describe our desired pixel format. If we're
|
||||
// using a minidriver then we need to bypass the GDI functions,
|
||||
|
@ -475,15 +475,15 @@ static qbool GLW_CreateWindow( int width, int height, int colorbits )
|
|||
ri.Printf( PRINT_DEVELOPER, "...registered window class\n" );
|
||||
}
|
||||
|
||||
g_wv.isMinimized = qfalse;
|
||||
|
||||
RECT r;
|
||||
int x, y, w, h;
|
||||
|
||||
//
|
||||
// create the HWND if one does not already exist
|
||||
//
|
||||
if ( !g_wv.hWnd )
|
||||
{
|
||||
RECT r;
|
||||
int x, y, w, h;
|
||||
//
|
||||
// compute width and height
|
||||
//
|
||||
|
@ -492,18 +492,18 @@ static qbool GLW_CreateWindow( int width, int height, int colorbits )
|
|||
r.right = width;
|
||||
r.bottom = height;
|
||||
|
||||
int style = WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_SYSMENU;
|
||||
int style = WS_VISIBLE | WS_SYSMENU;
|
||||
int exstyle;
|
||||
|
||||
if ( glInfo.isFullscreen )
|
||||
{
|
||||
style |= WS_POPUP | WS_MAXIMIZE;
|
||||
exstyle = WS_EX_APPWINDOW | WS_EX_TOPMOST;
|
||||
style |= WS_POPUP;
|
||||
exstyle = WS_EX_TOPMOST;
|
||||
}
|
||||
else
|
||||
{
|
||||
style |= WS_SYSMENU | WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
|
||||
exstyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
|
||||
style |= WS_OVERLAPPED | WS_BORDER | WS_CAPTION;
|
||||
exstyle = 0;
|
||||
AdjustWindowRect( &r, style, FALSE );
|
||||
}
|
||||
|
||||
|
@ -517,8 +517,8 @@ static qbool GLW_CreateWindow( int width, int height, int colorbits )
|
|||
}
|
||||
else
|
||||
{
|
||||
const cvar_t* vid_xpos = ri.Cvar_Get( "vid_xpos", "", CVAR_ARCHIVE );
|
||||
const cvar_t* vid_ypos = ri.Cvar_Get( "vid_ypos", "", CVAR_ARCHIVE );
|
||||
const cvar_t* vid_xpos = ri.Cvar_Get( "vid_xpos", "", 0 );
|
||||
const cvar_t* vid_ypos = ri.Cvar_Get( "vid_ypos", "", 0 );
|
||||
x = vid_xpos->integer;
|
||||
y = vid_ypos->integer;
|
||||
}
|
||||
|
@ -529,21 +529,15 @@ static qbool GLW_CreateWindow( int width, int height, int colorbits )
|
|||
if ( !g_wv.hWnd )
|
||||
ri.Error( ERR_FATAL, "GLW_CreateWindow() - Couldn't create window" );
|
||||
|
||||
//ShowWindow( g_wv.hWnd, SW_SHOW );
|
||||
//UpdateWindow( g_wv.hWnd );
|
||||
ShowWindow( g_wv.hWnd, SW_SHOW );
|
||||
UpdateWindow( g_wv.hWnd );
|
||||
ri.Printf( PRINT_DEVELOPER, "...created window@%d,%d (%dx%d)\n", x, y, w, h );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Printf( PRINT_DEVELOPER, "...window already present, CreateWindowEx skipped\n" );
|
||||
//SetWindowLong( g_wv.hWnd, GWL_STYLE, style );
|
||||
//SetWindowLong( g_wv.hWnd, GWL_EXSTYLE, exstyle );
|
||||
//SetWindowPos( g_wv.hWnd, glInfo.isFullscreen ? HWND_TOPMOST:HWND_NOTOPMOST, x,y, w,h, SWP_SHOWWINDOW );
|
||||
}
|
||||
|
||||
ShowWindow( g_wv.hWnd, SW_SHOW );
|
||||
UpdateWindow( g_wv.hWnd );
|
||||
|
||||
if ( !GLW_InitDriver( colorbits ) )
|
||||
{
|
||||
ShowWindow( g_wv.hWnd, SW_HIDE );
|
||||
|
@ -558,6 +552,7 @@ static qbool GLW_CreateWindow( int width, int height, int colorbits )
|
|||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
static qbool GLW_Fullscreen( DEVMODE& dm )
|
||||
{
|
||||
int cds = ChangeDisplaySettings( &dm, CDS_FULLSCREEN );
|
||||
|
@ -617,7 +612,7 @@ static void GLW_AttemptFSAA()
|
|||
if (!qwglChoosePixelFormatARB(glw_state.hDC, anAttributes, ar, 1, &iPFD, &cPFD) || !cPFD)
|
||||
return;
|
||||
|
||||
// now bounce the ENTIRE fucking subsystem thanks to WGL stupidity
|
||||
// now bounce the ENTIRE fucking subsytem thanks to WGL stupidity
|
||||
// we can't use GLimp_Shutdown() for this, because that does CDS poking that we don't want
|
||||
assert( glw_state.hGLRC && glw_state.hDC && g_wv.hWnd );
|
||||
|
||||
|
@ -649,7 +644,7 @@ static void GLW_AttemptFSAA()
|
|||
}
|
||||
|
||||
|
||||
static qbool GLW_ResetMode( qbool cdsFullscreen )
|
||||
static qbool GLW_SetMode( qbool cdsFullscreen )
|
||||
{
|
||||
HDC hDC = GetDC( GetDesktopWindow() );
|
||||
glw_state.desktopBPP = GetDeviceCaps( hDC, BITSPIXEL );
|
||||
|
@ -659,11 +654,6 @@ static qbool GLW_ResetMode( qbool cdsFullscreen )
|
|||
|
||||
glInfo.isFullscreen = cdsFullscreen;
|
||||
if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect ) ) {
|
||||
if (!glInfo.isFullscreen)
|
||||
{
|
||||
Cvar_SetValue( "vid_xpos", 0 );
|
||||
Cvar_SetValue( "vid_ypos", 0 );
|
||||
}
|
||||
glConfig.vidWidth = glw_state.desktopWidth;
|
||||
glConfig.vidHeight = glw_state.desktopHeight;
|
||||
glConfig.windowAspect = (float)glConfig.vidWidth / glConfig.vidHeight;
|
||||
|
@ -712,19 +702,9 @@ static qbool GLW_ResetMode( qbool cdsFullscreen )
|
|||
if (EnumDisplaySettings( NULL, ENUM_CURRENT_SETTINGS, &dm ))
|
||||
glInfo.displayFrequency = dm.dmDisplayFrequency;
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
static qbool GLW_SetMode( qbool cdsFullscreen )
|
||||
{
|
||||
if (GLW_ResetMode(cdsFullscreen))
|
||||
{
|
||||
GLW_AttemptFSAA();
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
|
@ -797,10 +777,8 @@ static qbool GLW_LoadOpenGL()
|
|||
|
||||
// load the driver and bind our function pointers to it
|
||||
if ( QGL_Init( OPENGL_DRIVER_NAME ) ) {
|
||||
windowModeLock = qfalse;
|
||||
// create the window and set up the context
|
||||
if ( GLW_SetMode( (qbool)r_fullscreen->integer ) ) {
|
||||
windowModeLock = qtrue;
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
@ -885,15 +863,12 @@ static void GLW_RestoreGamma()
|
|||
|
||||
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] )
|
||||
{
|
||||
if ( !glConfig.deviceSupportsGamma || r_ignorehwgamma->integer || !glw_state.hDC )
|
||||
return;
|
||||
|
||||
if( g_wv.hWnd != GetFocus() )
|
||||
return;
|
||||
|
||||
unsigned short table[3][256];
|
||||
int i, j;
|
||||
|
||||
if ( !glConfig.deviceSupportsGamma || r_ignorehwgamma->integer || !glw_state.hDC )
|
||||
return;
|
||||
|
||||
for ( i = 0; i < 256; i++ ) {
|
||||
table[0][i] = ( ( ( unsigned short ) red[i] ) << 8 ) | red[i];
|
||||
table[1][i] = ( ( ( unsigned short ) green[i] ) << 8 ) | green[i];
|
||||
|
@ -920,121 +895,12 @@ void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned
|
|||
Com_DPrintf( "skipping W2K gamma clamp.\n" );
|
||||
}
|
||||
|
||||
// enforce constantly increasing
|
||||
for (int j = 0 ; j < 3 ; j++ ) {
|
||||
for (int i = 1 ; i < 256 ; i++ ) {
|
||||
if ( table[j][i] < table[j][i-1] ) {
|
||||
table[j][i] = table[j][i-1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( !SetDeviceGammaRamp( glw_state.hDC, table ) ) {
|
||||
Com_Printf( "SetDeviceGammaRamp failed.\n" );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// drakkar
|
||||
/*
|
||||
** GLimp_WindowMode
|
||||
**
|
||||
** Changes window mode ( minimized, windowed, fullscreen ) without vid_restart.
|
||||
*/
|
||||
void GLimp_WindowMode( windowMode_t wmode )
|
||||
{
|
||||
if( !windowModeLock )
|
||||
return;
|
||||
|
||||
Cvar_Get( "in_keyboardShortcuts", "", 0 )->modified = qtrue;
|
||||
|
||||
switch( wmode )
|
||||
{
|
||||
case WMODE_SET_MINIMIZED:
|
||||
windowModeLock = qfalse;
|
||||
glw_state.cdsFullscreen = qfalse;
|
||||
ChangeDisplaySettings( 0, 0 );
|
||||
ShowWindow( g_wv.hWnd, SW_SHOWMINIMIZED );
|
||||
g_wv.isMinimized = qtrue;
|
||||
GLimp_WindowFocus( qfalse );
|
||||
windowModeLock = qtrue;
|
||||
break;
|
||||
|
||||
case WMODE_SET_WINDOWED:
|
||||
windowModeLock = qfalse;
|
||||
GLW_ResetMode( qfalse );
|
||||
ShowWindow( g_wv.hWnd, SW_SHOWNORMAL );
|
||||
g_wv.isMinimized = qfalse;
|
||||
GLimp_WindowFocus( qtrue );
|
||||
windowModeLock = qtrue;
|
||||
ri.Cvar_Set( "r_fullscreen", "0" );
|
||||
if( glInfo.isFullscreen )
|
||||
Cbuf_AddText( "vid_restart\n" );
|
||||
break;
|
||||
|
||||
case WMODE_SET_FULLSCREEN:
|
||||
windowModeLock = qfalse;
|
||||
GLW_SetMode( qtrue );
|
||||
ShowWindow( g_wv.hWnd, SW_SHOWMAXIMIZED );
|
||||
g_wv.isMinimized = qfalse;
|
||||
GLimp_WindowFocus( qtrue );
|
||||
windowModeLock = qtrue;
|
||||
ri.Cvar_Set( "r_fullscreen", "1" );
|
||||
Cbuf_AddText( "vid_restart\n" );
|
||||
break;
|
||||
|
||||
case WMODE_RESTART:
|
||||
if( r_fullscreen->modified && r_fullscreen->latchedString )
|
||||
{
|
||||
if( !Q_strncmp( r_fullscreen->latchedString, "0", 1 ) )
|
||||
GLimp_WindowMode( WMODE_SET_WINDOWED );
|
||||
else
|
||||
GLimp_WindowMode( WMODE_SET_FULLSCREEN );
|
||||
}
|
||||
else
|
||||
{
|
||||
GLimp_WindowMode( r_fullscreen->integer ? WMODE_SET_FULLSCREEN : WMODE_SET_WINDOWED );
|
||||
}
|
||||
break;
|
||||
|
||||
case WMODE_SWAP_FULLSCREEN:
|
||||
GLimp_WindowMode( glInfo.isFullscreen ? WMODE_SET_WINDOWED : WMODE_SET_FULLSCREEN );
|
||||
break;
|
||||
|
||||
case WMODE_SWAP_MINIMIZED:
|
||||
GLimp_WindowMode( g_wv.isMinimized ? WMODE_RESTART : WMODE_SET_MINIMIZED );
|
||||
break;
|
||||
|
||||
default:
|
||||
Com_Printf( "Invalid Window Mode\n" );
|
||||
}
|
||||
}
|
||||
|
||||
void GLimp_WindowFocus(qbool focus)
|
||||
{
|
||||
if( !g_wv.hWnd ) return;
|
||||
|
||||
if( focus )
|
||||
{
|
||||
// Cgg - sets gamma correction, I believe this is not needed when quake hasn't got focus
|
||||
R_SetColorMappings();
|
||||
if( g_wv.isMinimized )
|
||||
GLimp_WindowMode( WMODE_SWAP_MINIMIZED );
|
||||
}
|
||||
else
|
||||
{
|
||||
GLW_RestoreGamma();
|
||||
if( glInfo.isFullscreen )
|
||||
GLimp_WindowMode( WMODE_SWAP_MINIMIZED );
|
||||
}
|
||||
|
||||
g_wv.activeApp = ( focus && !g_wv.isMinimized );
|
||||
|
||||
Cvar_Get( "in_keyboardShortcuts", "", 0 )->modified = qtrue;
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
@ -1082,6 +948,9 @@ void GLimp_Init()
|
|||
|
||||
void GLimp_Shutdown()
|
||||
{
|
||||
const char* success[] = { "failed", "success" };
|
||||
int retVal;
|
||||
|
||||
// FIXME: Brian, we need better fallbacks from partially initialized failures
|
||||
if ( !qwglMakeCurrent ) {
|
||||
return;
|
||||
|
@ -1091,9 +960,6 @@ void GLimp_Shutdown()
|
|||
|
||||
GLW_RestoreGamma();
|
||||
|
||||
const char* success[] = { "failed", "success" };
|
||||
int retVal;
|
||||
|
||||
// set current context to NULL
|
||||
if ( qwglMakeCurrent )
|
||||
{
|
||||
|
@ -1188,8 +1054,9 @@ qbool GLimp_SpawnRenderThread( void (*function)( void ) )
|
|||
static void *smpData;
|
||||
static int wglErrors;
|
||||
|
||||
void *GLimp_RendererSleep( void )
|
||||
{
|
||||
void *GLimp_RendererSleep( void ) {
|
||||
void *data;
|
||||
|
||||
if ( !qwglMakeCurrent( glw_state.hDC, NULL ) ) {
|
||||
wglErrors++;
|
||||
}
|
||||
|
@ -1208,7 +1075,7 @@ void *GLimp_RendererSleep( void )
|
|||
ResetEvent( renderCompletedEvent );
|
||||
ResetEvent( renderCommandsEvent );
|
||||
|
||||
void *data = smpData;
|
||||
data = smpData;
|
||||
|
||||
// after this, the main thread can exit GLimp_WakeRenderer
|
||||
SetEvent( renderActiveEvent );
|
||||
|
@ -1218,8 +1085,8 @@ void *GLimp_RendererSleep( void )
|
|||
|
||||
|
||||
void GLimp_FrontEndSleep( void ) {
|
||||
|
||||
WaitForSingleObject( renderCompletedEvent, INFINITE );
|
||||
|
||||
if ( !qwglMakeCurrent( glw_state.hDC, glw_state.hGLRC ) ) {
|
||||
wglErrors++;
|
||||
}
|
||||
|
|
|
@ -23,24 +23,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../client/client.h"
|
||||
#include "win_local.h"
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <dinput.h>
|
||||
#pragma comment( lib, "dinput8" )
|
||||
#pragma comment( lib, "dxguid" )
|
||||
|
||||
cvar_t *in_keyboardShortcuts; // 0: always off, 1: always on, 2: on/off if console is down/up, 3: on/off if windowed/fullscreen
|
||||
|
||||
#define DX_MOUSE_BUFFER_SIZE 64
|
||||
#define MAX_MOUSE_BUTTONS 8
|
||||
|
||||
struct Mouse {
|
||||
virtual qbool Init() { return qtrue; }
|
||||
virtual qbool Activate( qbool active );
|
||||
virtual void Move() {}
|
||||
virtual void Shutdown() {}
|
||||
virtual void Read( int* mx, int* my ) = 0;
|
||||
virtual qbool ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam ) { return qfalse; }
|
||||
virtual qbool ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam ) { return qfalse; } // returns true if the event was handled
|
||||
|
||||
Mouse() : active(qfalse), wheel(0) {}
|
||||
void UpdateWheel( int delta );
|
||||
|
@ -84,219 +73,6 @@ void Mouse::UpdateWheel( int delta )
|
|||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
struct dimouse_t :public Mouse {
|
||||
virtual qbool Init();
|
||||
virtual qbool Activate( qbool active );
|
||||
virtual void Read( int* mx, int* my );
|
||||
virtual void Shutdown();
|
||||
|
||||
private:
|
||||
HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT* lplpDirectInput, LPUNKNOWN punkOuter);
|
||||
HINSTANCE hInstDI;
|
||||
LPDIRECTINPUT m_pdi;
|
||||
LPDIRECTINPUTDEVICE m_pMouse;
|
||||
};
|
||||
|
||||
static dimouse_t dimouse;
|
||||
|
||||
qbool dimouse_t::Init()
|
||||
{
|
||||
HRESULT hr;
|
||||
DIPROPDWORD dipdw = {
|
||||
{
|
||||
sizeof(DIPROPDWORD), // diph.dwSize
|
||||
sizeof(DIPROPHEADER), // diph.dwHeaderSize
|
||||
0, // diph.dwObj
|
||||
DIPH_DEVICE, // diph.dwHow
|
||||
},
|
||||
DX_MOUSE_BUFFER_SIZE, // dwData
|
||||
};
|
||||
|
||||
Com_Printf( "Initializing DirectInput...\n" );
|
||||
|
||||
if (!hInstDI) {
|
||||
hInstDI = LoadLibrary("dinput.dll");
|
||||
if (hInstDI == NULL) {
|
||||
Com_Printf( "Couldn't load dinput.dll\n" );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if (!pDirectInputCreate) {
|
||||
pDirectInputCreate = (HRESULT (WINAPI *)(HINSTANCE, DWORD, LPDIRECTINPUT *, LPUNKNOWN))
|
||||
GetProcAddress(hInstDI, "DirectInputCreateA");
|
||||
|
||||
if (!pDirectInputCreate) {
|
||||
Com_Printf( "Couldn't get DI proc addr\n" );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
// register with DirectInput and get an IDirectInput to play with.
|
||||
hr = DirectInput8Create( g_wv.hInstance, DIRECTINPUT_VERSION, IID_IDirectInput8, (LPVOID*)&m_pdi, NULL );
|
||||
|
||||
if (FAILED(hr)) {
|
||||
Com_Printf( "DI8Create failed\n" );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
// obtain an interface to the system mouse device.
|
||||
hr = IDirectInput_CreateDevice( m_pdi, GUID_SysMouse, &m_pMouse, NULL );
|
||||
|
||||
if (FAILED(hr)) {
|
||||
Com_Printf( "Couldn't open DI mouse device\n" );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
// set the data format to DIv8 mice (8 buttons)
|
||||
hr = IDirectInputDevice_SetDataFormat( m_pMouse, &c_dfDIMouse2 );
|
||||
|
||||
if (FAILED(hr)) {
|
||||
Com_Printf( "Couldn't set DI mouse format\n" );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
// set the cooperatively level.
|
||||
hr = IDirectInputDevice_SetCooperativeLevel( m_pMouse, g_wv.hWnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND );
|
||||
|
||||
// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=50
|
||||
if (FAILED(hr)) {
|
||||
Com_Printf( "Couldn't set DI coop level\n" );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
// set the buffer size to DINPUT_BUFFERSIZE elements.
|
||||
// the buffer size is a DWORD property associated with the device
|
||||
hr = IDirectInputDevice_SetProperty( m_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph );
|
||||
|
||||
if (FAILED(hr)) {
|
||||
Com_Printf( "Couldn't set DI buffer size\n" );
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
// clear any pending samples
|
||||
int x, y;
|
||||
Read( &x, &y );
|
||||
Read( &x, &y );
|
||||
|
||||
Com_Printf( "DirectInput initialized.\n" );
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
void dimouse_t::Shutdown()
|
||||
{
|
||||
if (m_pMouse) {
|
||||
IDirectInputDevice_Release(m_pMouse);
|
||||
m_pMouse = NULL;
|
||||
}
|
||||
|
||||
if (m_pdi) {
|
||||
IDirectInput_Release(m_pdi);
|
||||
m_pdi = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
qbool dimouse_t::Activate( qbool active )
|
||||
{
|
||||
if (!m_pMouse) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (active) {
|
||||
|
||||
// we may fail to reacquire if the window has been recreated
|
||||
HRESULT hr = IDirectInputDevice_Acquire( m_pMouse );
|
||||
if (FAILED(hr)) {
|
||||
if ( !Init() ) {
|
||||
Com_Printf( "Falling back to Win32 mouse support...\n" );
|
||||
Cvar_Set( "in_mouse", "-1" );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
IDirectInputDevice_Unacquire( m_pMouse );
|
||||
}
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
void dimouse_t::Read( int* mx, int* my )
|
||||
{
|
||||
DIDEVICEOBJECTDATA od[ DX_MOUSE_BUFFER_SIZE ]; // receives buffered data
|
||||
HRESULT hr;
|
||||
int value;
|
||||
|
||||
if ( !m_pMouse ) {
|
||||
return;
|
||||
}
|
||||
|
||||
// fetch new events
|
||||
for (;;)
|
||||
{
|
||||
DWORD dwElements = DX_MOUSE_BUFFER_SIZE;
|
||||
|
||||
hr = IDirectInputDevice_GetDeviceData(m_pMouse, sizeof(DIDEVICEOBJECTDATA), od, &dwElements, 0);
|
||||
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) {
|
||||
// drakkar - vid_restart creates a new window, so we have a new window handle ( hWnd )
|
||||
IDirectInputDevice_SetCooperativeLevel( m_pMouse, g_wv.hWnd, DISCL_EXCLUSIVE | DISCL_FOREGROUND );
|
||||
// !drakkar
|
||||
IDirectInputDevice_Acquire(m_pMouse);
|
||||
return;
|
||||
}
|
||||
|
||||
// unable to read data or no data available
|
||||
if ( FAILED(hr) || !dwElements ) {
|
||||
break;
|
||||
}
|
||||
|
||||
for (DWORD i = 0; i < dwElements; ++i)
|
||||
{
|
||||
switch (od[i].dwOfs) {
|
||||
case DIMOFS_BUTTON0:
|
||||
case DIMOFS_BUTTON1:
|
||||
case DIMOFS_BUTTON2:
|
||||
case DIMOFS_BUTTON3:
|
||||
case DIMOFS_BUTTON4:
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MOUSE1 + od[i].dwOfs - DIMOFS_BUTTON0, (od[i].dwData & 0x80), 0, NULL );
|
||||
break;
|
||||
// the keycodes generated by these DI8 buttons are NOT contiguous with the original ones
|
||||
case DIMOFS_BUTTON5:
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MOUSE6, (od[i].dwData & 0x80), 0, NULL );
|
||||
break;
|
||||
case DIMOFS_BUTTON6:
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MOUSE7, (od[i].dwData & 0x80), 0, NULL );
|
||||
break;
|
||||
case DIMOFS_BUTTON7:
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MOUSE8, (od[i].dwData & 0x80), 0, NULL );
|
||||
break;
|
||||
|
||||
case DIMOFS_Z:
|
||||
value = (int)od[i].dwData;
|
||||
if (value < 0) {
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MWHEELDOWN, qtrue, 0, NULL );
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MWHEELDOWN, qfalse, 0, NULL );
|
||||
} else if (value > 0) {
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MWHEELUP, qtrue, 0, NULL );
|
||||
Sys_QueEvent( od[i].dwTimeStamp, SE_KEY, K_MWHEELUP, qfalse, 0, NULL );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// read the raw delta counter and ignore the individual sample time / values
|
||||
DIMOUSESTATE2 state;
|
||||
hr = IDirectInputDevice_GetDeviceState( m_pMouse, sizeof(state), &state );
|
||||
if ( FAILED(hr) ) {
|
||||
*mx = *my = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
*mx = state.lX;
|
||||
*my = state.lY;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
struct rawmouse_t : public Mouse {
|
||||
virtual qbool Init();
|
||||
|
@ -395,7 +171,6 @@ qbool rawmouse_t::ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam )
|
|||
|
||||
struct winmouse_t : public Mouse {
|
||||
virtual qbool Activate( qbool active );
|
||||
virtual void Move();
|
||||
virtual void Read( int* mx, int* my );
|
||||
virtual qbool ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam );
|
||||
|
||||
|
@ -410,31 +185,18 @@ qbool winmouse_t::Activate( qbool active )
|
|||
if (!active)
|
||||
return qtrue;
|
||||
|
||||
Move();
|
||||
SetCursorPos( window_center_x, window_center_y );
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
void winmouse_t::Move()
|
||||
{
|
||||
HMONITOR monitor = MonitorFromWindow( g_wv.hWnd, MONITOR_DEFAULTTOPRIMARY );
|
||||
MONITORINFO minfo = { sizeof(MONITORINFO) };
|
||||
|
||||
int sw = GetSystemMetrics(SM_CXSCREEN);
|
||||
int sh = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
if (GetMonitorInfo(monitor, &minfo))
|
||||
{
|
||||
sw = minfo.rcMonitor.right;
|
||||
sh = minfo.rcMonitor.bottom;
|
||||
}
|
||||
|
||||
RECT rc;
|
||||
GetWindowRect( g_wv.hWnd, &rc );
|
||||
|
||||
window_center_x = ( max(rc.left, 0) + min(rc.right, sw) ) / 2;
|
||||
window_center_y = ( max(rc.top, 0) + min(rc.bottom, sh) ) / 2;
|
||||
|
||||
SetCursorPos( window_center_x, window_center_y );
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
|
@ -447,6 +209,7 @@ void winmouse_t::Read( int* mx, int* my )
|
|||
SetCursorPos( window_center_x, window_center_y );
|
||||
}
|
||||
|
||||
|
||||
qbool winmouse_t::ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam )
|
||||
{
|
||||
#define QUEUE_WM_BUTTON( qbutton, mask ) \
|
||||
|
@ -511,15 +274,6 @@ static void IN_StartupMouse()
|
|||
Com_Printf( "Raw mouse initialization failed\n" );
|
||||
}
|
||||
|
||||
if (in_mouse->integer == 2) {
|
||||
if (dimouse.Init()) {
|
||||
mouse = &dimouse;
|
||||
Com_Printf( "Using directInput mouse input\n" );
|
||||
return;
|
||||
}
|
||||
Com_Printf( "DirectInput mouse initialization failed\n" );
|
||||
}
|
||||
|
||||
mouse = &winmouse;
|
||||
mouse->Init();
|
||||
Com_Printf( "Using Win32 mouse input\n" );
|
||||
|
@ -534,31 +288,6 @@ qbool IN_ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam )
|
|||
return mouse->ProcessMessage( msg, wParam, lParam );
|
||||
}
|
||||
|
||||
void IN_Move()
|
||||
{
|
||||
if (mouse)
|
||||
mouse->Move();
|
||||
}
|
||||
|
||||
void IN_UpdateKeyboardShortcuts()
|
||||
{
|
||||
int mode, enable = 1;
|
||||
|
||||
mode = in_keyboardShortcuts->integer;
|
||||
|
||||
if ( mode == 0 ) enable = 0;
|
||||
else if ( mode == 1 ) enable = 1;
|
||||
else if ( mode == 2 ) enable = ( cls.keyCatchers & KEYCATCH_CONSOLE ? 1 : 0 );
|
||||
else if ( mode == 3 ) enable = !Cvar_VariableIntegerValue( "r_fullscreen" );
|
||||
else
|
||||
{
|
||||
Com_Printf( "Invalid in_keyboardShortcuts value\n" );
|
||||
Cvar_Reset( "in_keyboardShortcuts" );
|
||||
return;
|
||||
}
|
||||
|
||||
EnableKeyboardShortcuts( enable );
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
@ -577,11 +306,9 @@ cvar_t* in_midi;
|
|||
static void IN_Startup()
|
||||
{
|
||||
QSUBSYSTEM_INIT_START( "Input" );
|
||||
|
||||
IN_StartupMouse();
|
||||
IN_StartupJoystick();
|
||||
IN_StartupMIDI();
|
||||
|
||||
QSUBSYSTEM_INIT_DONE( "Input" );
|
||||
|
||||
in_joystick->modified = qfalse;
|
||||
|
@ -592,7 +319,6 @@ void IN_Init()
|
|||
{
|
||||
in_midi = Cvar_Get( "in_midi", "0", CVAR_ARCHIVE );
|
||||
in_joystick = Cvar_Get( "in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH );
|
||||
in_keyboardShortcuts = Cvar_Get ("in_keyboardShortcuts", "2", CVAR_ARCHIVE);
|
||||
|
||||
IN_Startup();
|
||||
}
|
||||
|
@ -646,13 +372,6 @@ void IN_Frame()
|
|||
if (!mouse)
|
||||
return;
|
||||
|
||||
// drakkar
|
||||
if( in_keyboardShortcuts->modified ) {
|
||||
in_keyboardShortcuts->modified = qfalse;
|
||||
IN_UpdateKeyboardShortcuts();
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
if (cls.keyCatchers & KEYCATCH_CONSOLE) {
|
||||
// temporarily deactivate if not in the game and running on the desktop
|
||||
if (!Cvar_VariableValue("r_fullscreen")) {
|
||||
|
@ -661,13 +380,9 @@ void IN_Frame()
|
|||
}
|
||||
}
|
||||
|
||||
if (!g_wv.activeApp){
|
||||
IN_Activate( qfalse );
|
||||
return;
|
||||
}
|
||||
|
||||
// this should really only happen on actual focus changes
|
||||
// but is needed to compensate for the console+windowed hack
|
||||
if (g_wv.activeApp)
|
||||
IN_Activate( qtrue );
|
||||
|
||||
int mx, my;
|
||||
|
@ -782,11 +497,13 @@ static void IN_StartupJoystick()
|
|||
|
||||
static float JoyToF( int value )
|
||||
{
|
||||
float fValue;
|
||||
|
||||
// move centerpoint to zero
|
||||
value -= 32768;
|
||||
|
||||
// convert range from -32768..32767 to -1..1
|
||||
float fValue = (float)value / 32768.0;
|
||||
fValue = (float)value / 32768.0;
|
||||
|
||||
return Com_Clamp( -1, 1, fValue );
|
||||
}
|
||||
|
@ -813,6 +530,11 @@ static const int joyDirectionKeys[16] = {
|
|||
|
||||
static void IN_JoyMove()
|
||||
{
|
||||
float fAxisValue;
|
||||
UINT i;
|
||||
DWORD buttonstate, povstate;
|
||||
int x, y;
|
||||
|
||||
// verify joystick is available and that the user wants to use it
|
||||
if ( !joy.avail ) {
|
||||
return;
|
||||
|
@ -843,8 +565,8 @@ static void IN_JoyMove()
|
|||
|
||||
// loop through the joystick buttons
|
||||
// key a joystick event or auxillary event for higher number buttons for each state change
|
||||
DWORD buttonstate = joy.ji.dwButtons;
|
||||
for (UINT i=0 ; i < joy.jc.wNumButtons ; i++ ) {
|
||||
buttonstate = joy.ji.dwButtons;
|
||||
for ( i=0 ; i < joy.jc.wNumButtons ; i++ ) {
|
||||
if ( (buttonstate & (1<<i)) && !(joy.oldbuttonstate & (1<<i)) ) {
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_JOY1 + i, qtrue, 0, NULL );
|
||||
}
|
||||
|
@ -854,12 +576,12 @@ static void IN_JoyMove()
|
|||
}
|
||||
joy.oldbuttonstate = buttonstate;
|
||||
|
||||
DWORD povstate = 0;
|
||||
povstate = 0;
|
||||
|
||||
// convert main joystick motion into 6 direction button bits
|
||||
for (UINT i = 0; i < joy.jc.wNumAxes && i < 4 ; i++) {
|
||||
for (i = 0; i < joy.jc.wNumAxes && i < 4 ; i++) {
|
||||
// get the floating point zero-centered, potentially-inverted data for the current axis
|
||||
float fAxisValue = JoyToF( (&joy.ji.dwXpos)[i] );
|
||||
fAxisValue = JoyToF( (&joy.ji.dwXpos)[i] );
|
||||
|
||||
if ( fAxisValue < -joy_threshold->value ) {
|
||||
povstate |= (1<<(i*2));
|
||||
|
@ -883,7 +605,7 @@ static void IN_JoyMove()
|
|||
}
|
||||
|
||||
// determine which bits have changed and key an auxillary event for each change
|
||||
for (UINT i=0 ; i < 16 ; i++) {
|
||||
for (i=0 ; i < 16 ; i++) {
|
||||
if ( (povstate & (1<<i)) && !(joy.oldpovstate & (1<<i)) ) {
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, joyDirectionKeys[i], qtrue, 0, NULL );
|
||||
}
|
||||
|
@ -896,8 +618,8 @@ static void IN_JoyMove()
|
|||
|
||||
// if there is a trackball like interface, simulate mouse moves
|
||||
if ( joy.jc.wNumAxes >= 6 ) {
|
||||
int x = JoyToI( joy.ji.dwUpos ) * in_joyBallScale->value;
|
||||
int y = JoyToI( joy.ji.dwVpos ) * in_joyBallScale->value;
|
||||
x = JoyToI( joy.ji.dwUpos ) * in_joyBallScale->value;
|
||||
y = JoyToI( joy.ji.dwVpos ) * in_joyBallScale->value;
|
||||
if ( x || y ) {
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_MOUSE, x, y, 0, NULL );
|
||||
}
|
||||
|
@ -932,7 +654,9 @@ static const cvar_t* in_mididevice;
|
|||
|
||||
static void MIDI_NoteOff( int note )
|
||||
{
|
||||
int qkey = note - 60 + K_AUX1;
|
||||
int qkey;
|
||||
|
||||
qkey = note - 60 + K_AUX1;
|
||||
|
||||
if ( qkey > 255 || qkey < K_AUX1 )
|
||||
return;
|
||||
|
@ -942,10 +666,12 @@ static void MIDI_NoteOff( int note )
|
|||
|
||||
static void MIDI_NoteOn( int note, int velocity )
|
||||
{
|
||||
int qkey;
|
||||
|
||||
if ( velocity == 0 )
|
||||
MIDI_NoteOff( note );
|
||||
|
||||
int qkey = note - 60 + K_AUX1;
|
||||
qkey = note - 60 + K_AUX1;
|
||||
|
||||
if ( qkey > 255 || qkey < K_AUX1 )
|
||||
return;
|
||||
|
@ -955,6 +681,8 @@ static void MIDI_NoteOn( int note, int velocity )
|
|||
|
||||
static void CALLBACK MidiInProc( HMIDIIN hMidiIn, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2 )
|
||||
{
|
||||
int message;
|
||||
|
||||
switch ( uMsg )
|
||||
{
|
||||
case MIM_OPEN:
|
||||
|
@ -962,8 +690,7 @@ static void CALLBACK MidiInProc( HMIDIIN hMidiIn, UINT uMsg, DWORD dwInstance, D
|
|||
case MIM_CLOSE:
|
||||
break;
|
||||
case MIM_DATA:
|
||||
{
|
||||
int message = dwParam1 & 0xff;
|
||||
message = dwParam1 & 0xff;
|
||||
if ( ( message & 0xf0 ) == 0x90 )
|
||||
{
|
||||
if ( ( ( message & 0x0f ) + 1 ) == in_midichannel->integer )
|
||||
|
@ -974,7 +701,6 @@ static void CALLBACK MidiInProc( HMIDIIN hMidiIn, UINT uMsg, DWORD dwInstance, D
|
|||
if ( ( ( message & 0x0f ) + 1 ) == in_midichannel->integer )
|
||||
MIDI_NoteOff( ( dwParam1 & 0xff00 ) >> 8 );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MIM_LONGDATA:
|
||||
break;
|
||||
|
@ -989,6 +715,8 @@ static void CALLBACK MidiInProc( HMIDIIN hMidiIn, UINT uMsg, DWORD dwInstance, D
|
|||
|
||||
static void MidiInfo_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
const char *enableStrings[] = { "disabled", "enabled" };
|
||||
|
||||
Com_Printf( "\nMIDI control: %s\n", enableStrings[in_midi->integer != 0] );
|
||||
|
@ -997,7 +725,7 @@ static void MidiInfo_f( void )
|
|||
Com_Printf( "current device: %d\n", in_mididevice->integer );
|
||||
Com_Printf( "number of devices: %d\n", s_midiInfo.numDevices );
|
||||
|
||||
for (int i = 0; i < s_midiInfo.numDevices; i++ )
|
||||
for ( i = 0; i < s_midiInfo.numDevices; i++ )
|
||||
{
|
||||
if ( i == Cvar_VariableValue( "in_mididevice" ) )
|
||||
Com_Printf( "***" );
|
||||
|
@ -1012,6 +740,8 @@ static void MidiInfo_f( void )
|
|||
|
||||
static void IN_StartupMIDI()
|
||||
{
|
||||
int i;
|
||||
|
||||
if ( !Cvar_VariableValue( "in_midi" ) )
|
||||
return;
|
||||
|
||||
|
@ -1020,7 +750,7 @@ static void IN_StartupMIDI()
|
|||
//
|
||||
s_midiInfo.numDevices = midiInGetNumDevs();
|
||||
|
||||
for (int i = 0; i < s_midiInfo.numDevices; i++ )
|
||||
for ( i = 0; i < s_midiInfo.numDevices; i++ )
|
||||
{
|
||||
midiInGetDevCaps( i, &s_midiInfo.caps[i], sizeof( s_midiInfo.caps[i] ) );
|
||||
}
|
||||
|
|
|
@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
*/
|
||||
// win_local.h: Win32-specific Quake3 header file
|
||||
|
||||
#include <windows.h>
|
||||
#include "windows.h"
|
||||
|
||||
|
||||
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
|
||||
|
@ -34,27 +34,24 @@ void Conbuf_AppendText( const char *msg );
|
|||
|
||||
void IN_Init();
|
||||
void IN_Activate( qbool active );
|
||||
qbool IN_ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam ); // returns true if the event was handled
|
||||
void IN_Frame();
|
||||
void IN_Shutdown();
|
||||
void IN_Move();
|
||||
qbool IN_ProcessMessage( UINT msg, WPARAM wParam, LPARAM lParam );
|
||||
|
||||
|
||||
void SNDDMA_Activate();
|
||||
void EnableKeyboardShortcuts(qbool enable);
|
||||
|
||||
LONG WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
|
||||
|
||||
typedef struct
|
||||
{
|
||||
OSVERSIONINFO osversion;
|
||||
|
||||
HWND hWnd;
|
||||
HINSTANCE hInstance;
|
||||
qbool activeApp;
|
||||
qbool isMinimized;
|
||||
OSVERSIONINFO osversion;
|
||||
|
||||
// when we get a windows message, we store off the time
|
||||
// when we get a windows message, we store the time off
|
||||
// so keyboard processing can know the exact time of an event
|
||||
unsigned sysMsgTime;
|
||||
} WinVars_t;
|
||||
|
|
|
@ -32,6 +32,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include <io.h>
|
||||
#include <conio.h>
|
||||
#include <malloc.h>
|
||||
#include <VersionHelpers.h>
|
||||
|
||||
|
||||
WinVars_t g_wv;
|
||||
|
||||
|
||||
#define MEM_THRESHOLD 96*1024*1024
|
||||
|
@ -68,7 +72,9 @@ void QDECL Sys_Error( const char *error, ... )
|
|||
|
||||
timeEndPeriod( 1 );
|
||||
|
||||
#ifndef DEDICATED
|
||||
IN_Shutdown();
|
||||
#endif
|
||||
|
||||
// wait for the user to quit
|
||||
while (1) {
|
||||
|
@ -88,7 +94,9 @@ void QDECL Sys_Error( const char *error, ... )
|
|||
void Sys_Quit()
|
||||
{
|
||||
timeEndPeriod( 1 );
|
||||
#ifndef DEDICATED
|
||||
IN_Shutdown();
|
||||
#endif
|
||||
Sys_DestroyConsole();
|
||||
exit(0);
|
||||
}
|
||||
|
@ -275,11 +283,13 @@ char **Sys_ListFiles( const char *directory, const char *extension, const char *
|
|||
|
||||
void Sys_FreeFileList( char **list )
|
||||
{
|
||||
int i;
|
||||
|
||||
if ( !list ) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0 ; list[i] ; i++ ) {
|
||||
for ( i = 0 ; list[i] ; i++ ) {
|
||||
Z_Free( list[i] );
|
||||
}
|
||||
|
||||
|
@ -290,13 +300,13 @@ void Sys_FreeFileList( char **list )
|
|||
char *Sys_GetClipboardData( void )
|
||||
{
|
||||
char *data = NULL;
|
||||
char *cliptext;
|
||||
|
||||
if ( OpenClipboard( NULL ) ) {
|
||||
HANDLE hClipboardData;
|
||||
|
||||
if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
|
||||
char *cliptext;
|
||||
if ( (cliptext = (char*)GlobalLock( hClipboardData ) ) != 0 ) {
|
||||
if ( ( cliptext = (char*)GlobalLock( hClipboardData ) ) != 0 ) {
|
||||
data = (char*)Z_Malloc( GlobalSize( hClipboardData ) + 1 );
|
||||
Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
|
||||
GlobalUnlock( hClipboardData );
|
||||
|
@ -320,13 +330,13 @@ LOAD/UNLOAD DLL
|
|||
*/
|
||||
|
||||
|
||||
void Sys_UnloadDll( void* dllHandle )
|
||||
void Sys_UnloadDll( void *dllHandle )
|
||||
{
|
||||
if ( !dllHandle ) {
|
||||
return;
|
||||
}
|
||||
if ( !FreeLibrary( (HMODULE)dllHandle ) ) {
|
||||
Com_Error( ERR_FATAL, "Sys_UnloadDll FreeLibrary failed" );
|
||||
Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -372,14 +382,14 @@ void* QDECL Sys_LoadDll( const char* name,
|
|||
return NULL;
|
||||
|
||||
void (QDECL *dllEntry)( intptr_t (QDECL *syscallptr)(intptr_t, ...) );
|
||||
dllEntry = (void (QDECL *)(intptr_t (QDECL *)( intptr_t, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
|
||||
dllEntry = ( void (QDECL *)(intptr_t (QDECL *)( intptr_t, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
|
||||
*entryPoint = (intptr_t (QDECL *)(intptr_t,...))GetProcAddress( libHandle, "vmMain" );
|
||||
if ( !*entryPoint || !dllEntry ) {
|
||||
FreeLibrary( libHandle );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
dllEntry( systemcalls );
|
||||
|
||||
return libHandle;
|
||||
}
|
||||
|
||||
|
@ -392,7 +402,7 @@ EVENT LOOP
|
|||
========================================================================
|
||||
*/
|
||||
|
||||
#define MAX_QUED_EVENTS 1024
|
||||
#define MAX_QUED_EVENTS 512
|
||||
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
||||
|
||||
static sysEvent_t eventQue[MAX_QUED_EVENTS];
|
||||
|
@ -404,45 +414,22 @@ static int eventHead, eventTail;
|
|||
|
||||
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr )
|
||||
{
|
||||
sysEvent_t* ev;
|
||||
|
||||
// try to combine all sequential mouse moves in one event
|
||||
if ( type == SE_MOUSE ) {
|
||||
// get previous event from queue
|
||||
ev = &eventQue[ ( eventHead + MAX_QUED_EVENTS - 1 ) & MASK_QUED_EVENTS ];
|
||||
if ( ev->evType == SE_MOUSE ) {
|
||||
|
||||
if ( eventTail == eventHead && eventTail )
|
||||
{
|
||||
ev->evValue = 0;
|
||||
ev->evValue2 = 0;
|
||||
eventTail--;
|
||||
}
|
||||
if ( time == 0 ) {
|
||||
time = Sys_Milliseconds();
|
||||
}
|
||||
ev->evValue += value;
|
||||
ev->evValue2 += value2;
|
||||
ev->evTime = time;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
||||
sysEvent_t* ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
||||
|
||||
if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
|
||||
Com_Printf("Sys_QueEvent: overflow\n");
|
||||
// we are discarding an event, but don't leak memory
|
||||
if ( ev->evPtr )
|
||||
if ( ev->evPtr ) {
|
||||
Z_Free( ev->evPtr );
|
||||
++eventTail;
|
||||
}
|
||||
eventTail++;
|
||||
}
|
||||
|
||||
++eventHead;
|
||||
eventHead++;
|
||||
|
||||
if ( time == 0 )
|
||||
if ( time == 0 ) {
|
||||
time = Sys_Milliseconds();
|
||||
}
|
||||
|
||||
ev->evTime = time;
|
||||
ev->evType = type;
|
||||
|
@ -457,7 +444,7 @@ sysEvent_t Sys_GetEvent()
|
|||
{
|
||||
// return if we have data
|
||||
if ( eventHead > eventTail ) {
|
||||
++eventTail;
|
||||
eventTail++;
|
||||
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
||||
}
|
||||
|
||||
|
@ -490,7 +477,7 @@ sysEvent_t Sys_GetEvent()
|
|||
static byte sys_packetReceived[MAX_MSGLEN]; // static or it'll blow half the stack
|
||||
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
||||
if ( Sys_GetPacket( &adr, &netmsg ) ) {
|
||||
// copy out to a separate buffer for queuing
|
||||
// copy out to a seperate buffer for qeueing
|
||||
// the readcount stepahead is for SOCKS support
|
||||
int len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount;
|
||||
netadr_t* buf = (netadr_t*)Z_Malloc( len );
|
||||
|
@ -501,7 +488,7 @@ sysEvent_t Sys_GetEvent()
|
|||
|
||||
// return if we have data
|
||||
if ( eventHead > eventTail ) {
|
||||
++eventTail;
|
||||
eventTail++;
|
||||
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
||||
}
|
||||
|
||||
|
@ -516,11 +503,13 @@ sysEvent_t Sys_GetEvent()
|
|||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef DEDICATED
|
||||
static void Sys_In_Restart_f( void )
|
||||
{
|
||||
IN_Shutdown();
|
||||
IN_Init();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static void Sys_Net_Restart_f( void )
|
||||
|
@ -530,51 +519,20 @@ static void Sys_Net_Restart_f( void )
|
|||
|
||||
|
||||
// called after the common systems (cvars, files, etc) are initialized
|
||||
|
||||
#define OSR2_BUILD_NUMBER 1111
|
||||
#define WIN98_BUILD_NUMBER 1998
|
||||
|
||||
void Sys_Init()
|
||||
{
|
||||
// make sure the timer is high precision, otherwise NT gets 18ms resolution
|
||||
timeBeginPeriod( 1 );
|
||||
|
||||
#ifndef DEDICATED
|
||||
Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
|
||||
#endif
|
||||
Cmd_AddCommand( "net_restart", Sys_Net_Restart_f );
|
||||
|
||||
g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );
|
||||
if ( !IsWindowsVistaOrGreater() )
|
||||
Sys_Error( "%s requires Windows Vista or later", Q3_VERSION );
|
||||
|
||||
if (!GetVersionEx (&g_wv.osversion))
|
||||
Sys_Error ("Couldn't get OS info");
|
||||
|
||||
if (g_wv.osversion.dwMajorVersion < 4)
|
||||
Sys_Error ("Quake3 requires Windows version 4 or greater");
|
||||
if (g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32s)
|
||||
Sys_Error ("Quake3 doesn't run on Win32s");
|
||||
|
||||
if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT )
|
||||
{
|
||||
Cvar_Set( "arch", "winnt" );
|
||||
}
|
||||
else if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
|
||||
{
|
||||
if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= WIN98_BUILD_NUMBER )
|
||||
{
|
||||
Cvar_Set( "arch", "win98" );
|
||||
}
|
||||
else if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= OSR2_BUILD_NUMBER )
|
||||
{
|
||||
Cvar_Set( "arch", "win95 osr2.x" );
|
||||
}
|
||||
else
|
||||
{
|
||||
Cvar_Set( "arch", "win95" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Cvar_Set( "arch", "unknown Windows variant" );
|
||||
}
|
||||
|
||||
// save out a couple things in rom cvars for the renderer to access
|
||||
Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM );
|
||||
|
@ -601,47 +559,11 @@ void Sys_Init()
|
|||
break;
|
||||
}
|
||||
}
|
||||
Com_DPrintf( "CPU: %s\n", Cvar_VariableString( "sys_cpustring" ) );
|
||||
Com_Printf( "CPU: %s\n", Cvar_VariableString( "sys_cpustring" ) );
|
||||
|
||||
//Cvar_Set( "username", Sys_GetCurrentUser() );
|
||||
}
|
||||
|
||||
static int CheckPrivs()
|
||||
{
|
||||
HANDLE hToken;
|
||||
|
||||
// Get a token for this process.
|
||||
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken))
|
||||
return 0;
|
||||
|
||||
OSVERSIONINFO vinfo;
|
||||
vinfo.dwOSVersionInfoSize = sizeof(vinfo);
|
||||
GetVersionEx( &vinfo );
|
||||
|
||||
PRIVILEGE_SET priv;
|
||||
|
||||
// Get the LUID for the shutdown privilege.
|
||||
if ( vinfo.dwMajorVersion == 5 && vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT ) {
|
||||
LookupPrivilegeValue(NULL, SE_INC_BASE_PRIORITY_NAME, &priv.Privilege[0].Luid); // W2K or XP
|
||||
}
|
||||
else if ( vinfo.dwMajorVersion == 6 && vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT ){
|
||||
LookupPrivilegeValue(NULL, SE_INC_WORKING_SET_NAME, &priv.Privilege[0].Luid); // Vista
|
||||
}
|
||||
else {
|
||||
//TODO: what SE_* for Win7 ?
|
||||
return 0;
|
||||
}
|
||||
|
||||
priv.PrivilegeCount = 1; // one privilege to set
|
||||
priv.Privilege[0].Attributes = 0;
|
||||
|
||||
BOOL res;
|
||||
if (!PrivilegeCheck(hToken, &priv, &res)){
|
||||
return 0;
|
||||
}
|
||||
|
||||
return priv.Privilege[0].Attributes == SE_PRIVILEGE_USED_FOR_ACCESS;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
@ -654,12 +576,6 @@ int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
|
|||
|
||||
g_wv.hInstance = hInstance;
|
||||
|
||||
#ifndef USE_R_SMP
|
||||
SYSTEM_INFO sysInfo;
|
||||
GetSystemInfo( &sysInfo );
|
||||
SetProcessAffinityMask( GetCurrentProcess(), sysInfo.dwActiveProcessorMask );
|
||||
#endif
|
||||
|
||||
// done before Com/Sys_Init since we need this for error output
|
||||
Sys_CreateConsole();
|
||||
|
||||
|
@ -675,25 +591,20 @@ int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
|
|||
|
||||
NET_Init();
|
||||
|
||||
char cwd[MAX_OSPATH];
|
||||
_getcwd( cwd, sizeof(cwd) );
|
||||
Com_Printf( "Working directory: %s\n", cwd );
|
||||
|
||||
// hide the early console since we've reached the point where we
|
||||
// have a working graphics subsystem
|
||||
if ( !com_dedicated->integer && !com_viewlog->integer ) {
|
||||
Sys_ShowConsole( 0, qfalse );
|
||||
}
|
||||
|
||||
#ifndef DEDICATED
|
||||
if (!com_dedicated->integer)
|
||||
IN_Init();
|
||||
|
||||
// in some cases (XP SP2, Vista UAC), this can supposedly help trim the working set / VM usage of Q3
|
||||
// but it requires admin rights and makes no difference here, so I'm disabling it by default
|
||||
if (CheckPrivs())
|
||||
{
|
||||
typedef BOOL (WINAPI *SetPWSS)( HANDLE, SIZE_T, SIZE_T );
|
||||
SetPWSS spwss = (SetPWSS)GetProcAddress( GetModuleHandle("kernel32"), "SetProcessWorkingSetSize" );
|
||||
if (spwss) {
|
||||
spwss( GetCurrentProcess(), (SIZE_T)-1, (SIZE_T)-1 );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
int totalMsec = 0, countMsec = 0;
|
||||
|
||||
|
@ -701,24 +612,21 @@ int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
|
|||
while (qtrue) {
|
||||
// if running as a client but not focused, sleep a bit
|
||||
// (servers have their own sleep path)
|
||||
if ( com_dedicated && !com_dedicated->integer )
|
||||
{
|
||||
if( g_wv.isMinimized || !g_wv.activeApp ) {
|
||||
Sleep( 200 ); // 5 fps, free CPU
|
||||
}
|
||||
//SwitchToThread();
|
||||
}
|
||||
if ( !g_wv.activeApp && com_dedicated && !com_dedicated->integer )
|
||||
Sleep( 5 );
|
||||
|
||||
int startTime = Sys_Milliseconds();
|
||||
|
||||
#ifndef DEDICATED
|
||||
// make sure mouse and joystick are only called once a frame
|
||||
IN_Frame();
|
||||
#endif
|
||||
|
||||
// run the game
|
||||
Com_Frame();
|
||||
|
||||
totalMsec += Sys_Milliseconds() - startTime;
|
||||
++countMsec;
|
||||
countMsec++;
|
||||
}
|
||||
|
||||
// never gets here
|
||||
|
|
|
@ -33,7 +33,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../qcommon/q_shared.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "../win32/windows.h"
|
||||
#include <GL/gl.h>
|
||||
#include "glext.h"
|
||||
|
||||
|
|
|
@ -26,9 +26,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include <dsound.h>
|
||||
#pragma comment( lib, "dxguid" )
|
||||
|
||||
HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
|
||||
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
|
||||
|
||||
#define SECONDARY_BUFFER_SIZE 0x10000
|
||||
|
||||
|
||||
static int sample16;
|
||||
static DWORD gSndBufSize;
|
||||
static DWORD locksize;
|
||||
|
@ -37,8 +40,7 @@ static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
|||
static HINSTANCE hInstDS;
|
||||
|
||||
|
||||
static const char* DSoundError( int error )
|
||||
{
|
||||
static const char *DSoundError( int error ) {
|
||||
switch ( error ) {
|
||||
case DSERR_BUFFERLOST:
|
||||
return "DSERR_BUFFERLOST";
|
||||
|
@ -53,9 +55,12 @@ static const char* DSoundError( int error )
|
|||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
void SNDDMA_Shutdown()
|
||||
{
|
||||
/*
|
||||
==================
|
||||
SNDDMA_Shutdown
|
||||
==================
|
||||
*/
|
||||
void SNDDMA_Shutdown( void ) {
|
||||
Com_DPrintf( "Shutting down sound system\n" );
|
||||
|
||||
if ( pDS ) {
|
||||
|
@ -97,38 +102,50 @@ void SNDDMA_Shutdown()
|
|||
pDS = NULL;
|
||||
pDSBuf = NULL;
|
||||
pDSPBuf = NULL;
|
||||
memset( &dma, 0, sizeof(dma) );
|
||||
CoUninitialize();
|
||||
memset ((void *)&dma, 0, sizeof (dma));
|
||||
CoUninitialize( );
|
||||
}
|
||||
|
||||
|
||||
#define DS_INIT_ABORT_ON_ERROR( DSFN, MSG ) \
|
||||
if (DSFN != DS_OK) { Com_Printf( "DirectSound: " MSG " FAILED" ); SNDDMA_Shutdown(); return qfalse; }
|
||||
|
||||
static qbool SNDDMA_InitDS()
|
||||
{
|
||||
HRESULT hresult;
|
||||
DSBUFFERDESC dsbuf;
|
||||
DSBCAPS dsbcaps;
|
||||
WAVEFORMATEX format;
|
||||
|
||||
Com_Printf( "Initializing DirectSound\n" );
|
||||
|
||||
if (SUCCEEDED( hresult = CoCreateInstance( CLSID_DirectSound8, NULL, CLSCTX_INPROC_SERVER, IID_IDirectSound8, (void **)&pDS))) {
|
||||
Com_DPrintf( "Using DS8\n" );
|
||||
}
|
||||
else if (SUCCEEDED( hresult = CoCreateInstance( CLSID_DirectSound, NULL, CLSCTX_INPROC_SERVER, IID_IDirectSound, (void **)&pDS))) {
|
||||
Com_DPrintf( "Using Legacy DS\n" );
|
||||
Com_DPrintf( "Using legacy DS\n" );
|
||||
}
|
||||
else {
|
||||
DS_INIT_ABORT_ON_ERROR( !DS_OK, "Create" );
|
||||
Com_Printf("failed\n");
|
||||
SNDDMA_Shutdown();
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
DS_INIT_ABORT_ON_ERROR( pDS->Initialize(NULL), "Init" );
|
||||
DS_INIT_ABORT_ON_ERROR( pDS->SetCooperativeLevel( g_wv.hWnd, DSSCL_PRIORITY ), "SetCL" );
|
||||
hresult = pDS->Initialize( NULL );
|
||||
|
||||
Com_DPrintf("...setting DSSCL_PRIORITY coop level: " );
|
||||
|
||||
if ( DS_OK != pDS->SetCooperativeLevel( g_wv.hWnd, DSSCL_PRIORITY ) ) {
|
||||
Com_Printf ("failed\n");
|
||||
SNDDMA_Shutdown();
|
||||
return qfalse;
|
||||
}
|
||||
Com_DPrintf("ok\n" );
|
||||
|
||||
|
||||
// create the secondary buffer we'll actually work with
|
||||
dma.channels = 2;
|
||||
dma.samplebits = 16;
|
||||
dma.speed = 22050;
|
||||
|
||||
WAVEFORMATEX format;
|
||||
memset( &format, 0, sizeof(format) );
|
||||
memset (&format, 0, sizeof(format));
|
||||
format.wFormatTag = WAVE_FORMAT_PCM;
|
||||
format.nChannels = dma.channels;
|
||||
format.wBitsPerSample = dma.samplebits;
|
||||
|
@ -137,25 +154,44 @@ static qbool SNDDMA_InitDS()
|
|||
format.cbSize = 0;
|
||||
format.nAvgBytesPerSec = format.nSamplesPerSec*format.nBlockAlign;
|
||||
|
||||
DSBUFFERDESC dsbuf;
|
||||
memset( &dsbuf, 0, sizeof(dsbuf) );
|
||||
memset (&dsbuf, 0, sizeof(dsbuf));
|
||||
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
||||
|
||||
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
||||
dsbuf.lpwfxFormat = &format;
|
||||
|
||||
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
||||
dsbcaps.dwSize = sizeof(dsbcaps);
|
||||
|
||||
Com_DPrintf( "...creating secondary buffer: " );
|
||||
dsbuf.dwFlags = DSBCAPS_LOCHARDWARE | DSBCAPS_GETCURRENTPOSITION2;
|
||||
if (DS_OK != pDS->CreateSoundBuffer( &dsbuf, &pDSBuf, NULL )) {
|
||||
if (DS_OK == pDS->CreateSoundBuffer( &dsbuf, &pDSBuf, NULL )) {
|
||||
Com_Printf( "locked hardware. ok\n" );
|
||||
}
|
||||
else {
|
||||
// Couldn't get hardware, fallback to software.
|
||||
dsbuf.dwFlags = DSBCAPS_LOCSOFTWARE | DSBCAPS_GETCURRENTPOSITION2;
|
||||
DS_INIT_ABORT_ON_ERROR( pDS->CreateSoundBuffer( &dsbuf, &pDSBuf, NULL ), "SW" );
|
||||
Com_Printf( "DirectSound: Using SW Buffers" );
|
||||
if (DS_OK != pDS->CreateSoundBuffer( &dsbuf, &pDSBuf, NULL )) {
|
||||
Com_Printf( "failed\n" );
|
||||
SNDDMA_Shutdown();
|
||||
return qfalse;
|
||||
}
|
||||
Com_DPrintf( "forced to software. ok\n" );
|
||||
}
|
||||
|
||||
DS_INIT_ABORT_ON_ERROR( pDSBuf->Play( 0, 0, DSBPLAY_LOOPING ), "Play" );
|
||||
// Make sure mixer is active
|
||||
if ( DS_OK != pDSBuf->Play( 0, 0, DSBPLAY_LOOPING ) ) {
|
||||
Com_Printf ("*** Looped sound play failed ***\n");
|
||||
SNDDMA_Shutdown ();
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
DSBCAPS dsbcaps;
|
||||
memset( &dsbcaps, 0, sizeof(dsbcaps) );
|
||||
dsbcaps.dwSize = sizeof(dsbcaps);
|
||||
DS_INIT_ABORT_ON_ERROR( pDSBuf->GetCaps(&dsbcaps), "GetCaps" );
|
||||
// get the returned buffer size
|
||||
if ( DS_OK != pDSBuf->GetCaps(&dsbcaps) ) {
|
||||
Com_Printf ("*** GetCaps failed ***\n");
|
||||
SNDDMA_Shutdown ();
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
gSndBufSize = dsbcaps.dwBufferBytes;
|
||||
|
||||
|
@ -170,64 +206,78 @@ static qbool SNDDMA_InitDS()
|
|||
|
||||
SNDDMA_BeginPainting();
|
||||
if (dma.buffer)
|
||||
memset( dma.buffer, 0, dma.samples * dma.samplebits/8 );
|
||||
memset(dma.buffer, 0, dma.samples * dma.samplebits/8);
|
||||
SNDDMA_Submit();
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
#undef DS_INIT_ABORT_ON_ERROR
|
||||
|
||||
|
||||
qbool SNDDMA_Init()
|
||||
qbool SNDDMA_Init(void)
|
||||
{
|
||||
memset( &dma, 0, sizeof(dma) );
|
||||
|
||||
CoInitialize(NULL);
|
||||
|
||||
memset ((void *)&dma, 0, sizeof (dma));
|
||||
if (!SNDDMA_InitDS()) {
|
||||
assert(!pDSBuf);
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
assert(pDSBuf);
|
||||
Com_DPrintf("Completed successfully\n" );
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==============
|
||||
SNDDMA_GetDMAPos
|
||||
|
||||
return the current sample position (in mono samples read)
|
||||
inside the recirculating dma buffer, so the mixing code will know
|
||||
how many sample are required to fill it up.
|
||||
===============
|
||||
*/
|
||||
int SNDDMA_GetDMAPos()
|
||||
{
|
||||
int SNDDMA_GetDMAPos( void ) {
|
||||
MMTIME mmtime;
|
||||
int s;
|
||||
DWORD dwWrite;
|
||||
|
||||
mmtime.wType = TIME_SAMPLES;
|
||||
pDSBuf->GetCurrentPosition( &mmtime.u.sample, &dwWrite );
|
||||
|
||||
int s = mmtime.u.sample >> sample16;
|
||||
return (s & (dma.samples-1));
|
||||
s = mmtime.u.sample;
|
||||
|
||||
s >>= sample16;
|
||||
|
||||
s &= (dma.samples-1);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SNDDMA_BeginPainting
|
||||
|
||||
// makes sure dma.buffer is valid
|
||||
|
||||
void SNDDMA_BeginPainting()
|
||||
{
|
||||
Makes sure dma.buffer is valid
|
||||
===============
|
||||
*/
|
||||
void SNDDMA_BeginPainting( void ) {
|
||||
int reps;
|
||||
DWORD dwSize2;
|
||||
DWORD *pbuf, *pbuf2;
|
||||
HRESULT hresult;
|
||||
DWORD dwStatus;
|
||||
|
||||
if ( !pDSBuf )
|
||||
if ( !pDSBuf ) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if the buffer was lost or stopped, restore it and/or restart it
|
||||
pDSBuf->GetStatus(&dwStatus);
|
||||
if ( pDSBuf->GetStatus(&dwStatus) != DS_OK ) {
|
||||
Com_Printf ("Couldn't get sound buffer status\n");
|
||||
}
|
||||
|
||||
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
||||
pDSBuf->Restore();
|
||||
|
@ -245,7 +295,7 @@ void SNDDMA_BeginPainting()
|
|||
if (hresult != DSERR_BUFFERLOST)
|
||||
{
|
||||
Com_Printf( "SNDDMA_BeginPainting: Lock failed with error '%s'\n", DSoundError( hresult ) );
|
||||
S_Shutdown();
|
||||
S_Shutdown ();
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
@ -259,11 +309,15 @@ void SNDDMA_BeginPainting()
|
|||
dma.buffer = (unsigned char *)pbuf;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SNDDMA_Submit
|
||||
|
||||
// send sound to the device if our buffer isn't really the dma buffer
|
||||
// for DS, that just means signalling it with an unlock
|
||||
|
||||
void SNDDMA_Submit()
|
||||
Send sound to device if buffer isn't really the dma buffer
|
||||
Also unlocks the dsound buffer
|
||||
===============
|
||||
*/
|
||||
void SNDDMA_Submit( void )
|
||||
{
|
||||
if ( pDSBuf ) {
|
||||
pDSBuf->Unlock( dma.buffer, locksize, NULL, 0 );
|
||||
|
@ -271,15 +325,21 @@ void SNDDMA_Submit()
|
|||
}
|
||||
|
||||
|
||||
// reset the DS coop level if we lost focus but have now regained it
|
||||
/*
|
||||
=================
|
||||
SNDDMA_Activate
|
||||
|
||||
When we change windows we need to do this
|
||||
=================
|
||||
*/
|
||||
void SNDDMA_Activate()
|
||||
{
|
||||
if ( !pDS )
|
||||
if ( !pDS ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ( DS_OK != pDS->SetCooperativeLevel( g_wv.hWnd, DSSCL_PRIORITY ) ) {
|
||||
Com_Printf( "DirectSound SetCL FAILED\n" );
|
||||
Com_Printf ("sound SetCooperativeLevel failed\n");
|
||||
SNDDMA_Shutdown();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,8 +23,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../client/client.h"
|
||||
#include "win_local.h"
|
||||
|
||||
WinVars_t g_wv;
|
||||
|
||||
|
||||
// Console variables that we need to access from this module
|
||||
cvar_t *vid_xpos; // X coordinate of window position
|
||||
|
@ -38,7 +36,7 @@ static qbool s_alttab_disabled;
|
|||
|
||||
static void WIN_DisableAltTab()
|
||||
{
|
||||
if ( s_alttab_disabled )
|
||||
//if ( s_alttab_disabled )
|
||||
return;
|
||||
|
||||
if ( !Q_stricmp( Cvar_VariableString( "arch" ), "winnt" ) )
|
||||
|
@ -57,8 +55,9 @@ static void WIN_DisableAltTab()
|
|||
|
||||
static void WIN_EnableAltTab()
|
||||
{
|
||||
if ( s_alttab_disabled )
|
||||
{
|
||||
if ( !s_alttab_disabled )
|
||||
return;
|
||||
|
||||
if ( !Q_stricmp( Cvar_VariableString( "arch" ), "winnt" ) )
|
||||
{
|
||||
UnregisterHotKey( 0, 0 );
|
||||
|
@ -68,7 +67,6 @@ static void WIN_EnableAltTab()
|
|||
BOOL old;
|
||||
SystemParametersInfo( SPI_SCREENSAVERRUNNING, 0, &old, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
s_alttab_disabled = qfalse;
|
||||
}
|
||||
|
@ -81,7 +79,7 @@ static void VID_AppActivate( BOOL fActive, BOOL minimize )
|
|||
|
||||
g_wv.isMinimized = (minimize == TRUE);
|
||||
|
||||
Com_DPrintf( "VID_AppActivate: %i\n", fActive );
|
||||
Com_DPrintf("VID_AppActivate: %i\n", fActive );
|
||||
|
||||
Key_ClearStates(); // FIXME!!!
|
||||
|
||||
|
@ -89,34 +87,33 @@ static void VID_AppActivate( BOOL fActive, BOOL minimize )
|
|||
g_wv.activeApp = (fActive && !g_wv.isMinimized);
|
||||
|
||||
// minimize/restore mouse-capture on demand
|
||||
if (!g_wv.activeApp)
|
||||
IN_Activate( qfalse );
|
||||
IN_Activate( g_wv.activeApp );
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
static const byte s_scantokey[128] =
|
||||
static byte s_scantokey[128] =
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7
|
||||
// 8 9 A B C D E F
|
||||
0, 27, '1', '2', '3', '4', '5', '6',
|
||||
0 , 27, '1', '2', '3', '4', '5', '6',
|
||||
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
||||
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
||||
'o', 'p', '[', ']', 13 , K_CTRL, 'a', 's', // 1
|
||||
'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
|
||||
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
||||
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
||||
'b', 'n', 'm', ',', '.', '/', K_SHIFT, '*',
|
||||
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
||||
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, 0, K_HOME,
|
||||
K_UPARROW,K_PGUP, K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS,K_END, //4
|
||||
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
|
||||
K_F12,0 , 0 , 0 , 0 , K_MENU , 0 , 0, // 5
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, // 6
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
||||
'\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
|
||||
'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
|
||||
K_ALT,' ', K_CAPSLOCK , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
||||
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, 0 , K_HOME,
|
||||
K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW, K_KP_PLUS,K_END, //4
|
||||
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
|
||||
K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
|
||||
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
|
||||
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
|
||||
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
|
||||
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -193,111 +190,53 @@ static int MapKey (int key)
|
|||
}
|
||||
return result;
|
||||
}
|
||||
if( result >= ' ' && result < 128 ) { // drakkar - do not use extended keys as normal chars
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// drakkar
|
||||
// http://support.microsoft.com/kb/226359
|
||||
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int vkCode, isDown;
|
||||
|
||||
if( nCode == HC_ACTION )
|
||||
{
|
||||
vkCode = ((KBDLLHOOKSTRUCT *)lParam)->vkCode;
|
||||
isDown = ( wParam == WM_SYSKEYDOWN || wParam == WM_KEYDOWN );
|
||||
/*
|
||||
====================
|
||||
MainWndProc
|
||||
|
||||
switch( vkCode )
|
||||
{
|
||||
// Disable Windows key
|
||||
case VK_LWIN:
|
||||
case VK_RWIN:
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_WIN, isDown, 0, NULL );
|
||||
return 1;
|
||||
break;
|
||||
main window procedure
|
||||
====================
|
||||
*/
|
||||
|
||||
// Disable XXX+TAB : ALT+TAB, SHIFT+TAB
|
||||
case VK_TAB:
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_TAB, isDown, 0, NULL );
|
||||
return 1;
|
||||
break;
|
||||
|
||||
// Disable ALT+XXX : ALT+F4, ALT+TAB
|
||||
case VK_LMENU:
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_ALT, isDown, 0, NULL );
|
||||
return 1;
|
||||
break;
|
||||
|
||||
// Disable XXX+ESC : CTRL+ESC, ALT+ESC, SHIFT+ESC
|
||||
case VK_ESCAPE:
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_ESCAPE, isDown, 0, NULL );
|
||||
return 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return CallNextHookEx( 0, nCode, wParam, lParam );
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
|
||||
// drakkar
|
||||
static HHOOK hHook = NULL;
|
||||
void EnableLowLevelKeyboard(qbool enable)
|
||||
{
|
||||
if( enable )
|
||||
{
|
||||
if( !hHook )
|
||||
{
|
||||
// WH_KEYBOARD_LL -> Windows NT/2000/XP
|
||||
hHook = SetWindowsHookEx( WH_KEYBOARD_LL, LowLevelKeyboardProc, g_wv.hInstance, 0 );
|
||||
if( !hHook )
|
||||
{
|
||||
Com_Printf("Could not create key hook ( LowLevelKeyboard )\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( hHook )
|
||||
{
|
||||
UnhookWindowsHookEx( hHook );
|
||||
hHook = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
|
||||
// drakkar
|
||||
void EnableKeyboardShortcuts(qbool enable)
|
||||
{
|
||||
if( !g_wv.hWnd || !g_wv.activeApp )
|
||||
enable = qtrue; // prevent possible bug
|
||||
|
||||
if( enable )
|
||||
{
|
||||
EnableLowLevelKeyboard( qfalse );
|
||||
WIN_EnableAltTab();
|
||||
}
|
||||
else
|
||||
{
|
||||
EnableLowLevelKeyboard( qtrue );
|
||||
WIN_DisableAltTab();
|
||||
}
|
||||
}
|
||||
// !drakkar
|
||||
|
||||
|
||||
|
||||
LONG WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
|
||||
LONG WINAPI MainWndProc (
|
||||
HWND hWnd,
|
||||
UINT uMsg,
|
||||
WPARAM wParam,
|
||||
LPARAM lParam)
|
||||
{
|
||||
switch (uMsg)
|
||||
{
|
||||
|
||||
case WM_MOUSEWHEEL:
|
||||
{
|
||||
int i = (short)HIWORD(wParam);
|
||||
// note: apparently the vista mouse driver often returns < WHEEL_DELTA
|
||||
// but anyone running vista is a moron anyway, so fkit :P
|
||||
if (i > 0) {
|
||||
while (i >= WHEEL_DELTA) {
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_MWHEELUP, qtrue, 0, NULL );
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_MWHEELUP, qfalse, 0, NULL );
|
||||
i -= WHEEL_DELTA;
|
||||
}
|
||||
} else {
|
||||
while (i <= -WHEEL_DELTA) {
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_MWHEELDOWN, qtrue, 0, NULL );
|
||||
Sys_QueEvent( g_wv.sysMsgTime, SE_KEY, K_MWHEELDOWN, qfalse, 0, NULL );
|
||||
i += WHEEL_DELTA;
|
||||
}
|
||||
}
|
||||
// when an application processes the WM_MOUSEWHEEL message, it must return zero
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_CREATE:
|
||||
|
||||
g_wv.hWnd = hWnd;
|
||||
|
||||
vid_xpos = Cvar_Get( "vid_xpos", "3", CVAR_ARCHIVE );
|
||||
vid_ypos = Cvar_Get( "vid_ypos", "22", CVAR_ARCHIVE );
|
||||
r_fullscreen = Cvar_Get( "r_fullscreen", "1", CVAR_ARCHIVE | CVAR_LATCH );
|
||||
|
@ -306,57 +245,49 @@ LONG WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
|
|||
WIN_DisableAltTab();
|
||||
else
|
||||
WIN_EnableAltTab();
|
||||
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
// let sound and input know about this?
|
||||
g_wv.hWnd = NULL;
|
||||
// drakkar
|
||||
EnableKeyboardShortcuts( qtrue );
|
||||
// !drakkar
|
||||
if ( r_fullscreen->integer )
|
||||
WIN_EnableAltTab();
|
||||
break;
|
||||
|
||||
// drakkar
|
||||
case WM_SETFOCUS:
|
||||
Key_ClearStates();
|
||||
re.WindowFocus( qtrue );
|
||||
SNDDMA_Activate();
|
||||
case WM_CLOSE:
|
||||
Cbuf_AddText( "quit\n" );
|
||||
break;
|
||||
|
||||
case WM_KILLFOCUS:
|
||||
Key_ClearStates();
|
||||
re.WindowFocus( qfalse );
|
||||
SNDDMA_Activate();
|
||||
break;
|
||||
|
||||
case WM_SIZE:
|
||||
if( wParam == SIZE_MINIMIZED ) Cmd_ExecuteString( "windowMode minimized\n" );
|
||||
if( wParam == SIZE_MAXIMIZED ) Cmd_ExecuteString( "windowMode fullscreen\n" );
|
||||
if( wParam == SIZE_RESTORED ) Cmd_ExecuteString( "windowMode windowed\n" );
|
||||
break;
|
||||
// !drakkar
|
||||
|
||||
case WM_ACTIVATE:
|
||||
VID_AppActivate( (LOWORD(wParam) != WA_INACTIVE), (BOOL)HIWORD(wParam) );
|
||||
SNDDMA_Activate();
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
Cbuf_AddText( "quit\n" );
|
||||
//break;
|
||||
case WM_MOVE:
|
||||
if (!r_fullscreen->integer)
|
||||
{
|
||||
RECT rc;
|
||||
SetRectEmpty( &rc );
|
||||
AdjustWindowRect( &rc, GetWindowLong( hWnd, GWL_STYLE ), FALSE );
|
||||
Cvar_SetValue( "vid_xpos", (short)LOWORD(lParam) + rc.left );
|
||||
Cvar_SetValue( "vid_ypos", (short)HIWORD(lParam) + rc.top );
|
||||
if (!r_fullscreen->integer )
|
||||
{
|
||||
int xPos = (short)LOWORD(lParam); // horizontal position
|
||||
int yPos = (short)HIWORD(lParam); // vertical position
|
||||
|
||||
RECT r;
|
||||
r.left = 0;
|
||||
r.top = 0;
|
||||
r.right = 1;
|
||||
r.bottom = 1;
|
||||
|
||||
AdjustWindowRect( &r, GetWindowLong( hWnd, GWL_STYLE ), FALSE );
|
||||
|
||||
Cvar_SetValue( "vid_xpos", xPos + r.left );
|
||||
Cvar_SetValue( "vid_ypos", yPos + r.top );
|
||||
vid_xpos->modified = qfalse;
|
||||
vid_ypos->modified = qfalse;
|
||||
IN_Move();
|
||||
if ( g_wv.activeApp )
|
||||
{
|
||||
IN_Activate (qtrue);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -390,10 +321,10 @@ LONG WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
|
|||
break;
|
||||
|
||||
default:
|
||||
if (uMsg == WM_INPUT || (uMsg>=WM_MOUSEFIRST && uMsg<=WM_MOUSELAST))
|
||||
IN_Activate( g_wv.activeApp );
|
||||
|
||||
if (IN_ProcessMessage( uMsg, wParam, lParam ))
|
||||
// this is complicated because Win32 seems to pack multiple mouse events into
|
||||
// one update sometimes, so we always check all states and look for events
|
||||
if ( uMsg == WM_INPUT || (uMsg >= WM_MOUSEFIRST && uMsg <= WM_MOUSELAST) )
|
||||
if ( IN_ProcessMessage(uMsg, wParam, lParam) )
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
|
|
20
code/win32/windows.h
Normal file
20
code/win32/windows.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
|
||||
#if defined(WINVER)
|
||||
#undef WINVER
|
||||
#endif
|
||||
#if defined(_WIN32_WINNT)
|
||||
#undef _WIN32_WINNT
|
||||
#endif
|
||||
#define WINVER _WIN32_WINNT_VISTA
|
||||
#define _WIN32_WINNT _WIN32_WINNT_VISTA
|
||||
|
||||
#if defined(UNICODE)
|
||||
#undef UNICODE
|
||||
#endif
|
||||
#if defined(_UNICODE)
|
||||
#undef _UNICODE
|
||||
#endif
|
||||
|
||||
#include <Windows.h>
|
531
sys/premake5.lua
Normal file
531
sys/premake5.lua
Normal file
|
@ -0,0 +1,531 @@
|
|||
--[[
|
||||
|
||||
There are only 2 build toolchains supported:
|
||||
- Visual C++ on Windows
|
||||
- GCC on Linux
|
||||
|
||||
@TODO: prevent UNICODE and _UNICODE from being #define'd with premake
|
||||
@TODO: enable Minimal Rebuild from premake (instead of adding /Gm)
|
||||
|
||||
--]]
|
||||
|
||||
newoption
|
||||
{
|
||||
trigger = "quake3dir",
|
||||
description = "Quake 3 directory path, used for copying the binaries and running the debugger"
|
||||
}
|
||||
|
||||
if not _OPTIONS["quake3dir"] then
|
||||
error "quake3dir must be specified on the command-line"
|
||||
end
|
||||
|
||||
path_root = "../.."
|
||||
path_src = path_root.."/cnq3/code"
|
||||
path_build = path_root.."/.build"
|
||||
path_bin = path_root.."/.bin"
|
||||
os.mkdir(path_bin)
|
||||
|
||||
abs_path_cnq3_repo = os.realpath(path_root.."/cnq3")
|
||||
abs_path_git_scripts = os.realpath(path_root.."/cnq3tools/git")
|
||||
abs_path_git_header = path.getabsolute(path_root.."/cnq3/code/qcommon/git.h") -- may not exist yet
|
||||
abs_path_q3 = os.realpath(_OPTIONS["quake3dir"])
|
||||
abs_path_bin = os.realpath(path_bin)
|
||||
|
||||
local function LIN_CreateGitPreBuildCommand()
|
||||
|
||||
-- os.realpath is problematic on Linux
|
||||
local abs_path_script = path.getabsolute(string.format("%s/create_git_header.sh", abs_path_git_scripts))
|
||||
|
||||
return string.format("cd \"%s\" && \"%s\" \"%s\"", abs_path_cnq3_repo, abs_path_script, abs_path_git_header)
|
||||
|
||||
end
|
||||
|
||||
local function WIN_CreateGitPreBuildCommand()
|
||||
|
||||
local abs_path_script = os.realpath(string.format("%s/create_git_header.cmd", abs_path_git_scripts))
|
||||
|
||||
return string.format("cd \"%s\" && \"%s\" \"%s\"", abs_path_cnq3_repo, abs_path_script, abs_path_git_header)
|
||||
|
||||
end
|
||||
|
||||
local function LIN_CreateExeCopyPostBuildCommand(exeName)
|
||||
|
||||
-- os.realpath fails on Linux due to the %{cfg.buildcfg} token
|
||||
local abs_path_exe = path.getabsolute(string.format("%s/%s/%s", abs_path_bin, "%{cfg.buildcfg}", exeName))
|
||||
|
||||
return string.format("cp \"%s\" \"%s\"", abs_path_exe, abs_path_q3)
|
||||
|
||||
end
|
||||
|
||||
local function WIN_CreateExeCopyPostBuildCommand(exeName)
|
||||
|
||||
local abs_path_exe = os.realpath(string.format("%s/%s/%s.exe", abs_path_bin, "%{cfg.buildcfg}", exeName))
|
||||
|
||||
return string.format("copy \"%s\" \"%s\"", abs_path_exe, abs_path_q3)
|
||||
|
||||
end
|
||||
|
||||
local function WIN_CreatePdbCopyPostBuildCommand(exeName)
|
||||
|
||||
local abs_path_pdb = string.format("%s\\%s\\%s.pdb", abs_path_bin, "%{cfg.buildcfg}", exeName)
|
||||
|
||||
return string.format("copy \"%s\" \"%s\"", abs_path_pdb, abs_path_q3)
|
||||
|
||||
end
|
||||
|
||||
local function SetTargetAndLink(dirPath)
|
||||
|
||||
targetdir(dirPath)
|
||||
libdirs(dirPath)
|
||||
|
||||
end
|
||||
|
||||
local function AddSourcesAndHeaders(dirPath)
|
||||
|
||||
files
|
||||
{
|
||||
path_src.."/"..dirPath.."/*.cpp",
|
||||
path_src.."/"..dirPath.."/*.c",
|
||||
path_src.."/"..dirPath.."/*.h",
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
local function AddSources(dirPath)
|
||||
|
||||
files
|
||||
{
|
||||
path_src.."/"..dirPath.."/*.cpp",
|
||||
path_src.."/"..dirPath.."/*.c"
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
local function AddHeaders(dirPath)
|
||||
|
||||
files { path_src.."/"..dirPath.."/*.h" }
|
||||
|
||||
end
|
||||
|
||||
local function AddSourcesFromArray(sourceFiles)
|
||||
|
||||
for idx,path in pairs(sourceFiles) do
|
||||
files { string.format("%s/%s", path_src, path) }
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
local function ApplyProjectSettings()
|
||||
|
||||
--
|
||||
-- General
|
||||
--
|
||||
|
||||
filter { }
|
||||
|
||||
location ( path_build.."/".._ACTION )
|
||||
|
||||
rtti "Off"
|
||||
exceptionhandling "Off"
|
||||
flags { "NoPCH", "StaticRuntime", "NoManifest", "NoNativeWChar" }
|
||||
|
||||
filter "configurations:debug"
|
||||
defines { "DEBUG", "_DEBUG" }
|
||||
flags { }
|
||||
|
||||
filter "configurations:release"
|
||||
defines { "NDEBUG" }
|
||||
flags -- others: NoIncrementalLink NoCopyLocal NoImplicitLink NoBufferSecurityChecks
|
||||
{
|
||||
"NoMinimalRebuild",
|
||||
"OptimizeSize",
|
||||
"NoFramePointer",
|
||||
"EnableSSE2",
|
||||
"FloatFast",
|
||||
"MultiProcessorCompile",
|
||||
"NoRuntimeChecks"
|
||||
}
|
||||
|
||||
-- Build directories
|
||||
filter "configurations:debug"
|
||||
SetTargetAndLink ( path_bin.."/debug" )
|
||||
filter "configurations:release"
|
||||
SetTargetAndLink ( path_bin.."/release" )
|
||||
|
||||
--
|
||||
-- Visual C++
|
||||
--
|
||||
|
||||
-- Some build options:
|
||||
-- /GT => Support Fiber-Safe Thread-Local Storage
|
||||
-- /GS- => Buffer Security Check disabled
|
||||
-- /GL => Whole Program Optimization
|
||||
-- /Zi => Debug info, but not for edit and continue
|
||||
-- /Os => Favor size over speed
|
||||
-- /Gm => Enable Minimal Rebuild
|
||||
|
||||
filter "action:vs*"
|
||||
symbols "On"
|
||||
editandcontinue "Off"
|
||||
defines { "_CRT_SECURE_NO_WARNINGS", "WIN32", "_WIN32" }
|
||||
flags { "ExtraWarnings" }
|
||||
|
||||
filter { "action:vs*", "kind:WindowedApp" }
|
||||
flags { "WinMain" }
|
||||
|
||||
filter { "action:vs*", "configurations:debug" }
|
||||
buildoptions { "/Gm" }
|
||||
linkoptions { "" }
|
||||
|
||||
filter { "action:vs*", "configurations:release" }
|
||||
flags { "LinkTimeOptimization" } -- I had no success with GCC's -flto
|
||||
buildoptions { "/GL" }
|
||||
linkoptions { "" }
|
||||
|
||||
--
|
||||
-- GCC
|
||||
--
|
||||
|
||||
-- "-g1" is the minimum amount of debug information
|
||||
-- it should be just enough to get a symbolic stack trace
|
||||
|
||||
filter "action:gmake"
|
||||
symbols "On"
|
||||
buildoptions { "-Wno-unused-parameter -Wno-write-strings" }
|
||||
linkoptions { "" }
|
||||
|
||||
filter { "action:gmake", "configurations:rebug" }
|
||||
buildoptions { "" }
|
||||
linkoptions { "" }
|
||||
|
||||
filter { "action:gmake", "configurations:release" }
|
||||
buildoptions { "-g1" }
|
||||
linkoptions { "" }
|
||||
|
||||
end
|
||||
|
||||
local function ApplyLibProjectSettings()
|
||||
|
||||
ApplyProjectSettings()
|
||||
|
||||
end
|
||||
|
||||
local function ApplyExeProjectSettings(exeName, server)
|
||||
|
||||
ApplyProjectSettings()
|
||||
|
||||
filter { }
|
||||
|
||||
local server_sources =
|
||||
{
|
||||
"qcommon/cmd.cpp",
|
||||
"qcommon/cm_load.cpp",
|
||||
"qcommon/cm_patch.cpp",
|
||||
"qcommon/cm_polylib.cpp",
|
||||
"qcommon/cm_test.cpp",
|
||||
"qcommon/cm_trace.cpp",
|
||||
"qcommon/common.cpp",
|
||||
"qcommon/cvar.cpp",
|
||||
"qcommon/files.cpp",
|
||||
"qcommon/huffman.cpp",
|
||||
"qcommon/md4.cpp",
|
||||
"qcommon/md5.cpp",
|
||||
"qcommon/msg.cpp",
|
||||
"qcommon/net_chan.cpp",
|
||||
"qcommon/net_ip.cpp",
|
||||
"qcommon/q_math.c",
|
||||
"qcommon/q_shared.c",
|
||||
"qcommon/unzip.cpp",
|
||||
"qcommon/vm.cpp",
|
||||
"qcommon/vm_interpreted.cpp",
|
||||
"qcommon/vm_x86.cpp",
|
||||
"server/sv_bot.cpp",
|
||||
"server/sv_ccmds.cpp",
|
||||
"server/sv_client.cpp",
|
||||
"server/sv_game.cpp",
|
||||
"server/sv_init.cpp",
|
||||
"server/sv_main.cpp",
|
||||
"server/sv_net_chan.cpp",
|
||||
"server/sv_snapshot.cpp",
|
||||
"server/sv_world.cpp"
|
||||
}
|
||||
|
||||
local server_sources_windows =
|
||||
{
|
||||
"win32/win_main.cpp",
|
||||
"win32/win_shared.cpp",
|
||||
"win32/win_syscon.cpp"
|
||||
}
|
||||
|
||||
local server_sources_unix =
|
||||
{
|
||||
"unix/unix_main.cpp",
|
||||
"unix/unix_shared.cpp",
|
||||
"unix/linux_signals.cpp"
|
||||
}
|
||||
|
||||
local client_sources =
|
||||
{
|
||||
"client/cl_avi.cpp",
|
||||
"client/cl_browser.cpp",
|
||||
"client/cl_cgame.cpp",
|
||||
"client/cl_cin.cpp",
|
||||
"client/cl_console.cpp",
|
||||
"client/cl_curl.cpp",
|
||||
"client/cl_input.cpp",
|
||||
"client/cl_keys.cpp",
|
||||
"client/cl_main.cpp",
|
||||
"client/cl_net_chan.cpp",
|
||||
"client/cl_parse.cpp",
|
||||
"client/cl_scrn.cpp",
|
||||
"client/cl_ui.cpp",
|
||||
"client/snd_codec.cpp",
|
||||
"client/snd_codec_wav.cpp",
|
||||
"client/snd_dma.cpp",
|
||||
"client/snd_main.cpp",
|
||||
"client/snd_mem.cpp",
|
||||
"client/snd_mix.cpp",
|
||||
"qcommon/cmd.cpp",
|
||||
"qcommon/cm_load.cpp",
|
||||
"qcommon/cm_patch.cpp",
|
||||
"qcommon/cm_polylib.cpp",
|
||||
"qcommon/cm_test.cpp",
|
||||
"qcommon/cm_trace.cpp",
|
||||
"qcommon/common.cpp",
|
||||
"qcommon/cvar.cpp",
|
||||
"qcommon/files.cpp",
|
||||
"qcommon/huffman.cpp",
|
||||
"qcommon/md4.cpp",
|
||||
"qcommon/md5.cpp",
|
||||
"qcommon/msg.cpp",
|
||||
"qcommon/net_chan.cpp",
|
||||
"qcommon/net_ip.cpp",
|
||||
"qcommon/q_math.c",
|
||||
"qcommon/q_shared.c",
|
||||
"qcommon/unzip.cpp",
|
||||
"qcommon/vm.cpp",
|
||||
"qcommon/vm_interpreted.cpp",
|
||||
"qcommon/vm_x86.cpp",
|
||||
"server/sv_bot.cpp",
|
||||
"server/sv_ccmds.cpp",
|
||||
"server/sv_client.cpp",
|
||||
"server/sv_game.cpp",
|
||||
"server/sv_init.cpp",
|
||||
"server/sv_main.cpp",
|
||||
"server/sv_net_chan.cpp",
|
||||
"server/sv_snapshot.cpp",
|
||||
"server/sv_world.cpp"
|
||||
}
|
||||
|
||||
local client_sources_windows =
|
||||
{
|
||||
"win32/win_input.cpp",
|
||||
"win32/win_main.cpp",
|
||||
"win32/win_shared.cpp",
|
||||
"win32/win_snd.cpp",
|
||||
"win32/win_syscon.cpp",
|
||||
"win32/win_wndproc.cpp",
|
||||
"win32/win_glimp.cpp",
|
||||
"win32/win_qgl.c"
|
||||
}
|
||||
|
||||
local client_sources_unix =
|
||||
{
|
||||
"unix/unix_main.cpp",
|
||||
"unix/unix_shared.cpp",
|
||||
"unix/linux_joystick.c",
|
||||
"unix/linux_signals.cpp",
|
||||
"unix/linux_qgl.c",
|
||||
"unix/linux_snd.c",
|
||||
"unix/linux_glimp.c"
|
||||
}
|
||||
|
||||
AddHeaders("botlib")
|
||||
AddHeaders("qcommon")
|
||||
AddHeaders("server")
|
||||
AddHeaders("client")
|
||||
AddHeaders("cgame")
|
||||
AddHeaders("game")
|
||||
AddHeaders("ui")
|
||||
|
||||
links { "botlib" }
|
||||
|
||||
if (server == 1) then
|
||||
AddSourcesFromArray(server_sources)
|
||||
else
|
||||
AddSourcesFromArray(client_sources)
|
||||
includedirs { path_src.."/freetype/include" }
|
||||
AddHeaders("renderer")
|
||||
AddHeaders("jpeg-6")
|
||||
links { "renderer", "freetype" }
|
||||
end
|
||||
|
||||
filter { "system:windows" }
|
||||
if (server == 1) then
|
||||
AddSourcesFromArray(server_sources_windows)
|
||||
else
|
||||
AddSourcesFromArray(client_sources_windows)
|
||||
end
|
||||
|
||||
filter { "system:not windows" }
|
||||
if (server == 1) then
|
||||
AddSourcesFromArray(server_sources_unix)
|
||||
else
|
||||
AddSourcesFromArray(client_sources_unix)
|
||||
end
|
||||
|
||||
-- create git info header
|
||||
-- copy the binaries over to the test q3 install
|
||||
-- it seems that "filter" doesn't work with "prebuildcommands", "postbuildcommands"
|
||||
filter { }
|
||||
if os.is("windows") then
|
||||
postbuildcommands { WIN_CreateExeCopyPostBuildCommand(exeName) }
|
||||
postbuildcommands { WIN_CreatePdbCopyPostBuildCommand(exeName) }
|
||||
prebuildcommands { WIN_CreateGitPreBuildCommand() }
|
||||
else
|
||||
postbuildcommands { LIN_CreateExeCopyPostBuildCommand(exeName) }
|
||||
prebuildcommands { LIN_CreateGitPreBuildCommand() }
|
||||
end
|
||||
|
||||
-- create VC++ debug settings
|
||||
filter "action:vs*"
|
||||
local abs_path_exe = string.format("%s\\%s.exe", abs_path_q3, exeName)
|
||||
debugcommand(abs_path_exe)
|
||||
if (server == 1) then
|
||||
debugargs { "+set sv_pure 2 +set r_fullscreen 0" }
|
||||
else
|
||||
debugargs { "+set sv_pure 0 +set r_fullscreen 0" }
|
||||
end
|
||||
debugdir(abs_path_q3)
|
||||
|
||||
filter "system:windows"
|
||||
links { "Winmm", "ws2_32" }
|
||||
if (server == 0) then
|
||||
links { "opengl32" }
|
||||
end
|
||||
|
||||
filter "system:not windows"
|
||||
buildoptions { "-pthread" }
|
||||
links { "dl", "m", "pthread" }
|
||||
if (server == 0) then
|
||||
--links { "X11", "Xxf86dga", "Xxf86vm" }
|
||||
links { "X11" }
|
||||
end
|
||||
|
||||
-- RC will compile the .rc into a .res
|
||||
-- LINK accepts .res files directly
|
||||
filter "action:vs*"
|
||||
linkoptions { path_src.."/win32/winquake.res", "/STACK:8388608" }
|
||||
|
||||
filter { "action:vs*", "configurations:release" }
|
||||
linkoptions { "/OPT:REF", "/OPT:ICF" }
|
||||
|
||||
-- force everything to be compiled as C++ for now
|
||||
-- otherwise, we run into problems (that should really be fixed)
|
||||
filter "action:gmake"
|
||||
buildoptions { "-x c++" }
|
||||
|
||||
end
|
||||
|
||||
solution "cnq3"
|
||||
|
||||
location ( path_build.."/".._ACTION )
|
||||
platforms { "x32" }
|
||||
configurations { "debug", "release" }
|
||||
|
||||
project "cnq3"
|
||||
|
||||
kind "WindowedApp"
|
||||
language "C++"
|
||||
ApplyExeProjectSettings("cnq3", 0)
|
||||
|
||||
project "cnq3-server"
|
||||
|
||||
kind "WindowedApp"
|
||||
language "C++"
|
||||
defines { "DEDICATED" }
|
||||
ApplyExeProjectSettings("cnq3-server", 1)
|
||||
|
||||
project "botlib"
|
||||
|
||||
kind "StaticLib"
|
||||
language "C++"
|
||||
defines { "BOTLIB" }
|
||||
AddSourcesAndHeaders("botlib")
|
||||
ApplyLibProjectSettings()
|
||||
|
||||
project "renderer"
|
||||
|
||||
local jpeg_sources =
|
||||
{
|
||||
"jpeg-6/jcapimin.c",
|
||||
"jpeg-6/jccoefct.c",
|
||||
"jpeg-6/jccolor.c",
|
||||
"jpeg-6/jcdctmgr.c",
|
||||
"jpeg-6/jchuff.c",
|
||||
"jpeg-6/jcinit.c",
|
||||
"jpeg-6/jcmainct.c",
|
||||
"jpeg-6/jcmarker.c",
|
||||
"jpeg-6/jcmaster.c",
|
||||
"jpeg-6/jcomapi.c",
|
||||
"jpeg-6/jcparam.c",
|
||||
"jpeg-6/jcphuff.c",
|
||||
"jpeg-6/jcprepct.c",
|
||||
"jpeg-6/jcsample.c",
|
||||
"jpeg-6/jctrans.c",
|
||||
"jpeg-6/jdapimin.c",
|
||||
"jpeg-6/jdapistd.c",
|
||||
"jpeg-6/jdatadst.c",
|
||||
"jpeg-6/jdatasrc.c",
|
||||
"jpeg-6/jdcoefct.c",
|
||||
"jpeg-6/jdcolor.c",
|
||||
"jpeg-6/jddctmgr.c",
|
||||
"jpeg-6/jdhuff.c",
|
||||
"jpeg-6/jdinput.c",
|
||||
"jpeg-6/jdmainct.c",
|
||||
"jpeg-6/jdmarker.c",
|
||||
"jpeg-6/jdmaster.c",
|
||||
"jpeg-6/jdpostct.c",
|
||||
"jpeg-6/jdsample.c",
|
||||
"jpeg-6/jdtrans.c",
|
||||
"jpeg-6/jerror.c",
|
||||
"jpeg-6/jfdctflt.c",
|
||||
"jpeg-6/jidctflt.c",
|
||||
"jpeg-6/jmemmgr.c",
|
||||
"jpeg-6/jmemnobs.c",
|
||||
"jpeg-6/jutils.c"
|
||||
}
|
||||
|
||||
kind "StaticLib"
|
||||
language "C++"
|
||||
AddSourcesAndHeaders("renderer")
|
||||
AddSourcesFromArray(jpeg_sources)
|
||||
includedirs { path_src.."/freetype/include" }
|
||||
ApplyLibProjectSettings()
|
||||
|
||||
filter "action:gmake"
|
||||
-- We force libjpeg files to be compiled as C++.
|
||||
buildoptions { "-x c++" }
|
||||
|
||||
project "freetype"
|
||||
|
||||
local ft_sources =
|
||||
{
|
||||
"freetype/src/base/ftbbox.c",
|
||||
"freetype/src/base/ftsynth.c",
|
||||
"freetype/src/base/ftbase.c",
|
||||
"freetype/src/base/ftglyph.c",
|
||||
"freetype/src/base/ftinit.c",
|
||||
"freetype/src/base/ftstroke.c",
|
||||
"freetype/src/base/ftsystem.c",
|
||||
"freetype/src/sfnt/sfnt.c",
|
||||
"freetype/src/smooth/smooth.c",
|
||||
"freetype/src/truetype/truetype.c"
|
||||
}
|
||||
|
||||
kind "StaticLib"
|
||||
language "C"
|
||||
AddSourcesFromArray(ft_sources)
|
||||
includedirs { path_src.."/freetype/include" }
|
||||
defines { "_LIB", "FT2_BUILD_LIBRARY", "_BIND_TO_CURRENT_VCLIBS_VERSION=1" }
|
||||
ApplyLibProjectSettings()
|
Loading…
Reference in a new issue