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# include "../qcommon/q_shared.h"
# include "../qcommon/qcommon.h"
# include "../qcommon/crash.h"
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# ifndef DEDICATED
# include "../client/client.h"
# endif
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# include "win_local.h"
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# include "glw_win.h"
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# include <DbgHelp.h>
# include <strsafe.h>
# if !id386 && !idx64
# error "This architecture is not supported."
# endif
typedef void ( WINAPI * FptrGeneric ) ( ) ;
typedef BOOL ( WINAPI * FptrSymInitialize ) ( HANDLE , PCSTR , BOOL ) ;
typedef PVOID ( WINAPI * FptrSymFunctionTableAccess64 ) ( HANDLE , DWORD64 ) ;
typedef DWORD64 ( WINAPI * FptrSymGetModuleBase64 ) ( HANDLE , DWORD64 ) ;
typedef BOOL ( WINAPI * FptrStackWalk64 ) ( DWORD , HANDLE , HANDLE , LPSTACKFRAME64 , PVOID , PREAD_PROCESS_MEMORY_ROUTINE64 , PFUNCTION_TABLE_ACCESS_ROUTINE64 , PGET_MODULE_BASE_ROUTINE64 , PTRANSLATE_ADDRESS_ROUTINE64 ) ;
typedef BOOL ( WINAPI * FptrSymGetSymFromAddr64 ) ( HANDLE , DWORD64 , PDWORD64 , PIMAGEHLP_SYMBOL64 ) ;
typedef BOOL ( WINAPI * FptrMiniDumpWriteDump ) ( HANDLE , DWORD , HANDLE , MINIDUMP_TYPE , CONST PMINIDUMP_EXCEPTION_INFORMATION , CONST PMINIDUMP_USER_STREAM_INFORMATION , CONST PMINIDUMP_CALLBACK_INFORMATION ) ;
typedef struct {
HMODULE libraryHandle ;
FptrSymInitialize SymInitialize ;
FptrSymFunctionTableAccess64 SymFunctionTableAccess64 ;
FptrSymGetModuleBase64 SymGetModuleBase64 ;
FptrStackWalk64 StackWalk64 ;
FptrSymGetSymFromAddr64 SymGetSymFromAddr64 ;
FptrMiniDumpWriteDump MiniDumpWriteDump ;
} debug_help_t ;
static void WIN_CloseDebugHelp ( debug_help_t * debugHelp )
{
if ( debugHelp - > libraryHandle = = NULL )
return ;
FreeLibrary ( debugHelp - > libraryHandle ) ;
debugHelp - > libraryHandle = NULL ;
}
static qboolean WIN_OpenDebugHelp ( debug_help_t * debugHelp )
{
debugHelp - > libraryHandle = LoadLibraryA ( " dbghelp.dll " ) ;
if ( debugHelp - > libraryHandle = = NULL )
return qfalse ;
# define GET_FUNCTION(func) \
debugHelp - > func = ( Fptr # # func ) GetProcAddress ( debugHelp - > libraryHandle , # func ) ; \
if ( debugHelp - > func = = NULL ) { \
WIN_CloseDebugHelp ( debugHelp ) ; \
return qfalse ; \
}
GET_FUNCTION ( SymInitialize )
GET_FUNCTION ( SymFunctionTableAccess64 )
GET_FUNCTION ( SymGetModuleBase64 )
GET_FUNCTION ( StackWalk64 )
GET_FUNCTION ( SymGetSymFromAddr64 )
GET_FUNCTION ( MiniDumpWriteDump )
# undef GET_FUNCTION
return qtrue ;
}
static void WIN_DumpStackTrace ( debug_help_t * debugHelp )
{
enum {
BUFFER_SIZE = 1024 ,
MAX_LEVELS = 256
} ;
if ( ! debugHelp - > SymInitialize ( GetCurrentProcess ( ) , NULL , TRUE ) )
return ;
CONTEXT context ;
# if id386
ZeroMemory ( & context , sizeof ( CONTEXT ) ) ;
context . ContextFlags = CONTEXT_CONTROL ;
__asm {
Label :
mov [ context . Ebp ] , ebp ;
mov [ context . Esp ] , esp ;
mov eax , [ Label ] ;
mov [ context . Eip ] , eax ;
}
# else // idx64
RtlCaptureContext ( & context ) ;
# endif
// Init the stack frame for this function
STACKFRAME64 stackFrame ;
ZeroMemory ( & stackFrame , sizeof ( stackFrame ) ) ;
# if id386
const DWORD machineType = IMAGE_FILE_MACHINE_I386 ;
stackFrame . AddrPC . Offset = context . Eip ;
stackFrame . AddrPC . Mode = AddrModeFlat ;
stackFrame . AddrFrame . Offset = context . Ebp ;
stackFrame . AddrFrame . Mode = AddrModeFlat ;
stackFrame . AddrStack . Offset = context . Esp ;
stackFrame . AddrStack . Mode = AddrModeFlat ;
# else // idx64
const DWORD machineType = IMAGE_FILE_MACHINE_AMD64 ;
stackFrame . AddrPC . Offset = context . Rip ;
stackFrame . AddrPC . Mode = AddrModeFlat ;
stackFrame . AddrFrame . Offset = context . Rsp ;
stackFrame . AddrFrame . Mode = AddrModeFlat ;
stackFrame . AddrStack . Offset = context . Rsp ;
stackFrame . AddrStack . Mode = AddrModeFlat ;
# endif
JSONW_BeginNamedArray ( " stack_trace " ) ;
unsigned char buffer [ sizeof ( IMAGEHLP_SYMBOL64 ) + BUFFER_SIZE ] ;
IMAGEHLP_SYMBOL64 * const symbol = ( IMAGEHLP_SYMBOL64 * ) buffer ;
int level = 1 ;
while ( level + + < ( MAX_LEVELS + 1 ) ) {
BOOL result = debugHelp - > StackWalk64 (
machineType , GetCurrentProcess ( ) , GetCurrentThread ( ) , & stackFrame , & context ,
NULL , debugHelp - > SymFunctionTableAccess64 , debugHelp - > SymGetModuleBase64 , NULL ) ;
if ( ! result | | stackFrame . AddrPC . Offset = = 0 )
break ;
ZeroMemory ( symbol , sizeof ( IMAGEHLP_SYMBOL64 ) + BUFFER_SIZE ) ;
symbol - > SizeOfStruct = sizeof ( IMAGEHLP_SYMBOL64 ) ;
symbol - > MaxNameLength = BUFFER_SIZE ;
JSONW_BeginObject ( ) ;
JSONW_HexValue ( " program_counter " , stackFrame . AddrPC . Offset ) ;
JSONW_HexValue ( " stack_pointer " , stackFrame . AddrStack . Offset ) ;
JSONW_HexValue ( " frame_pointer " , stackFrame . AddrFrame . Offset ) ;
JSONW_HexValue ( " return_address " , stackFrame . AddrReturn . Offset ) ;
DWORD64 displacement ;
result = debugHelp - > SymGetSymFromAddr64 ( GetCurrentProcess ( ) , stackFrame . AddrPC . Offset , & displacement , symbol ) ;
if ( result )
JSONW_StringValue ( " name " , symbol - > Name ) ;
JSONW_EndObject ( ) ;
}
JSONW_EndArray ( ) ;
}
static BOOL WINAPI WIN_MiniDumpCallback (
IN PVOID CallbackParam ,
IN CONST PMINIDUMP_CALLBACK_INPUT CallbackInput ,
IN OUT PMINIDUMP_CALLBACK_OUTPUT CallbackOutput )
{
// Keep everything except...
if ( CallbackInput - > CallbackType ! = ModuleCallback )
return TRUE ;
// ...modules unreferenced by memory.
if ( ( CallbackOutput - > ModuleWriteFlags & ModuleReferencedByMemory ) = = 0 ) {
CallbackOutput - > ModuleWriteFlags & = ~ ModuleWriteModule ;
return TRUE ;
}
return TRUE ;
}
static qboolean WIN_CreateDirectoryIfNeeded ( const char * path )
{
const BOOL success = CreateDirectoryA ( path , NULL ) ;
if ( success )
return qtrue ;
return GetLastError ( ) = = ERROR_ALREADY_EXISTS ;
}
static char exc_reportFolderPath [ MAX_PATH ] ;
static void WIN_CreateDumpFilePath ( char * buffer , const char * fileName , SYSTEMTIME * time )
{
char * const temp = getenv ( " TEMP " ) ;
if ( temp = = NULL | | ! WIN_CreateDirectoryIfNeeded ( va ( " %s \\ cnq3_crash " , temp ) ) )
return ;
Q_strncpyz ( exc_reportFolderPath , va ( " %s \\ cnq3_crash \\ " , temp ) , sizeof ( exc_reportFolderPath ) ) ;
StringCchPrintfA (
buffer , MAX_PATH , " %s%s_%04d.%02d.%02d_%02d.%02d.%02d " ,
exc_reportFolderPath , fileName , time - > wYear , time - > wMonth , time - > wDay ,
time - > wHour , time - > wMinute , time - > wSecond ) ;
}
static qboolean WIN_GetOSVersion ( int * major , int * minor , int * revision )
{
enum { FILE_INFO_SIZE = 4096 } ;
const DWORD fileInfoSize = min ( FILE_INFO_SIZE , GetFileVersionInfoSizeA ( " kernel32.dll " , NULL ) ) ;
if ( fileInfoSize = = 0 )
return qfalse ;
char fileInfo [ FILE_INFO_SIZE ] ;
if ( ! GetFileVersionInfoA ( " kernel32.dll " , 0 , fileInfoSize , fileInfo ) )
return qfalse ;
LPVOID osInfo = NULL ;
UINT osInfoSize = 0 ;
if ( ! VerQueryValueA ( & fileInfo [ 0 ] , " \\ " , & osInfo , & osInfoSize ) | |
osInfoSize < sizeof ( VS_FIXEDFILEINFO ) )
return qfalse ;
const VS_FIXEDFILEINFO * const versionInfo = ( const VS_FIXEDFILEINFO * ) osInfo ;
* major = HIWORD ( versionInfo - > dwProductVersionMS ) ;
* minor = LOWORD ( versionInfo - > dwProductVersionMS ) ;
* revision = HIWORD ( versionInfo - > dwProductVersionLS ) ;
return qtrue ;
}
static const char * WIN_GetExceptionCodeString ( DWORD exceptionCode )
{
switch ( exceptionCode ) {
case EXCEPTION_ACCESS_VIOLATION : return " The thread tried to read from or write to a virtual address for which it does not have the appropriate access. " ;
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED : return " The thread tried to access an array element that is out of bounds and the underlying hardware supports bounds checking. " ;
case EXCEPTION_BREAKPOINT : return " A breakpoint was encountered. " ;
case EXCEPTION_DATATYPE_MISALIGNMENT : return " The thread tried to read or write data that is misaligned on hardware that does not provide alignment. " ;
case EXCEPTION_FLT_DENORMAL_OPERAND : return " One of the operands in a floating-point operation is denormal. " ;
case EXCEPTION_FLT_DIVIDE_BY_ZERO : return " The thread tried to divide a floating-point value by a floating-point divisor of zero. " ;
case EXCEPTION_FLT_INEXACT_RESULT : return " The result of a floating-point operation cannot be represented exactly as a decimal fraction. " ;
case EXCEPTION_FLT_INVALID_OPERATION : return " This exception represents any floating-point exception not described by other codes. " ;
case EXCEPTION_FLT_OVERFLOW : return " The exponent of a floating-point operation is greater than the magnitude allowed by the corresponding type. " ;
case EXCEPTION_FLT_STACK_CHECK : return " The stack overflowed or underflowed as the result of a floating-point operation. " ;
case EXCEPTION_FLT_UNDERFLOW : return " The exponent of a floating-point operation is less than the magnitude allowed by the corresponding type. " ;
case EXCEPTION_ILLEGAL_INSTRUCTION : return " The thread tried to execute an invalid instruction. " ;
case EXCEPTION_IN_PAGE_ERROR : return " The thread tried to access a page that was not present and the system was unable to load the page. " ;
case EXCEPTION_INT_DIVIDE_BY_ZERO : return " The thread tried to divide an integer value by an integer divisor of zero. " ;
case EXCEPTION_INT_OVERFLOW : return " The result of an integer operation caused a carry out of the most significant bit of the result. " ;
case EXCEPTION_INVALID_DISPOSITION : return " An exception handler returned an invalid disposition to the exception dispatcher. " ;
case EXCEPTION_NONCONTINUABLE_EXCEPTION : return " The thread tried to continue execution after a noncontinuable exception occurred. " ;
case EXCEPTION_PRIV_INSTRUCTION : return " The thread tried to execute an instruction whose operation is not allowed in the current machine mode. " ;
case EXCEPTION_SINGLE_STEP : return " A trace trap or other single-instruction mechanism signaled that one instruction has been executed. " ;
case EXCEPTION_STACK_OVERFLOW : return " The thread used up its stack. " ;
default : return " Unknown exception code " ;
}
}
static const char * WIN_GetAccessViolationCodeString ( DWORD avCode )
{
switch ( avCode ) {
case 0 : return " Read access violation " ;
case 1 : return " Write access violation " ;
case 8 : return " User-mode data execution prevention (DEP) violation " ;
default : return " Unknown violation " ;
}
}
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# ifndef DEDICATED
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// We save those separately because the handler might change related state before writing the report.
static qbool wasDevModeValid = qfalse ;
static qbool wasMinimized = qfalse ;
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# endif
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static void WIN_WriteTextData ( const char * filePath , debug_help_t * debugHelp , EXCEPTION_RECORD * pExceptionRecord )
{
FILE * const file = fopen ( filePath , " w " ) ;
if ( file = = NULL )
return ;
JSONW_BeginFile ( file ) ;
WIN_DumpStackTrace ( debugHelp ) ;
JSONW_HexValue ( " exception_code " , pExceptionRecord - > ExceptionCode ) ;
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JSONW_HexValue ( " exception_flags " , pExceptionRecord - > ExceptionFlags ) ;
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JSONW_StringValue ( " exception_description " , WIN_GetExceptionCodeString ( pExceptionRecord - > ExceptionCode ) ) ;
if ( pExceptionRecord - > ExceptionCode = = EXCEPTION_ACCESS_VIOLATION & &
pExceptionRecord - > NumberParameters > = 2 ) {
JSONW_StringValue ( " exception_details " , " %s at address %s " ,
WIN_GetAccessViolationCodeString ( pExceptionRecord - > ExceptionInformation [ 0 ] ) ,
Q_itohex ( pExceptionRecord - > ExceptionInformation [ 1 ] , qtrue , qtrue ) ) ;
}
int osVersion [ 3 ] ;
if ( WIN_GetOSVersion ( osVersion , osVersion + 1 , osVersion + 2 ) ) {
JSONW_StringValue ( " windows_version " , " %d.%d.%d " , osVersion [ 0 ] , osVersion [ 1 ] , osVersion [ 2 ] ) ;
}
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# ifndef DEDICATED
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JSONW_BooleanValue ( " device_mode_changed " , wasDevModeValid ) ;
JSONW_BooleanValue ( " minimized " , wasMinimized ) ;
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# endif
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Crash_PrintToFile ( __argv [ 0 ] ) ;
JSONW_EndFile ( ) ;
fclose ( file ) ;
}
static void WIN_WriteMiniDump ( const char * filePath , debug_help_t * debugHelp , EXCEPTION_POINTERS * pExceptionPointers )
{
const HANDLE dumpFile = CreateFileA (
filePath , GENERIC_READ | GENERIC_WRITE , FILE_SHARE_WRITE | FILE_SHARE_READ ,
0 , CREATE_ALWAYS , 0 , 0 ) ;
if ( dumpFile = = INVALID_HANDLE_VALUE )
return ;
MINIDUMP_EXCEPTION_INFORMATION exceptionInfo ;
ZeroMemory ( & exceptionInfo , sizeof ( exceptionInfo ) ) ;
exceptionInfo . ThreadId = GetCurrentThreadId ( ) ;
exceptionInfo . ExceptionPointers = pExceptionPointers ;
exceptionInfo . ClientPointers = TRUE ;
MINIDUMP_CALLBACK_INFORMATION callbackInfo ;
ZeroMemory ( & callbackInfo , sizeof ( callbackInfo ) ) ;
callbackInfo . CallbackRoutine = & WIN_MiniDumpCallback ;
callbackInfo . CallbackParam = NULL ;
debugHelp - > MiniDumpWriteDump (
GetCurrentProcess ( ) , GetCurrentProcessId ( ) , dumpFile ,
( MINIDUMP_TYPE ) ( MiniDumpWithIndirectlyReferencedMemory | MiniDumpScanMemory ) ,
& exceptionInfo , NULL , & callbackInfo ) ;
CloseHandle ( dumpFile ) ;
}
static const char * WIN_GetFileName ( const char * path )
{
const char * name = strrchr ( path , ' \\ ' ) ;
if ( name ! = path )
return name + 1 ;
name = strrchr ( path , ' / ' ) ;
if ( name ! = path )
return name + 1 ;
return path ;
}
static qbool exc_reportWritten = qfalse ;
static void WIN_WriteExceptionFilesImpl ( EXCEPTION_POINTERS * pExceptionPointers )
{
debug_help_t debugHelp ;
if ( ! WIN_OpenDebugHelp ( & debugHelp ) )
return ;
SYSTEMTIME time ;
GetSystemTime ( & time ) ;
char modulePath [ MAX_PATH ] ;
GetModuleFileNameA ( GetModuleHandle ( NULL ) , modulePath , sizeof ( modulePath ) ) ;
char dumpFilePath [ MAX_PATH ] ;
WIN_CreateDumpFilePath ( dumpFilePath , WIN_GetFileName ( modulePath ) , & time ) ;
WIN_WriteTextData ( va ( " %s.json " , dumpFilePath ) , & debugHelp , pExceptionPointers - > ExceptionRecord ) ;
WIN_WriteMiniDump ( va ( " %s.dmp " , dumpFilePath ) , & debugHelp , pExceptionPointers ) ;
exc_reportWritten = qtrue ;
WIN_CloseDebugHelp ( & debugHelp ) ;
}
static int WINAPI WIN_WriteExceptionFiles ( EXCEPTION_POINTERS * pExceptionPointers )
{
// No exception info?
if ( ! pExceptionPointers ) {
__try {
// Generate an exception to get a proper context.
RaiseException ( EXCEPTION_BREAKPOINT , 0 , 0 , NULL ) ;
} __except ( WIN_WriteExceptionFiles ( GetExceptionInformation ( ) ) , EXCEPTION_CONTINUE_EXECUTION ) { }
return EXCEPTION_EXECUTE_HANDLER ;
}
// We have exception information now, so let's proceed.
WIN_WriteExceptionFilesImpl ( pExceptionPointers ) ;
return EXCEPTION_EXECUTE_HANDLER ;
}
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// Returns qtrue when execution should stop immediately and a crash report should be written.
// Obviously, this piece of code must be *very* careful with what exception codes are considered fatal.
static qbool WIN_IsCrashCode ( DWORD exceptionCode )
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{
switch ( exceptionCode ) {
// The following should always invoke our handler.
case EXCEPTION_ACCESS_VIOLATION :
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED :
case EXCEPTION_DATATYPE_MISALIGNMENT :
case EXCEPTION_FLT_DIVIDE_BY_ZERO :
case EXCEPTION_FLT_INVALID_OPERATION :
case EXCEPTION_FLT_STACK_CHECK :
case EXCEPTION_IN_PAGE_ERROR :
case EXCEPTION_INT_DIVIDE_BY_ZERO :
case EXCEPTION_ILLEGAL_INSTRUCTION :
case EXCEPTION_NONCONTINUABLE_EXCEPTION :
case EXCEPTION_PRIV_INSTRUCTION :
case EXCEPTION_STACK_OVERFLOW :
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case STATUS_HEAP_CORRUPTION :
case STATUS_STACK_BUFFER_OVERRUN :
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// The debugger has first-chance access.
// Therefore, if we get these, we should stop too.
case EXCEPTION_BREAKPOINT :
case EXCEPTION_SINGLE_STEP :
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return qtrue ;
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// We don't handle the rest.
// Please leave the commented lines so we know what's being allowed.
//case DBG_PRINTEXCEPTION_C: // used by OutputDebugStringA/W
//case EXCEPTION_FLT_INEXACT_RESULT:
//case EXCEPTION_FLT_DENORMAL_OPERAND:
//case EXCEPTION_FLT_OVERFLOW:
//case EXCEPTION_FLT_UNDERFLOW:
//case EXCEPTION_INT_OVERFLOW:
//case EXCEPTION_INVALID_DISPOSITION: // should not happen
//case EXCEPTION_POSSIBLE_DEADLOCK: // STATUS_POSSIBLE_DEADLOCK is not defined
//case EXCEPTION_GUARD_PAGE: // we hit the stack guard page (used for growing the stack)
//case EXCEPTION_INVALID_HANDLE: // invalid kernel object (may have been closed)
default :
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return qfalse ;
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}
}
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// Debugging a full-screen app with a single screen is a horrendous experience.
// With our custom handler, we can handle crashes by restoring the desktop settings
// and hiding the main window before letting the debugger take over.
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// This will only help for "crash" exceptions though, other exceptions and breakpoints will still be fucked up.
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// Work-around for breakpoints: use __debugbreak(); and don't launch the app through the debugger.
static qbool WIN_WouldDebuggingBeOkay ( )
{
if ( g_wv . monitorCount > = 2 | | g_wv . hWnd = = NULL )
return qtrue ;
const qbool fullScreen = ( GetWindowLongA ( g_wv . hWnd , GWL_STYLE ) & WS_POPUP ) ! = 0 ;
if ( ! fullScreen )
return qtrue ;
return qfalse ;
}
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//
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// WIN_HandleCrash' tasks are to:
// - reset system settings that won't get reset
// as part of the normal process clean-up by the OS
// - write a crash report if it was called because of a crash
//
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// It can't do any memory allocation or use any synchronization objects.
// Ideally, we want it to be called before every abrupt application exit
// and right after any legitimate crash.
//
// There are 2 cases where the function won't be called:
//
// 1. Termination through the debugger.
// Our atexit handler never gets called.
//
// Work-around: Quit normally.
//
// 2. Breakpoints. The debugger has first-chance access and handles them.
// Our exception handler doesn't get called.
//
// Work-around: None for debugging. Quit normally.
//
static qbool exc_exitCalled = qfalse ;
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static LONG WIN_HandleCrash ( EXCEPTION_POINTERS * ep )
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{
__try {
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WIN_EndTimePeriod ( ) ; // system timer resolution
} __except ( EXCEPTION_EXECUTE_HANDLER ) { }
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# ifndef DEDICATED
__try {
CL_MapDownload_CrashCleanUp ( ) ;
} __except ( EXCEPTION_EXECUTE_HANDLER ) { }
# endif
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if ( IsDebuggerPresent ( ) & & WIN_WouldDebuggingBeOkay ( ) )
return EXCEPTION_CONTINUE_SEARCH ;
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# ifndef DEDICATED
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__try {
wasDevModeValid = glw_state . cdsDevModeValid ;
if ( glw_state . cdsDevModeValid )
WIN_SetDesktopDisplaySettings ( ) ;
} __except ( EXCEPTION_EXECUTE_HANDLER ) { }
if ( g_wv . hWnd ! = NULL ) {
__try {
wasMinimized = ( qbool ) ! ! IsIconic ( g_wv . hWnd ) ;
} __except ( EXCEPTION_EXECUTE_HANDLER ) { }
__try {
ShowWindow ( g_wv . hWnd , SW_MINIMIZE ) ;
} __except ( EXCEPTION_EXECUTE_HANDLER ) { }
}
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# endif
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if ( exc_exitCalled | | IsDebuggerPresent ( ) )
return EXCEPTION_CONTINUE_SEARCH ;
static const char * mbTitle = " CNQ3 Crash " ;
static const char * mbMsg = " CNQ3 crashed! \n \n Yes to generate a crash report \n No to continue after attaching a debugger \n Cancel to quit " ;
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const int result = MessageBoxA ( NULL , mbMsg , mbTitle , MB_YESNOCANCEL | MB_ICONERROR | MB_TOPMOST ) ;
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if ( result = = IDYES ) {
WIN_WriteExceptionFiles ( ep ) ;
if ( exc_reportWritten )
ShellExecute ( NULL , " open " , exc_reportFolderPath , NULL , NULL , SW_SHOW ) ;
else
MessageBoxA ( NULL , " CNQ3's crash report generation failed! \n Exiting now " , mbTitle , MB_OK | MB_ICONERROR ) ;
} else if ( result = = IDNO & & IsDebuggerPresent ( ) ) {
return EXCEPTION_CONTINUE_SEARCH ;
}
ExitProcess ( 666 ) ;
}
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// Always called.
static LONG CALLBACK WIN_FirstExceptionHandler ( EXCEPTION_POINTERS * ep )
{
# if defined(DEBUG) || defined(CNQ3_DEV)
MessageBeep ( MB_OK ) ;
Sleep ( 1000 ) ;
# endif
if ( ep ! = NULL & & ep - > ExceptionRecord ! = NULL ) {
if ( WIN_IsCrashCode ( ep - > ExceptionRecord - > ExceptionCode ) )
return WIN_HandleCrash ( ep ) ;
}
return EXCEPTION_CONTINUE_SEARCH ;
}
// Only called when no other handler processed the exception.
// This is never called when a debugger is attached.
// If a non-fatal exception happens while debugging,
// we won't get the chance to minimize the window etc. :-(
static LONG CALLBACK WIN_LastExceptionHandler ( EXCEPTION_POINTERS * ep )
{
# if defined(DEBUG) || defined(CNQ3_DEV)
MessageBeep ( MB_ICONERROR ) ;
Sleep ( 1000 ) ;
# endif
return WIN_HandleCrash ( ep ) ;
}
static void WIN_ExitHandler ( void )
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{
exc_exitCalled = qtrue ;
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WIN_HandleCrash ( NULL ) ;
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}
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void WIN_InstallExceptionHandlers ( )
{
// Register the vectored exception handler for all threads present and future in this process.
// The handler is always called in the context of the thread raising the exception.
// 1 means we're inserting the handler at the front of the queue.
// The debugger does still get first-chance access though.
AddVectoredExceptionHandler ( 1 , & WIN_FirstExceptionHandler ) ;
// Register the top-level exception handler for all threads present and future in this process.
// The handler is always called in the context of the thread raising the exception.
// The handler will never get called when a debugger is attached.
// We're giving others the chance to handle exceptions we don't recognize as fatal.
// If they don't get handled, we'll shut down.
SetUnhandledExceptionFilter ( & WIN_LastExceptionHandler ) ;
// Make sure we reset system settings even when someone calls exit.
atexit ( & WIN_ExitHandler ) ;
// SetErrorMode(0) gets the current flags
// SEM_FAILCRITICALERRORS -> no abort/retry/fail errors
// SEM_NOGPFAULTERRORBOX -> the Windows Error Reporting dialog will not be shown
SetErrorMode ( SetErrorMode ( 0 ) | SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX ) ;
}
# if defined(DEBUG) || defined(CNQ3_DEV)
static void WIN_RaiseException_f ( )
{
const int argc = Cmd_Argc ( ) ;
unsigned int exception ;
if ( ( argc ! = 2 & & argc ! = 3 ) | |
sscanf ( Cmd_Argv ( 1 ) , " %X " , & exception ) ! = 1 ) {
Com_Printf ( " Usage: %s <code_hex> [flags_hex] \n " , Cmd_Argv ( 0 ) ) ;
return ;
}
unsigned int flags = 0 ;
if ( argc = = 3 )
sscanf ( Cmd_Argv ( 2 ) , " %X " , & flags ) ;
RaiseException ( ( DWORD ) exception , ( DWORD ) flags , 0 , NULL ) ;
}
void WIN_RegisterExceptionCommands ( )
{
Cmd_AddCommand ( " raise " , & WIN_RaiseException_f ) ;
Cmd_SetHelp ( " raise " , " calls the WinAPI function RaiseException " ) ;
}
# else
void WIN_RegisterExceptionCommands ( )
{
}
# endif