cnq3/code/qcommon/cvar.cpp

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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cvar.c -- dynamic variable tracking
#include "q_shared.h"
#include "qcommon.h"
#include "crash.h"
#include "common_help.h"
#include <float.h>
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struct depCvar_t {
const char* name;
const char* newName;
qbool warned;
};
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static cvar_t* cvar_vars;
static cvar_t* cvar_cheats;
int cvar_modifiedFlags;
#define MAX_CVARS 2048
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static cvar_t cvar_indexes[MAX_CVARS];
static int cvar_numIndexes;
#define CVAR_HASH_SIZE 256
static cvar_t* hashTable[CVAR_HASH_SIZE];
static qbool cvar_canPrintWarnings;
static depCvar_t cvar_depVars[] = {
{ "sensitivity", "m_speed" },
{ "r_customwidth", "r_width" },
{ "r_customheight", "r_height" },
{ "r_overBrightBits", "r_brightness" },
{ "r_mapOverBrightBits", "r_mapBrightness" }
};
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static long Cvar_Hash( const char* s )
{
long hash = 0;
for (int i = 0; s[i]; ++i) {
hash += (long)(tolower(s[i])) * (i+119);
}
return (hash & (CVAR_HASH_SIZE-1));
}
static qbool Cvar_ValidateString( const char *s )
{
if ( !s ) {
return qfalse;
}
if ( strchr( s, '\\' ) ) {
return qfalse;
}
if ( strchr( s, '\"' ) ) {
return qfalse;
}
if ( strchr( s, ';' ) ) {
return qfalse;
}
return qtrue;
}
cvar_t* Cvar_FindVar( const char* var_name )
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{
long hash = Cvar_Hash(var_name);
for (cvar_t* var = hashTable[hash]; var; var = var->hashNext) {
if (!Q_stricmp(var_name, var->name)) {
return var;
}
}
return NULL;
}
float Cvar_VariableValue( const char *var_name )
{
const cvar_t* var = Cvar_FindVar(var_name);
if (!var)
return 0;
return var->value;
}
int Cvar_VariableIntegerValue( const char *var_name )
{
const cvar_t* var = Cvar_FindVar(var_name);
if (!var)
return 0;
return var->integer;
}
const char *Cvar_VariableString( const char *var_name )
{
const cvar_t* var = Cvar_FindVar(var_name);
if (!var)
return "";
return var->string;
}
void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize )
{
const cvar_t* var = Cvar_FindVar(var_name);
if (!var) {
*buffer = 0;
return;
}
Q_strncpyz( buffer, var->string, bufsize );
}
int Cvar_Flags( const char *var_name )
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{
const cvar_t* var;
if (!(var = Cvar_FindVar(var_name)))
return CVAR_NONEXISTENT;
return var->flags;
}
cvarType_t Cvar_Type( const char *var_name )
{
const cvar_t* var;
if (!(var = Cvar_FindVar(var_name)))
return CVART_STRING;
return var->type;
}
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void Cvar_CommandCompletion( void(*callback)(const char *s) )
{
for (const cvar_t* cvar = cvar_vars; cvar; cvar = cvar->next) {
if ( !(cvar->flags & CVAR_CHEAT) || cvar_cheats->integer ) {
callback( cvar->name );
}
}
}
void Cvar_EnumHelp( search_callback_t callback, const char* pattern )
{
if( pattern == NULL || *pattern == '\0' )
return;
cvar_t* cvar;
for ( cvar = cvar_vars; cvar; cvar = cvar->next ) {
if( cvar->name && !(cvar->flags & CVAR_USER_CREATED) )
callback( cvar->name, cvar->desc, cvar->help, pattern, qtrue );
}
}
static qbool IsHexChar( char c )
{
return
( c >= 'a' && c <= 'f' ) ||
( c >= 'A' && c <= 'F' ) ||
( c >= '0' && c <= '9' );
}
static qbool IsCPMAColorCode( char c )
{
return
( c >= 'a' && c <= 'z' ) ||
( c >= 'A' && c <= 'Z' ) ||
( c >= '0' && c <= '9' );
}
static qbool Cvar_IsValidValue( cvar_t *var, const char *value, qboolean printWarnings )
{
#define ERROR( Message , ...) { if ( printWarnings ) Com_Printf( "^3%s: " Message "\n", var->name, ## __VA_ARGS__ ); return qfalse; }
#define WARNING( Message, ... ) { if ( printWarnings ) Com_Printf( "^3%s: " Message "\n", var->name, ## __VA_ARGS__ ); }
if ( var->type == CVART_STRING )
return qtrue;
if ( var->type == CVART_FLOAT ) {
float f;
if ( sscanf(value, "%f", &f) != 1 || !isfinite(f) )
ERROR( "not a finite floating-point value" )
if( f < var->validator.f.min )
ERROR( "float value too low" )
if( f > var->validator.f.max )
ERROR( "float value too high" )
} else if ( var->type == CVART_INTEGER || var->type == CVART_BITMASK ) {
int i;
if ( sscanf(value, "%d", &i) != 1 )
ERROR( "not a whole number (integer)" )
if( i < var->validator.i.min )
ERROR( "integer value too low" )
if( i > var->validator.i.max )
ERROR( "integer value too high" )
} else if ( var->type == CVART_BOOL ) {
if ( strlen(value) != 1 )
ERROR( "must be a single char" );
if ( value[0] != '0' && value[0] != '1' )
ERROR( "must be 0 or 1" );
} else if ( var->type == CVART_COLOR_RGB ) {
if ( strlen(value) != 6 )
ERROR( "must be 6 hex chars" );
for ( int i = 0; i < 6; ++i ) {
if ( !IsHexChar(value[i]) )
ERROR( "must be 6 hex chars" );
}
} else if ( var->type == CVART_COLOR_RGBA ) {
if ( strlen(value) != 8 )
ERROR( "must be 8 hex chars" );
for ( int i = 0; i < 8; ++i ) {
if ( !IsHexChar(value[i]) )
ERROR( "must be 8 hex chars" );
}
} else if ( var->type == CVART_COLOR_CPMA ) {
if ( strlen(value) != 1 )
ERROR( "must be a single char" );
if ( !IsCPMAColorCode(value[0]) )
ERROR( "invalid color code, must be [a-zA-Z0-9]" );
} else if ( var->type == CVART_COLOR_CPMA_E ) {
if ( value[0] != '\0' && !IsCPMAColorCode(value[0]) )
ERROR( "invalid color code, must be [a-zA-Z0-9] or empty" );
} else if ( var->type == CVART_COLOR_CHBLS ) {
const char* const names[] = { "rail core", "head", "body", "legs", "rail spiral" };
const int count = strlen(value);
if ( count != 5 )
WARNING( "should be 5 color codes [a-zA-Z0-9]" );
for ( int i = 0, end = min(count, 5); i < end; ++i ) {
if ( !IsCPMAColorCode(value[i]) )
WARNING( "color code #%d (%s) is invalid, white will be used", i + 1, names[i] );
}
for ( int i = count; i < 5; ++i ) {
WARNING( "color code #%d (%s) is missing, white will be used", i + 1, names[i] );
}
} else {
Q_assert( !"Unsupported CVar type" );
}
return qtrue;
#undef ERROR
#undef WARNING
}
static void Cvar_PrintDeprecationWarning( int i )
{
Com_Printf( "^3WARNING: " S_COLOR_CVAR "%s^7 was replaced by " S_COLOR_CVAR "%s\n",
cvar_depVars[i].name, cvar_depVars[i].newName );
}
static qbool Cvar_IsCreationAllowed( const char *var_name )
{
for ( int i = 0; i < ARRAY_LEN(cvar_depVars); ++i ) {
if ( Q_stricmp(var_name, cvar_depVars[i].name) )
continue;
cvar_depVars[i].warned = qtrue;
if ( cvar_canPrintWarnings )
Cvar_PrintDeprecationWarning( i );
return qfalse;
}
return qtrue;
}
void Cvar_PrintDeprecationWarnings()
{
cvar_canPrintWarnings = qtrue;
for ( int i = 0; i < ARRAY_LEN(cvar_depVars); ++i ) {
if ( cvar_depVars[i].warned )
Cvar_PrintDeprecationWarning( i );
}
}
cvar_t* Cvar_Set2( const char *var_name, const char *value, int cvarSetFlags )
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{
const qbool force = (cvarSetFlags & CVARSET_BYPASSLATCH_BIT) != 0;
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if ( !Cvar_ValidateString( var_name ) ) {
Com_Printf( "invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
cvar_t* var = Cvar_FindVar(var_name);
if (!var) {
if ( !value )
return NULL;
if( !Cvar_IsCreationAllowed(var_name) )
return NULL;
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// create it
return Cvar_Get( var_name, value, force ? 0 : CVAR_USER_CREATED );
}
if (!value) {
value = var->resetString;
}
const qbool okValue = Cvar_IsValidValue(var, value, qtrue);
if (okValue && !strcmp(value, var->string)) {
if (var->latchedString) {
Z_Free(var->latchedString);
var->latchedString = NULL;
}
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return var;
}
if (!okValue) {
if (!Cvar_IsValidValue(var, var->resetString, qfalse))
return var; // the default value is invalid too!
value = var->resetString;
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}
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// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= var->flags;
if (!force)
{
if (var->flags & CVAR_ROM)
{
Com_Printf( "%s is read only.\n", var_name );
return var;
}
if (var->flags & CVAR_INIT)
{
Com_Printf( "%s is write protected.\n", var_name );
return var;
}
if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
{
Com_Printf( "%s is cheat protected.\n", var_name );
return var;
}
if (var->flags & CVAR_LATCH)
{
if (var->latchedString)
{
if (strcmp(value, var->latchedString) == 0)
return var;
Z_Free( var->latchedString );
}
else
{
if (strcmp(value, var->string) == 0)
return var;
}
Com_Printf( S_COLOR_CVAR "%s ^7will be changed upon restarting.\n", var_name );
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var->latchedString = CopyString(value);
var->modified = qtrue;
var->modificationCount++;
return var;
}
}
else
{
if (var->latchedString)
{
Z_Free( var->latchedString );
var->latchedString = NULL;
}
}
if (!strcmp(value, var->string))
return var; // not changed
var->modified = qtrue;
var->modificationCount++;
Z_Free( var->string ); // free the old value string
var->string = CopyString(value);
var->value = atof( var->string );
var->integer = atoi( var->string );
return var;
}
/*
============
Cvar_Get
If the variable already exists, the value will not be set unless CVAR_ROM
The flags will be or'ed in if the variable exists.
============
*/
cvar_t* Cvar_Get( const char *var_name, const char *var_value, int flags )
{
if ( !var_name || !var_value ) {
Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
}
if ( !Cvar_ValidateString( var_name ) ) {
Com_Printf("invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
cvar_t* var = Cvar_FindVar( var_name );
if ( var ) {
var_value = Cvar_IsValidValue( var, var_value, qfalse ) ? var_value : var->resetString;
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// if the C code is now specifying a variable that the user already
// set a value for, take the new value as the reset value
if ( ( var->flags & CVAR_USER_CREATED ) && !( flags & CVAR_USER_CREATED )
&& var_value[0] ) {
var->flags &= ~CVAR_USER_CREATED;
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
// needs to be set so that cvars the game tags as SERVERINFO get sent to clients
cvar_modifiedFlags |= flags;
}
const qbool cmdLineCreated = (var->flags & CVAR_CMDLINE_CREATED) != 0;
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var->flags |= flags;
var->flags &= ~CVAR_CMDLINE_CREATED;
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// only allow one non-empty reset string without a warning
// KHB 071110 no, that's wrong for several reasons, notably vm changes caused by pure
if ((flags & CVAR_ROM) || !var->resetString[0]) {
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
} else if ( com_developer && com_developer->integer && !var->mismatchPrinted &&
var_value[0] && strcmp( var->resetString, var_value ) ) {
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Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
var_name, var->resetString, var_value );
var->mismatchPrinted = qtrue;
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}
// if we have a latched string, take that value now
if ( var->latchedString ) {
char* s = var->latchedString;
var->latchedString = NULL; // otherwise cvar_set2 would free it
Cvar_Set2( var_name, s, CVARSET_BYPASSLATCH_BIT );
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Z_Free( s );
}
// CVAR_INIT doesn't allow CVar registration to override the command-line value
// (even if CVAR_ROM is also set)
if (cmdLineCreated && (flags & CVAR_INIT) != 0) {
return var;
}
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/* KHB note that this is #if 0'd in the 132 code, but is actually REQUIRED for correctness
consider a cgame that sets a CVAR_ROM client version:
you connect to a v1 server, load the v1 cgame, and set the ROM version to v1
you then connect to a v2 server and correctly load the v2 cgame, but
when that registers its GENUINELY "NEW" version var, the value is ignored
so now you have a CVAR_ROM with the wrong value in it. gg.
i'm preserving this incorrect behavior FOR NOW for compatability, because
game\ai_main.c(1352): trap_Cvar_Register( &mapname, "mapname", "", CVAR_SERVERINFO | CVAR_ROM );
breaks every single mod except CPMA otherwise, but it IS wrong, and critically so
myT: we don't care about other mods and keeping it broken is not acceptable at all
*/
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// CVAR_ROM always overrides
if (flags & CVAR_ROM) {
Cvar_Set2( var_name, var_value, CVARSET_BYPASSLATCH_BIT );
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}
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return var;
}
//
// allocate a new cvar
//
if ( cvar_numIndexes >= MAX_CVARS ) {
Com_Error( ERR_FATAL, "MAX_CVARS" );
}
for ( int i = 0; i < MAX_CVARS; ++i ) {
cvar_t* const temp = &cvar_indexes[ (cvar_numIndexes + i) % MAX_CVARS ];
if ( temp->name == NULL ) {
var = temp;
break;
}
}
if ( var == NULL ) {
Com_Error( ERR_FATAL, "no free CVar found" );
}
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cvar_numIndexes++;
var->name = CopyString( var_name );
var->string = CopyString( var_value );
var->modified = qtrue;
var->modificationCount = 1;
var->value = atof(var->string);
var->integer = atoi(var->string);
var->resetString = CopyString( var_value );
var->desc = NULL;
var->help = NULL;
var->type = CVART_STRING;
var->firstModule = MODULE_NONE;
var->moduleMask = 0;
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// link the variable in
if ( cvar_vars == NULL || Q_stricmp(cvar_vars->name, var_name) > 0 ) {
// insert as the first cvar
cvar_t* const next = cvar_vars;
cvar_vars = var;
var->next = next;
} else {
// insert after some other cvar
cvar_t* curr = cvar_vars;
cvar_t* prev = cvar_vars;
for (;;) {
if ( Q_stricmp(curr->name, var_name) > 0 )
break;
prev = curr;
if ( curr->next == NULL )
break;
curr = curr->next;
}
cvar_t* const next = prev->next;
prev->next = var;
var->next = next;
}
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var->flags = flags;
cvar_modifiedFlags |= flags; // needed so USERINFO cvars created by cgame actually get sent
const long hash = Cvar_Hash( var_name );
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var->hashNext = hashTable[hash];
hashTable[hash] = var;
return var;
}
void Cvar_SetHelp( const char *var_name, const char *help )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
Help_AllocSplitText( &var->desc, &var->help, help );
}
qbool Cvar_GetHelp( const char **desc, const char **help, const char* var_name )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
{
*desc = NULL;
*help = NULL;
return qfalse;
}
*desc = var->desc;
*help = var->help;
return qtrue;
}
void Cvar_SetRange( const char *var_name, cvarType_t type, const char *minStr, const char *maxStr )
{
#define ERROR( Message ) { assert(0); Com_Printf( "^3Cvar_SetRange on %s: " Message "\n", var_name ); return; }
cvar_t* var = Cvar_FindVar( var_name );
if( !var )
ERROR( "cvar not found" );
if( (unsigned int)type >= CVART_COUNT )
ERROR( "invalid cvar type" );
if ( type == CVART_BOOL ) {
var->validator.i.min = 0;
var->validator.i.max = 1;
} else if ( type == CVART_INTEGER || type == CVART_BITMASK ) {
int min = INT_MIN;
int max = INT_MAX;
if ( minStr && sscanf(minStr, "%d", &min) != 1 )
ERROR( "invalid min value" )
if ( maxStr && sscanf(maxStr, "%d", &max) != 1 )
ERROR( "invalid max value" )
if ( min > max )
ERROR( "min greater than max" )
var->validator.i.min = min;
var->validator.i.max = max;
} else if ( type == CVART_FLOAT ) {
// yes, sscanf *does* recognize special strings for inf and NaN
float min = -FLT_MAX;
float max = FLT_MAX;
if ( minStr && sscanf(minStr, "%f", &min) != 1 && !isfinite(min) )
ERROR( "invalid min value" )
if ( maxStr && sscanf(maxStr, "%f", &max) != 1 && !isfinite(max) )
ERROR( "invalid max value" )
if ( min > max )
ERROR( "min greater than max" )
var->validator.f.min = min;
var->validator.f.max = max;
}
var->type = type;
// run a validation pass right away
Cvar_Set( var_name, var->string );
#undef ERROR
}
void Cvar_SetDataType( const char* cvarName, cvarType_t type )
{
cvar_t* const cvar = Cvar_FindVar( cvarName );
if ( cvar == NULL )
return;
#if defined(_DEBUG)
if ( cvar->type == CVART_STRING ) {
Q_assert(
type == CVART_STRING ||
type == CVART_COLOR_CPMA ||
type == CVART_COLOR_CPMA_E ||
type == CVART_COLOR_CHBLS ||
type == CVART_COLOR_RGB ||
type == CVART_COLOR_RGBA );
} else {
Q_assert( type == cvar->type );
}
#endif
cvar->type = type;
}
void Cvar_SetMenuData( const char* cvarName, int categories, const char* title, const char* desc, const char* help, const char* values )
{
cvar_t* const cvar = Cvar_FindVar( cvarName );
if ( cvar == NULL )
return;
cvarGui_t* const gui = &cvar->gui;
gui->categories = categories;
gui->title = title != NULL ? CopyString( title ) : NULL;
gui->desc = desc != NULL ? CopyString( desc ) : NULL;
gui->help = help != NULL ? CopyString( help ) : NULL;
if ( values == NULL )
return;
const char* const allStrings = values;
const char* string = NULL;
int maxLength = 0;
int numValues = 0;
string = allStrings;
for ( ; string[0] != '\0'; numValues++ ) {
int length = strlen( string );
maxLength = max( maxLength, length );
string += length + 1;
length = strlen( string );
string += length + 1;
length = strlen( string );
string += length + 1;
}
#if defined(_DEBUG)
// make sure we have 1 set of strings for each possible value
if ( cvar->type == CVART_INTEGER ) {
Q_assert( numValues == cvar->validator.i.max - cvar->validator.i.min + 1 );
} else if ( cvar->type == CVART_BITMASK ) {
int numBits = 0;
int test = cvar->validator.i.max + 1;
while ( test >>= 1 ) {
numBits++;
}
Q_assert( numValues == numBits );
}
#endif
gui->maxValueLength = maxLength;
gui->numValues = numValues;
gui->values = (cvarGuiValue_t*)S_Malloc( numValues * (int)sizeof( cvarGuiValue_t ) );
string = allStrings;
for ( int i = 0; string[0] != '\0'; i++ ) {
int length = strlen( string );
gui->values[i].valueLength = length;
gui->values[i].value = CopyString( string );
string += length + 1;
length = strlen( string );
gui->values[i].title = CopyString( string );
string += length + 1;
length = strlen( string );
gui->values[i].desc = CopyString( string );
string += length + 1;
}
}
void Cvar_RegisterTable( const cvarTableItem_t* cvars, int count, module_t module )
{
for ( int i = 0; i < count; ++i ) {
const cvarTableItem_t* item = &cvars[i];
if ( item->cvar )
*item->cvar = Cvar_Get( item->name, item->reset, item->flags );
else
Cvar_Get( item->name, item->reset, item->flags );
if ( item->help )
Cvar_SetHelp( item->name, item->help );
if ( item->min ||
item->max ||
item->type != CVART_STRING )
Cvar_SetRange( item->name, item->type, item->min, item->max );
Cvar_SetMenuData( item->name, item->categories, item->guiName, item->guiDesc, item->guiHelp, item->guiValues );
Cvar_SetModule( item->name, module );
}
}
void Cvar_SetModule( const char *var_name, module_t module )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
var->moduleMask |= 1 << (int)module;
if ( var->firstModule == MODULE_NONE )
var->firstModule = module;
}
void Cvar_GetModuleInfo( module_t *firstModule, int *moduleMask, const char *var_name )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
*firstModule = var->firstModule;
*moduleMask = var->moduleMask;
}
const char* Cvar_GetRegisteredName( const char *var_name )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return NULL;
return var->name;
}
static const char* Cvar_FormatRangeFloat( float vf )
{
const int vi = (int)vf;
const qbool round = vf == (float)vi;
return round ? va( "%d.0", vi ) : va( "%.3g", vf );
}
void Cvar_PrintTypeAndRange( const char *var_name, printf_t print )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
if ( var->type == CVART_BOOL ) {
print( S_COLOR_VAL "0^7|" S_COLOR_VAL "1" );
} else if ( var->type == CVART_BITMASK ) {
print( "bitmask" );
} else if ( var->type == CVART_FLOAT ) {
const float minV = var->validator.f.min;
const float maxV = var->validator.f.max;
if ( minV == -FLT_MAX && maxV == FLT_MAX ) {
print( "float_value" );
} else {
const char* min = minV == -FLT_MAX ? "-inf" : Cvar_FormatRangeFloat( minV );
const char* max = maxV == +FLT_MAX ? "+inf" : Cvar_FormatRangeFloat( maxV );
print( S_COLOR_VAL "%s ^7to " S_COLOR_VAL "%s", min, max );
}
} else if ( var->type == CVART_INTEGER ) {
const int minV = var->validator.i.min;
const int maxV = var->validator.i.max;
const int diff = maxV - minV;
if( minV == INT_MIN && maxV == INT_MAX ) {
print( "integer_value" );
} else if ( diff == 0 ) {
print( S_COLOR_VAL "%d", minV );
} else if ( diff == 1 ) {
print( S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d", minV, minV + 1 );
} else if ( diff == 2 ) {
print( S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d", minV, minV + 1, minV + 2 );
} else if ( diff == 3 ) {
print( S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d^7|" S_COLOR_VAL "%d", minV, minV + 1, minV + 2, minV + 3 );
} else {
const char* min = minV == INT_MIN ? "-inf" : va( "%d", minV );
const char* max = maxV == INT_MAX ? "+inf" : va( "%d", maxV );
print( S_COLOR_VAL "%s ^7to " S_COLOR_VAL "%s", min, max );
}
} else if ( var->type == CVART_COLOR_RGB ) {
print( "RGB" );
} else if ( var->type == CVART_COLOR_RGBA ) {
print( "RGBA" );
} else if ( var->type == CVART_COLOR_CPMA || var->type == CVART_COLOR_CPMA_E ) {
print( "color code" );
} else if ( var->type == CVART_COLOR_CHBLS ) {
print( "CHBLS colors" );
} else {
print( "string" );
}
}
void Cvar_PrintFirstHelpLine( const char *var_name, printf_t print )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
const char* const q = var->type == CVART_STRING ? "\"" : "";
print( S_COLOR_CVAR "%s ^7<", var_name );
Cvar_PrintTypeAndRange( var_name, print );
print( "> (default: %s" S_COLOR_VAL "%s^7%s)\n", q, var->resetString, q );
}
void Cvar_PrintFlags( const char *var_name, printf_t print )
{
cvar_t* var = Cvar_FindVar( var_name );
if ( !var )
return;
static const char* names[] = {
"Archived",
"User Info",
"Server Info",
"System Info",
"Init",
"Latched",
"Read-only",
"User-created",
"Temporary",
"Cheat-protected",
"No Reset",
"Server-created"
};
const int flags = var->flags;
int count = 0;
for ( int i = 0; i < ARRAY_LEN(names); ++i ) {
if ( (flags >> i) & 1 )
++count;
}
print( count != 1 ? "Attributes: " : "Attribute: " );
int printed = 0;
for ( int i = 0; i < ARRAY_LEN(names); ++i ) {
if ( !((flags >> i) & 1) )
continue;
if ( printed )
print( ", " );
print( names[i] );
++printed;
}
if ( count )
print( "\n" );
else
print( "None\n" );
}
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void Cvar_Set( const char *var_name, const char *value )
{
Cvar_Set2( var_name, value, CVARSET_BYPASSLATCH_BIT );
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}
void Cvar_SetValue( const char *var_name, float value )
{
if ( value == (int)value ) {
Cvar_Set( var_name, va("%i", (int)value) );
} else {
Cvar_Set( var_name, va("%g", value) );
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}
}
void Cvar_Reset( const char *var_name )
{
Cvar_Set2( var_name, NULL, 0 );
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}
// any testing variables will be reset to the safe values
void Cvar_SetCheatState()
{
for (cvar_t* var = cvar_vars; var; var = var->next) {
if ( var->flags & CVAR_CHEAT ) {
// the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here
// because of a different var->latchedString
if (var->latchedString) {
Z_Free(var->latchedString);
var->latchedString = NULL;
}
if (strcmp(var->resetString,var->string)) {
Cvar_Set( var->name, var->resetString );
}
}
}
}
// handles variable inspection and changing from the console
qbool Cvar_Command()
{
const cvar_t* v = Cvar_FindVar(Cmd_Argv(0));
if (!v)
return qfalse;
// perform a variable print or set
if ( Cmd_Argc() == 1 ) {
const char* const q = v->type == CVART_STRING ? "\"" : "";
Com_Printf( S_COLOR_CVAR "%s^7 is %s" S_COLOR_VAL "%s^7%s (", v->name, q, v->string, q );
Cvar_PrintTypeAndRange( v->name, &Com_Printf );
Com_Printf( "^7, default: %s" S_COLOR_VAL "%s^7%s)\n", q, v->resetString, q );
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if ( v->latchedString ) {
Com_Printf( "latched: %s" S_COLOR_VAL "%s^7%s\n", q, v->latchedString, q );
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}
return qtrue;
}
// set the value if forcing isn't required
Cvar_Set2( v->name, Cmd_Args(), 0 );
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return qtrue;
}
static void Cvar_CompleteName( int startArg, int compArg )
{
if ( startArg + 1 == compArg )
Field_AutoCompleteFrom( compArg, compArg, qfalse, qtrue );
}
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// toggles a cvar for easy single key binding
static void Cvar_Toggle_f( void )
{
const int argc = Cmd_Argc();
if ( argc != 2 && argc < 4 ) {
Com_Printf( "usage: toggle <variable> [<value1> <value2> [value3]..]\n" );
return;
}
const char* const name = Cmd_Argv(1);
const cvar_t* const cvar = Cvar_FindVar( name );
if ( !cvar )
return;
if ( argc == 2 ) {
const int v = !Cvar_VariableIntegerValue( name );
Cvar_Set2( name, va("%i", v), 0 );
return;
}
// set the next value - if none found, set the first value
int index = -1;
const int valueOffset = 2;
const int valueCount = argc - valueOffset;
for ( int i = 0; i < valueCount; ++i )
{
if ( !Q_stricmp(Cmd_Argv(i + valueOffset), cvar->string) ) {
index = (i + 1) % valueCount;
break;
}
}
if ( index < 0 )
index = 0;
Cvar_Set2( name, Cmd_Argv(index + valueOffset), 0 );
}
// frees resources associated to a cvar, then clears it
static void Cvar_Nuke( cvar_t* var )
{
// remove this cvar from the hash table so that
// a) it doesn't show up as existing, and
// b) it doesn't make other registered cvars not show up as existing
// (a zeroed cvar_t struct would cause an early exit in Cvar_FindVar)
const long hash = Cvar_Hash( var->name );
cvar_t** hashVarIter = &hashTable[hash];
for ( ;; ) {
cvar_t* const hashVar = *hashVarIter;
if ( hashVar == NULL ) {
Com_Printf( "ERROR: CVar '%s' not found in hash map\n", var->name );
break;
}
if ( hashVar == var ) {
*hashVarIter = var->hashNext;
break;
}
hashVarIter = &hashVar->hashNext;
}
if ( var->name )
Z_Free( var->name );
if ( var->string )
Z_Free( var->string );
if ( var->latchedString )
Z_Free( var->latchedString );
if ( var->resetString )
Z_Free( var->resetString );
if ( var->desc )
Z_Free( var->desc );
if ( var->help )
Z_Free( var->help );
// clear the var completely
// even though clearing the name alone would be enough
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Com_Memset( var, 0, sizeof( *var ) );
// make sure this index can be allocated again
cvar_numIndexes--;
}
// removes a user-created cvar
static void Cvar_Unset_f( void )
{
if ( Cmd_Argc() != 2 ) {
Com_Printf( "usage: unset <variable>\n" );
return;
}
const char* const name = Cmd_Argv(1);
cvar_t** prev = &cvar_vars;
while ( 1 ) {
cvar_t* const var = *prev;
if ( !var )
break;
if ( (var->flags & CVAR_USER_CREATED) != 0 && !Q_stricmp(var->name, name) ) {
*prev = var->next;
Cvar_Nuke( var );
break;
}
prev = &var->next;
}
}
// sets a cvar to an empty string
static void Cvar_SetEmpty_f( void )
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{
if ( Cmd_Argc() != 2 ) {
Com_Printf( "usage: setempty <string_variable>\n" );
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return;
}
const char* const name = Cmd_Argv(1);
const cvar_t* const cvar = Cvar_FindVar( name );
if ( !cvar || cvar->type != CVART_STRING )
return;
Cvar_Set( Cmd_Argv(1), "" );
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}
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static void Cvar_ExecuteOp( qbool multiply )
{
if ( Cmd_Argc() != 3 ) {
Com_Printf( "usage: %s <cvar> <number>\n", Cmd_Argv(0) );
return;
}
const cvar_t* const cvar = Cvar_FindVar( Cmd_Argv(1) );
if ( !cvar ) {
Com_Printf( "%s: variable '%s' not found\n", Cmd_Argv(0), Cmd_Argv(1) );
return;
}
if ( cvar->type != CVART_INTEGER && cvar->type != CVART_FLOAT ) {
Com_Printf( "%s: variable " S_COLOR_CVAR "%s ^7isn't an integer or float variable\n", Cmd_Argv(0), Cmd_Argv(1) );
if ( cvar->type == CVART_BOOL )
Com_Printf( "%s: you can use '/" S_COLOR_CMD "toggle " S_COLOR_CVAR "%s^7' to toggle between 0 and 1\n", Cmd_Argv(0), Cmd_Argv(1) );
return;
}
if ( cvar->type == CVART_INTEGER ) {
int iTemp;
if ( sscanf( Cmd_Argv(2), "%d", &iTemp ) != 1 ) {
Com_Printf( "%s: '%s' isn't an integer (whole number)\n", Cmd_Argv(0), Cmd_Argv(2) );
return;
}
if ( (multiply && iTemp == 1) || (!multiply && iTemp == 0) )
return;
const int iValU = multiply ? ( cvar->integer * iTemp ) : ( cvar->integer + iTemp );
const int iValC = Com_ClampInt( cvar->validator.i.min, cvar->validator.i.max, iValU );
Cvar_Set( Cmd_Argv(1), va("%d", iValC) );
} else {
float fTemp;
if ( sscanf( Cmd_Argv(2), "%f", &fTemp ) != 1 || !isfinite( fTemp ) ) {
Com_Printf( "%s: '%s' isn't a finite floating-point number\n", Cmd_Argv(0), Cmd_Argv(2) );
return;
}
if ( (multiply && fTemp == 1.0f) || (!multiply && fTemp == 0.0f) )
return;
const float fValU = multiply ? ( cvar->value * fTemp ) : ( cvar->value + fTemp );
const float fValC = Com_Clamp( cvar->validator.f.min, cvar->validator.f.max, fValU );
Cvar_Set( Cmd_Argv(1), va("%g", fValC) );
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}
}
static void Cvar_Add_f( void )
{
Cvar_ExecuteOp( qfalse );
}
static void Cvar_Multiply_f( void )
{
Cvar_ExecuteOp( qtrue );
}
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// Allows setting and defining of arbitrary cvars from console
// even if they weren't declared in C code
static void Cvar_Set_f( void )
{
int c = Cmd_Argc();
if ( c < 3 ) {
Com_Printf ("usage: set <variable> <value>\n");
return;
}
char combined[MAX_STRING_TOKENS];
combined[0] = 0;
int l = 0;
for (int i = 2; i < c; i++) {
int len = strlen ( Cmd_Argv( i ) ) + 1;
if ( l + len >= MAX_STRING_TOKENS - 2 ) {
break;
}
strcat( combined, Cmd_Argv( i ) );
if ( i != c-1 ) {
strcat( combined, " " );
}
l += len;
}
Cvar_Set2( Cmd_Argv(1), combined, 0 );
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}
static void Cvar_SetAndFlag( const char* cmd, int flag )
{
if ( Cmd_Argc() != 3 ) {
Com_Printf( "usage: %s <variable> <value>\n", cmd );
return;
}
Cvar_Set_f();
cvar_t* v = Cvar_FindVar( Cmd_Argv(1) );
if ( !v ) {
Com_DPrintf( "Warning: couldn't find cvar %s\n", Cmd_Argv(1) );
return;
}
v->flags |= flag;
}
static void Cvar_SetU_f( void )
{
Cvar_SetAndFlag( "setu", CVAR_USERINFO );
}
static void Cvar_SetS_f( void )
{
Cvar_SetAndFlag( "sets", CVAR_SERVERINFO );
}
static void Cvar_SetA_f( void )
{
Cvar_SetAndFlag( "seta", CVAR_ARCHIVE );
}
static void Cvar_Reset_f( void )
{
if ( Cmd_Argc() != 2 ) {
Com_Printf ("usage: reset <variable>\n");
return;
}
Cvar_Reset( Cmd_Argv( 1 ) );
}
// appends lines containing "seta variable value" for all cvars with the archive flag set
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void Cvar_WriteVariables( fileHandle_t f, qbool forceWrite )
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{
for (const cvar_t* var = cvar_vars; var; var = var->next) {
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if (Q_stricmp( var->name, "cl_cdkey" ) == 0)
continue;
if (!forceWrite && !(var->flags & CVAR_ARCHIVE))
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continue;
// write the latched value, even if it hasn't taken effect yet
FS_Printf( f, "seta %s \"%s\"\n", var->name, var->latchedString ? var->latchedString : var->string );
}
}
static void Cvar_List_f( void )
{
const char* match = (Cmd_Argc() > 1) ? Cmd_Argv(1) : NULL;
int i = 0;
int found = 0;
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for (const cvar_t* var = cvar_vars; var; var = var->next, ++i)
{
if (match && !Com_Filter(match, var->name))
continue;
++found;
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Com_Printf( (var->flags & CVAR_SERVERINFO) ? "S" : " " );
Com_Printf( (var->flags & CVAR_USERINFO) ? "U" : " " );
Com_Printf( (var->flags & CVAR_ROM) ? "R" : " " );
Com_Printf( (var->flags & CVAR_INIT) ? "I" : " " );
Com_Printf( (var->flags & CVAR_ARCHIVE) ? "A" : " " );
Com_Printf( (var->flags & CVAR_LATCH) ? "L" : " " );
Com_Printf( (var->flags & CVAR_CHEAT) ? "C" : " " );
Com_Printf( (var->flags & CVAR_USER_CREATED) ? "?" : (var->help ? "h" : " ") );
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Com_Printf(" %s \"%s\"\n", var->name, var->string);
}
Com_Printf("\n%4i cvars total\n", i);
Com_Printf("%4i cvar%s matched\n", found, found > 1 ? "s" : "");
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}
static void Cvar_Restart( qbool reset )
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{
cvar_t *var;
cvar_t **prev;
prev = &cvar_vars;
while ( 1 ) {
var = *prev;
if ( !var ) {
break;
}
// don't mess with rom values, or some inter-module
// communication will get broken (com_cl_running, etc)
if ( var->flags & ( CVAR_ROM | CVAR_INIT | CVAR_NORESTART ) ) {
prev = &var->next;
continue;
}
// throw out any variables the user created
if ( var->flags & CVAR_USER_CREATED ) {
*prev = var->next;
Cvar_Nuke( var );
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continue;
}
if ( reset ) {
Cvar_Set( var->name, var->resetString );
}
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prev = &var->next;
}
}
// removes all user-created cvars
// resets all cvars to their hardcoded values
static void Cvar_Restart_f( void )
{
Cvar_Restart( qtrue );
}
// removes all user-created cvars
// this will only accept to run when both the server and client are running unless forced
static void Cvar_Trim_f()
{
if ( Cmd_Argc() == 2 && !Q_stricmp( Cmd_Argv(1), "-f" ) ) {
Cvar_Restart( qfalse );
return;
}
if (com_cl_running && com_cl_running->integer &&
com_sv_running && com_sv_running->integer ) {
Cvar_Restart( qfalse );
return;
}
Com_Printf( "You're not running a listen server, so not all subsystems/VMs are loaded.\n" );
Com_Printf( "This means you'd remove cvars that are probably best kept around.\n" );
Com_Printf( "If you don't care, you can force the call by running '/%s -f'.\n", Cmd_Argv(0) );
Com_Printf( "You've been warned.\n" );
}
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const char* Cvar_InfoString( int bit )
{
static char info[MAX_INFO_STRING];
info[0] = 0;
for ( const cvar_t* var = cvar_vars ; var ; var = var->next ) {
if (var->flags & bit) {
Info_SetValueForKey( info, var->name, var->string );
}
}
return info;
}
// special version for very large infostrings, ie CS_SYSTEMINFO
const char* Cvar_InfoString_Big( int bit )
{
static char info[BIG_INFO_STRING];
info[0] = 0;
for ( const cvar_t* var = cvar_vars ; var ; var = var->next ) {
if (var->flags & bit) {
Info_SetValueForKey_Big( info, var->name, var->string );
}
}
return info;
}
// pointless function solely for the UI VM, which never uses it
// but since it's not TECHNICALLY defective we'll keep it for now
void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize )
{
Q_strncpyz( buff, Cvar_InfoString(bit), buffsize );
}
// basically a slightly modified Cvar_Get for the interpreted modules
void Cvar_Register( vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags )
{
cvar_t* cv = Cvar_Get( varName, defaultValue, flags );
if ( (flags & CVAR_SERVERINFO) && !Q_stricmp(varName, "gamename") )
Crash_SaveModName( defaultValue );
else if ( (flags & CVAR_SERVERINFO) && !Q_stricmp(varName, "gameversion") )
Crash_SaveModVersion( defaultValue );
else
Crash_SaveQVMGitString( varName, defaultValue );
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if ( !vmCvar )
return;
vmCvar->handle = cv - cvar_indexes;
vmCvar->modificationCount = -1;
Cvar_Update( vmCvar );
}
// update an interpreted module's version of a cvar
void Cvar_Update( vmCvar_t *vmCvar )
{
cvar_t* cv = NULL;
assert(vmCvar);
if ( (unsigned int)vmCvar->handle >= MAX_CVARS ) {
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Com_Error( ERR_DROP, "Cvar_Update: handle out of range" );
}
cv = cvar_indexes + vmCvar->handle;
if ( cv->modificationCount == vmCvar->modificationCount ) {
return;
}
if ( !cv->string ) {
return; // variable might have been cleared by a cvar_restart
}
vmCvar->modificationCount = cv->modificationCount;
if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING )
Com_Error( ERR_DROP, "Cvar_Update: src %s length %d exceeds MAX_CVAR_VALUE_STRING",
cv->string, strlen(cv->string) );
Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING );
vmCvar->value = cv->value;
vmCvar->integer = cv->integer;
}
static const cmdTableItem_t cl_cmds[] =
{
{ "toggle", Cvar_Toggle_f, Cvar_CompleteName, help_toggle },
{ "set", Cvar_Set_f, Cvar_CompleteName, "creates or changes a cvar's value" },
{ "sets", Cvar_SetS_f, Cvar_CompleteName, "like /set with the server info flag" },
{ "setu", Cvar_SetU_f, Cvar_CompleteName, "like /set with the user info flag" },
{ "seta", Cvar_SetA_f, Cvar_CompleteName, "like /set with the archive flag" },
{ "reset", Cvar_Reset_f, Cvar_CompleteName, "sets a cvar back to its default value" },
{ "unset", Cvar_Unset_f, Cvar_CompleteName, "removes a user-created cvar" },
{ "setempty", Cvar_SetEmpty_f, Cvar_CompleteName, "sets a cvar to an empty string" },
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{ "cvar_add", Cvar_Add_f, Cvar_CompleteName, "adds a number to a cvar" },
{ "cvar_mul", Cvar_Multiply_f, Cvar_CompleteName, "multiplies a cvar by a number" },
{ "cvarlist", Cvar_List_f, NULL, help_cvarlist },
{ "cvar_restart", Cvar_Restart_f, NULL, "restarts the cvar system" },
{ "cvar_trim", Cvar_Trim_f, NULL, "removes user-created cvars" }
};
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void Cvar_Init()
{
// this cvar is the single entry point of the entire extension system
Cvar_Get( "//trap_GetValue", "700", CVAR_INIT | CVAR_ROM );
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cvar_cheats = Cvar_Get( "sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO );
Cvar_Get( "git_branch", com_gitBranch, CVAR_ROM );
Cvar_Get( "git_headHash", com_gitCommit, CVAR_ROM );
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Cmd_RegisterArray( cl_cmds, MODULE_COMMON );
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}
cvar_t* Cvar_GetFirst()
{
return cvar_vars;
}