mirror of
https://github.com/chocolate-doom/research.git
synced 2024-11-25 21:42:02 +00:00
47 lines
1.3 KiB
Text
47 lines
1.3 KiB
Text
|
|
||
|
states table:
|
||
|
|
||
|
{SPR_SHTG,4,0,{A_Light0},S_NULL,0,0}, // S_LIGHTDONE
|
||
|
|
||
|
->
|
||
|
|
||
|
01 00 00 00 04 00 00 00 00 00 00 00 ?? ?? ?? ?? 00 00 00 00
|
||
|
00 00 00 00 00 00 00 00
|
||
|
|
||
|
starts at 0009f3cc in doom2.exe
|
||
|
starts at 0009f0c0 in chex.exe
|
||
|
|
||
|
mobjinfo table:
|
||
|
|
||
|
{ -1, S_PLAY, 100, S_PLAY_RUN1, sfx_None, 0, sfx_None, S_PLAY_PAIN,
|
||
|
255, sfx_plpain, S_NULL, S_PLAY_ATK1, S_PLAY_DIE1, S_PLAY_XDIE1,
|
||
|
sfx_pldeth, 0, 16*FRACUNIT, 56*FRACUNIT, 100, 0, sfx_None,
|
||
|
MF_SOLID|MF_SHOOTABLE|MF_DROPOFF|MF_PICKUP|MF_NOTDMATCH,
|
||
|
S_NULL },
|
||
|
|
||
|
ff ff ff ff 95 00 00 00 64 00 00 00 ...
|
||
|
|
||
|
starts at 000a5d90 in doom2.exe
|
||
|
starts at 000a5a84 in chex.exe
|
||
|
|
||
|
state differences:
|
||
|
|
||
|
state 537: tics reduced from 8 -> 3
|
||
|
state 538: tics reduced from 8 -> 3
|
||
|
state 539: tics reduced from 8 -> 0
|
||
|
faster boss firing rate?
|
||
|
|
||
|
mobjinfo differences:
|
||
|
|
||
|
mobj 1 : fields 11 and 12 swapped (0, 184) -> (184, 0)
|
||
|
mobj 2 : fields 11 and 12 swapped (0, 217) -> (217, 0)
|
||
|
these are swappings of meleestate and missilestate (flemoids only
|
||
|
attack at close range?)
|
||
|
|
||
|
mobj 15: fields 17 and 18 changed: (1572864,4194304) -> (2883584,6553600)
|
||
|
wider and taller - boss?
|
||
|
|
||
|
mobj 18: field 12 changed (589 -> 0)
|
||
|
far attack frame set to S_NULL - lost souls don't do the charge attack
|
||
|
|