mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
1164 lines
23 KiB
C
1164 lines
23 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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#ifdef _WIN32
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#include "../win32/winquake.h"
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#endif
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/*
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key up events are sent even if in console mode
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*/
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char key_lines[32][MAXCMDLINE];
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int key_linepos;
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int shift_down=false;
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int anykeydown;
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int edit_line=0;
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int history_line=0;
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int key_waiting;
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char *keybindings[256];
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qboolean consolekeys[256]; // if true, can't be rebound while in console
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qboolean menubound[256]; // if true, can't be rebound while in menu
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int keyshift[256]; // key to map to if shift held down in console
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int key_repeats[256]; // if > 1, it is autorepeating
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qboolean keydown[256];
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typedef struct
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{
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char *name;
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int keynum;
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} keyname_t;
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keyname_t keynames[] =
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{
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{"TAB", K_TAB},
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{"ENTER", K_ENTER},
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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{"RIGHTARROW", K_RIGHTARROW},
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{"ALT", K_ALT},
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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{"F4", K_F4},
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{"F5", K_F5},
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{"F6", K_F6},
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{"F7", K_F7},
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{"F8", K_F8},
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{"F9", K_F9},
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{"F10", K_F10},
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{"F11", K_F11},
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{"F12", K_F12},
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{"INS", K_INS},
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{"DEL", K_DEL},
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{"PGDN", K_PGDN},
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{"PGUP", K_PGUP},
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{"HOME", K_HOME},
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{"END", K_END},
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{"NUMLOCK", K_NUMLOCK},
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{"CAPSLOCK", K_CAPSLOCK},
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{"SCROLLOCK", K_SCROLLOCK},
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{"MOUSE1", K_MOUSE1},
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{"MOUSE2", K_MOUSE2},
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{"MOUSE3", K_MOUSE3},
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//Knightmare 12/22/2001
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{"MOUSE4", K_MOUSE4},
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{"MOUSE5", K_MOUSE5},
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//end Knightmare
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{"JOY1", K_JOY1},
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{"JOY2", K_JOY2},
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{"JOY3", K_JOY3},
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{"JOY4", K_JOY4},
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{"AUX1", K_AUX1},
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{"AUX2", K_AUX2},
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{"AUX3", K_AUX3},
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{"AUX4", K_AUX4},
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{"AUX5", K_AUX5},
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{"AUX6", K_AUX6},
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{"AUX7", K_AUX7},
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{"AUX8", K_AUX8},
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{"AUX9", K_AUX9},
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{"AUX10", K_AUX10},
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{"AUX11", K_AUX11},
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{"AUX12", K_AUX12},
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{"AUX13", K_AUX13},
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{"AUX14", K_AUX14},
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{"AUX15", K_AUX15},
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{"AUX16", K_AUX16},
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{"AUX17", K_AUX17},
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{"AUX18", K_AUX18},
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{"AUX19", K_AUX19},
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{"AUX20", K_AUX20},
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{"AUX21", K_AUX21},
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{"AUX22", K_AUX22},
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{"AUX23", K_AUX23},
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{"AUX24", K_AUX24},
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{"AUX25", K_AUX25},
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{"AUX26", K_AUX26},
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{"AUX27", K_AUX27},
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{"AUX28", K_AUX28},
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{"AUX29", K_AUX29},
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{"AUX30", K_AUX30},
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{"AUX31", K_AUX31},
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{"AUX32", K_AUX32},
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{"KP_HOME", K_KP_HOME },
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{"KP_UPARROW", K_KP_UPARROW },
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{"KP_PGUP", K_KP_PGUP },
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{"KP_LEFTARROW", K_KP_LEFTARROW },
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{"KP_5", K_KP_5 },
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{"KP_RIGHTARROW", K_KP_RIGHTARROW },
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{"KP_END", K_KP_END },
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{"KP_DOWNARROW", K_KP_DOWNARROW },
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{"KP_PGDN", K_KP_PGDN },
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{"KP_ENTER", K_KP_ENTER },
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{"KP_INS", K_KP_INS },
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{"KP_DEL", K_KP_DEL },
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{"KP_SLASH", K_KP_SLASH },
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{"KP_MINUS", K_KP_MINUS },
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{"KP_PLUS", K_KP_PLUS },
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{"KP_MULT", K_KP_MULT },
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{"MWHEELUP", K_MWHEELUP },
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{"MWHEELDOWN", K_MWHEELDOWN },
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{"PAUSE", K_PAUSE},
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{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
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{NULL,0}
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};
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/*
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==============================================================================
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LINE TYPING INTO THE CONSOLE
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==============================================================================
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*/
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qboolean Cmd_IsComplete (char *cmd);
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void CompleteCommand (void)
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{
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char *cmd, *s;
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s = key_lines[edit_line]+1;
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if (*s == '\\' || *s == '/')
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s++;
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cmd = Cmd_CompleteCommand (s);
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// Knightmare - added command auto-complete
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if (cmd)
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{
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key_lines[edit_line][1] = '/';
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// strncpy (key_lines[edit_line]+2, cmd);
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Q_strncpyz (key_lines[edit_line]+2, sizeof(key_lines[edit_line])-2, cmd);
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key_linepos = (int)strlen(cmd)+2;
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if (Cmd_IsComplete(cmd)) {
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key_lines[edit_line][key_linepos] = ' ';
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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} else {
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key_lines[edit_line][key_linepos] = 0;
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}
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return;
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}
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}
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/*
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====================
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Key_Console
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Interactive line editing and console scrollback
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====================
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*/
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void Key_Console (int key)
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{
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int i;
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switch ( key )
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{
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case K_KP_SLASH:
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key = '/';
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break;
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case K_KP_MULT:
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key = '*';
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break;
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case K_KP_MINUS:
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key = '-';
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break;
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case K_KP_PLUS:
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key = '+';
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break;
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case K_KP_HOME:
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key = '7';
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break;
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case K_KP_UPARROW:
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key = '8';
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break;
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case K_KP_PGUP:
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key = '9';
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break;
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case K_KP_LEFTARROW:
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key = '4';
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break;
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case K_KP_5:
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key = '5';
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break;
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case K_KP_RIGHTARROW:
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key = '6';
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break;
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case K_KP_END:
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key = '1';
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break;
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case K_KP_DOWNARROW:
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key = '2';
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break;
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case K_KP_PGDN:
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key = '3';
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break;
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case K_KP_INS:
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key = '0';
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break;
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case K_KP_DEL:
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key = '.';
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break;
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}
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if ( ( toupper( key ) == 'V' && keydown[K_CTRL] ) ||
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( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) )
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{
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char *cbd;
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if ( ( cbd = Sys_GetClipboardData() ) != 0 )
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{
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int i;
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strtok( cbd, "\n\r\b" );
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i = (int)strlen( cbd );
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if ( i + key_linepos >= MAXCMDLINE)
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i= MAXCMDLINE - key_linepos;
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if ( i > 0 )
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{
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cbd[i]=0;
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// strncat(key_lines[edit_line], cbd);
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Q_strncatz (key_lines[edit_line], sizeof(key_lines[edit_line]), cbd);
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key_linepos += i;
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}
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free( cbd );
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}
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con.backedit = 0;
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return;
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}
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if ( key == 'l' && keydown[K_CTRL] )
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{
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Cbuf_AddText ("clear\n");
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con.backedit = 0;
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return;
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}
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if ( key == K_ENTER || key == K_KP_ENTER )
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{ // backslash text are commands, else chat
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if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/')
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Cbuf_AddText (key_lines[edit_line]+2); // skip the >
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else
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Cbuf_AddText (key_lines[edit_line]+1); // valid command
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Cbuf_AddText ("\n");
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Com_Printf ("%s\n",key_lines[edit_line]);
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// majik's fix for buffer overflow
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/*if (edit_line == 31)
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{
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// strncpy(key_lines[1], key_lines[31]);
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Q_strncpyz (key_lines[1], sizeof(key_lines[1]), key_lines[31]);
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for (edit_line = 2; edit_line < 32; edit_line++)
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memset(key_lines[edit_line], 0, sizeof(key_lines[edit_line]));
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edit_line = 0;
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}*/
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edit_line = (edit_line + 1) & 31;
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history_line = edit_line;
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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con.backedit = 0;
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if (cls.state == ca_disconnected)
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SCR_UpdateScreen (); // force an update, because the command
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// may take some time
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return;
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}
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if (key == K_TAB)
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{ // command completion
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CompleteCommand ();
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con.backedit = 0; // Knightmare added
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return;
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}
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if (key == K_BACKSPACE)// || ( key == K_LEFTARROW ) || ( key == K_KP_LEFTARROW ) || ( ( key == 'h' ) && ( keydown[K_CTRL] ) ) )
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{
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if (key_linepos > 1)
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{
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if (con.backedit && con.backedit<key_linepos)
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{
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if (key_linepos-con.backedit<=1)
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return;
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for (i=key_linepos-con.backedit-1; i<key_linepos; i++)
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key_lines[edit_line][i] = key_lines[edit_line][i+1];
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if (key_linepos > 1)
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key_linepos--;
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}
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else
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{
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key_linepos--;
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}
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}
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return;
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}
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if (key == K_DEL)
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{
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if (key_linepos>1 && con.backedit)
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{
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for (i=key_linepos-con.backedit; i<key_linepos; i++)
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key_lines[edit_line][i] = key_lines[edit_line][i+1];
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con.backedit--;
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key_linepos--;
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}
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return;
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}
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if (key == K_LEFTARROW) // added from Quake2max
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{
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if (key_linepos>1)
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{
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con.backedit++;
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if (con.backedit>key_linepos-1) con.backedit = key_linepos-1;
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}
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return;
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}
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if (key == K_RIGHTARROW)
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{
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if (key_linepos>1)
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{
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con.backedit--;
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if (con.backedit<0) con.backedit = 0;
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}
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return;
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} // end Q2max
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if ( ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
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( ( key == 'p' ) && keydown[K_CTRL] ) )
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{
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do
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{
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history_line = (history_line - 1) & 31;
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} while (history_line != edit_line
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&& !key_lines[history_line][1]);
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if (history_line == edit_line)
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history_line = (edit_line+1)&31;
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// strncpy(key_lines[edit_line], key_lines[history_line]);
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Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]);
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key_linepos = (int)strlen(key_lines[edit_line]);
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return;
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}
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if ( ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
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( ( key == 'n' ) && keydown[K_CTRL] ) )
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{
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if (history_line == edit_line) return;
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do
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{
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history_line = (history_line + 1) & 31;
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}
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while (history_line != edit_line
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&& !key_lines[history_line][1]);
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if (history_line == edit_line)
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{
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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}
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else
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{
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// strncpy(key_lines[edit_line], key_lines[history_line]);
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Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]);
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key_linepos = (int)strlen(key_lines[edit_line]);
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}
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return;
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}
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if (key == K_PGUP || key == K_KP_PGUP||key == K_MWHEELUP)
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{
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con.display -= 2;
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return;
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}
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if (key == K_PGDN || key == K_KP_PGDN||key == K_MWHEELDOWN) // Quake2max change
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{
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con.display += 2;
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if (con.display > con.current)
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con.display = con.current;
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return;
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}
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if (key == K_HOME || key == K_KP_HOME)
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{
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con.display = con.current - con.totallines + 10;
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return;
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}
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if (key == K_END || key == K_KP_END )
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{
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con.display = con.current;
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return;
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}
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if (key < 32 || key > 127)
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return; // non printable
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if (key_linepos < MAXCMDLINE-1)
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{ // Knightmare- added from Quake2Max
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if (con.backedit) //insert character...
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{
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for (i=key_linepos; i>key_linepos-con.backedit; i--)
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key_lines[edit_line][i] = key_lines[edit_line][i-1];
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key_lines[edit_line][i] = key;
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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}
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else
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{
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key_lines[edit_line][key_linepos++] = key;
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key_lines[edit_line][key_linepos] = 0;
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}
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//key_lines[edit_line][key_linepos] = key;
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//key_linepos++;
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//key_lines[edit_line][key_linepos] = 0;
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}
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}
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//============================================================================
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qboolean chat_team;
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char chat_buffer[MAXCMDLINE];
|
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int chat_bufferlen = 0;
|
|
int chat_backedit = 0;
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|
|
void Key_Message (int key)
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|
{
|
|
int i;
|
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if ( key == K_ENTER || key == K_KP_ENTER )
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|
{
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if (chat_team)
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Cbuf_AddText ("say_team \"");
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|
else
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Cbuf_AddText ("say \"");
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|
Cbuf_AddText(chat_buffer);
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Cbuf_AddText("\"\n");
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cls.key_dest = key_game;
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chat_bufferlen = 0;
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chat_buffer[0] = 0;
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chat_backedit = 0;
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return;
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}
|
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|
|
if (key == K_ESCAPE)
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{
|
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cls.key_dest = key_game;
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|
chat_bufferlen = 0;
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chat_buffer[0] = 0;
|
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chat_backedit = 0;
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return;
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}
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|
|
if (key == K_BACKSPACE)
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|
{
|
|
if (chat_bufferlen)
|
|
{
|
|
if (chat_backedit)
|
|
{
|
|
if (chat_bufferlen-chat_backedit==0)
|
|
return;
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|
|
for (i=chat_bufferlen-chat_backedit-1; i<chat_bufferlen; i++)
|
|
chat_buffer[i] = chat_buffer[i+1];
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|
|
|
chat_bufferlen--;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
else
|
|
{
|
|
chat_bufferlen--;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
if (key == K_DEL)
|
|
{
|
|
if (chat_bufferlen && chat_backedit)
|
|
{
|
|
for (i=chat_bufferlen-chat_backedit; i<chat_bufferlen; i++)
|
|
chat_buffer[i] = chat_buffer[i+1];
|
|
|
|
chat_backedit--;
|
|
chat_bufferlen--;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
return;
|
|
}
|
|
if (key == K_LEFTARROW)
|
|
{
|
|
if (chat_bufferlen)
|
|
{
|
|
chat_backedit++;
|
|
if (chat_backedit>chat_bufferlen) chat_backedit = chat_bufferlen;
|
|
if (chat_backedit<0) chat_backedit = 0;
|
|
}
|
|
return;
|
|
}
|
|
if (key == K_RIGHTARROW)
|
|
{
|
|
if (chat_bufferlen)
|
|
{
|
|
chat_backedit--;
|
|
if (chat_backedit>chat_bufferlen) chat_backedit = chat_bufferlen;
|
|
if (chat_backedit<0) chat_backedit = 0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (key < 32 || key > 127)
|
|
return; // non printable
|
|
/*if (key == K_BACKSPACE)
|
|
{
|
|
if (chat_bufferlen)
|
|
{
|
|
chat_bufferlen--;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
return;
|
|
}*/
|
|
if (chat_bufferlen == sizeof(chat_buffer)-1)
|
|
return; // all full
|
|
|
|
if (chat_backedit) //insert character...
|
|
{
|
|
for (i=chat_bufferlen; i>chat_bufferlen-chat_backedit; i--)
|
|
chat_buffer[i] = chat_buffer[i-1];
|
|
|
|
chat_buffer[chat_bufferlen-chat_backedit] = key;
|
|
chat_bufferlen++;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
else
|
|
{
|
|
chat_buffer[chat_bufferlen++] = key;
|
|
chat_buffer[chat_bufferlen] = 0;
|
|
}
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_StringToKeynum
|
|
|
|
Returns a key number to be used to index keybindings[] by looking at
|
|
the given string. Single ascii characters return themselves, while
|
|
the K_* names are matched up.
|
|
===================
|
|
*/
|
|
int Key_StringToKeynum (char *str)
|
|
{
|
|
keyname_t *kn;
|
|
|
|
if (!str || !str[0])
|
|
return -1;
|
|
if (!str[1])
|
|
return str[0];
|
|
|
|
for (kn=keynames ; kn->name ; kn++)
|
|
{
|
|
if (!Q_strcasecmp(str,kn->name))
|
|
return kn->keynum;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_KeynumToString
|
|
|
|
Returns a string (either a single ascii char, or a K_* name) for the
|
|
given keynum.
|
|
FIXME: handle quote special (general escape sequence?)
|
|
===================
|
|
*/
|
|
char *Key_KeynumToString (int keynum)
|
|
{
|
|
keyname_t *kn;
|
|
static char tinystr[2];
|
|
|
|
if (keynum == -1)
|
|
return "<KEY NOT FOUND>";
|
|
if (keynum > 32 && keynum < 127)
|
|
{ // printable ascii
|
|
tinystr[0] = keynum;
|
|
tinystr[1] = 0;
|
|
return tinystr;
|
|
}
|
|
|
|
for (kn=keynames ; kn->name ; kn++)
|
|
if (keynum == kn->keynum)
|
|
return kn->name;
|
|
|
|
return "<UNKNOWN KEYNUM>";
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_SetBinding
|
|
===================
|
|
*/
|
|
void Key_SetBinding (int keynum, char *binding)
|
|
{
|
|
char *new;
|
|
int l;
|
|
|
|
if (keynum == -1)
|
|
return;
|
|
|
|
// free old bindings
|
|
if (keybindings[keynum])
|
|
{
|
|
Z_Free (keybindings[keynum]);
|
|
keybindings[keynum] = NULL;
|
|
}
|
|
|
|
// allocate memory for new binding
|
|
l = (int)strlen (binding);
|
|
new = Z_Malloc (l+1);
|
|
// strncpy (new, binding);
|
|
Q_strncpyz (new, l+1, binding);
|
|
new[l] = 0;
|
|
keybindings[keynum] = new;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Unbind_f
|
|
===================
|
|
*/
|
|
void Key_Unbind_f (void)
|
|
{
|
|
int b;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("unbind <key> : remove commands from a key\n");
|
|
return;
|
|
}
|
|
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
Key_SetBinding (b, "");
|
|
}
|
|
|
|
void Key_Unbindall_f (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
if (keybindings[i])
|
|
Key_SetBinding (i, "");
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_Bind_f
|
|
===================
|
|
*/
|
|
void Key_Bind_f (void)
|
|
{
|
|
int i, c, b;
|
|
char cmd[1024];
|
|
|
|
c = Cmd_Argc();
|
|
|
|
if (c < 2)
|
|
{
|
|
Com_Printf ("bind <key> [command] : attach a command to a key\n");
|
|
return;
|
|
}
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
if (c == 2)
|
|
{
|
|
if (keybindings[b])
|
|
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
|
|
else
|
|
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
|
|
return;
|
|
}
|
|
|
|
// copy the rest of the command line
|
|
cmd[0] = 0; // start out with a null string
|
|
for (i=2 ; i< c ; i++)
|
|
{
|
|
// strncat (cmd, Cmd_Argv(i));
|
|
Q_strncatz (cmd, sizeof(cmd), Cmd_Argv(i));
|
|
if (i != (c-1))
|
|
// strncat (cmd, " ");
|
|
Q_strncatz (cmd, sizeof(cmd), " ");
|
|
}
|
|
|
|
Key_SetBinding (b, cmd);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Key_WriteBindings
|
|
|
|
Writes lines containing "bind key value"
|
|
============
|
|
*/
|
|
void Key_WriteBindings (FILE *f)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
if (keybindings[i] && keybindings[i][0])
|
|
fprintf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Key_Bindlist_f
|
|
|
|
============
|
|
*/
|
|
void Key_Bindlist_f (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
if (keybindings[i] && keybindings[i][0])
|
|
Com_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_Init
|
|
===================
|
|
*/
|
|
void Key_Init (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<32 ; i++)
|
|
{
|
|
key_lines[i][0] = ']';
|
|
key_lines[i][1] = 0;
|
|
}
|
|
key_linepos = 1;
|
|
|
|
//
|
|
// init ascii characters in console mode
|
|
//
|
|
for (i=32 ; i<128 ; i++)
|
|
consolekeys[i] = true;
|
|
consolekeys[K_ENTER] = true;
|
|
consolekeys[K_KP_ENTER] = true;
|
|
consolekeys[K_TAB] = true;
|
|
consolekeys[K_LEFTARROW] = true;
|
|
consolekeys[K_KP_LEFTARROW] = true;
|
|
consolekeys[K_RIGHTARROW] = true;
|
|
consolekeys[K_KP_RIGHTARROW] = true;
|
|
consolekeys[K_UPARROW] = true;
|
|
consolekeys[K_KP_UPARROW] = true;
|
|
consolekeys[K_DOWNARROW] = true;
|
|
consolekeys[K_KP_DOWNARROW] = true;
|
|
consolekeys[K_BACKSPACE] = true;
|
|
consolekeys[K_HOME] = true;
|
|
consolekeys[K_KP_HOME] = true;
|
|
consolekeys[K_END] = true;
|
|
consolekeys[K_KP_END] = true;
|
|
consolekeys[K_PGUP] = true;
|
|
consolekeys[K_KP_PGUP] = true;
|
|
consolekeys[K_PGDN] = true;
|
|
consolekeys[K_KP_PGDN] = true;
|
|
consolekeys[K_KP_MULT] = true;
|
|
|
|
consolekeys[K_SHIFT] = true;
|
|
consolekeys[K_INS] = true;
|
|
consolekeys[K_KP_INS] = true;
|
|
consolekeys[K_KP_DEL] = true;
|
|
consolekeys[K_KP_SLASH] = true;
|
|
consolekeys[K_KP_PLUS] = true;
|
|
consolekeys[K_KP_MINUS] = true;
|
|
consolekeys[K_KP_5] = true;
|
|
|
|
consolekeys[K_MWHEELUP] = true;
|
|
consolekeys[K_MWHEELDOWN] = true;
|
|
|
|
consolekeys['`'] = false;
|
|
consolekeys['~'] = false;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
keyshift[i] = i;
|
|
for (i='a' ; i<='z' ; i++)
|
|
keyshift[i] = i - 'a' + 'A';
|
|
keyshift['1'] = '!';
|
|
keyshift['2'] = '@';
|
|
keyshift['3'] = '#';
|
|
keyshift['4'] = '$';
|
|
keyshift['5'] = '%';
|
|
keyshift['6'] = '^';
|
|
keyshift['7'] = '&';
|
|
keyshift['8'] = '*';
|
|
keyshift['9'] = '(';
|
|
keyshift['0'] = ')';
|
|
keyshift['-'] = '_';
|
|
keyshift['='] = '+';
|
|
keyshift[','] = '<';
|
|
keyshift['.'] = '>';
|
|
keyshift['/'] = '?';
|
|
keyshift[';'] = ':';
|
|
keyshift['\''] = '"';
|
|
keyshift['['] = '{';
|
|
keyshift[']'] = '}';
|
|
keyshift['`'] = '~';
|
|
keyshift['\\'] = '|';
|
|
|
|
menubound[K_ESCAPE] = true;
|
|
for (i=0 ; i<12 ; i++)
|
|
menubound[K_F1+i] = true;
|
|
|
|
//
|
|
// register our functions
|
|
//
|
|
Cmd_AddCommand ("bind",Key_Bind_f);
|
|
Cmd_AddCommand ("unbind",Key_Unbind_f);
|
|
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
|
|
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Event
|
|
|
|
Called by the system between frames for both key up and key down events
|
|
Should NOT be called during an interrupt!
|
|
===================
|
|
*/
|
|
extern int scr_draw_loading;
|
|
|
|
void Key_Event (int key, qboolean down, unsigned time)
|
|
{
|
|
char *kb;
|
|
char cmd[1024];
|
|
|
|
// hack for modal presses
|
|
if (key_waiting == -1)
|
|
{
|
|
if (down)
|
|
key_waiting = key;
|
|
return;
|
|
}
|
|
|
|
// update auto-repeat status
|
|
if (down)
|
|
{
|
|
key_repeats[key]++;
|
|
if (key != K_BACKSPACE
|
|
&& key != K_UPARROW // added from Quake2max
|
|
&& key != K_DOWNARROW
|
|
&& key != K_LEFTARROW
|
|
&& key != K_RIGHTARROW
|
|
&& key != K_PAUSE
|
|
&& key != K_PGUP
|
|
&& key != K_KP_PGUP
|
|
&& key != K_PGDN
|
|
&& key != K_KP_PGDN
|
|
&& key != K_DEL
|
|
&& !(key>='a' && key<='z')
|
|
&& key_repeats[key] > 1)
|
|
return; // ignore most autorepeats
|
|
|
|
// if (key >= 200 && !keybindings[key])
|
|
if ( (key >= 200) && !keybindings[key] && (key != K_MWHEELDOWN) && (key != K_MWHEELUP)) // bitshifter's fix
|
|
Com_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
|
|
}
|
|
else
|
|
{
|
|
key_repeats[key] = 0;
|
|
}
|
|
|
|
if (key == K_SHIFT)
|
|
shift_down = down;
|
|
|
|
// console key is hardcoded, so the user can never unbind it
|
|
if (key == '`' || key == '~')
|
|
{
|
|
if (!down)
|
|
return;
|
|
Con_ToggleConsole_f ();
|
|
return;
|
|
}
|
|
|
|
// Knightmare changed
|
|
if ( (!cls.consoleActive && cl.attractloop) && (cls.key_dest != key_menu)
|
|
&& !(key >= K_F1 && key <= K_F12) && (cl.cinematictime > 0)
|
|
&& (cls.realtime - cl.cinematictime > 1000) )
|
|
key = K_ESCAPE;
|
|
|
|
// any key during the attract mode will bring up the menu
|
|
/*if (cl.attractloop && cls.key_dest != key_menu
|
|
&& !(key >= K_F1 && key <= K_F12))
|
|
key = K_ESCAPE;*/
|
|
|
|
// menu key is hardcoded, so the user can never unbind it
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (!down)
|
|
return;
|
|
|
|
// Knightmare- allow disconnected menu
|
|
if (cls.state == ca_disconnected && cls.key_dest != key_menu) // added from Quake2Max
|
|
{
|
|
SCR_EndLoadingPlaque (); // get rid of loading plaque
|
|
Cbuf_AddText ("d1\n");
|
|
|
|
cls.consoleActive = false;
|
|
|
|
M_Menu_Main_f();
|
|
return;
|
|
}
|
|
|
|
// Knightmare- skip cinematic
|
|
if (cl.cinematictime > 0 && !cl.attractloop && cls.realtime - cl.cinematictime > 1000)
|
|
{ // skip the rest of the cinematic
|
|
SCR_FinishCinematic ();
|
|
}
|
|
|
|
if (cl.frame.playerstate.stats[STAT_LAYOUTS] && cls.key_dest == key_game)
|
|
{ // put away help computer / inventory
|
|
Cbuf_AddText ("cmd putaway\n");
|
|
return;
|
|
}
|
|
switch (cls.key_dest)
|
|
{
|
|
case key_message:
|
|
Key_Message (key);
|
|
break;
|
|
case key_menu:
|
|
UI_Keydown (key);
|
|
break;
|
|
case key_game:
|
|
case key_console:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
default:
|
|
Com_Error (ERR_FATAL, "Bad cls.key_dest");
|
|
}
|
|
return;
|
|
}
|
|
|
|
// track if any key is down for BUTTON_ANY
|
|
keydown[key] = down;
|
|
if (down)
|
|
{
|
|
if (key_repeats[key] == 1)
|
|
anykeydown++;
|
|
}
|
|
else
|
|
{
|
|
anykeydown--;
|
|
if (anykeydown < 0)
|
|
anykeydown = 0;
|
|
}
|
|
|
|
//
|
|
// key up events only generate commands if the game key binding is
|
|
// a button command (leading + sign). These will occur even in console mode,
|
|
// to keep the character from continuing an action started before a console
|
|
// switch. Button commands include the kenum as a parameter, so multiple
|
|
// downs can be matched with ups
|
|
//
|
|
if (!down)
|
|
{
|
|
kb = keybindings[key];
|
|
if (kb && kb[0] == '+')
|
|
{
|
|
Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
if (keyshift[key] != key)
|
|
{
|
|
kb = keybindings[keyshift[key]];
|
|
if (kb && kb[0] == '+')
|
|
{
|
|
Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// if not a consolekey, send to the interpreter no matter what mode is
|
|
//
|
|
// Knightmare changed
|
|
if ( (cls.key_dest == key_menu && menubound[key])
|
|
|| (cls.consoleActive && !consolekeys[key])
|
|
|| (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) && !cls.consoleActive) )
|
|
//|| (cls.key_dest == key_console && !consolekeys[key])
|
|
//|| (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) )
|
|
{
|
|
kb = keybindings[key];
|
|
if (kb)
|
|
{
|
|
if (kb[0] == '+')
|
|
{ // button commands add keynum and time as a parm
|
|
Com_sprintf (cmd, sizeof(cmd), "%s %i %i\n", kb, key, time);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
else
|
|
{
|
|
Cbuf_AddText (kb);
|
|
Cbuf_AddText ("\n");
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!down)
|
|
return; // other systems only care about key down events
|
|
|
|
if (shift_down)
|
|
key = keyshift[key];
|
|
|
|
if (cls.consoleActive) // Knightmare added
|
|
Key_Console (key);
|
|
else if (!scr_draw_loading) // added check from Quake2Max
|
|
{
|
|
switch (cls.key_dest)
|
|
{
|
|
case key_message:
|
|
Key_Message (key);
|
|
break;
|
|
case key_menu:
|
|
UI_Keydown (key);
|
|
break;
|
|
|
|
case key_game:
|
|
case key_console:
|
|
Key_Console (key);
|
|
break;
|
|
default:
|
|
Com_Error (ERR_FATAL, "Bad cls.key_dest");
|
|
}
|
|
} // end Knightmare
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_ClearStates
|
|
===================
|
|
*/
|
|
void Key_ClearStates (void)
|
|
{
|
|
int i;
|
|
|
|
anykeydown = false;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
{
|
|
if ( keydown[i] || key_repeats[i] )
|
|
Key_Event( i, false, 0 );
|
|
keydown[i] = 0;
|
|
key_repeats[i] = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_GetKey
|
|
===================
|
|
*/
|
|
int Key_GetKey (void)
|
|
{
|
|
key_waiting = -1;
|
|
|
|
while (key_waiting == -1)
|
|
Sys_SendKeyEvents ();
|
|
|
|
return key_waiting;
|
|
}
|
|
|