thirtyflightsofloving/client/cl_keys.c

1164 lines
23 KiB
C

/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
This file is part of Quake 2 source code.
Quake 2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "client.h"
#ifdef _WIN32
#include "../win32/winquake.h"
#endif
/*
key up events are sent even if in console mode
*/
char key_lines[32][MAXCMDLINE];
int key_linepos;
int shift_down=false;
int anykeydown;
int edit_line=0;
int history_line=0;
int key_waiting;
char *keybindings[256];
qboolean consolekeys[256]; // if true, can't be rebound while in console
qboolean menubound[256]; // if true, can't be rebound while in menu
int keyshift[256]; // key to map to if shift held down in console
int key_repeats[256]; // if > 1, it is autorepeating
qboolean keydown[256];
typedef struct
{
char *name;
int keynum;
} keyname_t;
keyname_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"NUMLOCK", K_NUMLOCK},
{"CAPSLOCK", K_CAPSLOCK},
{"SCROLLOCK", K_SCROLLOCK},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
//Knightmare 12/22/2001
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
//end Knightmare
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"KP_HOME", K_KP_HOME },
{"KP_UPARROW", K_KP_UPARROW },
{"KP_PGUP", K_KP_PGUP },
{"KP_LEFTARROW", K_KP_LEFTARROW },
{"KP_5", K_KP_5 },
{"KP_RIGHTARROW", K_KP_RIGHTARROW },
{"KP_END", K_KP_END },
{"KP_DOWNARROW", K_KP_DOWNARROW },
{"KP_PGDN", K_KP_PGDN },
{"KP_ENTER", K_KP_ENTER },
{"KP_INS", K_KP_INS },
{"KP_DEL", K_KP_DEL },
{"KP_SLASH", K_KP_SLASH },
{"KP_MINUS", K_KP_MINUS },
{"KP_PLUS", K_KP_PLUS },
{"KP_MULT", K_KP_MULT },
{"MWHEELUP", K_MWHEELUP },
{"MWHEELDOWN", K_MWHEELDOWN },
{"PAUSE", K_PAUSE},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{NULL,0}
};
/*
==============================================================================
LINE TYPING INTO THE CONSOLE
==============================================================================
*/
qboolean Cmd_IsComplete (char *cmd);
void CompleteCommand (void)
{
char *cmd, *s;
s = key_lines[edit_line]+1;
if (*s == '\\' || *s == '/')
s++;
cmd = Cmd_CompleteCommand (s);
// Knightmare - added command auto-complete
if (cmd)
{
key_lines[edit_line][1] = '/';
// strncpy (key_lines[edit_line]+2, cmd);
Q_strncpyz (key_lines[edit_line]+2, sizeof(key_lines[edit_line])-2, cmd);
key_linepos = (int)strlen(cmd)+2;
if (Cmd_IsComplete(cmd)) {
key_lines[edit_line][key_linepos] = ' ';
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
} else {
key_lines[edit_line][key_linepos] = 0;
}
return;
}
}
/*
====================
Key_Console
Interactive line editing and console scrollback
====================
*/
void Key_Console (int key)
{
int i;
switch ( key )
{
case K_KP_SLASH:
key = '/';
break;
case K_KP_MULT:
key = '*';
break;
case K_KP_MINUS:
key = '-';
break;
case K_KP_PLUS:
key = '+';
break;
case K_KP_HOME:
key = '7';
break;
case K_KP_UPARROW:
key = '8';
break;
case K_KP_PGUP:
key = '9';
break;
case K_KP_LEFTARROW:
key = '4';
break;
case K_KP_5:
key = '5';
break;
case K_KP_RIGHTARROW:
key = '6';
break;
case K_KP_END:
key = '1';
break;
case K_KP_DOWNARROW:
key = '2';
break;
case K_KP_PGDN:
key = '3';
break;
case K_KP_INS:
key = '0';
break;
case K_KP_DEL:
key = '.';
break;
}
if ( ( toupper( key ) == 'V' && keydown[K_CTRL] ) ||
( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) )
{
char *cbd;
if ( ( cbd = Sys_GetClipboardData() ) != 0 )
{
int i;
strtok( cbd, "\n\r\b" );
i = (int)strlen( cbd );
if ( i + key_linepos >= MAXCMDLINE)
i= MAXCMDLINE - key_linepos;
if ( i > 0 )
{
cbd[i]=0;
// strncat(key_lines[edit_line], cbd);
Q_strncatz (key_lines[edit_line], sizeof(key_lines[edit_line]), cbd);
key_linepos += i;
}
free( cbd );
}
con.backedit = 0;
return;
}
if ( key == 'l' && keydown[K_CTRL] )
{
Cbuf_AddText ("clear\n");
con.backedit = 0;
return;
}
if ( key == K_ENTER || key == K_KP_ENTER )
{ // backslash text are commands, else chat
if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/')
Cbuf_AddText (key_lines[edit_line]+2); // skip the >
else
Cbuf_AddText (key_lines[edit_line]+1); // valid command
Cbuf_AddText ("\n");
Com_Printf ("%s\n",key_lines[edit_line]);
// majik's fix for buffer overflow
/*if (edit_line == 31)
{
// strncpy(key_lines[1], key_lines[31]);
Q_strncpyz (key_lines[1], sizeof(key_lines[1]), key_lines[31]);
for (edit_line = 2; edit_line < 32; edit_line++)
memset(key_lines[edit_line], 0, sizeof(key_lines[edit_line]));
edit_line = 0;
}*/
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
key_linepos = 1;
con.backedit = 0;
if (cls.state == ca_disconnected)
SCR_UpdateScreen (); // force an update, because the command
// may take some time
return;
}
if (key == K_TAB)
{ // command completion
CompleteCommand ();
con.backedit = 0; // Knightmare added
return;
}
if (key == K_BACKSPACE)// || ( key == K_LEFTARROW ) || ( key == K_KP_LEFTARROW ) || ( ( key == 'h' ) && ( keydown[K_CTRL] ) ) )
{
if (key_linepos > 1)
{
if (con.backedit && con.backedit<key_linepos)
{
if (key_linepos-con.backedit<=1)
return;
for (i=key_linepos-con.backedit-1; i<key_linepos; i++)
key_lines[edit_line][i] = key_lines[edit_line][i+1];
if (key_linepos > 1)
key_linepos--;
}
else
{
key_linepos--;
}
}
return;
}
if (key == K_DEL)
{
if (key_linepos>1 && con.backedit)
{
for (i=key_linepos-con.backedit; i<key_linepos; i++)
key_lines[edit_line][i] = key_lines[edit_line][i+1];
con.backedit--;
key_linepos--;
}
return;
}
if (key == K_LEFTARROW) // added from Quake2max
{
if (key_linepos>1)
{
con.backedit++;
if (con.backedit>key_linepos-1) con.backedit = key_linepos-1;
}
return;
}
if (key == K_RIGHTARROW)
{
if (key_linepos>1)
{
con.backedit--;
if (con.backedit<0) con.backedit = 0;
}
return;
} // end Q2max
if ( ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
( ( key == 'p' ) && keydown[K_CTRL] ) )
{
do
{
history_line = (history_line - 1) & 31;
} while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
history_line = (edit_line+1)&31;
// strncpy(key_lines[edit_line], key_lines[history_line]);
Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]);
key_linepos = (int)strlen(key_lines[edit_line]);
return;
}
if ( ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
( ( key == 'n' ) && keydown[K_CTRL] ) )
{
if (history_line == edit_line) return;
do
{
history_line = (history_line + 1) & 31;
}
while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
{
key_lines[edit_line][0] = ']';
key_linepos = 1;
}
else
{
// strncpy(key_lines[edit_line], key_lines[history_line]);
Q_strncpyz (key_lines[edit_line], sizeof(key_lines[edit_line]), key_lines[history_line]);
key_linepos = (int)strlen(key_lines[edit_line]);
}
return;
}
if (key == K_PGUP || key == K_KP_PGUP||key == K_MWHEELUP)
{
con.display -= 2;
return;
}
if (key == K_PGDN || key == K_KP_PGDN||key == K_MWHEELDOWN) // Quake2max change
{
con.display += 2;
if (con.display > con.current)
con.display = con.current;
return;
}
if (key == K_HOME || key == K_KP_HOME)
{
con.display = con.current - con.totallines + 10;
return;
}
if (key == K_END || key == K_KP_END )
{
con.display = con.current;
return;
}
if (key < 32 || key > 127)
return; // non printable
if (key_linepos < MAXCMDLINE-1)
{ // Knightmare- added from Quake2Max
if (con.backedit) //insert character...
{
for (i=key_linepos; i>key_linepos-con.backedit; i--)
key_lines[edit_line][i] = key_lines[edit_line][i-1];
key_lines[edit_line][i] = key;
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
}
else
{
key_lines[edit_line][key_linepos++] = key;
key_lines[edit_line][key_linepos] = 0;
}
//key_lines[edit_line][key_linepos] = key;
//key_linepos++;
//key_lines[edit_line][key_linepos] = 0;
}
}
//============================================================================
qboolean chat_team;
char chat_buffer[MAXCMDLINE];
int chat_bufferlen = 0;
int chat_backedit = 0;
void Key_Message (int key)
{
int i;
if ( key == K_ENTER || key == K_KP_ENTER )
{
if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
Cbuf_AddText(chat_buffer);
Cbuf_AddText("\"\n");
cls.key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
chat_backedit = 0;
return;
}
if (key == K_ESCAPE)
{
cls.key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
chat_backedit = 0;
return;
}
if (key == K_BACKSPACE)
{
if (chat_bufferlen)
{
if (chat_backedit)
{
if (chat_bufferlen-chat_backedit==0)
return;
for (i=chat_bufferlen-chat_backedit-1; i<chat_bufferlen; i++)
chat_buffer[i] = chat_buffer[i+1];
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
else
{
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
}
return;
}
if (key == K_DEL)
{
if (chat_bufferlen && chat_backedit)
{
for (i=chat_bufferlen-chat_backedit; i<chat_bufferlen; i++)
chat_buffer[i] = chat_buffer[i+1];
chat_backedit--;
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}
if (key == K_LEFTARROW)
{
if (chat_bufferlen)
{
chat_backedit++;
if (chat_backedit>chat_bufferlen) chat_backedit = chat_bufferlen;
if (chat_backedit<0) chat_backedit = 0;
}
return;
}
if (key == K_RIGHTARROW)
{
if (chat_bufferlen)
{
chat_backedit--;
if (chat_backedit>chat_bufferlen) chat_backedit = chat_bufferlen;
if (chat_backedit<0) chat_backedit = 0;
}
return;
}
if (key < 32 || key > 127)
return; // non printable
/*if (key == K_BACKSPACE)
{
if (chat_bufferlen)
{
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}*/
if (chat_bufferlen == sizeof(chat_buffer)-1)
return; // all full
if (chat_backedit) //insert character...
{
for (i=chat_bufferlen; i>chat_bufferlen-chat_backedit; i--)
chat_buffer[i] = chat_buffer[i-1];
chat_buffer[chat_bufferlen-chat_backedit] = key;
chat_bufferlen++;
chat_buffer[chat_bufferlen] = 0;
}
else
{
chat_buffer[chat_bufferlen++] = key;
chat_buffer[chat_bufferlen] = 0;
}
}
//============================================================================
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
int Key_StringToKeynum (char *str)
{
keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
for (kn=keynames ; kn->name ; kn++)
{
if (!Q_strcasecmp(str,kn->name))
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
char *Key_KeynumToString (int keynum)
{
keyname_t *kn;
static char tinystr[2];
if (keynum == -1)
return "<KEY NOT FOUND>";
if (keynum > 32 && keynum < 127)
{ // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
for (kn=keynames ; kn->name ; kn++)
if (keynum == kn->keynum)
return kn->name;
return "<UNKNOWN KEYNUM>";
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding (int keynum, char *binding)
{
char *new;
int l;
if (keynum == -1)
return;
// free old bindings
if (keybindings[keynum])
{
Z_Free (keybindings[keynum]);
keybindings[keynum] = NULL;
}
// allocate memory for new binding
l = (int)strlen (binding);
new = Z_Malloc (l+1);
// strncpy (new, binding);
Q_strncpyz (new, l+1, binding);
new[l] = 0;
keybindings[keynum] = new;
}
/*
===================
Key_Unbind_f
===================
*/
void Key_Unbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Com_Printf ("unbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetBinding (b, "");
}
void Key_Unbindall_f (void)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i])
Key_SetBinding (i, "");
}
/*
===================
Key_Bind_f
===================
*/
void Key_Bind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2)
{
Com_Printf ("bind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (keybindings[b])
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
else
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
// strncat (cmd, Cmd_Argv(i));
Q_strncatz (cmd, sizeof(cmd), Cmd_Argv(i));
if (i != (c-1))
// strncat (cmd, " ");
Q_strncatz (cmd, sizeof(cmd), " ");
}
Key_SetBinding (b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings (FILE *f)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i] && keybindings[i][0])
fprintf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
/*
============
Key_Bindlist_f
============
*/
void Key_Bindlist_f (void)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i] && keybindings[i][0])
Com_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
/*
===================
Key_Init
===================
*/
void Key_Init (void)
{
int i;
for (i=0 ; i<32 ; i++)
{
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
//
// init ascii characters in console mode
//
for (i=32 ; i<128 ; i++)
consolekeys[i] = true;
consolekeys[K_ENTER] = true;
consolekeys[K_KP_ENTER] = true;
consolekeys[K_TAB] = true;
consolekeys[K_LEFTARROW] = true;
consolekeys[K_KP_LEFTARROW] = true;
consolekeys[K_RIGHTARROW] = true;
consolekeys[K_KP_RIGHTARROW] = true;
consolekeys[K_UPARROW] = true;
consolekeys[K_KP_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
consolekeys[K_HOME] = true;
consolekeys[K_KP_HOME] = true;
consolekeys[K_END] = true;
consolekeys[K_KP_END] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_KP_PGUP] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_KP_PGDN] = true;
consolekeys[K_KP_MULT] = true;
consolekeys[K_SHIFT] = true;
consolekeys[K_INS] = true;
consolekeys[K_KP_INS] = true;
consolekeys[K_KP_DEL] = true;
consolekeys[K_KP_SLASH] = true;
consolekeys[K_KP_PLUS] = true;
consolekeys[K_KP_MINUS] = true;
consolekeys[K_KP_5] = true;
consolekeys[K_MWHEELUP] = true;
consolekeys[K_MWHEELDOWN] = true;
consolekeys['`'] = false;
consolekeys['~'] = false;
for (i=0 ; i<256 ; i++)
keyshift[i] = i;
for (i='a' ; i<='z' ; i++)
keyshift[i] = i - 'a' + 'A';
keyshift['1'] = '!';
keyshift['2'] = '@';
keyshift['3'] = '#';
keyshift['4'] = '$';
keyshift['5'] = '%';
keyshift['6'] = '^';
keyshift['7'] = '&';
keyshift['8'] = '*';
keyshift['9'] = '(';
keyshift['0'] = ')';
keyshift['-'] = '_';
keyshift['='] = '+';
keyshift[','] = '<';
keyshift['.'] = '>';
keyshift['/'] = '?';
keyshift[';'] = ':';
keyshift['\''] = '"';
keyshift['['] = '{';
keyshift[']'] = '}';
keyshift['`'] = '~';
keyshift['\\'] = '|';
menubound[K_ESCAPE] = true;
for (i=0 ; i<12 ; i++)
menubound[K_F1+i] = true;
//
// register our functions
//
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
}
/*
===================
Key_Event
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
extern int scr_draw_loading;
void Key_Event (int key, qboolean down, unsigned time)
{
char *kb;
char cmd[1024];
// hack for modal presses
if (key_waiting == -1)
{
if (down)
key_waiting = key;
return;
}
// update auto-repeat status
if (down)
{
key_repeats[key]++;
if (key != K_BACKSPACE
&& key != K_UPARROW // added from Quake2max
&& key != K_DOWNARROW
&& key != K_LEFTARROW
&& key != K_RIGHTARROW
&& key != K_PAUSE
&& key != K_PGUP
&& key != K_KP_PGUP
&& key != K_PGDN
&& key != K_KP_PGDN
&& key != K_DEL
&& !(key>='a' && key<='z')
&& key_repeats[key] > 1)
return; // ignore most autorepeats
// if (key >= 200 && !keybindings[key])
if ( (key >= 200) && !keybindings[key] && (key != K_MWHEELDOWN) && (key != K_MWHEELUP)) // bitshifter's fix
Com_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
}
else
{
key_repeats[key] = 0;
}
if (key == K_SHIFT)
shift_down = down;
// console key is hardcoded, so the user can never unbind it
if (key == '`' || key == '~')
{
if (!down)
return;
Con_ToggleConsole_f ();
return;
}
// Knightmare changed
if ( (!cls.consoleActive && cl.attractloop) && (cls.key_dest != key_menu)
&& !(key >= K_F1 && key <= K_F12) && (cl.cinematictime > 0)
&& (cls.realtime - cl.cinematictime > 1000) )
key = K_ESCAPE;
// any key during the attract mode will bring up the menu
/*if (cl.attractloop && cls.key_dest != key_menu
&& !(key >= K_F1 && key <= K_F12))
key = K_ESCAPE;*/
// menu key is hardcoded, so the user can never unbind it
if (key == K_ESCAPE)
{
if (!down)
return;
// Knightmare- allow disconnected menu
if (cls.state == ca_disconnected && cls.key_dest != key_menu) // added from Quake2Max
{
SCR_EndLoadingPlaque (); // get rid of loading plaque
Cbuf_AddText ("d1\n");
cls.consoleActive = false;
M_Menu_Main_f();
return;
}
// Knightmare- skip cinematic
if (cl.cinematictime > 0 && !cl.attractloop && cls.realtime - cl.cinematictime > 1000)
{ // skip the rest of the cinematic
SCR_FinishCinematic ();
}
if (cl.frame.playerstate.stats[STAT_LAYOUTS] && cls.key_dest == key_game)
{ // put away help computer / inventory
Cbuf_AddText ("cmd putaway\n");
return;
}
switch (cls.key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
UI_Keydown (key);
break;
case key_game:
case key_console:
M_Menu_Main_f ();
break;
default:
Com_Error (ERR_FATAL, "Bad cls.key_dest");
}
return;
}
// track if any key is down for BUTTON_ANY
keydown[key] = down;
if (down)
{
if (key_repeats[key] == 1)
anykeydown++;
}
else
{
anykeydown--;
if (anykeydown < 0)
anykeydown = 0;
}
//
// key up events only generate commands if the game key binding is
// a button command (leading + sign). These will occur even in console mode,
// to keep the character from continuing an action started before a console
// switch. Button commands include the kenum as a parameter, so multiple
// downs can be matched with ups
//
if (!down)
{
kb = keybindings[key];
if (kb && kb[0] == '+')
{
Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time);
Cbuf_AddText (cmd);
}
if (keyshift[key] != key)
{
kb = keybindings[keyshift[key]];
if (kb && kb[0] == '+')
{
Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", kb+1, key, time);
Cbuf_AddText (cmd);
}
}
return;
}
//
// if not a consolekey, send to the interpreter no matter what mode is
//
// Knightmare changed
if ( (cls.key_dest == key_menu && menubound[key])
|| (cls.consoleActive && !consolekeys[key])
|| (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) && !cls.consoleActive) )
//|| (cls.key_dest == key_console && !consolekeys[key])
//|| (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] ) ) )
{
kb = keybindings[key];
if (kb)
{
if (kb[0] == '+')
{ // button commands add keynum and time as a parm
Com_sprintf (cmd, sizeof(cmd), "%s %i %i\n", kb, key, time);
Cbuf_AddText (cmd);
}
else
{
Cbuf_AddText (kb);
Cbuf_AddText ("\n");
}
}
return;
}
if (!down)
return; // other systems only care about key down events
if (shift_down)
key = keyshift[key];
if (cls.consoleActive) // Knightmare added
Key_Console (key);
else if (!scr_draw_loading) // added check from Quake2Max
{
switch (cls.key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
UI_Keydown (key);
break;
case key_game:
case key_console:
Key_Console (key);
break;
default:
Com_Error (ERR_FATAL, "Bad cls.key_dest");
}
} // end Knightmare
}
/*
===================
Key_ClearStates
===================
*/
void Key_ClearStates (void)
{
int i;
anykeydown = false;
for (i=0 ; i<256 ; i++)
{
if ( keydown[i] || key_repeats[i] )
Key_Event( i, false, 0 );
keydown[i] = 0;
key_repeats[i] = 0;
}
}
/*
===================
Key_GetKey
===================
*/
int Key_GetKey (void)
{
key_waiting = -1;
while (key_waiting == -1)
Sys_SendKeyEvents ();
return key_waiting;
}