thirtyflightsofloving/client
Knightmare66 95295401a4 Added support for custom client railgun colors in 3ZB2, Awakening2, and Zaero DLLs.
Added weapon balancing and tech control cvars to 3ZB2 DLL.
Added Vampire and Ammogen techs to 3ZB2 game DLL.
Fixed func_door_secret movement bug (when built with origin brush) in Zaero DLL.
Fixed armor stacking bug in default Lazarus, missionpack, and Zaero DLLs.
Removed unused tech cvars in default Lazarus DLL.
Changed parsing of TE_BLASTER_COLORED tempent.
2021-10-31 03:53:09 -04:00
..
adivtab.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
anorms.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
asm_i386.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block8.h inital commit of full repository 2019-03-13 15:20:07 -04:00
block16.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cdaudio.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cinematic.h inital commit of full repository 2019-03-13 15:20:07 -04:00
cl_cin.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_cinematic.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_console.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_download.c Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
cl_effects.c Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
cl_ents.c Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
cl_event.c Fixed Zaero visor HUD scaling hack triggering on Lazarus text popups containing "\"Tracking ". 2021-07-14 22:21:01 -04:00
cl_http.c Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
cl_hud.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_input.c Added screenshot gamma correction. 2020-07-04 01:31:44 -04:00
cl_keys.c Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir. 2021-09-27 21:47:12 -04:00
cl_lights.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
cl_loc.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
cl_main.c Added color1 userinfo cvar for player railgun effect color to client. 2021-10-21 02:03:19 -04:00
cl_parse.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
cl_particle.c Renamed internally generated textures. 2021-09-27 12:59:00 -04:00
cl_pred.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
cl_screen.c Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
cl_string.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
cl_tempent.c Added support for custom client railgun colors in 3ZB2, Awakening2, and Zaero DLLs. 2021-10-31 03:53:09 -04:00
cl_utils.c Changed protocol version to 57. 2021-08-04 02:15:24 -04:00
cl_view.c Added Ethan Lee's Linux porting changes. 2021-10-11 15:38:20 -04:00
client.h Added color1 userinfo cvar for player railgun effect color to client. 2021-10-21 02:03:19 -04:00
console.h Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c. 2021-02-17 04:11:49 -05:00
input.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
keys.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
particles.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
q2palette.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
ref.h Refactoring and rearrangment of menu code. 2021-08-12 15:30:51 -04:00
screen.h Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
snd_dma.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
snd_loc.h Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mem.c Added default generated tone for missing sounds when cvar s_defaultsound is enabled. 2021-04-19 19:30:26 -04:00
snd_mix.c More 64-bit portability fixes. 2020-08-01 22:54:35 -04:00
snd_ogg.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
snd_stream.c Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL. 2021-01-25 02:47:07 -05:00
sound.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
vid.h Added video menu resolution list generation from vid_modes table via VID_GetModeInfo(). 2021-08-29 22:52:34 -04:00
x86.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00