mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 08:31:04 +00:00
Added video menu resolution list generation from vid_modes table via VID_GetModeInfo().
Added video menu anisotropic mode list generation from cvar. Cleanup of menus and UI utils code from last refactoring. Added player obituary for Makron in Zaaero game DLL.
This commit is contained in:
parent
8ec00f2f51
commit
69bbad2b9a
20 changed files with 316 additions and 767 deletions
|
@ -38,3 +38,4 @@ extern viddef_t viddef; // global video state
|
|||
void VID_Init (void);
|
||||
void VID_Shutdown (void);
|
||||
void VID_CheckChanges (void);
|
||||
qboolean VID_GetModeInfo (int *width, int *height, int mode);
|
||||
|
|
|
@ -306,6 +306,9 @@ void gunner_pain (edict_t *self, edict_t *other, float kick, int damage)
|
|||
|
||||
monster_done_dodge (self);
|
||||
|
||||
// if ( (self->moreflags & FL2_COMMANDER) && (damage < 10) )
|
||||
// return;
|
||||
|
||||
if (!self->groundentity)
|
||||
{
|
||||
// if ((g_showlogic) && (g_showlogic->value))
|
||||
|
|
|
@ -57,25 +57,11 @@ static void ClientCompatibilityFunc (void *unused)
|
|||
|
||||
void JoinServerFunc (void *self)
|
||||
{
|
||||
// char buffer[128];
|
||||
int index;
|
||||
|
||||
index = ( menuaction_s * ) self - s_joinserver_server_actions;
|
||||
index = (menuaction_s *) self - s_joinserver_server_actions;
|
||||
|
||||
#if 1
|
||||
UI_JoinServer (index);
|
||||
#else
|
||||
if ( Q_stricmp( ui_local_server_names[index], NO_SERVER_STRING ) == 0 )
|
||||
return;
|
||||
|
||||
if (index >= ui_num_servers)
|
||||
return;
|
||||
|
||||
Com_sprintf (buffer, sizeof(buffer), "connect %s\n", NET_AdrToString (ui_local_server_netadr[index]));
|
||||
Cbuf_AddText (buffer);
|
||||
UI_ForceMenuOff ();
|
||||
cls.disable_screen = 1; // Knightmare- show loading screen
|
||||
#endif
|
||||
}
|
||||
|
||||
void AddressBookFunc (void *self)
|
||||
|
|
|
@ -75,55 +75,23 @@ static void RateCallback (void *unused)
|
|||
static void Menu_PlayerModelCallback (void *unused)
|
||||
{
|
||||
int mNum, sNum;
|
||||
// char scratch[MAX_QPATH];
|
||||
|
||||
mNum = s_playerconfig_model_box.curvalue;
|
||||
s_playerconfig_skin_box.itemnames = ui_pmi[mNum].skinDisplayNames;
|
||||
s_playerconfig_skin_box.curvalue = 0;
|
||||
sNum = s_playerconfig_skin_box.curvalue;
|
||||
|
||||
#if 1
|
||||
UI_UpdatePlayerModelInfo (mNum, sNum);
|
||||
#else
|
||||
// only register model and skin on starup or when changed
|
||||
Com_sprintf( scratch, sizeof(scratch), "players/%s/tris.md2", ui_pmi[mNum].directory );
|
||||
ui_playermodel = R_RegisterModel (scratch);
|
||||
|
||||
Com_sprintf( scratch, sizeof(scratch), "players/%s/%s.pcx", ui_pmi[mNum].directory, ui_pmi[mNum].skinDisplayNames[sNum] );
|
||||
ui_playerskin = R_RegisterSkin (scratch);
|
||||
|
||||
// show current weapon model (if any)
|
||||
if (ui_currentweaponmodel && strlen(ui_currentweaponmodel)) {
|
||||
Com_sprintf (scratch, sizeof(scratch), "players/%s/%s", ui_pmi[mNum].directory, ui_currentweaponmodel);
|
||||
ui_weaponmodel = R_RegisterModel(scratch);
|
||||
if (!ui_weaponmodel) {
|
||||
Com_sprintf (scratch, sizeof(scratch), "players/%s/weapon.md2", ui_pmi[mNum].directory);
|
||||
ui_weaponmodel = R_RegisterModel (scratch);
|
||||
}
|
||||
}
|
||||
else {
|
||||
Com_sprintf (scratch, sizeof(scratch), "players/%s/weapon.md2", ui_pmi[mNum].directory);
|
||||
ui_weaponmodel = R_RegisterModel (scratch);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static void Menu_PlayerSkinCallback (void *unused)
|
||||
{
|
||||
#if 1
|
||||
int mNum, sNum;
|
||||
|
||||
mNum = s_playerconfig_model_box.curvalue;
|
||||
sNum = s_playerconfig_skin_box.curvalue;
|
||||
UI_UpdatePlayerSkinInfo (mNum, sNum);
|
||||
#else
|
||||
char scratch[MAX_QPATH];
|
||||
|
||||
// only register skin on starup and when changed
|
||||
Com_sprintf(scratch, sizeof(scratch), "players/%s/%s.pcx", ui_pmi[s_player_model_box.curvalue].directory, ui_pmi[s_player_model_box.curvalue].skinDisplayNames[s_player_skin_box.curvalue]);
|
||||
ui_playerskin = R_RegisterSkin(scratch);
|
||||
#endif
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
|
@ -133,11 +101,8 @@ static void Menu_PlayerSkinCallback (void *unused)
|
|||
|
||||
qboolean Menu_PlayerConfig_Init (void)
|
||||
{
|
||||
// char currentdirectory[1024];
|
||||
// char currentskin[1024];
|
||||
// char scratch[MAX_QPATH];
|
||||
int i, y;
|
||||
int mNum = 0, sNum = 0;
|
||||
int i, y;
|
||||
int mNum = 0, sNum = 0;
|
||||
|
||||
cvar_t *hand = Cvar_Get("hand", "0", CVAR_USERINFO | CVAR_ARCHIVE);
|
||||
|
||||
|
@ -146,62 +111,12 @@ qboolean Menu_PlayerConfig_Init (void)
|
|||
if ( (hand->integer < 0) || (hand->integer > 2) )
|
||||
Cvar_SetValue ("hand", 0);
|
||||
|
||||
// UI_PlayerConfig_ScanDirectories (); // Replaced by UI_LoadPlayerModels() called from UI_Init()
|
||||
|
||||
// if (ui_numplayermodels == 0)
|
||||
if ( !UI_HaveValidPlayerModels(NULL) )
|
||||
return false;
|
||||
|
||||
#if 1
|
||||
// get model and skin index and precache them
|
||||
UI_InitPlayerModelInfo (&mNum, &sNum);
|
||||
#else
|
||||
// strncpy(currentdirectory, Cvar_VariableString("skin"));
|
||||
Q_strncpyz (currentdirectory, sizeof(currentdirectory), Cvar_VariableString("skin"));
|
||||
|
||||
if ( strchr( currentdirectory, '/' ) )
|
||||
{
|
||||
// strncpy(currentskin, strchr( currentdirectory, '/' ) + 1);
|
||||
Q_strncpyz (currentskin, sizeof(currentskin), strchr( currentdirectory, '/' ) + 1);
|
||||
*strchr(currentdirectory, '/') = 0;
|
||||
}
|
||||
else if ( strchr( currentdirectory, '\\' ) )
|
||||
{
|
||||
// strncpy( currentskin, strchr( currentdirectory, '\\' ) + 1 );
|
||||
Q_strncpyz (currentskin, sizeof(currentskin), strchr( currentdirectory, '\\' ) + 1);
|
||||
*strchr(currentdirectory, '\\') = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// strncpy( currentdirectory, "male" );
|
||||
// strncpy( currentskin, "grunt" );
|
||||
Q_strncpyz (currentdirectory, sizeof(currentdirectory), "male");
|
||||
Q_strncpyz (currentskin, sizeof(currentskin), "grunt");
|
||||
}
|
||||
|
||||
qsort( ui_pmi, ui_numplayermodels, sizeof( ui_pmi[0] ), UI_PlayerModelCmpFunc );
|
||||
|
||||
memset( ui_pmnames, 0, sizeof( ui_pmnames ) );
|
||||
for ( i = 0; i < ui_numplayermodels; i++ )
|
||||
{
|
||||
ui_pmnames[i] = ui_pmi[i].displayname;
|
||||
if ( Q_stricmp( ui_pmi[i].directory, currentdirectory ) == 0 )
|
||||
{
|
||||
int j;
|
||||
|
||||
mNum = i;
|
||||
|
||||
for ( j = 0; j < ui_pmi[i].nskins; j++ )
|
||||
{
|
||||
if ( Q_stricmp( ui_pmi[i].skinDisplayNames[j], currentskin ) == 0 )
|
||||
{
|
||||
sNum = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
y = 0;
|
||||
|
||||
|
@ -302,30 +217,6 @@ qboolean Menu_PlayerConfig_Init (void)
|
|||
s_playerconfig_back_action.generic.statusbar = NULL;
|
||||
s_playerconfig_back_action.generic.callback = UI_BackMenu;
|
||||
|
||||
#if 0 // Replaced by UI_UpdatePlayerModelInfo(), called from UI_InitPlayerModelInfo()
|
||||
// only register model and skin on startup or when changed
|
||||
Com_sprintf( scratch, sizeof( scratch ), "players/%s/tris.md2", ui_pmi[mNum].directory );
|
||||
ui_playermodel = R_RegisterModel( scratch );
|
||||
|
||||
Com_sprintf( scratch, sizeof( scratch ), "players/%s/%s.pcx", ui_pmi[mNum].directory, ui_pmi[mNum].skinDisplayNames[sNum] );
|
||||
ui_playerskin = R_RegisterSkin( scratch );
|
||||
|
||||
// show current weapon model (if any)
|
||||
if (ui_currentweaponmodel && strlen(ui_currentweaponmodel)) {
|
||||
Com_sprintf( scratch, sizeof( scratch ), "players/%s/%s", ui_pmi[mNum].directory, ui_currentweaponmodel );
|
||||
ui_weaponmodel = R_RegisterModel( scratch );
|
||||
if (!ui_weaponmodel) {
|
||||
Com_sprintf( scratch, sizeof( scratch ), "players/%s/weapon.md2", ui_pmi[mNum].directory );
|
||||
ui_weaponmodel = R_RegisterModel( scratch );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Com_sprintf( scratch, sizeof( scratch ), "players/%s/weapon.md2", ui_pmi[mNum].directory );
|
||||
ui_weaponmodel = R_RegisterModel( scratch );
|
||||
}
|
||||
#endif
|
||||
|
||||
UI_AddMenuItem (&s_player_config_menu, &s_playerconfig_name_field);
|
||||
UI_AddMenuItem (&s_player_config_menu, &s_playerconfig_model_title);
|
||||
UI_AddMenuItem (&s_player_config_menu, &s_playerconfig_model_box);
|
||||
|
@ -560,8 +451,6 @@ void Menu_PlayerConfig_Draw (void)
|
|||
|
||||
yaw = anglemod(cl.time/10);
|
||||
|
||||
// RF_MIRRORMODEL now eliminates the need to change origin based on handeness
|
||||
// VectorSet (modelOrg, 150, (lefthand)?25:-25, 0); // was 80, 0, 0
|
||||
VectorSet (modelOrg, 150, -25, 0); // was 80, 0, 0
|
||||
|
||||
// Setup player model
|
||||
|
@ -585,16 +474,9 @@ void Menu_PlayerConfig_Draw (void)
|
|||
ent->oldframe = 0;
|
||||
ent->backlerp = 0.0;
|
||||
ent->angles[1] = yaw;
|
||||
// if ( ++yaw > 360 )
|
||||
// yaw -= 360;
|
||||
|
||||
// RF_MIRRORMODEL now eliminates the need to reverse rotation
|
||||
// if (lefthand)
|
||||
// ent->angles[1] = 360 - ent->angles[1];
|
||||
|
||||
refdef.num_entities++;
|
||||
|
||||
|
||||
// Setup weapon model
|
||||
ent = &entity[1];
|
||||
memset (&entity[1], 0, sizeof(entity[1]));
|
||||
|
@ -620,10 +502,6 @@ void Menu_PlayerConfig_Draw (void)
|
|||
ent->backlerp = 0.0;
|
||||
ent->angles[1] = yaw;
|
||||
|
||||
// RF_MIRRORMODEL now eliminates the need to reverse rotation
|
||||
// if (lefthand)
|
||||
// ent->angles[1] = 360 - ent->angles[1];
|
||||
|
||||
refdef.num_entities++;
|
||||
}
|
||||
|
||||
|
@ -644,34 +522,16 @@ void Menu_PlayerConfig_Draw (void)
|
|||
|
||||
void Menu_PConfigSaveChanges (void)
|
||||
{
|
||||
// int i;
|
||||
int mNum, sNum;
|
||||
char scratch[1024];
|
||||
|
||||
Cvar_Set( "name", s_playerconfig_name_field.buffer );
|
||||
Cvar_Set ("name", s_playerconfig_name_field.buffer);
|
||||
|
||||
mNum = s_playerconfig_model_box.curvalue;
|
||||
sNum = s_playerconfig_skin_box.curvalue;
|
||||
Com_sprintf( scratch, sizeof( scratch ), "%s/%s",
|
||||
ui_pmi[mNum].directory, ui_pmi[mNum].skinDisplayNames[sNum] );
|
||||
Cvar_Set( "skin", scratch );
|
||||
|
||||
#if 0 // This is now freed when menu subsystem shuts down
|
||||
for ( i = 0; i < ui_numplayermodels; i++ )
|
||||
{
|
||||
int j;
|
||||
|
||||
for ( j = 0; j < ui_pmi[i].nskins; j++ )
|
||||
{
|
||||
if ( ui_pmi[i].skinDisplayNames[j] )
|
||||
free( ui_pmi[i].skinDisplayNames[j] );
|
||||
ui_pmi[i].skinDisplayNames[j] = 0;
|
||||
}
|
||||
free( ui_pmi[i].skinDisplayNames );
|
||||
ui_pmi[i].skinDisplayNames = 0;
|
||||
ui_pmi[i].nskins = 0;
|
||||
}
|
||||
#endif
|
||||
Com_sprintf (scratch, sizeof( scratch ), "%s/%s",
|
||||
ui_pmi[mNum].directory, ui_pmi[mNum].skinDisplayNames[sNum]);
|
||||
Cvar_Set ("skin", scratch);
|
||||
}
|
||||
|
||||
const char *Menu_PlayerConfig_Key (int key)
|
||||
|
@ -685,7 +545,7 @@ const char *Menu_PlayerConfig_Key (int key)
|
|||
|
||||
void Menu_PlayerConfig_f (void)
|
||||
{
|
||||
if (!Menu_PlayerConfig_Init())
|
||||
if ( !Menu_PlayerConfig_Init() )
|
||||
{
|
||||
UI_SetMenuStatusBar (&s_multiplayer_menu, "No valid player models found");
|
||||
return;
|
||||
|
|
|
@ -51,71 +51,6 @@ static menulist_s s_dedicated_box;
|
|||
|
||||
static menuaction_s s_startserver_back_action;
|
||||
|
||||
#if 0
|
||||
/*
|
||||
===============
|
||||
UI_BuildMapList
|
||||
===============
|
||||
*/
|
||||
void UI_BuildMapList (maptype_t maptype)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (ui_svr_mapnames) free (ui_svr_mapnames);
|
||||
ui_svr_nummaps = ui_svr_listfile_nummaps + ui_svr_arena_nummaps[maptype];
|
||||
ui_svr_mapnames = malloc( sizeof( char * ) * ( ui_svr_nummaps + 1 ) );
|
||||
memset( ui_svr_mapnames, 0, sizeof( char * ) * ( ui_svr_nummaps + 1 ) );
|
||||
|
||||
for (i = 0; i < ui_svr_nummaps; i++)
|
||||
{
|
||||
if (i < ui_svr_listfile_nummaps)
|
||||
ui_svr_mapnames[i] = ui_svr_listfile_mapnames[i];
|
||||
else
|
||||
ui_svr_mapnames[i] = ui_svr_arena_mapnames[maptype][i-ui_svr_listfile_nummaps];
|
||||
}
|
||||
ui_svr_mapnames[ui_svr_nummaps] = 0;
|
||||
ui_svr_maptype = maptype;
|
||||
|
||||
if (s_startmap_list.curvalue >= ui_svr_nummaps) // paranoia
|
||||
s_startmap_list.curvalue = 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===============
|
||||
UI_RefreshMapList
|
||||
===============
|
||||
*/
|
||||
void UI_RefreshMapList (maptype_t maptype)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (maptype == ui_svr_maptype) // no change
|
||||
return;
|
||||
|
||||
// reset startmap if it's in the part of the list that changed
|
||||
if (s_startmap_list.curvalue >= ui_svr_listfile_nummaps)
|
||||
s_startmap_list.curvalue = 0;
|
||||
|
||||
UI_BuildMapList (maptype);
|
||||
s_startmap_list.itemnames = ui_svr_mapnames;
|
||||
for (i=0; s_startmap_list.itemnames[i]; i++);
|
||||
s_startmap_list.numitemnames = i;
|
||||
|
||||
// levelshot found table
|
||||
if (ui_svr_mapshotvalid) free(ui_svr_mapshotvalid);
|
||||
ui_svr_mapshotvalid = malloc( sizeof( byte ) * ( ui_svr_nummaps + 1 ) );
|
||||
memset( ui_svr_mapshotvalid, 0, sizeof( byte ) * ( ui_svr_nummaps + 1 ) );
|
||||
// register null levelshot
|
||||
if (ui_svr_mapshotvalid[ui_svr_nummaps] == M_UNSET) {
|
||||
if (R_DrawFindPic("/gfx/ui/noscreen.pcx"))
|
||||
ui_svr_mapshotvalid[ui_svr_nummaps] = M_FOUND;
|
||||
else
|
||||
ui_svr_mapshotvalid[ui_svr_nummaps] = M_MISSING;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//=============================================================================
|
||||
|
||||
/*
|
||||
|
@ -208,7 +143,6 @@ void RulesChangeFunc (void *self)
|
|||
maptype = MAP_DM;
|
||||
}
|
||||
|
||||
// UI_RefreshMapList (maptype);
|
||||
Menu_RefreshMapList (maptype);
|
||||
}
|
||||
|
||||
|
@ -218,9 +152,7 @@ void Menu_StartServerActionFunc (void *self)
|
|||
int timelimit;
|
||||
int fraglimit;
|
||||
int maxclients;
|
||||
// char *spot;
|
||||
|
||||
// strncpy (startmap, strchr( ui_svr_mapnames[s_startmap_list.curvalue], '\n' ) + 1);
|
||||
Q_strncpyz (startmap, sizeof(startmap), strchr( ui_svr_mapnames[s_startmap_list.curvalue], '\n' ) + 1);
|
||||
|
||||
maxclients = atoi( s_maxclients_field.buffer );
|
||||
|
@ -238,43 +170,7 @@ void Menu_StartServerActionFunc (void *self)
|
|||
Cvar_SetValue ("ttctf", s_rules_box.curvalue == 3);
|
||||
Cvar_SetValue ("gamerules", FS_RoguePath() ? ((s_rules_box.curvalue == 4) ? 2 : 0) : 0);
|
||||
|
||||
#if 1
|
||||
UI_StartServer (startmap, (s_dedicated_box.curvalue != 0));
|
||||
#else
|
||||
spot = NULL;
|
||||
if (s_rules_box.curvalue == 1) // PGM
|
||||
{
|
||||
if(Q_stricmp(startmap, "bunk1") == 0)
|
||||
spot = "start";
|
||||
else if(Q_stricmp(startmap, "mintro") == 0)
|
||||
spot = "start";
|
||||
else if(Q_stricmp(startmap, "fact1") == 0)
|
||||
spot = "start";
|
||||
else if(Q_stricmp(startmap, "power1") == 0)
|
||||
spot = "pstart";
|
||||
else if(Q_stricmp(startmap, "biggun") == 0)
|
||||
spot = "bstart";
|
||||
else if(Q_stricmp(startmap, "hangar1") == 0)
|
||||
spot = "unitstart";
|
||||
else if(Q_stricmp(startmap, "city1") == 0)
|
||||
spot = "unitstart";
|
||||
else if(Q_stricmp(startmap, "boss1") == 0)
|
||||
spot = "bosstart";
|
||||
}
|
||||
|
||||
if (spot)
|
||||
{
|
||||
if (Com_ServerState())
|
||||
Cbuf_AddText ("disconnect\n");
|
||||
Cbuf_AddText (va("gamemap \"*%s$%s\"\n", startmap, spot));
|
||||
}
|
||||
else
|
||||
{
|
||||
Cbuf_AddText (va("map %s\n", startmap));
|
||||
}
|
||||
|
||||
UI_ForceMenuOff ();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Menu_StartServer_Init (void)
|
||||
|
@ -305,22 +201,6 @@ void Menu_StartServer_Init (void)
|
|||
|
||||
int y = 0;
|
||||
|
||||
#if 0
|
||||
UI_BuildMapList (ui_svr_maptype); // was MAP_DM
|
||||
|
||||
// levelshot found table
|
||||
if (ui_svr_mapshotvalid) free(ui_svr_mapshotvalid);
|
||||
ui_svr_mapshotvalid = malloc( sizeof( byte ) * ( ui_svr_nummaps + 1 ) );
|
||||
memset( ui_svr_mapshotvalid, 0, sizeof( byte ) * ( ui_svr_nummaps + 1 ) );
|
||||
// register null levelshot
|
||||
if (ui_svr_mapshotvalid[ui_svr_nummaps] == M_UNSET) {
|
||||
if (R_DrawFindPic("/gfx/ui/noscreen.pcx"))
|
||||
ui_svr_mapshotvalid[ui_svr_nummaps] = M_FOUND;
|
||||
else
|
||||
ui_svr_mapshotvalid[ui_svr_nummaps] = M_MISSING;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// initialize the menu stuff
|
||||
//
|
||||
|
@ -341,7 +221,7 @@ void Menu_StartServer_Init (void)
|
|||
s_rules_box.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_rules_box.generic.name = "rules";
|
||||
//PGM - rogue games only available with rogue DLL.
|
||||
if (FS_RoguePath())
|
||||
if ( FS_RoguePath() )
|
||||
s_rules_box.itemnames = dm_coop_names_rogue;
|
||||
else
|
||||
s_rules_box.itemnames = dm_coop_names;
|
||||
|
@ -367,7 +247,6 @@ void Menu_StartServer_Init (void)
|
|||
s_timelimit_field.generic.statusbar = "0 = no limit";
|
||||
s_timelimit_field.length = 4;
|
||||
s_timelimit_field.visible_length = 4;
|
||||
// strncpy(s_timelimit_field.buffer, Cvar_VariableString("timelimit"));
|
||||
Q_strncpyz (s_timelimit_field.buffer, sizeof(s_timelimit_field.buffer), Cvar_VariableString("timelimit"));
|
||||
s_timelimit_field.cursor = (int)strlen( s_timelimit_field.buffer );
|
||||
|
||||
|
@ -380,7 +259,6 @@ void Menu_StartServer_Init (void)
|
|||
s_fraglimit_field.generic.statusbar = "0 = no limit";
|
||||
s_fraglimit_field.length = 4;
|
||||
s_fraglimit_field.visible_length = 4;
|
||||
// strncpy( s_fraglimit_field.buffer, Cvar_VariableString("fraglimit") );
|
||||
Q_strncpyz (s_fraglimit_field.buffer, sizeof(s_fraglimit_field.buffer), Cvar_VariableString("fraglimit"));
|
||||
s_fraglimit_field.cursor = (int)strlen( s_fraglimit_field.buffer );
|
||||
|
||||
|
@ -400,10 +278,8 @@ void Menu_StartServer_Init (void)
|
|||
s_maxclients_field.length = 3;
|
||||
s_maxclients_field.visible_length = 3;
|
||||
if ( Cvar_VariableValue( "maxclients" ) == 1 )
|
||||
// strncpy(s_maxclients_field.buffer, "8");
|
||||
Q_strncpyz (s_maxclients_field.buffer, sizeof(s_maxclients_field.buffer), "8");
|
||||
else
|
||||
// strncpy(s_maxclients_field.buffer, Cvar_VariableString("maxclients"));
|
||||
Q_strncpyz (s_maxclients_field.buffer, sizeof(s_maxclients_field.buffer), Cvar_VariableString("maxclients"));
|
||||
s_maxclients_field.cursor = (int)strlen( s_maxclients_field.buffer );
|
||||
|
||||
|
@ -416,7 +292,6 @@ void Menu_StartServer_Init (void)
|
|||
s_hostname_field.generic.statusbar = NULL;
|
||||
s_hostname_field.length = 16;
|
||||
s_hostname_field.visible_length = 16;
|
||||
// strncpy( s_hostname_field.buffer, Cvar_VariableString("hostname") );
|
||||
Q_strncpyz (s_hostname_field.buffer, sizeof(s_hostname_field.buffer), Cvar_VariableString("hostname"));
|
||||
s_hostname_field.cursor = (int)strlen( s_hostname_field.buffer );
|
||||
|
||||
|
@ -471,8 +346,7 @@ void Menu_StartServer_Init (void)
|
|||
RulesChangeFunc (NULL);
|
||||
}
|
||||
|
||||
#if 1
|
||||
void DrawStartSeverLevelshot (void)
|
||||
void Menu_DrawStartSeverLevelshot (void)
|
||||
{
|
||||
char *mapshotname = UI_UpdateStartSeverLevelshot (s_startmap_list.curvalue);
|
||||
|
||||
|
@ -483,41 +357,12 @@ void DrawStartSeverLevelshot (void)
|
|||
else
|
||||
UI_DrawFill (SCREEN_WIDTH/2+46, SCREEN_HEIGHT/2-68, 240, 180, ALIGN_CENTER, false, 0,0,0,255);
|
||||
}
|
||||
#else
|
||||
void DrawStartSeverLevelshot (void)
|
||||
{
|
||||
char startmap[MAX_QPATH];
|
||||
char mapshotname [MAX_QPATH];
|
||||
int i = s_startmap_list.curvalue;
|
||||
Q_strncpyz (startmap, sizeof(startmap), strchr( ui_svr_mapnames[i], '\n' ) + 1);
|
||||
|
||||
UI_DrawFill (SCREEN_WIDTH/2+44, SCREEN_HEIGHT/2-70, 244, 184, ALIGN_CENTER, false, 60,60,60,255);
|
||||
|
||||
if ( ui_svr_mapshotvalid[i] == M_UNSET) { // init levelshot
|
||||
Com_sprintf(mapshotname, sizeof(mapshotname), "/levelshots/%s.pcx", startmap);
|
||||
if (R_DrawFindPic(mapshotname))
|
||||
ui_svr_mapshotvalid[i] = M_FOUND;
|
||||
else
|
||||
ui_svr_mapshotvalid[i] = M_MISSING;
|
||||
}
|
||||
|
||||
if ( ui_svr_mapshotvalid[i] == M_FOUND) {
|
||||
Com_sprintf(mapshotname, sizeof(mapshotname), "/levelshots/%s.pcx", startmap);
|
||||
|
||||
UI_DrawPic (SCREEN_WIDTH/2+46, SCREEN_HEIGHT/2-68, 240, 180, ALIGN_CENTER, false, mapshotname, 1.0);
|
||||
}
|
||||
else if (ui_svr_mapshotvalid[ui_svr_nummaps] == M_FOUND)
|
||||
UI_DrawPic (SCREEN_WIDTH/2+46, SCREEN_HEIGHT/2-68, 240, 180, ALIGN_CENTER, false, "/gfx/ui/noscreen.pcx", 1.0);
|
||||
else
|
||||
UI_DrawFill (SCREEN_WIDTH/2+46, SCREEN_HEIGHT/2-68, 240, 180, ALIGN_CENTER, false, 0,0,0,255);
|
||||
}
|
||||
#endif
|
||||
|
||||
void Menu_StartServer_Draw (void)
|
||||
{
|
||||
UI_DrawBanner ("m_banner_start_server"); // Knightmare added
|
||||
UI_DrawMenu (&s_startserver_menu);
|
||||
DrawStartSeverLevelshot (); // added levelshots
|
||||
Menu_DrawStartSeverLevelshot (); // added levelshots
|
||||
}
|
||||
|
||||
const char *Menu_StartServer_Key (int key)
|
||||
|
|
|
@ -58,7 +58,6 @@ static menuaction_s s_options_controls_back_action;
|
|||
|
||||
static void MouseSpeedFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "sensitivity", s_options_controls_sensitivity_slider.curvalue / 2.0f );
|
||||
Cvar_SetValue( "sensitivity", UI_MenuSlider_GetValue(&s_options_controls_sensitivity_slider) );
|
||||
}
|
||||
|
||||
|
@ -75,19 +74,16 @@ static void ThirdPersonFunc (void *unused)
|
|||
|
||||
static void ThirdPersonDistFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cg_thirdperson_dist", (int)(s_options_controls_thirdperson_distance_slider.curvalue * 25) );
|
||||
Cvar_SetValue( "cg_thirdperson_dist", UI_MenuSlider_GetValue(&s_options_controls_thirdperson_distance_slider) );
|
||||
}
|
||||
|
||||
static void ThirdPersonOffsetFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cg_thirdperson_offset", (int)(s_options_controls_thirdperson_offset_slider.curvalue * 4) );
|
||||
Cvar_SetValue( "cg_thirdperson_offset", UI_MenuSlider_GetValue(&s_options_controls_thirdperson_offset_slider) );
|
||||
}
|
||||
|
||||
static void ThirdPersonAngleFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cg_thirdperson_angle", (int)(s_options_controls_thirdperson_angle_slider.curvalue * 10) );
|
||||
Cvar_SetValue( "cg_thirdperson_angle", UI_MenuSlider_GetValue(&s_options_controls_thirdperson_angle_slider) );
|
||||
}
|
||||
|
||||
|
@ -103,7 +99,7 @@ static void InvertMouseFunc (void *unused)
|
|||
|
||||
static void AutosensitivityFunc (void *unused)
|
||||
{
|
||||
Cvar_SetValue( "autosensitivity", s_options_controls_autosensitivity_box.curvalue );
|
||||
Cvar_SetValue( "in_autosensitivity", s_options_controls_autosensitivity_box.curvalue );
|
||||
}
|
||||
|
||||
static void LookspringFunc (void *unused)
|
||||
|
@ -128,19 +124,15 @@ static void CustomizeControlsFunc(void *unused)
|
|||
|
||||
static void ControlsSetMenuItemValues (void)
|
||||
{
|
||||
// s_options_controls_sensitivity_slider.curvalue = ( Cvar_VariableValue("sensitivity") ) * 2;
|
||||
UI_MenuSlider_SetValue (&s_options_controls_sensitivity_slider, Cvar_VariableValue("sensitivity"));
|
||||
|
||||
s_options_controls_invertmouse_box.curvalue = Cvar_VariableValue("m_pitch") < 0;
|
||||
|
||||
Cvar_SetValue( "autosensitivity", ClampCvar( 0, 1, Cvar_VariableValue("autosensitivity") ) );
|
||||
s_options_controls_autosensitivity_box.curvalue = Cvar_VariableValue("autosensitivity");
|
||||
Cvar_SetValue( "in_autosensitivity", ClampCvar( 0, 1, Cvar_VariableValue("in_autosensitivity") ) );
|
||||
s_options_controls_autosensitivity_box.curvalue = Cvar_VariableValue("in_autosensitivity");
|
||||
|
||||
Cvar_SetValue( "cg_thirdperson", ClampCvar( 0, 1, Cvar_VariableValue("cg_thirdperson") ) );
|
||||
s_options_controls_thirdperson_box.curvalue = Cvar_VariableValue("cg_thirdperson");
|
||||
// s_options_controls_thirdperson_distance_slider.curvalue = Cvar_VariableValue("cg_thirdperson_dist") / 25;
|
||||
// s_options_controls_thirdperson_offset_slider.curvalue = Cvar_VariableValue("cg_thirdperson_offset") / 4;
|
||||
// s_options_controls_thirdperson_angle_slider.curvalue = Cvar_VariableValue("cg_thirdperson_angle") / 10;
|
||||
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_distance_slider, Cvar_VariableValue("cg_thirdperson_dist"));
|
||||
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_offset_slider, Cvar_VariableValue("cg_thirdperson_offset"));
|
||||
UI_MenuSlider_SetValue (&s_options_controls_thirdperson_angle_slider, Cvar_VariableValue("cg_thirdperson_angle"));
|
||||
|
@ -163,18 +155,18 @@ static void ControlsSetMenuItemValues (void)
|
|||
|
||||
static void ControlsResetDefaultsFunc (void *unused)
|
||||
{
|
||||
//Cvar_SetToDefault ("sensitivity");
|
||||
//Cvar_SetToDefault ("m_pitch");
|
||||
Cvar_SetToDefault ("autosensitivity");
|
||||
// Cvar_SetToDefault ("sensitivity");
|
||||
// Cvar_SetToDefault ("m_pitch");
|
||||
Cvar_SetToDefault ("in_autosensitivity");
|
||||
|
||||
Cvar_SetToDefault ("cg_thirdperson");
|
||||
Cvar_SetToDefault ("cg_thirdperson_dist");
|
||||
Cvar_SetToDefault ("cg_thirdperson_offset");
|
||||
Cvar_SetToDefault ("cg_thirdperson_angle");
|
||||
//Cvar_SetToDefault ("cl_run");
|
||||
//Cvar_SetToDefault ("lookspring");
|
||||
//Cvar_SetToDefault ("lookstrafe");
|
||||
//Cvar_SetToDefault ("freelook");
|
||||
// Cvar_SetToDefault ("cl_run");
|
||||
// Cvar_SetToDefault ("lookspring");
|
||||
// Cvar_SetToDefault ("lookstrafe");
|
||||
// Cvar_SetToDefault ("freelook");
|
||||
Cvar_SetToDefault ("in_joystick");
|
||||
|
||||
Cbuf_AddText ("exec defaultbinds.cfg\n"); // reset default binds
|
||||
|
@ -210,8 +202,6 @@ void Menu_Options_Controls_Init (void)
|
|||
s_options_controls_sensitivity_slider.generic.y = y;
|
||||
s_options_controls_sensitivity_slider.generic.name = "mouse speed";
|
||||
s_options_controls_sensitivity_slider.generic.callback = MouseSpeedFunc;
|
||||
// s_options_controls_sensitivity_slider.minvalue = 2;
|
||||
// s_options_controls_sensitivity_slider.maxvalue = 22;
|
||||
s_options_controls_sensitivity_slider.maxPos = 20;
|
||||
s_options_controls_sensitivity_slider.baseValue = 1.0f;
|
||||
s_options_controls_sensitivity_slider.increment = 0.5f;
|
||||
|
@ -251,8 +241,6 @@ void Menu_Options_Controls_Init (void)
|
|||
s_options_controls_thirdperson_distance_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_controls_thirdperson_distance_slider.generic.name = "camera distance";
|
||||
s_options_controls_thirdperson_distance_slider.generic.callback = ThirdPersonDistFunc;
|
||||
// s_options_controls_thirdperson_distance_slider.minvalue = 1;
|
||||
// s_options_controls_thirdperson_distance_slider.maxvalue = 5;
|
||||
s_options_controls_thirdperson_distance_slider.maxPos = 10;
|
||||
s_options_controls_thirdperson_distance_slider.baseValue = 25.0f;
|
||||
s_options_controls_thirdperson_distance_slider.increment = 5.0f;
|
||||
|
@ -265,8 +253,6 @@ void Menu_Options_Controls_Init (void)
|
|||
s_options_controls_thirdperson_offset_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_controls_thirdperson_offset_slider.generic.name = "camera offset";
|
||||
s_options_controls_thirdperson_offset_slider.generic.callback = ThirdPersonOffsetFunc;
|
||||
// s_options_controls_thirdperson_offset_slider.minvalue = 0;
|
||||
// s_options_controls_thirdperson_offset_slider.maxvalue = 8;
|
||||
s_options_controls_thirdperson_offset_slider.maxPos = 8;
|
||||
s_options_controls_thirdperson_offset_slider.baseValue = 0.0f;
|
||||
s_options_controls_thirdperson_offset_slider.increment = 4.0f;
|
||||
|
@ -279,8 +265,6 @@ void Menu_Options_Controls_Init (void)
|
|||
s_options_controls_thirdperson_angle_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_controls_thirdperson_angle_slider.generic.name = "camera angle";
|
||||
s_options_controls_thirdperson_angle_slider.generic.callback = ThirdPersonAngleFunc;
|
||||
// s_options_controls_thirdperson_angle_slider.minvalue = 0;
|
||||
// s_options_controls_thirdperson_angle_slider.maxvalue = 4;
|
||||
s_options_controls_thirdperson_angle_slider.maxPos = 6;
|
||||
s_options_controls_thirdperson_angle_slider.baseValue = 0.0f;
|
||||
s_options_controls_thirdperson_angle_slider.increment = 5.0f;
|
||||
|
|
|
@ -74,13 +74,11 @@ static void ItemBobFunc (void *unused)
|
|||
|
||||
static void ParticleCompFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cl_particle_scale", (s_options_effects_particle_comp_slider.curvalue-3)*-1+3);
|
||||
Cvar_SetValue( "cl_particle_scale", UI_MenuSlider_GetValue(&s_options_effects_particle_comp_slider) );
|
||||
}
|
||||
|
||||
static void DecalCallback (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "r_decals", s_options_effects_decal_slider.curvalue * 50);
|
||||
Cvar_SetValue( "r_decals", UI_MenuSlider_GetValue(&s_options_effects_decal_slider) );
|
||||
}
|
||||
|
||||
|
@ -92,19 +90,16 @@ static void RailTrailFunc (void *unused)
|
|||
|
||||
static void RailColorRedFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cl_railred", s_options_effects_railcolor_slider[0].curvalue*16 );
|
||||
Cvar_SetValue( "cl_railred", UI_MenuSlider_GetValue(&s_options_effects_railcolor_slider[0]) );
|
||||
}
|
||||
|
||||
static void RailColorGreenFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cl_railgreen", s_options_effects_railcolor_slider[1].curvalue*16 );
|
||||
Cvar_SetValue( "cl_railgreen", UI_MenuSlider_GetValue(&s_options_effects_railcolor_slider[1]) );
|
||||
}
|
||||
|
||||
static void RailColorBlueFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "cl_railblue", s_options_effects_railcolor_slider[2].curvalue*16 );
|
||||
Cvar_SetValue( "cl_railblue", UI_MenuSlider_GetValue(&s_options_effects_railcolor_slider[2]) );
|
||||
}
|
||||
|
||||
|
@ -132,18 +127,13 @@ static void EffectsSetMenuItemValues (void)
|
|||
s_options_effects_itembob_box.curvalue = Cvar_VariableValue("cl_item_bobbing");
|
||||
|
||||
Cvar_SetValue( "r_decals", ClampCvar (0, 1000, Cvar_VariableValue("r_decals")) );
|
||||
// s_options_effects_decal_slider.curvalue = Cvar_VariableValue("r_decals") / 50;
|
||||
UI_MenuSlider_SetValue (&s_options_effects_decal_slider, Cvar_VariableValue("r_decals"));
|
||||
|
||||
Cvar_SetValue( "cl_particle_scale", ClampCvar( 0, 5, Cvar_VariableValue("cl_particle_scale") ) );
|
||||
// s_options_effects_particle_comp_slider.curvalue = (Cvar_VariableValue("cl_particle_scale") -3)*-1+3;
|
||||
UI_MenuSlider_SetValue (&s_options_effects_particle_comp_slider, Cvar_VariableValue("cl_particle_scale"));
|
||||
|
||||
Cvar_SetValue( "cl_railtype", ClampCvar( 0, 2, Cvar_VariableValue("cl_railtype") ) );
|
||||
s_options_effects_railtrail_box.curvalue = Cvar_VariableValue("cl_railtype");
|
||||
// s_options_effects_railcolor_slider[0].curvalue = Cvar_VariableValue("cl_railred")/16;
|
||||
// s_options_effects_railcolor_slider[1].curvalue = Cvar_VariableValue("cl_railgreen")/16;
|
||||
// s_options_effects_railcolor_slider[2].curvalue = Cvar_VariableValue("cl_railblue")/16;
|
||||
UI_MenuSlider_SetValue (&s_options_effects_railcolor_slider[0], Cvar_VariableValue("cl_railred"));
|
||||
UI_MenuSlider_SetValue (&s_options_effects_railcolor_slider[1], Cvar_VariableValue("cl_railgreen"));
|
||||
UI_MenuSlider_SetValue (&s_options_effects_railcolor_slider[2], Cvar_VariableValue("cl_railblue"));
|
||||
|
@ -251,8 +241,6 @@ void Options_Effects_MenuInit (void)
|
|||
s_options_effects_decal_slider.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_options_effects_decal_slider.generic.name = "decal quantity";
|
||||
s_options_effects_decal_slider.generic.callback = DecalCallback;
|
||||
// s_options_effects_decal_slider.minvalue = 0;
|
||||
// s_options_effects_decal_slider.maxvalue = 20;
|
||||
s_options_effects_decal_slider.maxPos = 20;
|
||||
s_options_effects_decal_slider.baseValue = 0.0f;
|
||||
s_options_effects_decal_slider.increment = 50.0f;
|
||||
|
@ -265,8 +253,6 @@ void Options_Effects_MenuInit (void)
|
|||
s_options_effects_particle_comp_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_effects_particle_comp_slider.generic.name = "particle effect complexity";
|
||||
s_options_effects_particle_comp_slider.generic.callback = ParticleCompFunc;
|
||||
// s_options_effects_particle_comp_slider.minvalue = 1;
|
||||
// s_options_effects_particle_comp_slider.maxvalue = 5;
|
||||
s_options_effects_particle_comp_slider.maxPos = 4;
|
||||
s_options_effects_particle_comp_slider.baseValue = 5.0f;
|
||||
s_options_effects_particle_comp_slider.increment = -1.0f;
|
||||
|
@ -289,8 +275,6 @@ void Options_Effects_MenuInit (void)
|
|||
s_options_effects_railcolor_slider[0].generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_effects_railcolor_slider[0].generic.name = "railtrail - red";
|
||||
s_options_effects_railcolor_slider[0].generic.callback = RailColorRedFunc;
|
||||
// s_options_effects_railcolor_slider[0].minvalue = 0;
|
||||
// s_options_effects_railcolor_slider[0].maxvalue = 16;
|
||||
s_options_effects_railcolor_slider[0].maxPos = 64;
|
||||
s_options_effects_railcolor_slider[0].baseValue = 0.0f;
|
||||
s_options_effects_railcolor_slider[0].increment = 4.0f;
|
||||
|
@ -303,8 +287,6 @@ void Options_Effects_MenuInit (void)
|
|||
s_options_effects_railcolor_slider[1].generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_effects_railcolor_slider[1].generic.name = "railtrail - green";
|
||||
s_options_effects_railcolor_slider[1].generic.callback = RailColorGreenFunc;
|
||||
// s_options_effects_railcolor_slider[1].minvalue = 0;
|
||||
// s_options_effects_railcolor_slider[1].maxvalue = 16;
|
||||
s_options_effects_railcolor_slider[1].maxPos = 64;
|
||||
s_options_effects_railcolor_slider[1].baseValue = 0.0f;
|
||||
s_options_effects_railcolor_slider[1].increment = 4.0f;
|
||||
|
@ -317,8 +299,6 @@ void Options_Effects_MenuInit (void)
|
|||
s_options_effects_railcolor_slider[2].generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_effects_railcolor_slider[2].generic.name = "railtrail - blue";
|
||||
s_options_effects_railcolor_slider[2].generic.callback = RailColorBlueFunc;
|
||||
// s_options_effects_railcolor_slider[2].minvalue = 0;
|
||||
// s_options_effects_railcolor_slider[2].maxvalue = 16;
|
||||
s_options_effects_railcolor_slider[2].maxPos = 64;
|
||||
s_options_effects_railcolor_slider[2].baseValue = 0.0f;
|
||||
s_options_effects_railcolor_slider[2].increment = 4.0f;
|
||||
|
|
|
@ -60,14 +60,12 @@ cvar_t *scr_font;
|
|||
|
||||
static void MouseMenuFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "ui_sensitivity", s_options_interface_menumouse_slider.curvalue / 4.0f );
|
||||
Cvar_SetValue( "ui_sensitivity", UI_MenuSlider_GetValue(&s_options_interface_menumouse_slider) );
|
||||
}
|
||||
|
||||
// menu alpha option
|
||||
static void MenuAlphaFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "ui_background_alpha", s_options_interface_menualpha_slider.curvalue / 20.0f);
|
||||
Cvar_SetValue( "ui_background_alpha", UI_MenuSlider_GetValue(&s_options_interface_menualpha_slider) );
|
||||
}
|
||||
|
||||
|
@ -79,14 +77,12 @@ static void AltTextColorFunc (void *unused)
|
|||
// Psychospaz's transparent console
|
||||
static void ConAlphaFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "scr_conalpha", s_options_interface_conalpha_slider.curvalue * 0.05 );
|
||||
Cvar_SetValue( "scr_conalpha", UI_MenuSlider_GetValue(&s_options_interface_conalpha_slider) );
|
||||
}
|
||||
|
||||
// variable console height
|
||||
/*static void ConHeightFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "scr_conheight", 0.25 + (s_options_interface_conheight_slider.curvalue * 0.05) );
|
||||
Cvar_SetValue( "scr_conheight", UI_MenuSlider_GetValue(&s_options_interface_conheight_slider) );
|
||||
}*/
|
||||
|
||||
|
@ -107,7 +103,6 @@ static void NoAltTabFunc (void *unused)
|
|||
|
||||
static void FontSizeFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "con_font_size", s_options_interface_fontsize_slider.curvalue * 2 );
|
||||
Cvar_SetValue( "con_font_size", UI_MenuSlider_GetValue(&s_options_interface_fontsize_slider) );
|
||||
}
|
||||
|
||||
|
@ -176,9 +171,6 @@ static void InterfaceSetMenuItemValues (void)
|
|||
{
|
||||
SetFontCursor ();
|
||||
|
||||
// s_options_interface_menumouse_slider.curvalue = ( Cvar_VariableValue("ui_sensitivity") ) * 4;
|
||||
// s_options_interface_menualpha_slider.curvalue = ( Cvar_VariableValue("ui_background_alpha") ) * 20;
|
||||
// s_options_interface_fontsize_slider.curvalue = ( Cvar_VariableValue("con_font_size") ) * 0.5;
|
||||
UI_MenuSlider_SetValue (&s_options_interface_menumouse_slider, Cvar_VariableValue("ui_sensitivity"));
|
||||
UI_MenuSlider_SetValue (&s_options_interface_menualpha_slider, Cvar_VariableValue("ui_background_alpha"));
|
||||
UI_MenuSlider_SetValue (&s_options_interface_fontsize_slider, Cvar_VariableValue("con_font_size"));
|
||||
|
@ -187,11 +179,9 @@ static void InterfaceSetMenuItemValues (void)
|
|||
s_options_interface_alt_text_color_box.curvalue = Cvar_VariableValue("alt_text_color");
|
||||
|
||||
Cvar_SetValue( "scr_conalpha", ClampCvar( 0, 1, Cvar_VariableValue("scr_conalpha") ) );
|
||||
// s_options_interface_conalpha_slider.curvalue = ( Cvar_VariableValue("scr_conalpha") ) * 20;
|
||||
UI_MenuSlider_SetValue (&s_options_interface_conalpha_slider, Cvar_VariableValue("scr_conalpha"));
|
||||
|
||||
// Cvar_SetValue( "scr_conheight", ClampCvar( 0.25, 0.75, Cvar_VariableValue("scr_conheight") ) );
|
||||
// s_options_interface_conheight_slider.curvalue = 20 * (Cvar_VariableValue("scr_conheight") - 0.25);
|
||||
// UI_MenuSlider_SetValue (&s_options_interface_conheight_slider, Cvar_VariableValue("scr_conheight"));
|
||||
|
||||
Cvar_SetValue( "scr_simple_loadscreen", ClampCvar( 0, 1, Cvar_VariableValue("scr_simple_loadscreen") ) );
|
||||
|
@ -264,8 +254,6 @@ void Options_Interface_MenuInit (void)
|
|||
s_options_interface_menumouse_slider.generic.y = y;
|
||||
s_options_interface_menumouse_slider.generic.name = "mouse speed";
|
||||
s_options_interface_menumouse_slider.generic.callback = MouseMenuFunc;
|
||||
// s_options_interface_menumouse_slider.minvalue = 1;
|
||||
// s_options_interface_menumouse_slider.maxvalue = 8;
|
||||
s_options_interface_menumouse_slider.maxPos = 7;
|
||||
s_options_interface_menumouse_slider.baseValue = 0.25f;
|
||||
s_options_interface_menumouse_slider.increment = 0.25f;
|
||||
|
@ -278,23 +266,12 @@ void Options_Interface_MenuInit (void)
|
|||
s_options_interface_menualpha_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_interface_menualpha_slider.generic.name = "ingame menu transparency";
|
||||
s_options_interface_menualpha_slider.generic.callback = MenuAlphaFunc;
|
||||
// s_options_interface_menualpha_slider.minvalue = 0;
|
||||
// s_options_interface_menualpha_slider.maxvalue = 20;
|
||||
s_options_interface_menualpha_slider.maxPos = 20;
|
||||
s_options_interface_menualpha_slider.baseValue = 0.0f;
|
||||
s_options_interface_menualpha_slider.increment = 0.05f;
|
||||
s_options_interface_menualpha_slider.displayAsPercent = true;
|
||||
s_options_interface_menualpha_slider.generic.statusbar = "changes opacity of menu background";
|
||||
|
||||
#if 0
|
||||
// free any loaded fonts to prevent memory leak
|
||||
if (ui_numfonts > 0) {
|
||||
FS_FreeFileList (ui_font_names, ui_numfonts);
|
||||
}
|
||||
ui_numfonts = 0;
|
||||
ui_font_names = UI_SetFontNames ();
|
||||
#endif
|
||||
|
||||
s_options_interface_confont_box.generic.type = MTYPE_SPINCONTROL;
|
||||
s_options_interface_confont_box.generic.textSize = MENU_FONT_SIZE;
|
||||
s_options_interface_confont_box.generic.x = 0;
|
||||
|
@ -310,8 +287,6 @@ void Options_Interface_MenuInit (void)
|
|||
s_options_interface_fontsize_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_interface_fontsize_slider.generic.name = "console font size";
|
||||
s_options_interface_fontsize_slider.generic.callback = FontSizeFunc;
|
||||
// s_options_interface_fontsize_slider.minvalue = 3;
|
||||
// s_options_interface_fontsize_slider.maxvalue = 8;
|
||||
s_options_interface_fontsize_slider.maxPos = 5;
|
||||
s_options_interface_fontsize_slider.baseValue = 6.0f;
|
||||
s_options_interface_fontsize_slider.increment = 2.0f;
|
||||
|
@ -351,8 +326,6 @@ void Options_Interface_MenuInit (void)
|
|||
s_options_interface_conalpha_slider.generic.y = y+=2*MENU_LINE_SIZE;
|
||||
s_options_interface_conalpha_slider.generic.name = "console transparency";
|
||||
s_options_interface_conalpha_slider.generic.callback = ConAlphaFunc;
|
||||
// s_options_interface_conalpha_slider.minvalue = 0;
|
||||
// s_options_interface_conalpha_slider.maxvalue = 20;
|
||||
s_options_interface_conalpha_slider.maxPos = 20;
|
||||
s_options_interface_conalpha_slider.baseValue = 0.0f;
|
||||
s_options_interface_conalpha_slider.increment = 0.05f;
|
||||
|
@ -366,8 +339,6 @@ void Options_Interface_MenuInit (void)
|
|||
s_options_interface_conheight_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_interface_conheight_slider.generic.name = "console height";
|
||||
s_options_interface_conheight_slider.generic.callback = ConHeightFunc;
|
||||
// s_options_interface_conheight_slider.minvalue = 0;
|
||||
// s_options_interface_conheight_slider.maxvalue = 10;
|
||||
s_options_interface_conheight_slider.maxPos = 10;
|
||||
s_options_interface_conheight_slider.baseValue = 0.25f;
|
||||
s_options_interface_conheight_slider.increment = 0.05f;
|
||||
|
|
|
@ -54,33 +54,28 @@ static menuaction_s s_options_screen_back_action;
|
|||
// Psychospaz's changeable size crosshair
|
||||
static void CrosshairSizeFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "crosshair_scale", s_options_screen_crosshairscale_slider.curvalue*0.25);
|
||||
Cvar_SetValue( "crosshair_scale", UI_MenuSlider_GetValue(&s_options_screen_crosshairscale_slider) );
|
||||
}
|
||||
|
||||
static void CrosshairAlphaFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "crosshair_alpha", s_options_screen_crosshairalpha_slider.curvalue*0.05);
|
||||
Cvar_SetValue( "crosshair_alpha", UI_MenuSlider_GetValue(&s_options_screen_crosshairalpha_slider) );
|
||||
}
|
||||
|
||||
static void CrosshairPulseFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "crosshair_pulse", s_options_screen_crosshairpulse_slider.curvalue*0.05);
|
||||
Cvar_SetValue( "crosshair_pulse", UI_MenuSlider_GetValue(&s_options_screen_crosshairpulse_slider) );
|
||||
}
|
||||
|
||||
// hud scaling option
|
||||
static void HudScaleFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "scr_hudsize", s_options_screen_hudscale_slider.curvalue);
|
||||
Cvar_SetValue( "scr_hudsize", UI_MenuSlider_GetValue(&s_options_screen_hudscale_slider) );
|
||||
}
|
||||
|
||||
// hud trans option
|
||||
static void HudAlphaFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "scr_hudalpha", (s_options_screen_hudalpha_slider.curvalue-1)/10);
|
||||
Cvar_SetValue( "scr_hudalpha", UI_MenuSlider_GetValue(&s_options_screen_hudalpha_slider) );
|
||||
}
|
||||
|
||||
|
@ -139,27 +134,21 @@ void SetCrosshairCursor (void)
|
|||
static void ScreenSetMenuItemValues (void)
|
||||
{
|
||||
Cvar_SetValue( "crosshair", ClampCvar( 0, 100, Cvar_VariableValue("crosshair") ) );
|
||||
//s_options_crosshair_box.curvalue = Cvar_VariableValue("crosshair");
|
||||
SetCrosshairCursor ();
|
||||
|
||||
Cvar_SetValue( "crosshair_scale", ClampCvar( 0.25, 5, Cvar_VariableValue("crosshair_scale") ) );
|
||||
// s_options_screen_crosshairscale_slider.curvalue = Cvar_VariableValue("crosshair_scale")*4;
|
||||
UI_MenuSlider_SetValue (&s_options_screen_crosshairscale_slider, Cvar_VariableValue("crosshair_scale"));
|
||||
|
||||
Cvar_SetValue( "crosshair_alpha", ClampCvar( 0.05, 1, Cvar_VariableValue("crosshair_alpha") ) );
|
||||
// s_options_screen_crosshairalpha_slider.curvalue = Cvar_VariableValue("crosshair_alpha")*20;
|
||||
UI_MenuSlider_SetValue (&s_options_screen_crosshairalpha_slider, Cvar_VariableValue("crosshair_alpha"));
|
||||
|
||||
Cvar_SetValue( "crosshair_pulse", ClampCvar( 0, 0.5, Cvar_VariableValue("crosshair_pulse") ) );
|
||||
// s_options_screen_crosshairpulse_slider.curvalue = Cvar_VariableValue("crosshair_pulse")*20;
|
||||
UI_MenuSlider_SetValue (&s_options_screen_crosshairpulse_slider, Cvar_VariableValue("crosshair_pulse"));
|
||||
|
||||
Cvar_SetValue( "scr_hudsize", ClampCvar( 0, 8, Cvar_VariableValue("scr_hudsize") ) );
|
||||
// s_options_screen_hudscale_slider.curvalue = Cvar_VariableValue("scr_hudsize");
|
||||
UI_MenuSlider_SetValue (&s_options_screen_hudscale_slider, Cvar_VariableValue("scr_hudsize"));
|
||||
|
||||
Cvar_SetValue( "scr_hudalpha", ClampCvar( 0, 1, Cvar_VariableValue("scr_hudalpha") ) );
|
||||
// s_options_screen_hudalpha_slider.curvalue = Cvar_VariableValue("scr_hudalpha")*10 + 1;
|
||||
UI_MenuSlider_SetValue (&s_options_screen_hudalpha_slider, Cvar_VariableValue("scr_hudalpha"));
|
||||
|
||||
Cvar_SetValue( "scr_hudsqueezedigits", ClampCvar( 0, 1, Cvar_VariableValue("scr_hudsqueezedigits") ) );
|
||||
|
@ -204,15 +193,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_header.generic.x = MENU_HEADER_FONT_SIZE/2 * (int)strlen(s_options_screen_header.generic.name);
|
||||
s_options_screen_header.generic.y = -2*MENU_LINE_SIZE; // 0
|
||||
|
||||
#if 0
|
||||
// free any loaded crosshairs to prevent memory leak
|
||||
if (ui_numcrosshairs > 0) {
|
||||
FS_FreeFileList (ui_crosshair_names, ui_numcrosshairs);
|
||||
}
|
||||
ui_numcrosshairs = 0;
|
||||
ui_crosshair_names = UI_SetCrosshairNames ();
|
||||
#endif
|
||||
|
||||
s_options_screen_crosshair_box.generic.type = MTYPE_SPINCONTROL;
|
||||
s_options_screen_crosshair_box.generic.textSize = MENU_FONT_SIZE;
|
||||
s_options_screen_crosshair_box.generic.x = 0;
|
||||
|
@ -229,8 +209,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_crosshairscale_slider.generic.y = y += 5*MENU_LINE_SIZE;
|
||||
s_options_screen_crosshairscale_slider.generic.name = "crosshair scale";
|
||||
s_options_screen_crosshairscale_slider.generic.callback = CrosshairSizeFunc;
|
||||
// s_options_screen_crosshairscale_slider.minvalue = 1;
|
||||
// s_options_screen_crosshairscale_slider.maxvalue = 20;
|
||||
s_options_screen_crosshairscale_slider.maxPos = 19;
|
||||
s_options_screen_crosshairscale_slider.baseValue = 0.25f;
|
||||
s_options_screen_crosshairscale_slider.increment = 0.25f;
|
||||
|
@ -243,8 +221,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_crosshairalpha_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_screen_crosshairalpha_slider.generic.name = "crosshair alpha";
|
||||
s_options_screen_crosshairalpha_slider.generic.callback = CrosshairAlphaFunc;
|
||||
// s_options_screen_crosshairalpha_slider.minvalue = 1;
|
||||
// s_options_screen_crosshairalpha_slider.maxvalue = 20;
|
||||
s_options_screen_crosshairalpha_slider.maxPos = 19;
|
||||
s_options_screen_crosshairalpha_slider.baseValue = 0.05f;
|
||||
s_options_screen_crosshairalpha_slider.increment = 0.05f;
|
||||
|
@ -257,8 +233,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_crosshairpulse_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_screen_crosshairpulse_slider.generic.name = "crosshair pulse";
|
||||
s_options_screen_crosshairpulse_slider.generic.callback = CrosshairPulseFunc;
|
||||
// s_options_screen_crosshairpulse_slider.minvalue = 0;
|
||||
// s_options_screen_crosshairpulse_slider.maxvalue = 10;
|
||||
s_options_screen_crosshairpulse_slider.maxPos = 10;
|
||||
s_options_screen_crosshairpulse_slider.baseValue = 0.0f;
|
||||
s_options_screen_crosshairpulse_slider.increment = 0.05f;
|
||||
|
@ -272,8 +246,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_hudscale_slider.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_options_screen_hudscale_slider.generic.name = "status bar scale";
|
||||
s_options_screen_hudscale_slider.generic.callback = HudScaleFunc;
|
||||
// s_options_screen_hudscale_slider.minvalue = 0;
|
||||
// s_options_screen_hudscale_slider.maxvalue = 8;
|
||||
s_options_screen_hudscale_slider.maxPos = 8;
|
||||
s_options_screen_hudscale_slider.baseValue = 0.0f;
|
||||
s_options_screen_hudscale_slider.increment = 1.0f;
|
||||
|
@ -287,8 +259,6 @@ void Menu_Options_Screen_Init (void)
|
|||
s_options_screen_hudalpha_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_options_screen_hudalpha_slider.generic.name = "status bar transparency";
|
||||
s_options_screen_hudalpha_slider.generic.callback = HudAlphaFunc;
|
||||
// s_options_screen_hudalpha_slider.minvalue = 1;
|
||||
// s_options_screen_hudalpha_slider.maxvalue = 11;
|
||||
s_options_screen_hudalpha_slider.maxPos = 20;
|
||||
s_options_screen_hudalpha_slider.baseValue = 0.0f;
|
||||
s_options_screen_hudalpha_slider.increment = 0.05f;
|
||||
|
|
|
@ -51,13 +51,11 @@ static menuaction_s s_options_sound_back_action;
|
|||
|
||||
static void UpdateVolumeFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "s_volume", s_options_sound_sfxvolume_slider.curvalue / 10 );
|
||||
Cvar_SetValue( "s_volume", UI_MenuSlider_GetValue(&s_options_sound_sfxvolume_slider) );
|
||||
}
|
||||
|
||||
static void UpdateMusicVolumeFunc (void *unused)
|
||||
{
|
||||
// Cvar_SetValue( "s_musicvolume", s_options_sound_musicvolume_slider.curvalue / 10 );
|
||||
Cvar_SetValue( "s_musicvolume", UI_MenuSlider_GetValue(&s_options_sound_musicvolume_slider) );
|
||||
}
|
||||
|
||||
|
@ -111,14 +109,11 @@ static void UpdateSoundQualityFunc (void *unused)
|
|||
|
||||
static void SoundSetMenuItemValues (void)
|
||||
{
|
||||
// s_options_sound_sfxvolume_slider.curvalue = Cvar_VariableValue("s_volume") * 10;
|
||||
// s_options_sound_musicvolume_slider.curvalue = Cvar_VariableValue("s_musicvolume") * 10;
|
||||
UI_MenuSlider_SetValue (&s_options_sound_sfxvolume_slider, Cvar_VariableValue("s_volume"));
|
||||
UI_MenuSlider_SetValue (&s_options_sound_musicvolume_slider, Cvar_VariableValue("s_musicvolume"));
|
||||
|
||||
s_options_sound_oggmusic_box.curvalue = (Cvar_VariableValue("cl_ogg_music") > 0);
|
||||
s_options_sound_cdvolume_box.curvalue = !Cvar_VariableValue("cd_nocd");
|
||||
//s_options_sound_quality_list.curvalue = !Cvar_VariableValue( "s_loadas8bit" );
|
||||
//** DMP convert setting into index for option display text
|
||||
switch((int)Cvar_VariableValue("s_khz"))
|
||||
{
|
||||
|
@ -194,9 +189,6 @@ void Menu_Options_Sound_Init (void)
|
|||
s_options_sound_sfxvolume_slider.generic.y = y;
|
||||
s_options_sound_sfxvolume_slider.generic.name = "effects volume";
|
||||
s_options_sound_sfxvolume_slider.generic.callback = UpdateVolumeFunc;
|
||||
// s_options_sound_sfxvolume_slider.minvalue = 0;
|
||||
// s_options_sound_sfxvolume_slider.maxvalue = 10;
|
||||
// s_options_sound_sfxvolume_slider.curvalue = Cvar_VariableValue( "s_volume" ) * 10;
|
||||
s_options_sound_sfxvolume_slider.maxPos = 20;
|
||||
s_options_sound_sfxvolume_slider.baseValue = 0.0f;
|
||||
s_options_sound_sfxvolume_slider.increment = 0.05f;
|
||||
|
@ -210,9 +202,6 @@ void Menu_Options_Sound_Init (void)
|
|||
s_options_sound_musicvolume_slider.generic.y = y+=MENU_LINE_SIZE;
|
||||
s_options_sound_musicvolume_slider.generic.name = "music volume";
|
||||
s_options_sound_musicvolume_slider.generic.callback = UpdateMusicVolumeFunc;
|
||||
// s_options_sound_musicvolume_slider.minvalue = 0;
|
||||
// s_options_sound_musicvolume_slider.maxvalue = 10;
|
||||
// s_options_sound_musicvolume_slider.curvalue = Cvar_VariableValue( "s_musicvolume" ) * 10;
|
||||
s_options_sound_musicvolume_slider.maxPos = 20;
|
||||
s_options_sound_musicvolume_slider.baseValue = 0.0f;
|
||||
s_options_sound_musicvolume_slider.increment = 0.05f;
|
||||
|
|
140
ui/menu_video.c
140
ui/menu_video.c
|
@ -63,16 +63,17 @@ static menuaction_s s_backmain_action;
|
|||
|
||||
static void VidModeCallback (void *unused)
|
||||
{
|
||||
s_customwidth_title.generic.flags = (s_mode_list.curvalue != 0) ? QMF_HIDDEN : 0;
|
||||
s_customwidth_field.generic.flags = (s_mode_list.curvalue != 0) ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
s_customheight_title.generic.flags = (s_mode_list.curvalue != 0) ? QMF_HIDDEN : 0;
|
||||
s_customheight_field.generic.flags = (s_mode_list.curvalue != 0) ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
qboolean customHidden = (strcmp(ui_video_modes[s_mode_list.curvalue], "-1") != 0);
|
||||
|
||||
s_customwidth_title.generic.flags = customHidden ? QMF_HIDDEN : 0;
|
||||
s_customwidth_field.generic.flags = customHidden ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
s_customheight_title.generic.flags = customHidden ? QMF_HIDDEN : 0;
|
||||
s_customheight_field.generic.flags = customHidden ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
}
|
||||
|
||||
static void BrightnessCallback (void *s)
|
||||
{
|
||||
// invert sense so greater = brighter, and scale to a range of 0.3 to 1.3
|
||||
// Cvar_SetValue( "vid_gamma", (1.3 - (s_brightness_slider.curvalue/20.0f)) );
|
||||
Cvar_SetValue( "vid_gamma", UI_MenuSlider_GetValue(&s_brightness_slider) );
|
||||
}
|
||||
|
||||
|
@ -131,7 +132,6 @@ static void ResetVideoDefaults (void *unused)
|
|||
Cvar_SetToDefault ("r_shelltype");
|
||||
Cvar_SetToDefault ("r_celshading");
|
||||
Cvar_SetToDefault ("r_celshading_width");
|
||||
// Cvar_SetToDefault ("r_screenshot_jpeg");
|
||||
Cvar_SetToDefault ("r_screenshot_format");
|
||||
Cvar_SetToDefault ("r_screenshot_jpeg_quality");
|
||||
Cvar_SetToDefault ("r_saveshotsize");
|
||||
|
@ -140,7 +140,7 @@ static void ResetVideoDefaults (void *unused)
|
|||
Menu_Video_Init();
|
||||
}
|
||||
|
||||
static void prepareVideoRefresh (void)
|
||||
static void Menu_PrepareVideoRefresh (void)
|
||||
{
|
||||
// set the right mode for refresh
|
||||
Cvar_Set( "vid_ref", "gl" );
|
||||
|
@ -151,32 +151,29 @@ static void prepareVideoRefresh (void)
|
|||
}
|
||||
|
||||
|
||||
static void ApplyChanges (void *unused)
|
||||
static void Menu_ApplyVideoChanges (void *unused)
|
||||
{
|
||||
int temp, customW, customH;
|
||||
int customW, customH;
|
||||
char *customStr;
|
||||
|
||||
temp = s_mode_list.curvalue;
|
||||
Cvar_SetValue( "r_mode", (temp == 0) ? -1 : temp + 2 ); // offset for eliminating < 640x480 modes
|
||||
if (temp == 0) // Knightmare- use custom mode fields
|
||||
Cvar_Set ("r_mode", ui_video_modes[s_mode_list.curvalue]);
|
||||
if (strcmp(ui_video_modes[s_mode_list.curvalue], "-1") == 0) // use custom mode fields
|
||||
{
|
||||
customW = atoi( s_customwidth_field.buffer );
|
||||
customH = atoi( s_customheight_field.buffer );
|
||||
Cvar_SetValue( "r_customwidth", ClampCvar( 640, 99999, customW ) );
|
||||
Cvar_SetValue ("r_customheight", ClampCvar( 480, 99999, customH ) );
|
||||
Cvar_SetValue ("r_customwidth", ClampCvar( 640, 99999, customW ));
|
||||
Cvar_SetValue ("r_customheight", ClampCvar( 480, 99999, customH ));
|
||||
|
||||
// update fields in case values were clamped
|
||||
customStr = Cvar_VariableString("r_customwidth");
|
||||
Q_strncpyz (s_customwidth_field.buffer, sizeof(s_customwidth_field.buffer), customStr);
|
||||
s_customwidth_field.cursor = (int)strlen( customStr );
|
||||
s_customwidth_field.cursor = (int)strlen(customStr);
|
||||
|
||||
customStr = Cvar_VariableString("r_customheight");
|
||||
Q_strncpyz (s_customheight_field.buffer, sizeof(s_customwidth_field.buffer), customStr);
|
||||
s_customheight_field.cursor = (int)strlen( customStr );
|
||||
s_customheight_field.cursor = (int)strlen(customStr);
|
||||
}
|
||||
Cvar_SetValue( "vid_fullscreen", s_fs_box.curvalue );
|
||||
// invert sense so greater = brighter, and scale to a range of 0.3 to 1.3
|
||||
// Cvar_SetValue( "vid_gamma", (1.3 - (s_brightness_slider.curvalue/20.0)) );
|
||||
Cvar_SetValue( "vid_gamma", UI_MenuSlider_GetValue(&s_brightness_slider) );
|
||||
Cvar_SetValue( "r_picmip", 4-s_texqual_box.curvalue );
|
||||
|
||||
|
@ -254,14 +251,14 @@ static void ApplyChanges (void *unused)
|
|||
Cvar_SetValue( "cl_widescreen_fov", s_adjust_fov_box.curvalue );
|
||||
Cvar_SetValue( "cl_async", s_async_box.curvalue );
|
||||
|
||||
prepareVideoRefresh ();
|
||||
Menu_PrepareVideoRefresh ();
|
||||
|
||||
//UI_ForceMenuOff();
|
||||
// UI_ForceMenuOff();
|
||||
}
|
||||
|
||||
|
||||
// Knightmare added
|
||||
int texfilter_box_setval (void)
|
||||
int Menu_GetTexfilterCurValue (void)
|
||||
{
|
||||
char *texmode = Cvar_VariableString("r_texturemode");
|
||||
if (!Q_strcasecmp(texmode, "GL_LINEAR_MIPMAP_NEAREST"))
|
||||
|
@ -270,10 +267,11 @@ int texfilter_box_setval (void)
|
|||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// Knightmare- refresh rate option
|
||||
int refresh_box_setval (void)
|
||||
int Menu_GetRefreshCurValue (void)
|
||||
{
|
||||
int refreshVar = (int)Cvar_VariableValue ("r_displayrefresh");
|
||||
int refreshVar = Cvar_VariableInteger ("r_displayrefresh");
|
||||
|
||||
if (refreshVar == 240)
|
||||
return 14;
|
||||
|
@ -307,66 +305,13 @@ int refresh_box_setval (void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static const char *aniso0_names[] =
|
||||
{
|
||||
"not supported",
|
||||
0
|
||||
};
|
||||
|
||||
static const char *aniso2_names[] =
|
||||
{
|
||||
"off",
|
||||
"2x",
|
||||
0
|
||||
};
|
||||
|
||||
static const char *aniso4_names[] =
|
||||
{
|
||||
"off",
|
||||
"2x",
|
||||
"4x",
|
||||
0
|
||||
};
|
||||
|
||||
static const char *aniso8_names[] =
|
||||
{
|
||||
"off",
|
||||
"2x",
|
||||
"4x",
|
||||
"8x",
|
||||
0
|
||||
};
|
||||
|
||||
static const char *aniso16_names[] =
|
||||
{
|
||||
"off",
|
||||
"2x",
|
||||
"4x",
|
||||
"8x",
|
||||
"16x",
|
||||
0
|
||||
};
|
||||
|
||||
static const char **GetAnisoNames (void)
|
||||
{
|
||||
float aniso_avail = Cvar_VariableValue("r_anisotropic_avail");
|
||||
if (aniso_avail < 2.0)
|
||||
return aniso0_names;
|
||||
else if (aniso_avail < 4.0)
|
||||
return aniso2_names;
|
||||
else if (aniso_avail < 8.0)
|
||||
return aniso4_names;
|
||||
else if (aniso_avail < 16.0)
|
||||
return aniso8_names;
|
||||
else // >= 16.0
|
||||
return aniso16_names;
|
||||
}
|
||||
|
||||
|
||||
float GetAnisoCurValue (void)
|
||||
// Knightmare- anisotropic option
|
||||
float Menu_GetAnisoCurValue (void)
|
||||
{
|
||||
float aniso_avail = Cvar_VariableValue("r_anisotropic_avail");
|
||||
float anisoValue = ClampCvar (0, aniso_avail, Cvar_VariableValue("r_anisotropic"));
|
||||
|
||||
if (aniso_avail == 0) // not available
|
||||
return 0;
|
||||
if (anisoValue < 2.0)
|
||||
|
@ -389,10 +334,6 @@ Menu_Video_Init
|
|||
*/
|
||||
void Menu_Video_Init (void)
|
||||
{
|
||||
static const char *resolutions[] =
|
||||
{
|
||||
#include "../qcommon/vid_resolutions.h"
|
||||
};
|
||||
static const char *fullscreen_names[] =
|
||||
{
|
||||
"windowed",
|
||||
|
@ -440,9 +381,9 @@ void Menu_Video_Init (void)
|
|||
"highest",
|
||||
0
|
||||
};
|
||||
int y = 0;
|
||||
float temp;
|
||||
char *customStr;
|
||||
int y = 0;
|
||||
char *customStr;
|
||||
qboolean customHidden;
|
||||
|
||||
if ( !con_font_size )
|
||||
con_font_size = Cvar_Get ("con_font_size", "8", CVAR_ARCHIVE);
|
||||
|
@ -457,22 +398,22 @@ void Menu_Video_Init (void)
|
|||
s_mode_list.generic.name = "video mode";
|
||||
s_mode_list.generic.x = 0;
|
||||
s_mode_list.generic.y = y;
|
||||
s_mode_list.itemnames = resolutions;
|
||||
s_mode_list.itemnames = ui_resolution_names;
|
||||
s_mode_list.generic.callback = VidModeCallback;
|
||||
temp = Cvar_VariableValue("r_mode");
|
||||
s_mode_list.curvalue = (temp == -1) ? 0 : max(temp - 2, 1); // offset for getting rid of < 640x480 resolutions
|
||||
s_mode_list.curvalue = UI_GetIndexForStringValue(ui_video_modes, Cvar_VariableString("r_mode"));
|
||||
s_mode_list.generic.statusbar = "changes screen resolution";
|
||||
|
||||
customHidden = (strcmp(ui_video_modes[s_mode_list.curvalue], "-1") != 0);
|
||||
s_customwidth_title.generic.type = MTYPE_SEPARATOR;
|
||||
s_customwidth_title.generic.textSize = MENU_FONT_SIZE;
|
||||
s_customwidth_title.generic.flags = (s_mode_list.curvalue != 0) ? QMF_HIDDEN : 0;
|
||||
s_customwidth_title.generic.flags = customHidden ? QMF_HIDDEN : 0;
|
||||
s_customwidth_title.generic.name = "custom width";
|
||||
s_customwidth_title.generic.x = -2*MENU_FONT_SIZE;
|
||||
s_customwidth_title.generic.y = y += 1.5*MENU_LINE_SIZE;
|
||||
|
||||
s_customwidth_field.generic.type = MTYPE_FIELD;
|
||||
s_customwidth_field.generic.textSize = MENU_FONT_SIZE;
|
||||
s_customwidth_field.generic.flags = (s_mode_list.curvalue != 0) ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
s_customwidth_field.generic.flags = customHidden ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
// s_customwidth_field.generic.name = "custom width";
|
||||
s_customwidth_field.generic.callback = 0;
|
||||
s_customwidth_field.generic.x = -14*MENU_FONT_SIZE;
|
||||
|
@ -485,14 +426,14 @@ void Menu_Video_Init (void)
|
|||
|
||||
s_customheight_title.generic.type = MTYPE_SEPARATOR;
|
||||
s_customheight_title.generic.textSize = MENU_FONT_SIZE;
|
||||
s_customheight_title.generic.flags = (s_mode_list.curvalue != 0) ? QMF_HIDDEN : 0;
|
||||
s_customheight_title.generic.flags = customHidden ? QMF_HIDDEN : 0;
|
||||
s_customheight_title.generic.name = "custom height";
|
||||
s_customheight_title.generic.x = 14.5*MENU_FONT_SIZE;
|
||||
s_customheight_title.generic.y = y;
|
||||
|
||||
s_customheight_field.generic.type = MTYPE_FIELD;
|
||||
s_customheight_field.generic.textSize = MENU_FONT_SIZE;
|
||||
s_customheight_field.generic.flags = (s_mode_list.curvalue != 0) ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
s_customheight_field.generic.flags = customHidden ? (QMF_NUMBERSONLY|QMF_HIDDEN) : QMF_NUMBERSONLY;
|
||||
// s_customheight_field.generic.name = "custom height";
|
||||
s_customheight_field.generic.callback = 0;
|
||||
s_customheight_field.generic.x = 2*MENU_FONT_SIZE;
|
||||
|
@ -519,9 +460,6 @@ void Menu_Video_Init (void)
|
|||
s_brightness_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_brightness_slider.generic.name = "brightness";
|
||||
s_brightness_slider.generic.callback = BrightnessCallback;
|
||||
// s_brightness_slider.minvalue = 0;
|
||||
// s_brightness_slider.maxvalue = 20;
|
||||
// s_brightness_slider.curvalue = (1.3 - Cvar_VariableValue("vid_gamma")) * 20;
|
||||
s_brightness_slider.maxPos = 20;
|
||||
s_brightness_slider.baseValue = 1.3f;
|
||||
s_brightness_slider.increment = -0.05f;
|
||||
|
@ -534,7 +472,7 @@ void Menu_Video_Init (void)
|
|||
s_texfilter_box.generic.x = 0;
|
||||
s_texfilter_box.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_texfilter_box.generic.name = "texture filter";
|
||||
s_texfilter_box.curvalue = texfilter_box_setval();
|
||||
s_texfilter_box.curvalue = Menu_GetTexfilterCurValue();
|
||||
s_texfilter_box.itemnames = mip_names;
|
||||
s_texfilter_box.generic.statusbar = "changes texture filtering mode";
|
||||
|
||||
|
@ -543,8 +481,8 @@ void Menu_Video_Init (void)
|
|||
s_aniso_box.generic.x = 0;
|
||||
s_aniso_box.generic.y = y += MENU_LINE_SIZE;
|
||||
s_aniso_box.generic.name = "anisotropic filter";
|
||||
s_aniso_box.curvalue = GetAnisoCurValue();
|
||||
s_aniso_box.itemnames = GetAnisoNames();
|
||||
s_aniso_box.curvalue = Menu_GetAnisoCurValue();
|
||||
s_aniso_box.itemnames = ui_aniso_names;
|
||||
s_aniso_box.generic.statusbar = "changes level of anisotropic mipmap filtering";
|
||||
|
||||
s_texqual_box.generic.type = MTYPE_SPINCONTROL;
|
||||
|
@ -599,7 +537,7 @@ void Menu_Video_Init (void)
|
|||
s_refresh_box.generic.x = 0;
|
||||
s_refresh_box.generic.y = y += MENU_LINE_SIZE;
|
||||
s_refresh_box.generic.name = "refresh rate";
|
||||
s_refresh_box.curvalue = refresh_box_setval();
|
||||
s_refresh_box.curvalue = Menu_GetRefreshCurValue();
|
||||
s_refresh_box.itemnames = refreshrate_names;
|
||||
s_refresh_box.generic.statusbar = "sets refresh rate for fullscreen modes";
|
||||
|
||||
|
@ -644,7 +582,7 @@ void Menu_Video_Init (void)
|
|||
s_apply_action.generic.name = "apply changes";
|
||||
s_apply_action.generic.x = 0;
|
||||
s_apply_action.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_apply_action.generic.callback = ApplyChanges;
|
||||
s_apply_action.generic.callback = Menu_ApplyVideoChanges;
|
||||
|
||||
s_backmain_action.generic.type = MTYPE_ACTION;
|
||||
s_backmain_action.generic.textSize = MENU_FONT_SIZE;
|
||||
|
|
|
@ -76,11 +76,9 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
char *sshotformat;
|
||||
|
||||
Cvar_SetValue ("r_modulate", ClampCvar( 1, 2, Cvar_VariableValue("r_modulate") ));
|
||||
// s_lightmapscale_slider.curvalue = (Cvar_VariableValue("r_modulate") - 1) * 10;
|
||||
UI_MenuSlider_SetValue (&s_lightmapscale_slider, Cvar_VariableValue("r_modulate"));
|
||||
|
||||
Cvar_SetValue ("r_intensity", ClampCvar( 1, 2, Cvar_VariableValue("r_intensity") ));
|
||||
// s_textureintensity_slider.curvalue = (Cvar_VariableValue("r_intensity") - 1) * 10;
|
||||
UI_MenuSlider_SetValue (&s_textureintensity_slider, Cvar_VariableValue("r_intensity"));
|
||||
|
||||
Cvar_SetValue ("r_rgbscale", ClampCvar( 1, 2, Cvar_VariableValue("r_rgbscale") ));
|
||||
|
@ -96,7 +94,6 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
s_warp_lighting_box.curvalue = Cvar_VariableValue("r_warp_lighting");
|
||||
|
||||
Cvar_SetValue ("r_lightcutoff", ClampCvar( 0, 64, Cvar_VariableValue("r_lightcutoff") ));
|
||||
// s_lightcutoff_slider.curvalue = Cvar_VariableValue("r_lightcutoff") / 8.0f;
|
||||
UI_MenuSlider_SetValue (&s_lightcutoff_slider, Cvar_VariableValue("r_lightcutoff"));
|
||||
|
||||
Cvar_SetValue ("r_glass_envmaps", ClampCvar( 0, 1, Cvar_VariableValue("r_glass_envmaps") ));
|
||||
|
@ -109,7 +106,6 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
s_texshader_warp_box.curvalue = Cvar_VariableValue("r_pixel_shader_warp");
|
||||
|
||||
Cvar_SetValue ("r_waterwave", ClampCvar( 0, 24, Cvar_VariableValue("r_waterwave") ));
|
||||
// s_waterwave_slider.curvalue = Cvar_VariableValue("r_waterwave");
|
||||
UI_MenuSlider_SetValue (&s_waterwave_slider, Cvar_VariableValue("r_waterwave"));
|
||||
|
||||
Cvar_SetValue ("r_caustics", ClampCvar( 0, 2, Cvar_VariableValue("r_caustics") ));
|
||||
|
@ -137,7 +133,6 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
s_celshading_box.curvalue = Cvar_VariableValue("r_celshading");
|
||||
|
||||
Cvar_SetValue ("r_celshading_width", ClampCvar( 1, 12, Cvar_VariableValue("r_celshading_width") ));
|
||||
// s_celshading_width_slider.curvalue = Cvar_VariableValue("r_celshading_width") - 1;
|
||||
UI_MenuSlider_SetValue (&s_celshading_width_slider, Cvar_VariableValue("r_celshading_width"));
|
||||
|
||||
sshotformat = Cvar_VariableString("r_screenshot_format");
|
||||
|
@ -149,7 +144,6 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
s_screenshotformat_box.curvalue = 2;
|
||||
|
||||
Cvar_SetValue ("r_screenshot_jpeg_quality", ClampCvar( 50, 100, Cvar_VariableValue("r_screenshot_jpeg_quality") ));
|
||||
// s_screenshotjpegquality_slider.curvalue = (Cvar_VariableValue("r_screenshot_jpeg_quality") - 50) / 5;
|
||||
UI_MenuSlider_SetValue (&s_screenshotjpegquality_slider, Cvar_VariableValue("r_screenshot_jpeg_quality"));
|
||||
|
||||
Cvar_SetValue ("r_saveshotsize", ClampCvar( 0, 1, Cvar_VariableValue("r_saveshotsize") ));
|
||||
|
@ -161,13 +155,11 @@ static void Video_Advanced_MenuSetValues (void)
|
|||
|
||||
static void LightMapScaleCallback (void *unused)
|
||||
{
|
||||
// Cvar_SetValue ("r_modulate", s_lightmapscale_slider.curvalue / 10 + 1);
|
||||
Cvar_SetValue ("r_modulate", UI_MenuSlider_GetValue(&s_lightmapscale_slider) );
|
||||
}
|
||||
|
||||
static void TextureIntensCallback (void *unused)
|
||||
{
|
||||
// Cvar_SetValue ("r_intensity", s_textureintensity_slider.curvalue / 10 + 1);
|
||||
Cvar_SetValue ("r_intensity", UI_MenuSlider_GetValue(&s_textureintensity_slider));
|
||||
}
|
||||
|
||||
|
@ -188,7 +180,6 @@ static void WarpLightingCallback (void *unused)
|
|||
|
||||
static void LightCutoffCallback(void *unused)
|
||||
{
|
||||
// Cvar_SetValue ("r_lightcutoff", s_lightcutoff_slider.curvalue * 8.0f);
|
||||
Cvar_SetValue ("r_lightcutoff", UI_MenuSlider_GetValue(&s_lightcutoff_slider));
|
||||
}
|
||||
|
||||
|
@ -209,7 +200,6 @@ static void TexShaderWarpCallback (void *unused)
|
|||
|
||||
static void WaterWaveCallback (void *unused)
|
||||
{
|
||||
// Cvar_SetValue ("r_waterwave", s_waterwave_slider.curvalue);
|
||||
Cvar_SetValue ("r_waterwave", UI_MenuSlider_GetValue(&s_waterwave_slider));
|
||||
}
|
||||
|
||||
|
@ -255,7 +245,6 @@ static void CelShadingCallback (void *unused)
|
|||
|
||||
static void CelShadingWidthCallback (void *unused)
|
||||
{
|
||||
// Cvar_SetValue ("r_celshading_width", s_celshading_width_slider.curvalue + 1);
|
||||
Cvar_SetValue ("r_celshading_width", UI_MenuSlider_GetValue(&s_celshading_width_slider));
|
||||
}
|
||||
|
||||
|
@ -390,8 +379,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_lightmapscale_slider.generic.y = y += 2*MENU_LINE_SIZE;
|
||||
s_lightmapscale_slider.generic.name = "lightmap scale";
|
||||
s_lightmapscale_slider.generic.callback = LightMapScaleCallback;
|
||||
// s_lightmapscale_slider.minvalue = 0;
|
||||
// s_lightmapscale_slider.maxvalue = 10;
|
||||
s_lightmapscale_slider.maxPos = 10;
|
||||
s_lightmapscale_slider.baseValue = 1.0f;
|
||||
s_lightmapscale_slider.increment = 0.1f;
|
||||
|
@ -404,8 +391,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_textureintensity_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_textureintensity_slider.generic.name = "texture intensity";
|
||||
s_textureintensity_slider.generic.callback = TextureIntensCallback;
|
||||
// s_textureintensity_slider.minvalue = 0;
|
||||
// s_textureintensity_slider.maxvalue = 10;
|
||||
s_textureintensity_slider.maxPos = 10;
|
||||
s_textureintensity_slider.baseValue = 1.0f;
|
||||
s_textureintensity_slider.increment = 0.1f;
|
||||
|
@ -445,8 +430,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_lightcutoff_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_lightcutoff_slider.generic.name = "dynamic light cutoff";
|
||||
s_lightcutoff_slider.generic.callback = LightCutoffCallback;
|
||||
// s_lightcutoff_slider.minvalue = 0;
|
||||
// s_lightcutoff_slider.maxvalue = 8;
|
||||
s_lightcutoff_slider.maxPos = 8;
|
||||
s_lightcutoff_slider.baseValue = 0.0f;
|
||||
s_lightcutoff_slider.increment = 8.0f;
|
||||
|
@ -486,8 +469,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_waterwave_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_waterwave_slider.generic.name = "water wave size";
|
||||
s_waterwave_slider.generic.callback = WaterWaveCallback;
|
||||
// s_waterwave_slider.minvalue = 0;
|
||||
// s_waterwave_slider.maxvalue = 24;
|
||||
s_waterwave_slider.maxPos = 24;
|
||||
s_waterwave_slider.baseValue = 0.0f;
|
||||
s_waterwave_slider.increment = 1.0f;
|
||||
|
@ -572,8 +553,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_celshading_width_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_celshading_width_slider.generic.name = "cel shading width";
|
||||
s_celshading_width_slider.generic.callback = CelShadingWidthCallback;
|
||||
// s_celshading_width_slider.minvalue = 0;
|
||||
// s_celshading_width_slider.maxvalue = 11;
|
||||
s_celshading_width_slider.maxPos = 11;
|
||||
s_celshading_width_slider.baseValue = 1.0f;
|
||||
s_celshading_width_slider.increment = 1.0f;
|
||||
|
@ -595,8 +574,6 @@ void Menu_Video_Advanced_Init (void)
|
|||
s_screenshotjpegquality_slider.generic.y = y += MENU_LINE_SIZE;
|
||||
s_screenshotjpegquality_slider.generic.name = "JPEG screenshot quality";
|
||||
s_screenshotjpegquality_slider.generic.callback = JPEGScreenshotQualityCallback;
|
||||
// s_screenshotjpegquality_slider.minvalue = 0;
|
||||
// s_screenshotjpegquality_slider.maxvalue = 10;
|
||||
s_screenshotjpegquality_slider.maxPos = 10;
|
||||
s_screenshotjpegquality_slider.baseValue = 50.0f;
|
||||
s_screenshotjpegquality_slider.increment = 5.0f;
|
||||
|
|
|
@ -116,10 +116,6 @@ typedef struct
|
|||
{
|
||||
menucommon_s generic;
|
||||
|
||||
// float minvalue;
|
||||
// float maxvalue;
|
||||
// float curvalue;
|
||||
|
||||
// Knightmare added
|
||||
unsigned int maxPos;
|
||||
int curPos;
|
||||
|
@ -232,6 +228,12 @@ extern cursor_t ui_mousecursor;
|
|||
//
|
||||
// ui_utils.c
|
||||
//
|
||||
extern char **ui_resolution_names;
|
||||
extern char **ui_video_modes;
|
||||
|
||||
extern char **ui_aniso_names;
|
||||
//extern char **ui_aniso_values;
|
||||
|
||||
extern char **ui_font_names;
|
||||
extern int ui_numfonts;
|
||||
|
||||
|
@ -323,6 +325,7 @@ extern struct image_s *ui_playerskin;
|
|||
//=======================================================
|
||||
|
||||
qboolean UI_IsValidImageFilename (char *name);
|
||||
int UI_GetIndexForStringValue (const char **item_values, char *value);
|
||||
int UI_MouseOverAlpha (menucommon_s *m);
|
||||
void *UI_ItemAtMenuCursor (menuframework_s *m);
|
||||
void UI_SetMenuStatusBar (menuframework_s *s, const char *string);
|
||||
|
@ -331,7 +334,9 @@ int UI_TallyMenuSlots (menuframework_s *menu);
|
|||
void UIStartSPGame (void);
|
||||
void UI_StartServer (char *startmap, qboolean dedicated);
|
||||
|
||||
//char **UI_SetFontNames (void);
|
||||
void UI_GetVideoInfo (void);
|
||||
void UI_FreeVideoInfo (void);
|
||||
|
||||
void UI_LoadFontNames (void);
|
||||
void UI_FreeFontNames (void);
|
||||
|
||||
|
@ -339,7 +344,6 @@ void UI_FreeFontNames (void);
|
|||
//void UI_FreeHudNames (void);
|
||||
|
||||
void UI_SortCrosshairs (char **list, int len);
|
||||
//char **UI_SetCrosshairNames (void);
|
||||
void UI_LoadCrosshairs (void);
|
||||
void UI_FreeCrosshairs (void);
|
||||
|
||||
|
|
|
@ -239,11 +239,12 @@ void UI_Init (void)
|
|||
Cvar_SetDescription ("ui_item_rotate", "Reverses direction of mouse click rotation for menu lists.");
|
||||
ui_cursor_scale = Cvar_Get ("ui_cursor_scale", "0.4", 0);
|
||||
Cvar_SetDescription ("ui_cursor_scale", "Sets scale for drawing the menu mouse cursor.");
|
||||
ui_new_textbox = Cvar_Get ("ui_new_textbox", "1", 0);
|
||||
ui_new_textbox = Cvar_Get ("ui_new_textbox", "1", CVAR_ARCHIVE);
|
||||
Cvar_SetDescription ("ui_new_textbox", "Toggles use of new text box image. Setting this to 0 uses old font-based tiles.");
|
||||
ui_new_textfield = Cvar_Get ("ui_new_textfield", "1", 0);
|
||||
ui_new_textfield = Cvar_Get ("ui_new_textfield", "1", CVAR_ARCHIVE);
|
||||
Cvar_SetDescription ("ui_new_textfield", "Toggles use of new text field image. Setting this to 0 uses old font-based tiles.");
|
||||
|
||||
UI_GetVideoInfo (); // build video mode list
|
||||
UI_LoadFontNames (); // load font list
|
||||
// UI_LoadHudNames (); // load hud list
|
||||
UI_LoadCrosshairs (); // load crosshairs
|
||||
|
@ -293,6 +294,7 @@ void UI_Shutdown (void)
|
|||
if (!ui_initialized)
|
||||
return;
|
||||
|
||||
UI_FreeVideoInfo ();
|
||||
UI_FreeFontNames ();
|
||||
// UI_FreeHudNames ();
|
||||
UI_FreeCrosshairs ();
|
||||
|
|
416
ui/ui_utils.c
416
ui/ui_utils.c
|
@ -118,6 +118,30 @@ qboolean UI_IsValidImageFilename (char *name)
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_GetIndexForStringValue
|
||||
==========================
|
||||
*/
|
||||
int UI_GetIndexForStringValue (const char **item_values, char *value)
|
||||
{
|
||||
int i, index = 0;
|
||||
|
||||
// catch null array
|
||||
if (!item_values) {
|
||||
Com_Printf ("UI_GetIndexForStringValue: null itemValues!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i=0; item_values[i]; i++)
|
||||
if ( !Q_strcasecmp(va("%s",item_values[i]), value) )
|
||||
{ index = i; break; }
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_MouseOverAlpha
|
||||
|
@ -270,6 +294,210 @@ void UI_StartServer (char *startmap, qboolean dedicated)
|
|||
// UI_ForceMenuOff ();
|
||||
}
|
||||
|
||||
/*
|
||||
=======================================================================
|
||||
|
||||
VIDEO INFO LOADING
|
||||
|
||||
=======================================================================
|
||||
*/
|
||||
|
||||
#define UI_MAX_VIDMODES 128
|
||||
|
||||
char **ui_resolution_names = NULL;
|
||||
char **ui_video_modes = NULL;
|
||||
int ui_num_video_modes = 0;
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_GetVideoModes
|
||||
==========================
|
||||
*/
|
||||
void UI_GetVideoModes (void)
|
||||
{
|
||||
int i, j=0, w=0, h=0, firstMode=0, numModes=0;
|
||||
float aspect;
|
||||
char *tok, resBuf[12], aspectBuf[8], nameBuf[20];
|
||||
qboolean surround = false;
|
||||
|
||||
// count video modes >= 640x480
|
||||
for (i=0; i<UI_MAX_VIDMODES; i++)
|
||||
{
|
||||
if ( !VID_GetModeInfo(&w, &h, i) )
|
||||
break;
|
||||
|
||||
if (w >= 640 && h >= 480) {
|
||||
numModes++;
|
||||
if (numModes == 1)
|
||||
firstMode = i;
|
||||
}
|
||||
}
|
||||
// allocate lists
|
||||
ui_resolution_names = malloc ((numModes+2) * sizeof(char *));
|
||||
memset (ui_resolution_names, 0, (numModes+2) * sizeof(char *));
|
||||
ui_video_modes = malloc ((numModes+2) * sizeof(char *));
|
||||
memset (ui_video_modes, 0, (numModes+2) * sizeof(char *));
|
||||
|
||||
// add custom resolution item
|
||||
// ui_resolution_names[0] = strdup ("custom ???");
|
||||
ui_resolution_names[0] = strdup ("[custom ] [ ??? ]");
|
||||
ui_video_modes[0] = strdup ("-1");
|
||||
|
||||
// add to lists
|
||||
for (i=firstMode, j=1; i<(firstMode+numModes); i++, j++)
|
||||
{
|
||||
if ( !VID_GetModeInfo(&w, &h, i) )
|
||||
break;
|
||||
|
||||
if (w >= 640 && h >= 480)
|
||||
{
|
||||
aspect = (float)w / (float)h;
|
||||
memset (resBuf, 0, sizeof(resBuf));
|
||||
memset (aspectBuf, 0, sizeof(aspectBuf));
|
||||
memset (nameBuf, 0, sizeof(nameBuf));
|
||||
Com_sprintf (resBuf, sizeof(resBuf), "%dx%d", w, h);
|
||||
|
||||
// catch surround modes
|
||||
if (aspect > 3.6f) {
|
||||
aspect /= 3.0f;
|
||||
surround = true;
|
||||
}
|
||||
if (aspect > 2.39f)
|
||||
tok = "24:10";
|
||||
else if (aspect > 2.3f)
|
||||
tok = "21:9";
|
||||
else if (aspect > 1.9f)
|
||||
tok = "16:8";
|
||||
else if (aspect > 1.85f)
|
||||
tok = "17:10";
|
||||
else if (aspect > 1.65f)
|
||||
tok = "16:9";
|
||||
else if (aspect > 1.6f)
|
||||
tok = "15:9";
|
||||
else if (aspect > 1.55f)
|
||||
tok = "16:10";
|
||||
else if (aspect > 1.3f)
|
||||
tok = "4:3";
|
||||
else if (aspect > 1.2f)
|
||||
tok = "5:4";
|
||||
else
|
||||
tok = va("%3.1f:1", aspect);
|
||||
|
||||
if (surround)
|
||||
Com_sprintf (aspectBuf, sizeof(aspectBuf), "3x%s", tok);
|
||||
else
|
||||
Com_sprintf (aspectBuf, sizeof(aspectBuf), "%s", tok);
|
||||
|
||||
// Com_sprintf (nameBuf, sizeof(nameBuf), "%-12s%s", resBuf, aspectBuf);
|
||||
Com_sprintf (nameBuf, sizeof(nameBuf), "[%-9s] [%-5s]", resBuf, aspectBuf);
|
||||
|
||||
ui_resolution_names[j] = strdup (nameBuf);
|
||||
ui_video_modes[j] = strdup (va("%i", i));
|
||||
}
|
||||
}
|
||||
|
||||
ui_num_video_modes = numModes;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_FreeVideoModes
|
||||
==========================
|
||||
*/
|
||||
void UI_FreeVideoModes (void)
|
||||
{
|
||||
if (ui_num_video_modes > 0) {
|
||||
FS_FreeFileList (ui_resolution_names, ui_num_video_modes);
|
||||
FS_FreeFileList (ui_video_modes, ui_num_video_modes);
|
||||
}
|
||||
ui_resolution_names = NULL;
|
||||
ui_video_modes = NULL;
|
||||
}
|
||||
|
||||
|
||||
char **ui_aniso_names = NULL;
|
||||
//char **ui_aniso_values = NULL;
|
||||
int ui_num_aniso_values = 0;
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_GetAnisoValues
|
||||
==========================
|
||||
*/
|
||||
void UI_GetAnisoValues (void)
|
||||
{
|
||||
int i, numValues;
|
||||
float aniso_avail = Cvar_VariableValue("r_anisotropic_avail");
|
||||
|
||||
if (aniso_avail < 2.0)
|
||||
numValues = 1;
|
||||
else if (aniso_avail < 4.0)
|
||||
numValues = 2;
|
||||
else if (aniso_avail < 8.0)
|
||||
numValues = 3;
|
||||
else if (aniso_avail < 16.0)
|
||||
numValues = 4;
|
||||
else // >= 16.0
|
||||
numValues = 5;
|
||||
|
||||
// allocate lists
|
||||
ui_aniso_names = malloc ((numValues+1) * sizeof(char *));
|
||||
memset (ui_aniso_names, 0, (numValues+1) * sizeof(char *));
|
||||
// ui_aniso_values = malloc ((numValues+1) * sizeof(char *));
|
||||
// memset (ui_aniso_values, 0, (numValues+1) * sizeof(char *));
|
||||
|
||||
// set names and values
|
||||
for (i=0; i<numValues; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
ui_aniso_names[i] = (numValues == 1) ? strdup("not supported") : strdup("off");
|
||||
else
|
||||
ui_aniso_names[i] = strdup(va("%ix", 1<<i));
|
||||
// ui_aniso_values[i] = strdup(va("%i", 1<<i));
|
||||
}
|
||||
|
||||
ui_num_aniso_values = numValues;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_FreeAnisoValues
|
||||
==========================
|
||||
*/
|
||||
void UI_FreeAnisoValues (void)
|
||||
{
|
||||
if (ui_num_aniso_values > 0) {
|
||||
FS_FreeFileList (ui_aniso_names, ui_num_aniso_values);
|
||||
// FS_FreeFileList (ui_aniso_values, ui_num_aniso_values);
|
||||
}
|
||||
ui_aniso_names = NULL;
|
||||
// ui_aniso_values = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_GetVideoInfo
|
||||
==========================
|
||||
*/
|
||||
void UI_GetVideoInfo (void)
|
||||
{
|
||||
UI_GetVideoModes ();
|
||||
UI_GetAnisoValues ();
|
||||
}
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_FreeVideoInfo
|
||||
==========================
|
||||
*/
|
||||
void UI_FreeVideoInfo (void)
|
||||
{
|
||||
UI_FreeVideoModes ();
|
||||
UI_FreeAnisoValues ();
|
||||
}
|
||||
|
||||
/*
|
||||
=======================================================================
|
||||
|
||||
|
@ -473,86 +701,6 @@ char **UI_LoadAssetList (char *dir, char *nameMask, char *firstItem, int *return
|
|||
char **ui_font_names = NULL;
|
||||
int ui_numfonts = 0;
|
||||
|
||||
#if 0
|
||||
void UI_InsertFont (char **list, char *insert, int len)
|
||||
{
|
||||
int i, j;
|
||||
if (!list) return;
|
||||
|
||||
// i=1 so default stays first!
|
||||
for (i=1; i<len; i++)
|
||||
{
|
||||
if (!list[i])
|
||||
break;
|
||||
|
||||
if (strcmp( list[i], insert ))
|
||||
{
|
||||
for (j=len; j>i ;j--)
|
||||
list[j] = list[j-1];
|
||||
|
||||
list[i] = strdup(insert);
|
||||
return;
|
||||
}
|
||||
}
|
||||
list[len] = strdup(insert);
|
||||
}
|
||||
|
||||
char **UI_SetFontNames (void)
|
||||
{
|
||||
char *curFont;
|
||||
char **list = 0, *p;//, *s;
|
||||
int nfonts = 0, nfontnames;
|
||||
char **fontfiles;
|
||||
char *path = NULL;
|
||||
int i;//, j;
|
||||
|
||||
list = malloc( sizeof( char * ) * UI_MAX_FONTS );
|
||||
memset( list, 0, sizeof( char * ) * UI_MAX_FONTS );
|
||||
|
||||
list[0] = strdup("default");
|
||||
|
||||
nfontnames = 1;
|
||||
|
||||
fontfiles = FS_GetFileList("fonts/*.*", NULL, &nfonts);
|
||||
for (i=0; i<nfonts && nfontnames < UI_MAX_FONTS; i++)
|
||||
{
|
||||
int num;
|
||||
|
||||
if (!fontfiles || !fontfiles[i]) // Knightmare added array base check
|
||||
continue;
|
||||
|
||||
if ( !UI_IsValidImageFilename(fontfiles[i]) )
|
||||
continue;
|
||||
|
||||
p = strrchr(fontfiles[i], '/'); p++;
|
||||
|
||||
num = (int)strlen(p)-4;
|
||||
p[num] = 0; // NULL
|
||||
|
||||
curFont = p;
|
||||
|
||||
if (!FS_ItemInList(curFont, nfontnames, list))
|
||||
{
|
||||
// UI_InsertFont not needed due to sorting in FS_GetFileList()
|
||||
// UI_InsertFont (list, strdup(curFont), nfontnames);
|
||||
FS_InsertInList(list, strdup(curFont), nfontnames, 1); // start=1 so default stays first!
|
||||
nfontnames++;
|
||||
}
|
||||
|
||||
// set back so whole string get deleted.
|
||||
p[num] = '.';
|
||||
}
|
||||
|
||||
if (nfonts)
|
||||
FS_FreeFileList( fontfiles, nfonts );
|
||||
|
||||
ui_numfonts = nfontnames;
|
||||
|
||||
return list;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_IsValidFontName
|
||||
|
@ -693,76 +841,6 @@ void UI_SortCrosshairs (char **list, int len)
|
|||
}
|
||||
|
||||
|
||||
#if 0
|
||||
char **UI_SetCrosshairNames (void)
|
||||
{
|
||||
char *curCrosshair;
|
||||
char **list = 0, *p;
|
||||
int ncrosshairs = 0, ncrosshairnames;
|
||||
char **crosshairfiles;
|
||||
char *path = NULL;
|
||||
int i;
|
||||
|
||||
list = malloc( sizeof( char * ) * UI_MAX_CROSSHAIRS+1 );
|
||||
memset( list, 0, sizeof( char * ) * UI_MAX_CROSSHAIRS+1 );
|
||||
|
||||
list[0] = strdup("none"); // was default
|
||||
ncrosshairnames = 1;
|
||||
|
||||
crosshairfiles = FS_GetFileList("pics/ch*.*", NULL, &ncrosshairs);
|
||||
for (i=0; i<ncrosshairs && ncrosshairnames < UI_MAX_CROSSHAIRS; i++)
|
||||
{
|
||||
int num, namelen;
|
||||
|
||||
if ( !crosshairfiles || !crosshairfiles[i] )
|
||||
continue;
|
||||
|
||||
if ( !UI_IsValidImageFilename(crosshairfiles[i]) )
|
||||
continue;
|
||||
|
||||
p = strrchr(crosshairfiles[i], '/'); p++;
|
||||
|
||||
// filename must be chxxx
|
||||
if (strncmp(p, "ch", 2))
|
||||
continue;
|
||||
namelen = (int)strlen(strdup(p));
|
||||
if (namelen < 7 || namelen > 9)
|
||||
continue;
|
||||
if (!isNumeric(p[2]))
|
||||
continue;
|
||||
if (namelen >= 8 && !isNumeric(p[3]))
|
||||
continue;
|
||||
// ch100 is only valid 5-char name
|
||||
if (namelen == 9 && (p[2] != '1' || p[3] != '0' || p[4] != '0'))
|
||||
continue;
|
||||
|
||||
num = (int)strlen(p)-4;
|
||||
p[num] = 0; //NULL;
|
||||
|
||||
curCrosshair = p;
|
||||
|
||||
if (!FS_ItemInList(curCrosshair, ncrosshairnames, list))
|
||||
{
|
||||
FS_InsertInList(list, strdup(curCrosshair), ncrosshairnames, 1); // i=1 so none stays first!
|
||||
ncrosshairnames++;
|
||||
}
|
||||
|
||||
//set back so whole string get deleted.
|
||||
p[num] = '.';
|
||||
}
|
||||
|
||||
// sort the list
|
||||
UI_SortCrosshairs (list, ncrosshairnames);
|
||||
|
||||
if (ncrosshairs)
|
||||
FS_FreeFileList( crosshairfiles, ncrosshairs );
|
||||
|
||||
ui_numcrosshairs = ncrosshairnames;
|
||||
|
||||
return list;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
==========================
|
||||
UI_IsValidCrosshairName
|
||||
|
@ -866,7 +944,6 @@ qboolean ui_savechanged[UI_MAX_SAVEGAMES];
|
|||
qboolean ui_saveshotvalid[UI_MAX_SAVEGAMES+1];
|
||||
|
||||
char ui_mapname[MAX_QPATH];
|
||||
//qboolean ui_mapshotvalid;
|
||||
char ui_saveload_shotname[MAX_QPATH];
|
||||
|
||||
/*
|
||||
|
@ -903,7 +980,6 @@ void UI_Load_Savestrings (qboolean update)
|
|||
fp = fopen (name, "rb");
|
||||
if (!fp) {
|
||||
// Com_Printf("Save file %s not found.\n", name);
|
||||
// strncpy (ui_savestrings[i], EMPTY_GAME_STRING);
|
||||
Q_strncpyz (ui_savestrings[i], sizeof(ui_savestrings[i]), EMPTY_GAME_STRING);
|
||||
ui_savevalid[i] = false;
|
||||
ui_savetimestamps[i] = 0;
|
||||
|
@ -917,7 +993,6 @@ void UI_Load_Savestrings (qboolean update)
|
|||
if (!f)
|
||||
{
|
||||
//Com_Printf("Save file %s not found.\n", name);
|
||||
// strncpy (m_savestrings[i], EMPTY_GAME_STRING);
|
||||
Q_strncpyz (ui_savestrings[i], sizeof(ui_savestrings[i]), EMPTY_GAME_STRING);
|
||||
ui_savevalid[i] = false;
|
||||
ui_savetimestamps[i] = 0;
|
||||
|
@ -953,7 +1028,6 @@ void UI_ValidateSaveshots (void)
|
|||
{
|
||||
int i;
|
||||
char shotname[MAX_QPATH];
|
||||
// char mapshotname[MAX_QPATH];
|
||||
|
||||
for ( i = 0; i < UI_MAX_SAVEGAMES; i++ )
|
||||
{
|
||||
|
@ -979,25 +1053,6 @@ void UI_ValidateSaveshots (void)
|
|||
else
|
||||
ui_saveshotvalid[i] = false;
|
||||
}
|
||||
/* if (loadmenu)
|
||||
{ // register mapshot for autosave
|
||||
if (ui_savevalid[0]) {
|
||||
Com_sprintf(mapshotname, sizeof(mapshotname), "/levelshots/%s.pcx", ui_mapname);
|
||||
if (R_DrawFindPic(mapshotname))
|
||||
ui_mapshotvalid = true;
|
||||
else
|
||||
ui_mapshotvalid = false;
|
||||
}
|
||||
else
|
||||
ui_mapshotvalid = false;
|
||||
}
|
||||
|
||||
// register null saveshot, this is only done once
|
||||
if (R_DrawFindPic("/gfx/ui/noscreen.pcx"))
|
||||
ui_saveshotvalid[UI_MAX_SAVEGAMES] = true;
|
||||
else
|
||||
ui_saveshotvalid[UI_MAX_SAVEGAMES] = false;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
@ -1473,7 +1528,6 @@ void UI_LoadArenas (void)
|
|||
|
||||
#if 1
|
||||
arenafiles = FS_GetFileList ("scripts", "arena", &narenas);
|
||||
// arenafiles = FS_GetFileList ("scripts/*.arena", NULL, &narenas);
|
||||
for (i = 0; i < narenas && narenanames < MAX_ARENAS; i++)
|
||||
{
|
||||
if (!arenafiles || !arenafiles[i])
|
||||
|
@ -2015,7 +2069,6 @@ static qboolean UI_IsSkinIcon (char *name)
|
|||
int len;
|
||||
char *s, scratch[1024];
|
||||
|
||||
// strncpy(scratch, name);
|
||||
Q_strncpyz(scratch, sizeof(scratch), name);
|
||||
*strrchr(scratch, '.') = 0;
|
||||
s = scratch;
|
||||
|
@ -2031,13 +2084,11 @@ UI_IconOfSkinExists
|
|||
*/
|
||||
static qboolean UI_IconOfSkinExists (char *skin, char **files, int nfiles, char *suffix)
|
||||
{
|
||||
int i;
|
||||
char scratch[1024];
|
||||
int i;
|
||||
char scratch[1024];
|
||||
|
||||
// strncpy(scratch, skin);
|
||||
Q_strncpyz (scratch, sizeof(scratch), skin);
|
||||
*strrchr(scratch, '.') = 0;
|
||||
// strncat(scratch, suffix);
|
||||
Q_strncatz (scratch, sizeof(scratch), suffix);
|
||||
// strncat(scratch, "_i.pcx");
|
||||
|
||||
|
@ -2263,7 +2314,7 @@ UI_FreePlayerModels
|
|||
*/
|
||||
void UI_FreePlayerModels (void)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < ui_numplayermodels; i++)
|
||||
{
|
||||
|
@ -2327,25 +2378,20 @@ void UI_InitPlayerModelInfo (int *modelNum, int *skinNum)
|
|||
return;
|
||||
}
|
||||
|
||||
// strncpy( currentdirectory, Cvar_VariableString ("skin") );
|
||||
Q_strncpyz(currentdirectory, sizeof(currentdirectory), Cvar_VariableString ("skin"));
|
||||
|
||||
if ( strchr( currentdirectory, '/' ) )
|
||||
{
|
||||
// strncpy( currentskin, strchr( currentdirectory, '/' ) + 1 );
|
||||
Q_strncpyz(currentskin, sizeof(currentskin), strchr( currentdirectory, '/' ) + 1);
|
||||
*strchr( currentdirectory, '/' ) = 0;
|
||||
}
|
||||
else if ( strchr( currentdirectory, '\\' ) )
|
||||
{
|
||||
// strncpy( currentskin, strchr( currentdirectory, '\\' ) + 1 );
|
||||
Q_strncpyz(currentskin, sizeof(currentskin), strchr( currentdirectory, '\\' ) + 1);
|
||||
*strchr( currentdirectory, '\\' ) = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// strncpy( currentdirectory, "male" );
|
||||
// strncpy( currentskin, "grunt" );
|
||||
Q_strncpyz(currentdirectory, sizeof(currentdirectory), "male");
|
||||
Q_strncpyz(currentskin, sizeof(currentskin), "grunt");
|
||||
}
|
||||
|
|
|
@ -375,13 +375,6 @@ float UI_MenuSlider_GetValue (menuslider_s *s)
|
|||
|
||||
void MenuSlider_DoSlide (menuslider_s *s, int dir)
|
||||
{
|
||||
/* s->curvalue += dir;
|
||||
|
||||
if (s->curvalue > s->maxvalue)
|
||||
s->curvalue = s->maxvalue;
|
||||
else if (s->curvalue < s->minvalue)
|
||||
s->curvalue = s->minvalue;
|
||||
*/
|
||||
s->curPos += dir;
|
||||
|
||||
s->curPos = min(max(s->curPos, 0), s->maxPos);
|
||||
|
@ -406,7 +399,6 @@ void MenuSlider_Draw (menuslider_s *s)
|
|||
if (!s->increment)
|
||||
s->increment = 1.0f;
|
||||
|
||||
// s->range = (s->curvalue - s->minvalue) / (float)(s->maxvalue - s->minvalue);
|
||||
s->range = (float)s->curPos / (float)s->maxPos;
|
||||
|
||||
if (s->range < 0)
|
||||
|
|
|
@ -34,7 +34,7 @@ static int old_mouse_x, old_mouse_y;
|
|||
static qboolean mlooking;
|
||||
cvar_t *m_filter;
|
||||
cvar_t *in_dgamouse;
|
||||
cvar_t *autosensitivity;
|
||||
cvar_t *in_autosensitivity;
|
||||
cvar_t *in_menumouse; /// FIXME Menu Mouse on windowed mode
|
||||
|
||||
extern cursor_t ui_mousecursor;
|
||||
|
@ -68,7 +68,7 @@ void IN_Init (void)
|
|||
in_dgamouse = Cvar_Get ("in_dgamouse", "1", CVAR_ARCHIVE);
|
||||
in_menumouse = Cvar_Get ("in_menumouse", "0", CVAR_ARCHIVE);
|
||||
// Knightmare added
|
||||
autosensitivity = Cvar_Get ("autosensitivity", "1", CVAR_ARCHIVE);
|
||||
in_autosensitivity = Cvar_Get ("in_autosensitivity", "1", CVAR_ARCHIVE);
|
||||
Cvar_SetDescription ("autosensitivity", "Enables scaling of mouse and joystick sensitivty when zoomed in.");
|
||||
|
||||
Cmd_AddCommand ("+mlook", IN_MLookDown);
|
||||
|
@ -111,8 +111,8 @@ void IN_Move (usercmd_t *cmd)
|
|||
if (!mouse_avail)
|
||||
return;
|
||||
|
||||
if (!autosensitivity)
|
||||
autosensitivity = Cvar_Get ("autosensitivity", "1", CVAR_ARCHIVE);
|
||||
if (!in_autosensitivity)
|
||||
in_autosensitivity = Cvar_Get ("in_autosensitivity", "1", CVAR_ARCHIVE);
|
||||
|
||||
if (m_filter->value)
|
||||
{
|
||||
|
|
|
@ -571,8 +571,6 @@ qboolean VID_GetModeInfo (int *width, int *height, int mode)
|
|||
|
||||
if (mode == -1) // custom mode
|
||||
{
|
||||
// *width = r_customwidth->value;
|
||||
// *height = r_customheight->value;
|
||||
*width = r_customwidth->integer;
|
||||
*height = r_customheight->integer;
|
||||
return true;
|
||||
|
|
|
@ -876,6 +876,8 @@ void MakronSpawn (edict_t *self)
|
|||
vec3_t vec;
|
||||
edict_t *player;
|
||||
|
||||
self->classname = "monster_makron"; // Knightmare- set the right classname
|
||||
|
||||
SP_monster_makron (self);
|
||||
|
||||
// jump at player
|
||||
|
|
|
@ -216,6 +216,7 @@ struct monsterObit {
|
|||
"monster_supertank", "%s was stomped by a Super Tank.\n",
|
||||
"monster_boss2", "%s was killed by some flying boss thingy.\n",
|
||||
"monster_jorg", "%s was assassinated by a Jorg.\n",
|
||||
"monster_makron", "%s was laid low by the Makron.\n",
|
||||
NULL, NULL
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue