mirror of
https://github.com/blendogames/thirtyflightsofloving.git
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188 lines
5 KiB
C
188 lines
5 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// vid_null.c -- null video loader to aid porting efforts
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// this assumes that one of the refs is statically linked to the executable
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#include "../client/client.h"
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viddef_t viddef; // global video state
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refexport_t re;
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refexport_t GetRefAPI (refimport_t rimp);
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/*
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==========================================================================
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DIRECT LINK GLUE
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==========================================================================
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*/
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#define MAXPRINTMSG 8192 // was 4096
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void VID_Printf (int print_level, char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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va_start (argptr, fmt);
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// vsprintf (msg, fmt, argptr);
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Q_vsnprintf (msg, sizeof(msg), fmt, argptr);
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va_end (argptr);
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if (print_level == PRINT_ALL)
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Com_Printf ("%s", msg);
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else
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Com_DPrintf ("%s", msg);
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}
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void VID_Error (int err_level, char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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va_start (argptr, fmt);
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// vsprintf (msg, fmt, argptr);
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Q_vsnprintf (msg, sizeof(msg), fmt, argptr);
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va_end (argptr);
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Com_Error (err_level, "%s", msg);
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}
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void VID_NewWindow (int width, int height)
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{
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viddef.width = width;
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viddef.height = height;
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}
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/*
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** VID_GetModeInfo
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*/
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typedef struct vidmode_s
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{
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const char *description;
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int width, height;
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int mode;
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} vidmode_t;
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// Knightmare- added 1280x1024, 1400x1050, 856x480, 1024x480 modes
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vidmode_t vid_modes[] =
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{
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{ "Mode 0: 320x240", 320, 240, 0 },
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{ "Mode 1: 400x300", 400, 300, 1 },
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{ "Mode 2: 512x384", 512, 384, 2 },
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{ "Mode 3: 640x480", 640, 480, 3 },
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{ "Mode 4: 800x600", 800, 600, 4 },
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{ "Mode 5: 960x720", 960, 720, 5 },
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{ "Mode 6: 1024x768", 1024, 768, 6 },
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{ "Mode 7: 1152x864", 1152, 864, 7 },
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{ "Mode 8: 1280x960", 1280, 960, 8 },
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{ "Mode 9: 1280x1024", 1280, 1024, 9 }, // Knightmare added
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{ "Mode 10: 1400x1050", 1400, 1050, 10 }, // Knightmare added
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{ "Mode 11: 1600x1200", 1600, 1200, 11 },
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{ "Mode 12: 1920x1440", 1920, 1440, 12 }, // Knightmare added
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{ "Mode 13: 2048x1536", 2048, 1536, 13 },
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{ "Mode 14: 856x480", 856, 480, 14 }, // Knightmare added
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{ "Mode 15: 1280x720", 1280, 720, 15 }, // Knightmare added
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{ "Mode 16: 1280x768", 1280, 768, 16 }, // Knightmare added
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{ "Mode 17: 1280x800", 1280, 800, 17 }, // Knightmare added
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{ "Mode 18: 1440x900", 1440, 900, 18 }, // Knightmare added
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{ "Mode 19: 1680x1050", 1680, 1050, 19 }, // Knightmare added
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{ "Mode 20: 1920x1080", 1920, 1080, 20 }, // Knightmare added
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{ "Mode 21: 1920x1200", 1920, 1200, 21 }, // Knightmare added
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{ "Mode 22: 2560x1080", 2560, 1080, 22 }, // Knightmare added
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{ "Mode 23: 2560x1440", 2560, 1440, 23 }, // Knightmare added
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{ "Mode 24: 2560x1600", 2560, 1600, 24 } // Knightmare added
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};
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#define VID_NUM_MODES ( sizeof( vid_modes ) / sizeof( vid_modes[0] ) )
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qboolean VID_GetModeInfo( int *width, int *height, int mode )
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{
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if ( mode < 0 || mode >= VID_NUM_MODES )
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return false;
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*width = vid_modes[mode].width;
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*height = vid_modes[mode].height;
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return true;
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}
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void VID_Init (void)
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{
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refimport_t ri;
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viddef.width = 320;
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viddef.height = 240;
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ri.Cmd_AddCommand = Cmd_AddCommand;
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ri.Cmd_RemoveCommand = Cmd_RemoveCommand;
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ri.Cmd_Argc = Cmd_Argc;
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ri.Cmd_Argv = Cmd_Argv;
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ri.Cmd_ExecuteText = Cbuf_ExecuteText;
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ri.Con_Printf = VID_Printf;
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ri.Sys_Error = VID_Error;
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ri.FS_LoadFile = FS_LoadFile;
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ri.FS_FreeFile = FS_FreeFile;
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ri.FS_Gamedir = FS_Gamedir;
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ri.Vid_NewWindow = VID_NewWindow;
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ri.Cvar_Get = Cvar_Get;
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ri.Cvar_Set = Cvar_Set;
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ri.Cvar_SetValue = Cvar_SetValue;
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ri.Vid_GetModeInfo = VID_GetModeInfo;
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ri.TextColor = CL_TextColor; // Knightmare added
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ri.SetParticlePics = CL_SetParticleImages; // Knightmare added
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re = GetRefAPI(ri);
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if (re.api_version != API_VERSION)
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Com_Error (ERR_FATAL, "Re has incompatible api_version");
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// call the init function
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if (re.Init (NULL, NULL) == -1)
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Com_Error (ERR_FATAL, "Couldn't start refresh");
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}
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void VID_Shutdown (void)
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{
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if (re.Shutdown)
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re.Shutdown ();
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}
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void VID_CheckChanges (void)
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{
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}
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void VID_MenuInit (void)
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{
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}
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void VID_MenuDraw (void)
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{
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}
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const char *VID_MenuKey( int k)
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{
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return NULL;
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}
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