mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
9481c7c513
Changed Zaero and 3ZB2 game DLLs to use WORLD_SIZE for various calculations instead of 8192. Cleaned up string handling in 3ZB2 game DLL. Added func_plat2, func_door_secret2, and func_force_wall from Rogue to 3ZB2 game DLL. Added alternate attack contact explode for grenade launcher in 3ZB2 game DLL. Added awakening2 game DLL source.
3280 lines
65 KiB
C
3280 lines
65 KiB
C
// g_cmds.c
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#include "g_local.h"
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#include "m_player.h"
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void SelectNextItem(edict_t *ent, int itflags)
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{
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gclient_t *cl;
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gitem_t *it;
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int index;
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int i;
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cl = ent->client;
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//ZOID++
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if (cl->menu)
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{
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PMenu_Next(ent);
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return;
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}
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else if (cl->chase_target)
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{
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ChaseNext(ent);
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return;
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}
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//ZOID--
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// scan for the next valid one
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for (i = 1; i <= MAX_ITEMS; ++i)
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{
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index = (cl->pers.selected_item + i)%MAX_ITEMS;
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if (!cl->pers.inventory[index])
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continue;
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it = &itemlist[index];
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if (!it->use)
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continue;
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if (!(it->flags & itflags))
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continue;
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cl->pers.selected_item = index;
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return;
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}
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cl->pers.selected_item = -1;
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}
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void SelectPrevItem(edict_t *ent, int itflags)
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{
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gclient_t *cl;
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gitem_t *it;
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int index;
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int i;
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cl = ent->client;
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//ZOID++
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if (cl->menu)
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{
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PMenu_Prev(ent);
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return;
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}
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else if (cl->chase_target)
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{
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ChasePrev(ent);
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return;
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}
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//ZOID--
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// scan for the next valid one
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for (i = 1; i <= MAX_ITEMS; ++i)
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{
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index = (cl->pers.selected_item + MAX_ITEMS - i)%MAX_ITEMS;
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if (!cl->pers.inventory[index])
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continue;
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it = &itemlist[index];
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if (!it->use)
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continue;
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if (!(it->flags & itflags))
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continue;
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cl->pers.selected_item = index;
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return;
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}
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cl->pers.selected_item = -1;
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}
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void ValidateSelectedItem(edict_t *ent)
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{
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gclient_t *cl;
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cl = ent->client;
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if (cl->pers.inventory[cl->pers.selected_item])
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return; // valid
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SelectNextItem(ent, -1);
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}
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//=================================================================================
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/*
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==================
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Cmd_Give_f
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Give items to a client
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==================
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*/
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void Cmd_Give_f(edict_t *ent)
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{
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gitem_t *it;
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edict_t *it_ent;
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qboolean give_all;
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char *name;
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int index;
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int i;
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if (!(int)sv_cheats->value) //CW
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{
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gi_cprintf(ent, PRINT_HIGH, "You must run the server with '+set cheats 1' to enable this command.\n");
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return;
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}
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//CW++
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if (ent->client->spectator)
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{
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gi_cprintf(ent, PRINT_HIGH, "You are an observer.\n");
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return;
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}
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//CW--
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name = gi.args();
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if (Q_stricmp(name, "all") == 0)
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give_all = true;
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else
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give_all = false;
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if (give_all || (Q_stricmp(gi.argv(1), "health") == 0))
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{
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if (gi.argc() == 3)
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ent->health = atoi(gi.argv(2));
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else
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ent->health = ent->max_health;
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if (!give_all)
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return;
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}
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if (give_all || (Q_stricmp(name, "weapons") == 0))
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{
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for (i = 0; i < game.num_items; i++)
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{
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it = itemlist + i;
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if (!it->pickup)
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continue;
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if (!(it->flags & IT_WEAPON))
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continue;
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ent->client->pers.inventory[i] += 1;
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}
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if (!give_all)
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return;
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}
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if (give_all || (Q_stricmp(name, "ammo") == 0))
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{
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for (i = 0; i < game.num_items; i++)
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{
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it = itemlist + i;
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if (!it->pickup)
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continue;
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if (!(it->flags & IT_AMMO))
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continue;
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Add_Ammo(ent, it, 1000);
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}
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if (!give_all)
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return;
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}
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if (give_all || (Q_stricmp(name, "armor") == 0))
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{
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gitem_armor_t *info;
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it = FindItem("Jacket Armor");
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ent->client->pers.inventory[ITEM_INDEX(it)] = 0;
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it = FindItem("Combat Armor");
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ent->client->pers.inventory[ITEM_INDEX(it)] = 0;
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it = FindItem("Body Armor");
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info = (gitem_armor_t *)it->info;
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ent->client->pers.inventory[ITEM_INDEX(it)] = info->max_count;
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if (!give_all)
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return;
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}
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if (give_all || (Q_stricmp(name, "Power Shield") == 0))
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{
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it = FindItem("Power Shield");
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it_ent = G_Spawn();
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it_ent->classname = it->classname;
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SpawnItem(it_ent, it);
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Touch_Item(it_ent, ent, NULL, NULL);
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if (it_ent->inuse)
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G_FreeEdict(it_ent);
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if (!give_all)
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return;
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}
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if (give_all)
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{
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for (i = 0; i < game.num_items; i++)
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{
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it = itemlist + i;
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if (!it->pickup)
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continue;
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if (it->flags & (IT_ARMOR|IT_WEAPON|IT_AMMO))
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continue;
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ent->client->pers.inventory[i] = 1;
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}
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return;
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}
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it = FindItem(name);
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if (!it)
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{
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name = gi.argv(1);
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it = FindItem(name);
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if (!it)
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{
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gi_cprintf(ent, PRINT_HIGH, "unknown item\n");
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return;
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}
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}
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if (!it->pickup)
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{
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gi_cprintf(ent, PRINT_HIGH, "non-pickup item\n");
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return;
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}
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index = ITEM_INDEX(it);
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if (it->flags & IT_AMMO)
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{
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if (gi.argc() == 3)
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ent->client->pers.inventory[index] = atoi(gi.argv(2));
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else
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ent->client->pers.inventory[index] += it->quantity;
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}
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else
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{
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it_ent = G_Spawn();
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//CW++
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// Allow for null item classnames due to Awakening power-up substitutes.
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if (!Q_stricmp(name, "quad damage"))
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it->classname = "item_quad";
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if (!Q_stricmp(name, "invulnerability"))
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it->classname = "item_invulnerability";
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if (!Q_stricmp(name, "silencer"))
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it->classname = "item_silencer";
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//CW--
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it_ent->classname = it->classname;
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SpawnItem(it_ent, it);
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Touch_Item(it_ent, ent, NULL, NULL);
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if (it_ent->inuse)
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G_FreeEdict(it_ent);
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}
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}
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/*
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==================
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Cmd_God_f
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Sets client to godmode
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argv(0) god
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==================
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*/
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void Cmd_God_f(edict_t *ent)
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{
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char *msg;
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if (!(int)sv_cheats->value) //CW
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{
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gi_cprintf(ent, PRINT_HIGH, "You must run the server with '+set cheats 1' to enable this command.\n");
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return;
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}
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ent->flags ^= FL_GODMODE;
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if (!(ent->flags & FL_GODMODE))
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msg = "godmode OFF\n";
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else
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msg = "godmode ON\n";
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gi_cprintf(ent, PRINT_HIGH, msg);
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}
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/*
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==================
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Cmd_Notarget_f
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Sets client to notarget
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argv(0) notarget
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==================
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*/
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void Cmd_Notarget_f(edict_t *ent)
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{
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char *msg;
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if (!(int)sv_cheats->value) //CW
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{
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gi_cprintf(ent, PRINT_HIGH, "You must run the server with '+set cheats 1' to enable this command.\n");
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return;
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}
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ent->flags ^= FL_NOTARGET;
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if (!(ent->flags & FL_NOTARGET))
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msg = "notarget OFF\n";
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else
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msg = "notarget ON\n";
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gi_cprintf(ent, PRINT_HIGH, msg);
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}
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/*
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==================
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Cmd_Noclip_f
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argv(0) noclip
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==================
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*/
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void Cmd_Noclip_f(edict_t *ent)
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{
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char *msg;
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if (!(int)sv_cheats->value) //CW
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{
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gi_cprintf(ent, PRINT_HIGH, "You must run the server with '+set cheats 1' to enable this command.\n");
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return;
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}
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//CW++
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if (ent->client->spectator)
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{
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gi_cprintf(ent, PRINT_HIGH, "You are an observer.\n");
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return;
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}
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//CW--
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if (ent->movetype == MOVETYPE_NOCLIP)
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{
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ent->movetype = MOVETYPE_WALK;
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msg = "noclip OFF\n";
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}
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else
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{
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ent->movetype = MOVETYPE_NOCLIP;
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msg = "noclip ON\n";
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}
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gi_cprintf(ent, PRINT_HIGH, msg);
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}
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//CW++
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/*
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==================
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Cmd_Detonate_C4_f
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Detonates all C4 bundles belonging to a player
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==================
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*/
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void Cmd_Detonate_C4_f(edict_t *self)
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{
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edict_t *index;
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edict_t *check;
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qboolean found = false;
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qboolean finished = false;
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// No sneaky detonating C4 from beyond the grave, or in Observer mode!
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if (self->health <= 0)
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return;
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if (self->client->spectator)
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return;
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// Search through the player's linked list of Trap and C4 entities, and explode the C4s.
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if (self->next_node)
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{
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index = self->next_node;
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while (index && !finished)
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{
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check = index;
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if (index->next_node)
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index = index->next_node;
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else
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finished = true;
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if (check->die == C4_DieFromDamage)
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{
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C4_Explode(check);
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found = true;
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}
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}
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if (found)
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gi_cprintf(self, PRINT_HIGH, "C4 detonated!\n");
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}
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}
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/*
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==================
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Cmd_Toggle_GP_f
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Toggles Gauss Pistol between 'Blaster' and 'Particle Beam' modes.
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==================
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*/
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void Cmd_Toggle_GP_f(edict_t *self)
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{
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if (self->client->gauss_particle)
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{
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self->client->gauss_particle ^= 1;
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self->client->show_gausstarget = 0;
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}
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else
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{
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if (self->client->pers.inventory[ITEM_INDEX(FindItem ("slugs"))] < 5)
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gi_centerprintf(self, "Not enough Slugs for Particle Beam\n");
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else if (self->client->pers.inventory[ITEM_INDEX(FindItem ("cells"))] < 25)
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gi_centerprintf(self, "Not enough Cells for Particle Beam\n");
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else
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{
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self->client->gauss_particle ^= 1;
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self->client->show_gausscharge = false;
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self->client->show_gausstarget = 1;
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self->client->showinventory = 0;
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self->client->showscores = 0;
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}
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}
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if (self->client->gauss_particle)
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Particle Beam\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_partcl.wav"), 1.0); //r1,CW
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}
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else
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Blaster\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_blast.wav"), 1.0); //r1,CW
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}
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}
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/*
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==================
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Cmd_Toggle_ESG_f
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Toggles ESG between single-shot and multi-spike modes.
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==================
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*/
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void Cmd_Toggle_ESG_f(edict_t *self)
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{
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if (self->client->buttons & BUTTON_ATTACK)
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return;
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if ((self->client->ps.gunframe > 7) && (self->client->ps.gunframe < 29))
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return;
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self->client->multi_spike ^= 1;
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self->client->machinegun_shots = 0;
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if (self->client->multi_spike)
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Multi-spikes\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_multi.wav"), 1.0); //r1,CW
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}
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else
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Single spikes\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_spike.wav"), 1.0); //r1,CW
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}
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}
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/*
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==================
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Cmd_Toggle_FT_f
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Toggles Flamethrower ejecta between normal flames and firebombs.
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==================
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*/
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void Cmd_Toggle_FT_f(edict_t *self)
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{
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self->client->ft_firebomb ^= 1;
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if (self->client->ft_firebomb)
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Firebombs\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_firebm.wav"), 1.0); //r1,CW
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}
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else
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Standard Flamethrower\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_flames.wav"), 1.0); //r1,CW
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}
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}
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/*
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==================
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Cmd_Toggle_RL_f
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Toggles rockets between normal and guided.
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==================
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*/
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void Cmd_Toggle_RL_f(edict_t *self)
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{
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self->client->normal_rockets ^= 1;
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if (self->client->normal_rockets)
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Normal Rockets\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_nrockt.wav"), 1.0); //r1,CW
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}
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else
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{
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if (self->client->pers.weap_note & WN_TEXT)
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gi_centerprintf(self, "Guided Rockets\n");
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if (self->client->pers.weap_note & WN_VSEC)
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unicastSound(self, gi.soundindex("voice/u_grockt.wav"), 1.0); //r1,CW
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}
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}
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/*
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==================
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Cmd_Toggle_SR_f
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Toggles Shock Rifle between 'Disintegrator' and 'Homing Plasma' modes.
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==================
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*/
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void Cmd_Toggle_SR_f(edict_t *self)
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{
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self->client->homing_plasma ^= 1;
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|
if (self->client->homing_plasma)
|
|
{
|
|
if (self->client->pers.weap_note & WN_TEXT)
|
|
gi_centerprintf(self, "Homing Plasma\n");
|
|
if (self->client->pers.weap_note & WN_VSEC)
|
|
unicastSound(self, gi.soundindex("voice/u_homin.wav"), 1.0); //r1,CW
|
|
}
|
|
else
|
|
{
|
|
if (self->client->pers.weap_note & WN_TEXT)
|
|
gi_centerprintf(self, "Disintegrator\n");
|
|
if (self->client->pers.weap_note & WN_VSEC)
|
|
unicastSound(self, gi.soundindex("voice/u_shock.wav"), 1.0); //r1,CW
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Toggle_AGM_f
|
|
|
|
Toggles AGM between manipulation and cell-disruption modes.
|
|
==================
|
|
*/
|
|
void Cmd_Toggle_AGM_f(edict_t *self)
|
|
{
|
|
self->client->agm_disrupt ^= 1;
|
|
|
|
if (self->client->agm_disrupt)
|
|
{
|
|
if (self->client->pers.weap_note & WN_TEXT)
|
|
gi_centerprintf(self, "Cellular Disruption\n");
|
|
if (self->client->pers.weap_note & WN_VSEC)
|
|
unicastSound(self, gi.soundindex("voice/u_cd.wav"), 1.0); //r1,CW
|
|
}
|
|
else
|
|
{
|
|
if (self->client->pers.weap_note & WN_TEXT)
|
|
gi_centerprintf(self, "AG Manipulation\n");
|
|
if (self->client->pers.weap_note & WN_VSEC)
|
|
unicastSound(self, gi.soundindex("voice/u_agm.wav"), 1.0); //r1,CW
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Hook_f
|
|
|
|
Handles off-hand grappling.
|
|
==================
|
|
*/
|
|
void Cmd_Hook_f(edict_t *ent)
|
|
{
|
|
if (ent->movetype == MOVETYPE_NOCLIP)
|
|
{
|
|
ent->client->hook_on = false;
|
|
CTFPlayerResetGrapple(ent);
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_hook->value)
|
|
{
|
|
gi_centerprintf(ent, "The Grapple is not enabled.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_hook_offhand->value)
|
|
{
|
|
gi_centerprintf(ent, "The Off-hand Grapple is not enabled.\n");
|
|
ent->client->hook_on = false;
|
|
return;
|
|
}
|
|
|
|
if (level.nohook)
|
|
{
|
|
gi_centerprintf(ent, "The Grapple is disabled for this level.\n");
|
|
return;
|
|
}
|
|
|
|
ent->client->hook_on = true;
|
|
}
|
|
|
|
void Cmd_Unhook_f(edict_t *ent)
|
|
{
|
|
if (!(int)sv_allow_hook->value)
|
|
return;
|
|
|
|
if (!(int)sv_hook_offhand->value)
|
|
return;
|
|
|
|
if (level.nohook)
|
|
return;
|
|
|
|
ent->client->hook_on = false;
|
|
CTFPlayerResetGrapple(ent);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Menu_f
|
|
|
|
Displays in-game menu
|
|
==================
|
|
*/
|
|
void Cmd_Menu_f(edict_t *ent)
|
|
{
|
|
if (ent->client->spycam)
|
|
{
|
|
gi_centerprintf(ent, "Cannot view menu whilst\nusing a turret monitor.\n");
|
|
return;
|
|
}
|
|
|
|
// Spectators use a different menu to those players already in the game.
|
|
|
|
if (!ent->client->spectator)
|
|
OpenGameMenu(ent);
|
|
else
|
|
CTFOpenJoinMenu(ent);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_MOTD_f
|
|
|
|
Displays the Message Of The Day
|
|
==================
|
|
*/
|
|
void Cmd_MOTD_f(edict_t *ent)
|
|
{
|
|
PrintMOTD(ent);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Vote_Map
|
|
|
|
Handles "vote map <bspname>" command
|
|
==================
|
|
*/
|
|
void Cmd_Vote_Map(edict_t *ent, char *bspname)
|
|
{
|
|
FILE *mapstream;
|
|
char *maplist[MAX_MAPS];
|
|
char filename[MAX_QPATH];
|
|
char text[128];
|
|
qboolean result;
|
|
qboolean finished = false;
|
|
qboolean found = false;
|
|
int nmaps = 0;
|
|
int fnum;
|
|
int i;
|
|
|
|
if (strlen(bspname) > MAX_QPATH - 1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Requested map name is too long.\n");
|
|
return;
|
|
}
|
|
|
|
// The requested map must be in the map list file, unless the client is an Operator
|
|
// and the server is flagged to allow Ops to ignore the list.
|
|
|
|
if (!(ent->client->pers.op_status && (int)sv_op_ignore_maplist->value))
|
|
{
|
|
// Read in list of bsp names from map list file.
|
|
|
|
if ((mapstream = OpenMaplistFile(false)) != NULL)
|
|
{
|
|
while (!finished)
|
|
{
|
|
fnum = fscanf(mapstream, "%s", filename);
|
|
if (fnum != EOF)
|
|
{
|
|
if ((filename[0] == '/') && (filename[1] == '/'))
|
|
continue;
|
|
|
|
maplist[nmaps] = strdup(filename);
|
|
if (++nmaps == MAX_MAPS)
|
|
finished = true;
|
|
}
|
|
else
|
|
finished = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gi.dprintf("** Failed to open list file for map vote (cmd)\n");
|
|
return;
|
|
}
|
|
fclose(mapstream);
|
|
|
|
// Traverse maplist, and see if the proposed map name is in it.
|
|
|
|
for (i = 0; i < nmaps; ++i)
|
|
{
|
|
if (!Q_stricmp(maplist[i], bspname))
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < nmaps; ++i)
|
|
free(maplist[i]);
|
|
|
|
if (!found)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Requested map is not in server's map list.\n");
|
|
gi_cprintf(ent, PRINT_HIGH, "(For more info, use the 'maplist' command).\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
Com_sprintf(text, sizeof(text), "Proposal: change to level \"%s\"", bspname);
|
|
|
|
if (ent->client->op_override)
|
|
{
|
|
strncpy(g_vote.vmsg, text, sizeof(g_vote.vmsg) - 1);
|
|
strncpy(g_vote.vstring, bspname, sizeof(g_vote.vstring) - 1);
|
|
g_vote.vote = VOTE_MAP;
|
|
ent->client->op_override = false;
|
|
gi_bprintf(PRINT_CHAT, "Action forced by Operator: %s\n", ent->client->pers.netname);
|
|
G_VoteWin(true);
|
|
}
|
|
else
|
|
{
|
|
result = G_VoteBegin(ent, VOTE_MAP, text);
|
|
if (result)
|
|
{
|
|
strncpy(g_vote.vstring, bspname, sizeof(g_vote.vstring) - 1);
|
|
if (g_vote.nvotes >= g_vote.needvotes)
|
|
G_VoteWin(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Vote_AddBots
|
|
|
|
Handles "vote addbots <number>" command
|
|
==================
|
|
*/
|
|
void Cmd_Vote_AddBots(edict_t *ent, int numbots)
|
|
{
|
|
char text[VOTE_MSGLEN];
|
|
qboolean result;
|
|
|
|
Com_sprintf(text, sizeof(text), "Proposal: add %d AwakenBots", numbots);
|
|
|
|
if (ent->client->op_override)
|
|
{
|
|
strncpy(g_vote.vmsg, text, sizeof(g_vote.vmsg) - 1);
|
|
g_vote.vnum = numbots;
|
|
g_vote.vote = VOTE_ADDBOTS;
|
|
ent->client->op_override = false;
|
|
gi_bprintf(PRINT_CHAT, "Action forced by Operator: %s\n", ent->client->pers.netname);
|
|
G_VoteWin(true);
|
|
}
|
|
else
|
|
{
|
|
result = G_VoteBegin(ent, VOTE_ADDBOTS, text);
|
|
if (result)
|
|
{
|
|
g_vote.vnum = numbots;
|
|
if (g_vote.nvotes >= g_vote.needvotes)
|
|
G_VoteWin(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Vote_RemoveBots
|
|
|
|
Handles "vote clearbots <number>" command
|
|
==================
|
|
*/
|
|
void Cmd_Vote_RemoveBots(edict_t *ent, int numbots)
|
|
{
|
|
char text[VOTE_MSGLEN];
|
|
qboolean result;
|
|
|
|
Com_sprintf(text, sizeof(text), "Proposal: remove %d AwakenBots", numbots);
|
|
|
|
if (ent->client->op_override)
|
|
{
|
|
strncpy(g_vote.vmsg, text, sizeof(g_vote.vmsg) - 1);
|
|
g_vote.vnum = numbots;
|
|
g_vote.vote = VOTE_REMOVEBOTS;
|
|
ent->client->op_override = false;
|
|
gi_bprintf(PRINT_CHAT, "Action forced by Operator: %s\n", ent->client->pers.netname);
|
|
G_VoteWin(true);
|
|
}
|
|
else
|
|
{
|
|
result = G_VoteBegin(ent, VOTE_REMOVEBOTS, text);
|
|
if (result)
|
|
{
|
|
g_vote.vnum = numbots;
|
|
if (g_vote.nvotes >= g_vote.needvotes)
|
|
G_VoteWin(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Vote_RemoveAllBots
|
|
|
|
Handles "vote clearbots" command
|
|
==================
|
|
*/
|
|
void Cmd_Vote_RemoveAllBots(edict_t *ent)
|
|
{
|
|
char text[VOTE_MSGLEN];
|
|
qboolean result;
|
|
|
|
Com_sprintf(text, sizeof(text), "Proposal: remove ALL AwakenBots");
|
|
|
|
if (ent->client->op_override)
|
|
{
|
|
strncpy(g_vote.vmsg, text, sizeof(g_vote.vmsg) - 1);
|
|
g_vote.vote = VOTE_REMOVEALLBOTS;
|
|
ent->client->op_override = false;
|
|
gi_bprintf(PRINT_CHAT, "Action forced by Operator: %s\n", ent->client->pers.netname);
|
|
G_VoteWin(true);
|
|
}
|
|
else
|
|
{
|
|
result = G_VoteBegin(ent, VOTE_REMOVEALLBOTS, text);
|
|
if (result)
|
|
{
|
|
if (g_vote.nvotes >= g_vote.needvotes)
|
|
G_VoteWin(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Vote_f
|
|
|
|
Handles vote <type> <arg> commands
|
|
==================
|
|
*/
|
|
void Cmd_Vote_f(edict_t *ent, qboolean auto_win)
|
|
{
|
|
int numbots = 0;
|
|
|
|
// Validity checks.
|
|
|
|
if (auto_win)
|
|
{
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
ent->client->op_override = true;
|
|
}
|
|
else
|
|
{
|
|
ent->client->op_override = false;
|
|
if (((int)sv_gametype->value > G_FFA) && (teamgame.match >= MATCH_PREGAME))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Can't start a vote during a match.\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
GMenu_VoteSettings(ent, NULL);
|
|
return;
|
|
}
|
|
|
|
// Map voting.
|
|
|
|
if (!Q_stricmp(gi.argv(1), "map"))
|
|
{
|
|
if (strlen(gi.argv(2)) == 0)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: vote map <bspname>\n");
|
|
return;
|
|
}
|
|
|
|
if (!Q_stricmp(gi.argv(2), level.mapname))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Requested map is the current one!\n");
|
|
return;
|
|
}
|
|
|
|
Cmd_Vote_Map(ent, gi.argv(2));
|
|
}
|
|
|
|
// AwakenBot voting.
|
|
|
|
else if (!Q_stricmp(gi.argv(1), "addbots"))
|
|
{
|
|
if (!(int)sv_allow_bots->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not enabled on this server.\n");
|
|
return;
|
|
}
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not available for this gametype.\n");
|
|
return;
|
|
}
|
|
|
|
if ((int)chedit->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Can't add bots during routing process.");
|
|
return;
|
|
}
|
|
|
|
if (strlen(gi.argv(2)) == 0)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: vote addbots <number>\n");
|
|
return;
|
|
}
|
|
|
|
if (NumBotsInGame >= MAXBOTS)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "There are no bots left to add!\n");
|
|
return;
|
|
}
|
|
|
|
if (g_reserve_used + g_public_used >= game.maxclients)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "There are no free client spaces left!\n");
|
|
return;
|
|
}
|
|
|
|
numbots = atoi(gi.argv(2));
|
|
if (numbots > 0)
|
|
Cmd_Vote_AddBots(ent, numbots);
|
|
else
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid number of bots!\n");
|
|
}
|
|
else if (!Q_stricmp(gi.argv(1), "clearbots"))
|
|
{
|
|
if (dedicated->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "This command cannot be used on a dedicated server.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_bots->value)
|
|
return;
|
|
|
|
if ((int)chedit->value)
|
|
return;
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
return;
|
|
|
|
if (NumBotsInGame == 0)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "There are no bots to remove!\n");
|
|
return;
|
|
}
|
|
|
|
if (strlen(gi.argv(2)) == 0)
|
|
Cmd_Vote_RemoveAllBots(ent);
|
|
else
|
|
{
|
|
numbots = atoi(gi.argv(2));
|
|
if (numbots > 0)
|
|
Cmd_Vote_RemoveBots(ent, numbots);
|
|
else
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid number of bots!\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_TrapID_f
|
|
|
|
Toggles the player's Trap/C4 ID state.
|
|
==================
|
|
*/
|
|
void Cmd_TrapID_f(edict_t *ent)
|
|
{
|
|
if (ent->client->resp.id_trap)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Disabling Trap/C4 identification.\n");
|
|
ent->client->resp.id_trap = false;
|
|
}
|
|
else
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Activating Trap/C4 identification.\n");
|
|
ent->client->resp.id_trap = true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_WeaponNote_f
|
|
|
|
Sets the player's weapon selection notification preference.
|
|
0: no voice sounds or text
|
|
1: text only (for weapons with secondary modes)
|
|
2: text, plus voice for weapons with secondary modes
|
|
3: no text; voice for weapons with secondary modes
|
|
4: no text; voice for all weapons
|
|
==================
|
|
*/
|
|
void Cmd_WeaponNote_f(edict_t *ent)
|
|
{
|
|
int mode;
|
|
int ret_mode = 0;
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
switch (ent->client->pers.weap_note)
|
|
{
|
|
case 0:
|
|
ret_mode = 0;
|
|
break;
|
|
|
|
case 1:
|
|
ret_mode = 1;
|
|
break;
|
|
|
|
case 2:
|
|
ret_mode = 3;
|
|
break;
|
|
|
|
case 3:
|
|
ret_mode = 2;
|
|
break;
|
|
|
|
case 6:
|
|
ret_mode = 4;
|
|
break;
|
|
|
|
default:
|
|
ret_mode = ent->client->pers.weap_note;
|
|
break;
|
|
}
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "\"weap_note\" is \"%d\"\n", ret_mode);
|
|
return;
|
|
}
|
|
|
|
mode = atoi(gi.argv(1));
|
|
switch (mode)
|
|
{
|
|
case 0:
|
|
ent->client->pers.weap_note = 0;
|
|
break;
|
|
|
|
case 1:
|
|
ent->client->pers.weap_note = WN_TEXT;
|
|
break;
|
|
|
|
case 2:
|
|
ent->client->pers.weap_note = WN_TEXT | WN_VSEC;
|
|
break;
|
|
|
|
case 3:
|
|
ent->client->pers.weap_note = WN_VSEC;
|
|
break;
|
|
|
|
case 4:
|
|
ent->client->pers.weap_note = WN_VALL | WN_VSEC;
|
|
break;
|
|
|
|
case 5:
|
|
ent->client->pers.weap_note = WN_TEXT | WN_VALL | WN_VSEC;
|
|
break;
|
|
|
|
default:
|
|
ent->client->pers.weap_note = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_VoteYes_f
|
|
==================
|
|
*/
|
|
void Cmd_VoteYes_f(edict_t *ent, qboolean op_forced)
|
|
{
|
|
|
|
// Check to see if command is valid.
|
|
|
|
if (op_forced && !ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if (g_vote.vote == VOTE_NONE)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No vote is in progress.\n");
|
|
return;
|
|
}
|
|
|
|
if (ent->client->resp.voted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You already voted.\n");
|
|
return;
|
|
}
|
|
|
|
// Add player's vote to total, and see if this is enough to win the vote.
|
|
// If not, inform players of the vote status. NB: Operators can force a vote through if they wish.
|
|
|
|
if (op_forced)
|
|
{
|
|
gi_bprintf(PRINT_CHAT, "Vote forced YES by Operator: %s\n", ent->client->pers.netname);
|
|
G_VoteWin(true);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
ent->client->resp.voted = true;
|
|
gi_bprintf(PRINT_HIGH, "%s voted YES\n", ent->client->pers.netname);
|
|
if (++g_vote.nvotes >= g_vote.needvotes)
|
|
{
|
|
G_VoteWin(false);
|
|
return;
|
|
}
|
|
|
|
gi_bprintf(PRINT_CHAT, "Votes needed: %d Time left: %ds\n", g_vote.needvotes - g_vote.nvotes, (int)(g_vote.votetime - level.time));
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_VoteNo_f
|
|
==================
|
|
*/
|
|
void Cmd_VoteNo_f(edict_t *ent, qboolean op_forced)
|
|
{
|
|
|
|
// Check to see if command is valid.
|
|
|
|
if (op_forced && !ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if (g_vote.vote == VOTE_NONE)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No vote is in progress.\n");
|
|
return;
|
|
}
|
|
|
|
if (ent->client->resp.voted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You already voted.\n");
|
|
return;
|
|
}
|
|
|
|
// Inform players of the vote status. NB: Operators can block a vote if they wish.
|
|
|
|
if (op_forced)
|
|
{
|
|
gi_bprintf(PRINT_CHAT, "Vote forced NO by Operator: %s\n", ent->client->pers.netname);
|
|
g_vote.vote = VOTE_NONE;
|
|
g_vote.votetime = 0.0;
|
|
}
|
|
else
|
|
{
|
|
ent->client->resp.voted = true;
|
|
gi_bprintf(PRINT_HIGH, "%s voted NO\n", ent->client->pers.netname);
|
|
gi_bprintf(PRINT_CHAT, "Votes needed: %d Time left: %ds\n", g_vote.needvotes - g_vote.nvotes, (int)(g_vote.votetime - level.time));
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Mission_f
|
|
|
|
Displays mission objectives for an Assault map.
|
|
==================
|
|
*/
|
|
void Cmd_Mission_f(edict_t *self)
|
|
{
|
|
if (sv_gametype->value != G_ASLT)
|
|
return;
|
|
|
|
ASLTShowMission(self);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_PlayVoice_f
|
|
|
|
Plays specified sound file on client's voice channel.
|
|
==================
|
|
*/
|
|
void Cmd_PlayVoice_f(edict_t *ent)
|
|
{
|
|
char soundfile[MAX_QPATH];
|
|
|
|
if (ent->client->spectator)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are an observer.\n");
|
|
return;
|
|
}
|
|
|
|
if (ent->client->pers.muted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You have been muted.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: play_voice <wav file>\n");
|
|
return;
|
|
}
|
|
|
|
if (CheckFlood(ent))
|
|
return;
|
|
|
|
// Safety check for string length. //r1,CW
|
|
|
|
if (strlen(gi.argv(1)) > MAX_QPATH - 5)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Filename is too long.\n");
|
|
return;
|
|
}
|
|
|
|
Com_sprintf(soundfile, sizeof(soundfile), "%s.wav", gi.argv(1));
|
|
gi.sound(ent, CHAN_VOICE, gi.soundindex(soundfile), 1, ATTN_NORM, 0);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_PlayTeam_f
|
|
|
|
Plays specified sound file to a client's team-mates.
|
|
==================
|
|
*/
|
|
void Cmd_PlayTeam_f(edict_t *ent)
|
|
{
|
|
edict_t *e;
|
|
char soundfile[MAX_QPATH];
|
|
int i;
|
|
|
|
if (sv_gametype->value == G_FFA)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "The play_team command is not available in DM.\n");
|
|
return;
|
|
}
|
|
|
|
if (ent->client->resp.ctf_team < CTF_TEAM1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "play_team is invalid if you aren't on a team.\n");
|
|
return;
|
|
}
|
|
|
|
if (ent->client->pers.muted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You have been muted.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: play_team <wav file>\n");
|
|
return;
|
|
}
|
|
|
|
if (CheckFlood(ent))
|
|
return;
|
|
|
|
// Safety check for string length. //r1,CW
|
|
|
|
if (strlen(gi.argv(1)) > MAX_QPATH - 5)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Filename is too long.\n");
|
|
return;
|
|
}
|
|
|
|
Com_sprintf(soundfile, sizeof(soundfile), "%s.wav", gi.argv(1));
|
|
for (i = 1; i <= (int)maxclients->value; ++i)
|
|
{
|
|
e = g_edicts + i;
|
|
if (!e->inuse)
|
|
continue;
|
|
if (!e->client)
|
|
continue;
|
|
|
|
if (ent->client->resp.ctf_team == e->client->resp.ctf_team)
|
|
unicastSound(e, gi.soundindex(soundfile), 1.0); //r1,CW
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AGMPull_f
|
|
|
|
Shortens the AG Manipulator beam.
|
|
==================
|
|
*/
|
|
void Cmd_AGMPull_f(edict_t *ent)
|
|
{
|
|
if (ent->client->agm_target == NULL)
|
|
{
|
|
gi_centerprintf(ent, "No AG Manipulator target to pull\n");
|
|
return;
|
|
}
|
|
|
|
ent->client->agm_pull = true;
|
|
ent->client->agm_push = false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AGMUnpull_f
|
|
|
|
Stops shortening the AG Manipulator beam.
|
|
==================
|
|
*/
|
|
void Cmd_AGMUnpull_f(edict_t *ent)
|
|
{
|
|
ent->client->agm_pull = false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AGMPush_f
|
|
|
|
Lengthens the AG Manipulator beam.
|
|
==================
|
|
*/
|
|
void Cmd_AGMPush_f(edict_t *ent)
|
|
{
|
|
if (ent->client->agm_target == NULL)
|
|
{
|
|
gi_centerprintf(ent, "No AG Manipulator target to push\n");
|
|
return;
|
|
}
|
|
|
|
ent->client->agm_pull = false;
|
|
ent->client->agm_push = true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AGMUnpush_f
|
|
|
|
Stops lengthening the AG Manipulator beam.
|
|
==================
|
|
*/
|
|
void Cmd_AGMUnpush_f(edict_t *ent)
|
|
{
|
|
ent->client->agm_push = false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AGMFling_f
|
|
|
|
Flings the player held by the AG Manipulator beam.
|
|
==================
|
|
*/
|
|
void Cmd_AGMFling_f(edict_t *ent)
|
|
{
|
|
static gitem_t *tech = NULL;
|
|
edict_t *targ;
|
|
vec3_t forward;
|
|
|
|
// Sanity check.
|
|
|
|
if (ent->client->agm_target == NULL)
|
|
{
|
|
gi_centerprintf(ent, "No AG Manipulator target to fling\n");
|
|
return;
|
|
}
|
|
|
|
targ = ent->client->agm_target;
|
|
|
|
// Scale the target's velocity vector along our viewing angle. The old velocity needs to be
|
|
// set to the same value, otherwise flinging the victim close to a wall won't necessarily
|
|
// register a sufficient delta-v.
|
|
|
|
AngleVectors(ent->client->v_angle, forward, NULL, NULL);
|
|
VectorScale(forward, sv_agm_fling_power->value, targ->velocity);
|
|
VectorCopy(targ->velocity, targ->client->oldvelocity);
|
|
gi.linkentity(targ);
|
|
|
|
targ->client->flung_by_agm = true;
|
|
targ->client->held_by_agm = false;
|
|
targ->client->thrown_by_agm = false;
|
|
|
|
// Reset our AGM stuff.
|
|
|
|
ent->client->agm_target = NULL;
|
|
ent->client->agm_on = false;
|
|
ent->client->agm_push = false;
|
|
ent->client->agm_pull = false;
|
|
ent->client->agm_charge = 0;
|
|
ent->client->agm_tripped = true;
|
|
|
|
// Play Quad or Tech sounds, if appropriate.
|
|
|
|
if (!tech)
|
|
tech = FindItemByClassname("item_tech2");
|
|
|
|
if (tech && ent->client && ent->client->pers.inventory[ITEM_INDEX(tech)])
|
|
{
|
|
if (ent->client->ctf_techsndtime < level.time)
|
|
{
|
|
ent->client->ctf_techsndtime = level.time + 1.0;
|
|
if (ent->client->quad_framenum > level.framenum)
|
|
gi.sound(ent, CHAN_VOICE, gi.soundindex("ctf/tech2x.wav"), 1, ATTN_NORM, 0);
|
|
else
|
|
gi.sound(ent, CHAN_VOICE, gi.soundindex("ctf/tech2.wav"), 1, ATTN_NORM, 0);
|
|
}
|
|
}
|
|
else if (ent->client->quad_framenum > level.framenum)
|
|
gi.sound(ent, CHAN_ITEM, gi.soundindex("items/damage3.wav"), 1, ATTN_NORM, 0);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_MapList_f
|
|
|
|
Prints out the bsp names from the maplist file.
|
|
==================
|
|
*/
|
|
void Cmd_MapList_f(edict_t *ent)
|
|
{
|
|
FILE *mapstream;
|
|
char bspname[MAX_QPATH];
|
|
char linebuf[80];
|
|
char text[1024];
|
|
size_t textLen;
|
|
|
|
if ((mapstream = OpenMaplistFile(false)) != NULL)
|
|
{
|
|
*text = 0;
|
|
while (fgets(bspname, MAX_QPATH, mapstream) != NULL)
|
|
{
|
|
if ((bspname[0] == '/') && (bspname[1] == '/'))
|
|
continue;
|
|
|
|
Com_sprintf(linebuf, sizeof(linebuf), "%s", bspname);
|
|
|
|
if (strlen(text) + strlen(linebuf) > sizeof(text) - 50)
|
|
{
|
|
// sprintf(text+strlen(text), "And more...\n");
|
|
textLen = strlen(text);
|
|
Com_sprintf(text+textLen, sizeof(text)-textLen, "And more...\n");
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
return;
|
|
}
|
|
Com_strcat(text, sizeof(text), linebuf);
|
|
}
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
}
|
|
else
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Couldn't open map list \"%s\".\n", sv_map_file->string);
|
|
return;
|
|
}
|
|
|
|
fclose(mapstream);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_DevEnts_f
|
|
|
|
Toggles display of entity information for a client.
|
|
==================
|
|
*/
|
|
void Cmd_DevEnts_f(edict_t *ent)
|
|
{
|
|
int i = 0;
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "dev_ents %d\n", (ent->show_hostile)?1:0);
|
|
return;
|
|
}
|
|
|
|
i = atoi(gi.argv(1));
|
|
if (i > 0)
|
|
ent->show_hostile = true; // abused this flag to save increasing size of edict_t
|
|
else
|
|
ent->show_hostile = false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_ShowBotRoute_f
|
|
|
|
Draws a line of dots along the bot route for the map.
|
|
==================
|
|
*/
|
|
|
|
#define PLOTROUTE_SUBSIZE 16 // too big => overflows
|
|
|
|
void Plot_Route(edict_t *self)
|
|
{
|
|
vec3_t start;
|
|
vec3_t end;
|
|
int i;
|
|
|
|
self->nextthink = level.time + FRAMETIME;
|
|
|
|
for (i = self->count; i < self->count + PLOTROUTE_SUBSIZE; i++)
|
|
{
|
|
// Remove the plotter if all the nodes have been plotted.
|
|
|
|
if (i == TotalRouteNodes)
|
|
{
|
|
self->think = G_FreeEdict;
|
|
return;
|
|
}
|
|
|
|
// Plot a dotted line between two adjacent nodes.
|
|
|
|
VectorCopy(Route[i].Pt, end);
|
|
if (i == 0)
|
|
VectorCopy(Route[TotalRouteNodes-1].Pt, start);
|
|
else
|
|
VectorCopy(Route[i-1].Pt, start);
|
|
|
|
gi.WriteByte(svc_temp_entity);
|
|
gi.WriteByte(TE_DEBUGTRAIL);
|
|
gi.WritePosition(start);
|
|
gi.WritePosition(end);
|
|
gi.multicast(Route[i].Pt, MULTICAST_ALL);
|
|
}
|
|
|
|
self->count += PLOTROUTE_SUBSIZE;
|
|
}
|
|
|
|
void Cmd_ShowBotRoute_f(edict_t *ent)
|
|
{
|
|
edict_t *plotter = NULL;
|
|
|
|
// Sanity checks.
|
|
|
|
if (dedicated->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "This command cannot be used on a dedicated server.\n");
|
|
return;
|
|
}
|
|
|
|
if (TotalRouteNodes == 0)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No bot route file loaded.\n");
|
|
return;
|
|
}
|
|
|
|
// Create the plotter if it doesn't currently exist (its counter is reset
|
|
// if it does).
|
|
|
|
if ((plotter = G_Find(NULL, FOFS(classname), "route_plotter")) == NULL)
|
|
{
|
|
plotter = G_Spawn();
|
|
plotter->classname = "route_plotter";
|
|
plotter->svflags |= SVF_NOCLIENT;
|
|
plotter->think = Plot_Route;
|
|
plotter->nextthink = level.time + FRAMETIME;
|
|
}
|
|
|
|
plotter->count = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_SayPrivs_f
|
|
|
|
(Un)mutes the specified player.
|
|
==================
|
|
*/
|
|
void Cmd_SayPrivs_f(edict_t *ent, qboolean mute)
|
|
{
|
|
char *strbuf;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: %s <player_num>\n", (mute)?"op_mute":"op_unmute");
|
|
return;
|
|
}
|
|
|
|
if (gi.argv(2) && *gi.argv(2))
|
|
strbuf = gi.argv(2);
|
|
else
|
|
strbuf = "";
|
|
|
|
Op_SayPrivs(ent, mute, atoi(gi.argv(1)), strbuf);
|
|
}
|
|
|
|
void Op_SayPrivs(edict_t *ent, qboolean mute, int pnum, char *reason)
|
|
{
|
|
edict_t *targ;
|
|
|
|
if ((pnum < 1) || (pnum > (int)maxclients->value))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid player number.\n");
|
|
return;
|
|
}
|
|
|
|
targ = g_edicts + pnum;
|
|
if (!targ->inuse)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "That player number is not connected.\n");
|
|
return;
|
|
}
|
|
|
|
if (targ == ent)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You cannot %s yourself!\n", (mute)?"mute":"unmute");
|
|
return;
|
|
}
|
|
|
|
if (mute && targ->client->pers.muted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "That player is already muted.\n");
|
|
return;
|
|
}
|
|
|
|
if (!mute && !targ->client->pers.muted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "That player is already unmuted.\n");
|
|
return;
|
|
}
|
|
|
|
gi_bprintf(PRINT_CHAT, "%s was %s by %s\n", targ->client->pers.netname, (mute)?"muted":"unmuted", ent->client->pers.netname);
|
|
if (strlen(reason) > 0)
|
|
gi_bprintf(PRINT_CHAT, "REASON: %s\n", reason);
|
|
|
|
targ->client->pers.muted = (mute)?true:false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_SwapTeam_f
|
|
|
|
Moves the specified player to the other team.
|
|
==================
|
|
*/
|
|
void Op_SwapTeam(edict_t *ent, int pnum)
|
|
{
|
|
edict_t *targ;
|
|
qboolean swapped = false;
|
|
|
|
if ((pnum < 1) || (pnum > (int)maxclients->value))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid player number.\n");
|
|
return;
|
|
}
|
|
|
|
targ = g_edicts + pnum;
|
|
if (!targ->inuse)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "That player number is not connected.\n");
|
|
return;
|
|
}
|
|
|
|
if ((targ->client->resp.ctf_team != CTF_TEAM1) && (targ->client->resp.ctf_team != CTF_TEAM2))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "That player is not on a team.\n");
|
|
return;
|
|
}
|
|
|
|
if (targ->client->resp.ctf_team == CTF_TEAM1)
|
|
swapped = JoinTeam(targ, CTF_TEAM2, true);
|
|
else
|
|
swapped = JoinTeam(targ, CTF_TEAM1, true);
|
|
|
|
if (swapped)
|
|
gi_bprintf(PRINT_CHAT, "%s was swapped to the %s team by %s\n", targ->client->pers.netname, CTFTeamName(targ->client->resp.ctf_team), ent->client->pers.netname);
|
|
}
|
|
|
|
void Cmd_SwapTeam_f(edict_t *ent)
|
|
{
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if ((int)sv_gametype->value < G_CTF)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "There are no teams to swap between.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: op_swapteam <player_num>\n");
|
|
return;
|
|
}
|
|
|
|
Op_SwapTeam(ent, atoi(gi.argv(1)));
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Cmd_OpIPList_f
|
|
|
|
Displays a list of player names and IP addresses.
|
|
==================
|
|
*/
|
|
void Cmd_OpIPList_f(edict_t *ent)
|
|
{
|
|
edict_t *player;
|
|
char linebuf[80];
|
|
char text[1024];
|
|
int i;
|
|
size_t textLen;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
// Display number, name and IP address.
|
|
|
|
*text = 0;
|
|
for (i = 1; i <= (int)maxclients->value; i++)
|
|
{
|
|
player = g_edicts + i;
|
|
if (!player->inuse)
|
|
continue;
|
|
|
|
Com_sprintf(linebuf, sizeof(linebuf), "%3d %-16.16s %-21.21s %s\n", i, player->client->pers.netname, player->client->pers.ip, (player->client->pers.op_status)?"(OP)":"");
|
|
|
|
if (strlen(text) + strlen(linebuf) > sizeof(text) - 50)
|
|
{
|
|
// sprintf(text+strlen(text), "And more...\n");
|
|
textLen = strlen(text);
|
|
Com_sprintf(text+textLen, sizeof(text)-textLen, "And more...\n");
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
return;
|
|
}
|
|
Com_strcat(text, sizeof(text), linebuf);
|
|
}
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_OpAddBots_f
|
|
|
|
Adds the specified number of bots to the server.
|
|
==================
|
|
*/
|
|
void Cmd_OpAddBots_f(edict_t *ent)
|
|
{
|
|
edict_t *remover = NULL;
|
|
int i = 0;
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: op_addbots <number>\n");
|
|
return;
|
|
}
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_bots->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not enabled on this server.\n");
|
|
return;
|
|
}
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not available for this gametype.\n");
|
|
return;
|
|
}
|
|
|
|
if ((int)chedit->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Can't add bots during route creation.");
|
|
return;
|
|
}
|
|
|
|
if (teamgame.match > MATCH_SETUP)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot add bots during a match.\n");
|
|
return;
|
|
}
|
|
|
|
if ((remover = G_Find(NULL, FOFS(classname), "bot_remover")) != NULL)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot add bots - some are still being removed.\n");
|
|
return;
|
|
}
|
|
|
|
i = atoi(gi.argv(1));
|
|
if (i < 1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid number of bots.\n");
|
|
return;
|
|
}
|
|
|
|
SpawnNumBots_Safe(i);
|
|
gi.dprintf("%d bots added by %s\n", i, ent->client->pers.netname);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_AddBots_f
|
|
|
|
Adds the specified number of bots to a listen server.
|
|
==================
|
|
*/
|
|
void Cmd_AddBots_f(edict_t *ent)
|
|
{
|
|
edict_t *remover = NULL;
|
|
int i = 0;
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Usage: addbots <number>\n");
|
|
return;
|
|
}
|
|
|
|
if (dedicated->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "This command cannot be used on a dedicated server.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_bots->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not enabled on this server.\n");
|
|
return;
|
|
}
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "AwakenBots are not available for this gametype.\n");
|
|
return;
|
|
}
|
|
|
|
if ((int)chedit->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Can't add bots during route creation.");
|
|
return;
|
|
}
|
|
|
|
if (teamgame.match > MATCH_SETUP)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot add bots during a match.\n");
|
|
return;
|
|
}
|
|
|
|
if ((remover = G_Find(NULL, FOFS(classname), "bot_remover")) != NULL)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot add bots - some are still being removed.\n");
|
|
return;
|
|
}
|
|
|
|
i = atoi(gi.argv(1));
|
|
if (i < 1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Invalid number of bots.\n");
|
|
return;
|
|
}
|
|
|
|
SpawnNumBots_Safe(i);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_OpClearBots_f
|
|
|
|
Removes all bots from the server.
|
|
==================
|
|
*/
|
|
void Cmd_OpClearBots_f(edict_t *ent)
|
|
{
|
|
edict_t *spawner = NULL;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are not an Operator.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_bots->value)
|
|
return;
|
|
|
|
if ((int)chedit->value)
|
|
return;
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
return;
|
|
|
|
if (teamgame.match > MATCH_SETUP)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot remove bots during a match.\n");
|
|
return;
|
|
}
|
|
|
|
if ((spawner = G_Find(NULL, FOFS(classname), "bot_spawner")) != NULL)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot clear bots - some are still being added.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
RemoveNumBots_Safe(MAXBOTS);
|
|
else
|
|
RemoveNumBots_Safe(atoi(gi.argv(1)));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_ClearBots_f
|
|
|
|
Removes all bots from a listen server.
|
|
==================
|
|
*/
|
|
void Cmd_ClearBots_f(edict_t *ent)
|
|
{
|
|
edict_t *spawner = NULL;
|
|
|
|
if (dedicated->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "This command cannot be used on a dedicated server.\n");
|
|
return;
|
|
}
|
|
|
|
if (!(int)sv_allow_bots->value)
|
|
return;
|
|
|
|
if ((int)chedit->value)
|
|
return;
|
|
|
|
if (((int)sv_gametype->value == G_CTF) || ((int)sv_gametype->value == G_ASLT))
|
|
return;
|
|
|
|
if (teamgame.match > MATCH_SETUP)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot remove bots during a match.\n");
|
|
return;
|
|
}
|
|
|
|
if ((spawner = G_Find(NULL, FOFS(classname), "bot_spawner")) != NULL)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Cannot clear bots - some are still being added.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
RemoveNumBots_Safe(MAXBOTS);
|
|
else
|
|
RemoveNumBots_Safe(atoi(gi.argv(1)));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_DropAGM_f
|
|
|
|
Writes bspname and coords to the AGM drop file.
|
|
==================
|
|
*/
|
|
void Cmd_DropAGM_f(edict_t *ent)
|
|
{
|
|
FILE *entstream;
|
|
float x = 0.0;
|
|
float y = 0.0;
|
|
float z = 0.0;
|
|
int nbytes;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You do not have Operator status!\n");
|
|
return;
|
|
}
|
|
|
|
if ((entstream = OpenAGMDropFile(false, false)) != NULL)
|
|
{
|
|
if (gi.argc() < 2)
|
|
{
|
|
x = ent->s.origin[0];
|
|
y = ent->s.origin[1];
|
|
z = ent->s.origin[2];
|
|
gi_cprintf(ent, PRINT_HIGH, "Setting AGM drop point at %s.\n", vtos(ent->s.origin));
|
|
}
|
|
else
|
|
{
|
|
if (gi.argv(1))
|
|
x = atoi(gi.argv(1));
|
|
if (gi.argv(2))
|
|
y = atoi(gi.argv(2));
|
|
if (gi.argv(3))
|
|
z = atoi(gi.argv(3));
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "Setting AGM drop point at (%d %d %d).\n", (int)x, (int)y, (int)z);
|
|
}
|
|
|
|
if ((nbytes = fprintf(entstream, "\n%s %d %d %d", level.mapname, (int)x, (int)y, (int)z)) == 0)
|
|
gi_cprintf(ent, PRINT_HIGH, "Error writing to AGM drop file.\n");
|
|
|
|
fclose(entstream);
|
|
}
|
|
else
|
|
gi_cprintf(ent, PRINT_HIGH, "Could not open the AGM drop file.\n");
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Cmd_DropDL_f
|
|
|
|
Writes bspname and coords to the Disc Launcher drop file.
|
|
==================
|
|
*/
|
|
void Cmd_DropDL_f(edict_t *ent)
|
|
{
|
|
FILE *entstream;
|
|
float x = 0.0;
|
|
float y = 0.0;
|
|
float z = 0.0;
|
|
int nbytes;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You do not have Operator status!\n");
|
|
return;
|
|
}
|
|
|
|
if ((entstream = OpenDiscLauncherDropFile(false, false)) != NULL)
|
|
{
|
|
if (gi.argc() < 2)
|
|
{
|
|
x = ent->s.origin[0];
|
|
y = ent->s.origin[1];
|
|
z = ent->s.origin[2];
|
|
gi_cprintf(ent, PRINT_HIGH, "Setting Disc Launcher drop point at %s.\n", vtos(ent->s.origin));
|
|
}
|
|
else
|
|
{
|
|
if (gi.argv(1))
|
|
x = atoi(gi.argv(1));
|
|
if (gi.argv(2))
|
|
y = atoi(gi.argv(2));
|
|
if (gi.argv(3))
|
|
z = atoi(gi.argv(3));
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "Setting Disc Launcher drop point at (%d %d %d).\n", (int)x, (int)y, (int)z);
|
|
}
|
|
|
|
if ((nbytes = fprintf(entstream, "\n%s %d %d %d", level.mapname, (int)x, (int)y, (int)z)) == 0)
|
|
gi_cprintf(ent, PRINT_HIGH, "Error writing to Disc Launcher drop file.\n");
|
|
|
|
fclose(entstream);
|
|
}
|
|
else
|
|
gi_cprintf(ent, PRINT_HIGH, "Could not open the Disc Launcher drop file.\n");
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Cmd_GiveOp_f
|
|
|
|
Allows a player to give themselves Operator status,
|
|
if they know the password.
|
|
==================
|
|
*/
|
|
void Cmd_GiveOp_f(edict_t *ent)
|
|
{
|
|
gi.dprintf("INFO: %s requested Op status...\n", ent->client->pers.netname);
|
|
|
|
if (ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You already have OP status.\n");
|
|
gi.dprintf("INFO: ...but already has OP status.\n");
|
|
return;
|
|
}
|
|
|
|
if (strlen(sv_op_password->string) == 0)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Self-granting of Operator status is disabled.\n");
|
|
gi.dprintf("INFO: ...but auto-opping was disabled.\n");
|
|
return;
|
|
}
|
|
|
|
if (gi.argc() < 2)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You must specify a password.\n");
|
|
gi.dprintf("INFO: ...but a password wasn't specified.\n");
|
|
return;
|
|
}
|
|
|
|
if (strcmp(gi.argv(1), sv_op_password->string))
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Operator status denied.\n");
|
|
gi.dprintf("INFO: ...but the password was wrong.\n");
|
|
return;
|
|
}
|
|
|
|
ent->client->pers.op_status = true;
|
|
gi_bprintf(PRINT_CHAT, "OP status given to %s.\n", ent->client->pers.netname);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_OpMenu_f
|
|
|
|
Displays menu for Operator actions.
|
|
==================
|
|
*/
|
|
void Cmd_OpMenu_f(edict_t *ent)
|
|
{
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You do not have Operator status!\n");
|
|
return;
|
|
}
|
|
|
|
OpenOpMenu(ent);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_MatchStart_f
|
|
|
|
Forces a match to start (if one is in progress).
|
|
==================
|
|
*/
|
|
void Cmd_MatchStart_f(edict_t *ent)
|
|
{
|
|
edict_t *cl_ent;
|
|
int i;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You do not have Operator status!\n");
|
|
return;
|
|
}
|
|
|
|
// Check for validity of command.
|
|
|
|
if (teamgame.match != MATCH_SETUP)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "A match is not being setup.\n");
|
|
return;
|
|
}
|
|
|
|
// Force clients who haven't selected a team into Observer mode. Everyone else is considered
|
|
// to be ready.
|
|
|
|
gi_bprintf(PRINT_CHAT, "%s forced the match to start.\n", ent->client->pers.netname);
|
|
for (i = 1; i <= (int)maxclients->value; i++)
|
|
{
|
|
cl_ent = &g_edicts[i];
|
|
if (!cl_ent->inuse)
|
|
continue;
|
|
if (!cl_ent->client)
|
|
continue;
|
|
if (cl_ent->client->resp.ready)
|
|
continue;
|
|
|
|
if (cl_ent->client->resp.ctf_team == CTF_NOTEAM)
|
|
CTFObserver(cl_ent);
|
|
}
|
|
|
|
// Start the match.
|
|
|
|
teamgame.match = MATCH_PREGAME;
|
|
teamgame.matchtime = level.time + matchstarttime->value;
|
|
teamgame.countdown = false;
|
|
gi.positioned_sound(world->s.origin, world, CHAN_AUTO | CHAN_RELIABLE, gi.soundindex("misc/talk1.wav"), 1, ATTN_NONE, 0);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_ListSlots_f
|
|
|
|
Lists which public and reserved slots
|
|
are taken, and by whom.
|
|
==================
|
|
*/
|
|
void Cmd_ListSlots_f(edict_t *ent)
|
|
{
|
|
char linebuf[80];
|
|
char text[1024];
|
|
int i;
|
|
size_t textLen;
|
|
|
|
if (!ent->client->pers.op_status)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You do not have Operator status!\n");
|
|
return;
|
|
}
|
|
|
|
// Display number, name and player slot status (reserved/public).
|
|
|
|
*text = 0;
|
|
for (i = 0; i < game.maxclients; ++i)
|
|
{
|
|
if (!g_slots[i])
|
|
Com_sprintf(linebuf, sizeof(linebuf), "%2d (%s) = (unused)\n", i+1, ((i < (int)sv_reserved->value) && *sv_rsv_password->string)?"Rsv":"Pub");
|
|
else
|
|
Com_sprintf(linebuf, sizeof(linebuf), "%2d (%s) = %-16.16s\n", i+1, ((i < (int)sv_reserved->value) && *sv_rsv_password->string)?"Rsv":"Pub", g_slots[i]->client->pers.netname);
|
|
|
|
if (strlen(text) + strlen(linebuf) > sizeof(text) - 50)
|
|
{
|
|
// sprintf(text+strlen(text), "And more...\n");
|
|
textLen = strlen(text);
|
|
Com_sprintf(text+textLen, sizeof(text)-textLen, "And more...\n");
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
return;
|
|
}
|
|
Com_strcat(text, sizeof(text), linebuf);
|
|
}
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "%s", text);
|
|
}
|
|
//CW--
|
|
|
|
/*
|
|
==================
|
|
Cmd_Use_f
|
|
|
|
Use an inventory item
|
|
==================
|
|
*/
|
|
void Cmd_Use_f(edict_t *ent)
|
|
{
|
|
gitem_t *it;
|
|
char *s;
|
|
char itName[128]; // Knightmare added
|
|
int index;
|
|
|
|
//CW++
|
|
// Dead people that use certain items cause server crashes. This is bad, mmmkay?
|
|
|
|
if (ent->health <= 0)
|
|
return;
|
|
//CW--
|
|
|
|
s = gi.args();
|
|
|
|
//CW++
|
|
// Substitute weapon names so as not to break old-style config files.
|
|
Com_strcpy(itName, sizeof(itName), s);
|
|
|
|
// if (!Q_stricmp(s, "blaster"))
|
|
// sprintf(s, "Desert Eagle");
|
|
if (!Q_stricmp(itName, "blaster"))
|
|
Com_sprintf(itName, sizeof(itName), "Desert Eagle");
|
|
|
|
// if (!Q_stricmp(s, "shotgun"))
|
|
// sprintf(s, "Gauss Pistol");
|
|
if (!Q_stricmp(itName, "shotgun"))
|
|
Com_sprintf(itName, sizeof(itName), "Gauss Pistol");
|
|
|
|
// if (!Q_stricmp(s, "machinegun"))
|
|
// sprintf(s, "Mac-10");
|
|
if (!Q_stricmp(itName, "machinegun"))
|
|
Com_sprintf(itName, sizeof(itName), "Mac-10");
|
|
|
|
// if (!Q_stricmp(s, "super shotgun"))
|
|
// sprintf(s, "Jackhammer");
|
|
if (!Q_stricmp(itName, "super shotgun"))
|
|
Com_sprintf(itName, sizeof(itName), "Jackhammer");
|
|
|
|
// if (!Q_stricmp(s, "grenades"))
|
|
// sprintf(s, "C4");
|
|
if (!Q_stricmp(itName, "grenades"))
|
|
Com_sprintf(itName, sizeof(itName), "C4");
|
|
|
|
// if (!Q_stricmp(s, "grenade launcher"))
|
|
// sprintf(s, "Traps");
|
|
if (!Q_stricmp(itName, "grenade launcher"))
|
|
Com_sprintf(itName, sizeof(itName), "Traps");
|
|
|
|
// if (!Q_stricmp(s, "chaingun"))
|
|
// sprintf(s, "E.S.G.");
|
|
if (!Q_stricmp(itName, "chaingun"))
|
|
Com_sprintf(itName, sizeof(itName), "E.S.G.");
|
|
|
|
// if (!Q_stricmp(s, "hyperblaster"))
|
|
// sprintf(s, "Flamethrower");
|
|
if (!Q_stricmp(itName, "hyperblaster"))
|
|
Com_sprintf(itName, sizeof(itName), "Flamethrower");
|
|
|
|
// if (!Q_stricmp(s, "bfg10k"))
|
|
// sprintf(s, "Shock Rifle");
|
|
if (!Q_stricmp(itName, "bfg10k"))
|
|
Com_sprintf(itName, sizeof(itName), "Shock Rifle");
|
|
//CW--
|
|
|
|
// it = FindItem(s);
|
|
it = FindItem(itName);
|
|
if (!it)
|
|
{
|
|
// gi_cprintf(ent, PRINT_HIGH, "unknown item: %s\n", s);
|
|
gi_cprintf(ent, PRINT_HIGH, "unknown item: %s\n", itName);
|
|
return;
|
|
}
|
|
if (!it->use)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Item is not usable.\n");
|
|
return;
|
|
}
|
|
index = ITEM_INDEX(it);
|
|
|
|
//CW++
|
|
// Detonate any C4 bundles the player has laid if that weapon is currently active for them.
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_C4) && (it->weapmodel == WEAP_C4) && (ent->client->resp.nodes_active > 0))
|
|
Cmd_Detonate_C4_f(ent);
|
|
|
|
// Primary/secondary weapon mode toggles.
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_GAUSSPISTOL) && (it->weapmodel == WEAP_GAUSSPISTOL))
|
|
Cmd_Toggle_GP_f(ent);
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_ESG) && (it->weapmodel == WEAP_ESG))
|
|
Cmd_Toggle_ESG_f(ent);
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_FLAMETHROWER) && (it->weapmodel == WEAP_FLAMETHROWER))
|
|
Cmd_Toggle_FT_f(ent);
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_ROCKETLAUNCHER) && (it->weapmodel == WEAP_ROCKETLAUNCHER))
|
|
Cmd_Toggle_RL_f(ent);
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_SHOCKRIFLE) && (it->weapmodel == WEAP_SHOCKRIFLE))
|
|
Cmd_Toggle_SR_f(ent);
|
|
|
|
if ((ent->client->pers.weapon->weapmodel == WEAP_AGM) && (it->weapmodel == WEAP_AGM))
|
|
Cmd_Toggle_AGM_f(ent);
|
|
//CW--
|
|
|
|
if (!ent->client->pers.inventory[index])
|
|
{
|
|
|
|
//CW++
|
|
// Detonate any C4 bundles the player has laid.
|
|
|
|
if ((ent->client->resp.nodes_active > 0) && (it->weapmodel == WEAP_C4))
|
|
Cmd_Detonate_C4_f(ent);
|
|
else
|
|
//CW--
|
|
gi_cprintf(ent, PRINT_HIGH, "Out of item: %s\n", s);
|
|
|
|
return;
|
|
}
|
|
|
|
it->use(ent, it);
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Cmd_Drop_f
|
|
|
|
Drop an inventory item
|
|
==================
|
|
*/
|
|
void Cmd_Drop_f(edict_t *ent)
|
|
{
|
|
gitem_t *it;
|
|
char *s;
|
|
int index;
|
|
|
|
//ZOID++
|
|
// special case for tech powerups
|
|
if ((Q_stricmp(gi.args(), "tech") == 0) && (it = CTFWhat_Tech(ent)) != NULL)
|
|
{
|
|
it->drop(ent, it);
|
|
return;
|
|
}
|
|
//ZOID--
|
|
|
|
s = gi.args();
|
|
it = FindItem(s);
|
|
if (!it)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "unknown item: %s\n", s);
|
|
return;
|
|
}
|
|
|
|
if (!it->drop)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Item is not dropable.\n");
|
|
return;
|
|
}
|
|
|
|
index = ITEM_INDEX(it);
|
|
if (!ent->client->pers.inventory[index])
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Out of item: %s\n", s);
|
|
return;
|
|
}
|
|
|
|
it->drop(ent, it);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Cmd_Inven_f
|
|
=================
|
|
*/
|
|
void Cmd_Inven_f(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
int i;
|
|
|
|
cl = ent->client;
|
|
|
|
cl->showscores = false;
|
|
cl->showhelp = false;
|
|
|
|
//ZOID++
|
|
if (ent->client->menu)
|
|
{
|
|
PMenu_Close(ent);
|
|
ent->client->update_chase = true;
|
|
return;
|
|
}
|
|
//ZOID--
|
|
|
|
if (cl->showinventory)
|
|
{
|
|
cl->showinventory = false;
|
|
|
|
//CW++
|
|
if (cl->show_gausstarget & 2)
|
|
cl->show_gausstarget = 1;
|
|
//CW--
|
|
|
|
return;
|
|
}
|
|
|
|
//ZOID++
|
|
if (cl->resp.ctf_team == CTF_NOTEAM) //CW
|
|
{
|
|
CTFOpenJoinMenu(ent);
|
|
return;
|
|
}
|
|
//ZOID--
|
|
|
|
cl->showinventory = true;
|
|
|
|
gi.WriteByte(svc_inventory);
|
|
for (i = 0; i < MAX_ITEMS; i++)
|
|
gi.WriteShort(cl->pers.inventory[i]);
|
|
|
|
gi.unicast(ent, true);
|
|
|
|
//CW++
|
|
if (ent->client->show_gausstarget & 1)
|
|
ent->client->show_gausstarget = 2;
|
|
//CW--
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_InvUse_f
|
|
=================
|
|
*/
|
|
void Cmd_InvUse_f(edict_t *ent)
|
|
{
|
|
gitem_t *it;
|
|
|
|
//ZOID++
|
|
if (ent->client->menu)
|
|
{
|
|
PMenu_Select(ent);
|
|
return;
|
|
}
|
|
//ZOID--
|
|
|
|
ValidateSelectedItem(ent);
|
|
|
|
if (ent->client->pers.selected_item == -1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No item to use.\n");
|
|
return;
|
|
}
|
|
|
|
it = &itemlist[ent->client->pers.selected_item];
|
|
if (!it->use)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Item is not usable.\n");
|
|
return;
|
|
}
|
|
it->use(ent, it);
|
|
}
|
|
|
|
//ZOID++
|
|
/*
|
|
=================
|
|
Cmd_LastWeap_f
|
|
=================
|
|
*/
|
|
void Cmd_LastWeap_f(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
|
|
cl = ent->client;
|
|
|
|
if (!cl->pers.weapon || !cl->pers.lastweapon)
|
|
return;
|
|
|
|
cl->pers.lastweapon->use(ent, cl->pers.lastweapon);
|
|
}
|
|
//ZOID--
|
|
|
|
/*
|
|
=================
|
|
Cmd_WeapPrev_f
|
|
=================
|
|
*/
|
|
void Cmd_WeapPrev_f(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
gitem_t *it;
|
|
int selected_weapon;
|
|
int index;
|
|
int i;
|
|
|
|
cl = ent->client;
|
|
|
|
if (!cl->pers.weapon)
|
|
return;
|
|
|
|
selected_weapon = ITEM_INDEX(cl->pers.weapon);
|
|
|
|
// scan for the next valid one
|
|
for (i = 1; i <= MAX_ITEMS; i++)
|
|
{
|
|
index = (selected_weapon + i) % MAX_ITEMS;
|
|
if (!cl->pers.inventory[index])
|
|
continue;
|
|
|
|
it = &itemlist[index];
|
|
if (!it->use)
|
|
continue;
|
|
if (!(it->flags & IT_WEAPON))
|
|
continue;
|
|
|
|
it->use(ent, it);
|
|
if (cl->pers.weapon == it)
|
|
return; // successful
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_WeapNext_f
|
|
=================
|
|
*/
|
|
void Cmd_WeapNext_f(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
gitem_t *it;
|
|
int selected_weapon;
|
|
int index;
|
|
int i;
|
|
|
|
cl = ent->client;
|
|
|
|
if (!cl->pers.weapon)
|
|
return;
|
|
|
|
selected_weapon = ITEM_INDEX(cl->pers.weapon);
|
|
|
|
// scan for the next valid one
|
|
for (i = 1; i <= MAX_ITEMS; i++)
|
|
{
|
|
index = (selected_weapon + MAX_ITEMS - i) % MAX_ITEMS;
|
|
if (!cl->pers.inventory[index])
|
|
continue;
|
|
|
|
it = &itemlist[index];
|
|
if (!it->use)
|
|
continue;
|
|
if (!(it->flags & IT_WEAPON))
|
|
continue;
|
|
|
|
it->use (ent, it);
|
|
if (cl->pers.weapon == it)
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_WeapLast_f
|
|
=================
|
|
*/
|
|
void Cmd_WeapLast_f(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
gitem_t *it;
|
|
int index;
|
|
|
|
cl = ent->client;
|
|
|
|
if (!cl->pers.weapon || !cl->pers.lastweapon)
|
|
return;
|
|
|
|
index = ITEM_INDEX(cl->pers.lastweapon);
|
|
if (!cl->pers.inventory[index])
|
|
return;
|
|
|
|
it = &itemlist[index];
|
|
if (!it->use)
|
|
return;
|
|
if (!(it->flags & IT_WEAPON))
|
|
return;
|
|
|
|
it->use (ent, it);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_InvDrop_f
|
|
=================
|
|
*/
|
|
void Cmd_InvDrop_f(edict_t *ent)
|
|
{
|
|
gitem_t *it;
|
|
|
|
ValidateSelectedItem(ent);
|
|
|
|
if (ent->client->pers.selected_item == -1)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No item to drop.\n");
|
|
return;
|
|
}
|
|
|
|
it = &itemlist[ent->client->pers.selected_item];
|
|
if (!it->drop)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Item is not dropable.\n");
|
|
return;
|
|
}
|
|
it->drop(ent, it);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_Kill_f
|
|
=================
|
|
*/
|
|
void Cmd_Kill_f(edict_t *ent)
|
|
{
|
|
//CW++
|
|
if (ent->client->spectator)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You are an observer.\n");
|
|
return;
|
|
}
|
|
//CW--
|
|
|
|
if ((level.time - ent->client->respawn_time) < REKILL_DELAY)
|
|
return;
|
|
|
|
ent->flags &= ~FL_GODMODE;
|
|
ent->health = 0;
|
|
|
|
//CW++
|
|
ent->s.effects = 0;
|
|
ent->s.renderfx = 0;
|
|
//CW--
|
|
|
|
meansOfDeath = MOD_SUICIDE;
|
|
player_die(ent, ent, ent, 100000, vec3_origin);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_PutAway_f
|
|
=================
|
|
*/
|
|
void Cmd_PutAway_f(edict_t *ent)
|
|
{
|
|
ent->client->showscores = false;
|
|
ent->client->showhelp = false;
|
|
ent->client->showinventory = false;
|
|
|
|
//ZOID++
|
|
if (ent->client->menu)
|
|
PMenu_Close(ent);
|
|
|
|
ent->client->update_chase = true;
|
|
//ZOID--
|
|
}
|
|
|
|
|
|
int PlayerSort(void const *a, void const *b)
|
|
{
|
|
int anum;
|
|
int bnum;
|
|
|
|
anum = *(int *)a;
|
|
bnum = *(int *)b;
|
|
|
|
anum = game.clients[anum].ps.stats[STAT_FRAGS];
|
|
bnum = game.clients[bnum].ps.stats[STAT_FRAGS];
|
|
|
|
if (anum < bnum)
|
|
return -1;
|
|
if (anum > bnum)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_Players_f
|
|
=================
|
|
*/
|
|
void Cmd_Players_f(edict_t *ent)
|
|
{
|
|
char small[64];
|
|
char large[1280];
|
|
int index[256];
|
|
int count = 0;
|
|
int i;
|
|
|
|
for (i = 0 ; i < (int)maxclients->value ; i++)
|
|
{
|
|
if (game.clients[i].pers.connected)
|
|
{
|
|
index[count] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
// sort by frags
|
|
qsort(index, count, sizeof(index[0]), PlayerSort);
|
|
|
|
// print information
|
|
large[0] = 0;
|
|
|
|
for (i = 0 ; i < count ; i++)
|
|
{
|
|
Com_sprintf(small, sizeof(small), "%3i %s\n", game.clients[index[i]].ps.stats[STAT_FRAGS], game.clients[index[i]].pers.netname);
|
|
if (strlen (small) + strlen(large) > sizeof(large) - 100)
|
|
{ // can't print all of them in one packet
|
|
Com_strcat(large, sizeof(large), "...\n");
|
|
break;
|
|
}
|
|
Com_strcat(large, sizeof(large), small);
|
|
}
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "%s\n%i players\n", large, count);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Cmd_Wave_f
|
|
=================
|
|
*/
|
|
void Cmd_Wave_f(edict_t *ent)
|
|
{
|
|
int i;
|
|
|
|
//CW++
|
|
if (ent->client->spectator)
|
|
return;
|
|
//CW--
|
|
|
|
i = atoi(gi.argv(1));
|
|
|
|
// can't wave when ducked
|
|
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
|
|
return;
|
|
|
|
if (ent->client->anim_priority > ANIM_WAVE)
|
|
return;
|
|
|
|
ent->client->anim_priority = ANIM_WAVE;
|
|
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
gi_cprintf(ent, PRINT_HIGH, "flipoff\n");
|
|
ent->s.frame = FRAME_flip01-1;
|
|
ent->client->anim_end = FRAME_flip12;
|
|
break;
|
|
|
|
case 1:
|
|
gi_cprintf(ent, PRINT_HIGH, "salute\n");
|
|
ent->s.frame = FRAME_salute01-1;
|
|
ent->client->anim_end = FRAME_salute11;
|
|
break;
|
|
|
|
case 2:
|
|
gi_cprintf(ent, PRINT_HIGH, "taunt\n");
|
|
ent->s.frame = FRAME_taunt01-1;
|
|
ent->client->anim_end = FRAME_taunt17;
|
|
break;
|
|
|
|
case 3:
|
|
gi_cprintf(ent, PRINT_HIGH, "wave\n");
|
|
ent->s.frame = FRAME_wave01-1;
|
|
ent->client->anim_end = FRAME_wave11;
|
|
break;
|
|
|
|
case 4:
|
|
default:
|
|
gi_cprintf(ent, PRINT_HIGH, "point\n");
|
|
ent->s.frame = FRAME_point01-1;
|
|
ent->client->anim_end = FRAME_point12;
|
|
break;
|
|
}
|
|
}
|
|
|
|
qboolean CheckFlood(edict_t *ent)
|
|
{
|
|
gclient_t *cl;
|
|
int i;
|
|
|
|
if (flood_msgs->value)
|
|
{
|
|
cl = ent->client;
|
|
|
|
if (level.time < cl->flood_locktill)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You can't talk for %d more seconds\n", (int)(cl->flood_locktill - level.time));
|
|
return true;
|
|
}
|
|
|
|
i = cl->flood_whenhead - flood_msgs->value + 1;
|
|
if (i < 0)
|
|
i = (sizeof(cl->flood_when) / sizeof(cl->flood_when[0])) + i;
|
|
if (cl->flood_when[i] && (level.time - cl->flood_when[i] < flood_persecond->value))
|
|
{
|
|
cl->flood_locktill = level.time + flood_waitdelay->value;
|
|
gi_cprintf(ent, PRINT_CHAT, "Flood protection: You can't talk for %d seconds.\n", (int)flood_waitdelay->value);
|
|
return true;
|
|
}
|
|
cl->flood_whenhead = (cl->flood_whenhead + 1) % (sizeof(cl->flood_when) / sizeof(cl->flood_when[0]));
|
|
cl->flood_when[cl->flood_whenhead] = level.time;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Cmd_Say_f
|
|
==================
|
|
*/
|
|
void Cmd_Say_f(edict_t *ent, qboolean arg0) //CW
|
|
{
|
|
edict_t *other;
|
|
char *p;
|
|
char text[2048];
|
|
int j;
|
|
|
|
if ((gi.argc () < 2) && !arg0)
|
|
return;
|
|
|
|
//CW++
|
|
if (ent->client->pers.muted)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "You have been muted.\n");
|
|
return;
|
|
}
|
|
//CW--
|
|
|
|
if (CheckFlood(ent)) //CW
|
|
return;
|
|
|
|
Com_sprintf(text, sizeof(text), "%s: ", ent->client->pers.netname);
|
|
if (arg0)
|
|
{
|
|
//CW++
|
|
if (strlen(gi.argv(0)) > 132)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Message is too long.\n");
|
|
return;
|
|
}
|
|
//CW--
|
|
Com_strcat(text, sizeof(text), gi.argv(0));
|
|
Com_strcat(text, sizeof(text), " ");
|
|
//CW++
|
|
if (strlen(gi.args()) > 132)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Message is too long.\n");
|
|
return;
|
|
}
|
|
//CW--
|
|
Com_strcat(text, sizeof(text), gi.args());
|
|
}
|
|
else
|
|
{
|
|
//CW++
|
|
if (strlen(gi.args()) > 132)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "Message is too long.\n");
|
|
return;
|
|
}
|
|
//CW--
|
|
p = gi.args();
|
|
if (*p == '"')
|
|
{
|
|
p++;
|
|
p[strlen(p)-1] = 0;
|
|
}
|
|
Com_strcat(text, sizeof(text), p);
|
|
}
|
|
|
|
// don't let text be too long for malicious reasons
|
|
if (strlen(text) > 150)
|
|
text[150] = 0;
|
|
|
|
Com_strcat(text, sizeof(text), "\n");
|
|
|
|
if (dedicated->value)
|
|
gi.cprintf(NULL, PRINT_CHAT, "%s", text);
|
|
|
|
for (j = 1; j <= game.maxclients; j++)
|
|
{
|
|
other = &g_edicts[j];
|
|
if (!other->inuse)
|
|
continue;
|
|
if (!other->client)
|
|
continue;
|
|
//CW
|
|
gi_cprintf(other, PRINT_CHAT, "%s", text);
|
|
}
|
|
}
|
|
|
|
//Pon++
|
|
/*
|
|
==================
|
|
Cmd_UndoChain_f
|
|
==================
|
|
*/
|
|
void Cmd_UndoChain_f(edict_t *ent, int step)
|
|
{
|
|
if (!(int)chedit->value)
|
|
{
|
|
gi_cprintf(ent, PRINT_HIGH, "No route chaining in progress!\n");
|
|
return;
|
|
}
|
|
|
|
if (!ent->deadflag && (ent == &g_edicts[1]))
|
|
{
|
|
trace_t rs_trace;
|
|
int count;
|
|
int i;
|
|
|
|
if (step < 2)
|
|
count = 2;
|
|
else
|
|
count = step;
|
|
|
|
for (i = CurrentIndex - 1; i > 0; i--)
|
|
{
|
|
if (Route[i].state == GRS_NORMAL)
|
|
{
|
|
rs_trace = gi.trace(Route[i].Pt, ent->mins, ent->maxs, Route[i].Pt, ent, MASK_BOTSOLID);
|
|
if ((--count <= 0) && !rs_trace.allsolid && !rs_trace.startsolid)
|
|
break;
|
|
}
|
|
}
|
|
|
|
gi_cprintf(ent, PRINT_HIGH, "Backed %i %i steps.\n", CurrentIndex - i, step);
|
|
|
|
CurrentIndex = i;
|
|
VectorCopy(Route[CurrentIndex].Pt, ent->s.origin);
|
|
VectorCopy(Route[CurrentIndex].Pt, ent->s.old_origin);
|
|
memset(&Route[CurrentIndex], 0, sizeof(route_t));
|
|
if (CurrentIndex > 0)
|
|
Route[CurrentIndex].index = Route[CurrentIndex - 1].index + 1;
|
|
}
|
|
}
|
|
//Pon--
|
|
|
|
/*
|
|
=================
|
|
ClientCommand
|
|
=================
|
|
*/
|
|
void ClientCommand(edict_t *ent)
|
|
{
|
|
char *cmd;
|
|
|
|
if (!ent->client)
|
|
return; // not fully in game yet
|
|
|
|
cmd = gi.argv(0);
|
|
|
|
if (Q_stricmp(cmd, "players") == 0)
|
|
{
|
|
Cmd_Players_f(ent);
|
|
return;
|
|
}
|
|
|
|
if (Q_stricmp(cmd, "say") == 0)
|
|
{
|
|
Cmd_Say_f(ent, false); //CW
|
|
return;
|
|
}
|
|
|
|
if ((Q_stricmp(cmd, "say_team") == 0) || (Q_stricmp(cmd, "steam") == 0))
|
|
{
|
|
CTFSay_Team(ent, gi.args());
|
|
return;
|
|
}
|
|
|
|
if (Q_stricmp(cmd, "score") == 0)
|
|
{
|
|
Cmd_Score_f(ent);
|
|
return;
|
|
}
|
|
|
|
if (Q_stricmp(cmd, "help") == 0)
|
|
{
|
|
Cmd_Score_f(ent); //CW
|
|
return;
|
|
}
|
|
|
|
if (level.intermissiontime)
|
|
return;
|
|
|
|
if (Q_stricmp(cmd, "use") == 0)
|
|
Cmd_Use_f(ent);
|
|
else if (Q_stricmp(cmd, "drop") == 0)
|
|
Cmd_Drop_f(ent);
|
|
else if (Q_stricmp(cmd, "give") == 0)
|
|
Cmd_Give_f(ent);
|
|
else if (Q_stricmp(cmd, "god") == 0)
|
|
Cmd_God_f(ent);
|
|
else if (Q_stricmp(cmd, "notarget") == 0)
|
|
Cmd_Notarget_f(ent);
|
|
else if (Q_stricmp(cmd, "noclip") == 0)
|
|
Cmd_Noclip_f(ent);
|
|
else if (Q_stricmp (cmd, "inven") == 0)
|
|
Cmd_Inven_f (ent);
|
|
else if (Q_stricmp(cmd, "invnext") == 0)
|
|
SelectNextItem(ent, -1);
|
|
else if (Q_stricmp(cmd, "invprev") == 0)
|
|
SelectPrevItem(ent, -1);
|
|
else if (Q_stricmp(cmd, "invnextw") == 0)
|
|
SelectNextItem(ent, IT_WEAPON);
|
|
else if (Q_stricmp(cmd, "invprevw") == 0)
|
|
SelectPrevItem(ent, IT_WEAPON);
|
|
else if (Q_stricmp(cmd, "invnextp") == 0)
|
|
SelectNextItem(ent, IT_POWERUP);
|
|
else if (Q_stricmp(cmd, "invprevp") == 0)
|
|
SelectPrevItem(ent, IT_POWERUP);
|
|
else if (Q_stricmp(cmd, "invuse") == 0)
|
|
Cmd_InvUse_f(ent);
|
|
else if (Q_stricmp(cmd, "invdrop") == 0)
|
|
Cmd_InvDrop_f(ent);
|
|
else if (Q_stricmp(cmd, "weapprev") == 0)
|
|
Cmd_WeapPrev_f(ent);
|
|
else if (Q_stricmp(cmd, "weapnext") == 0)
|
|
Cmd_WeapNext_f(ent);
|
|
else if (Q_stricmp(cmd, "weaplast") == 0)
|
|
Cmd_WeapLast_f(ent);
|
|
else if (Q_stricmp(cmd, "kill") == 0)
|
|
Cmd_Kill_f(ent);
|
|
else if (Q_stricmp(cmd, "putaway") == 0)
|
|
Cmd_PutAway_f(ent);
|
|
else if (Q_stricmp(cmd, "wave") == 0)
|
|
Cmd_Wave_f(ent);
|
|
|
|
//ZOID++
|
|
else if (Q_stricmp(cmd, "team") == 0)
|
|
CTFTeam_f(ent);
|
|
else if (Q_stricmp(cmd, "id") == 0)
|
|
CTFID_f (ent); //CW
|
|
else if (Q_stricmp(cmd, "ready") == 0)
|
|
CTFReady(ent);
|
|
else if (Q_stricmp(cmd, "notready") == 0)
|
|
CTFNotReady(ent);
|
|
else if (Q_stricmp(cmd, "ghost") == 0)
|
|
CTFGhost(ent);
|
|
else if (Q_stricmp(cmd, "stats") == 0)
|
|
CTFStats(ent);
|
|
else if (Q_stricmp(cmd, "playerlist") == 0)
|
|
CTFPlayerList(ent);
|
|
else if (Q_stricmp(cmd, "observer") == 0)
|
|
CTFObserver(ent);
|
|
//ZOID--
|
|
|
|
//CW++
|
|
else if (!Q_stricmp(cmd, "hook"))
|
|
Cmd_Hook_f(ent);
|
|
else if (!Q_stricmp(cmd, "unhook"))
|
|
Cmd_Unhook_f(ent);
|
|
else if (!Q_stricmp(cmd, "menu"))
|
|
Cmd_Menu_f(ent);
|
|
else if (!Q_stricmp(cmd, "motd"))
|
|
Cmd_MOTD_f(ent);
|
|
else if (!Q_stricmp(cmd, "vote"))
|
|
Cmd_Vote_f(ent, false);
|
|
else if (Q_stricmp(cmd, "yes") == 0)
|
|
Cmd_VoteYes_f(ent, false);
|
|
else if (Q_stricmp(cmd, "no") == 0)
|
|
Cmd_VoteNo_f(ent, false);
|
|
else if (!Q_stricmp(cmd, "mission"))
|
|
Cmd_Mission_f(ent);
|
|
else if (!Q_stricmp(cmd, "play_voice"))
|
|
Cmd_PlayVoice_f(ent);
|
|
else if (!Q_stricmp(cmd, "play_team"))
|
|
Cmd_PlayTeam_f(ent);
|
|
else if (!Q_stricmp(cmd, "pull"))
|
|
Cmd_AGMPull_f(ent);
|
|
else if (!Q_stricmp(cmd, "unpull"))
|
|
Cmd_AGMUnpull_f(ent);
|
|
else if (!Q_stricmp(cmd, "push"))
|
|
Cmd_AGMPush_f(ent);
|
|
else if (!Q_stricmp(cmd, "unpush"))
|
|
Cmd_AGMUnpush_f(ent);
|
|
else if (!Q_stricmp(cmd, "fling"))
|
|
Cmd_AGMFling_f(ent);
|
|
else if (!Q_stricmp(cmd, "maplist"))
|
|
Cmd_MapList_f(ent);
|
|
else if (!Q_stricmp(cmd, "idtrap"))
|
|
Cmd_TrapID_f(ent);
|
|
else if (!Q_stricmp(cmd, "weap_note"))
|
|
Cmd_WeaponNote_f(ent);
|
|
else if (!Q_stricmp(cmd, "addbots"))
|
|
Cmd_AddBots_f(ent);
|
|
else if (!Q_stricmp(cmd, "clearbots"))
|
|
Cmd_ClearBots_f(ent);
|
|
|
|
// Developer commands.
|
|
|
|
else if (!Q_stricmp(cmd, "dev_ents"))
|
|
Cmd_DevEnts_f(ent);
|
|
else if (!Q_stricmp(cmd, "show_botroute"))
|
|
Cmd_ShowBotRoute_f(ent);
|
|
|
|
// Operator commands.
|
|
|
|
else if (!Q_stricmp(cmd, "op"))
|
|
Cmd_GiveOp_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_menu"))
|
|
Cmd_OpMenu_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_kick"))
|
|
CTFBoot(ent, false);
|
|
else if (!Q_stricmp(cmd, "op_ban"))
|
|
CTFBoot(ent, true);
|
|
else if (!Q_stricmp(cmd, "op_mute"))
|
|
Cmd_SayPrivs_f(ent, true);
|
|
else if (!Q_stricmp(cmd, "op_unmute"))
|
|
Cmd_SayPrivs_f(ent, false);
|
|
else if (!Q_stricmp(cmd, "op_swapteam"))
|
|
Cmd_SwapTeam_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_iplist"))
|
|
Cmd_OpIPList_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_vote"))
|
|
Cmd_Vote_f(ent, true);
|
|
else if (!Q_stricmp(cmd, "op_yes"))
|
|
Cmd_VoteYes_f(ent, true);
|
|
else if (!Q_stricmp(cmd, "op_no"))
|
|
Cmd_VoteNo_f(ent, true);
|
|
else if (!Q_stricmp(cmd, "op_dropagm"))
|
|
Cmd_DropAGM_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_dropdisc"))
|
|
Cmd_DropDL_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_start"))
|
|
Cmd_MatchStart_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_slots"))
|
|
Cmd_ListSlots_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_addbots"))
|
|
Cmd_OpAddBots_f(ent);
|
|
else if (!Q_stricmp(cmd, "op_clearbots"))
|
|
Cmd_OpClearBots_f(ent);
|
|
//CW--
|
|
|
|
//Pon++
|
|
else if (!Q_stricmp(cmd, "undo"))
|
|
{
|
|
if (gi.argc() <= 1)
|
|
Cmd_UndoChain_f(ent, 1);
|
|
else
|
|
Cmd_UndoChain_f(ent, atoi(gi.argv(1)));
|
|
}
|
|
//Pon--
|
|
|
|
else // anything that doesn't match a command will be a chat
|
|
Cmd_Say_f(ent, true); //CW
|
|
}
|