mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
94e238a893
Added support for laser model with multiple skins to client entity code. Enabled old blaster/flechette puff model when particles are disabled. Added player muzzleflashes for LMCTF plasma rifle in cl_ents.c->CL_ParseMuzzleFlash(). Added support for extended w/ short index monster muzzleflashes using short enumerator to cl_lights.c->CL_ParseMuzzleFlash2(). Added contact parameter to g_monster.c->monster_fire_grenade() in missionpack DLL. Added changeable blaster flash colors to cl_lights.c->CL_ParseMuzzleFlash2(). Added muzzleflashes for ionripper and plasma rifle soldier in cl_lights.c->CL_ParseMuzzleFlash2(). Removed unused removed weapons/hyprbu1a.wav from plasma rifle precache in default Lazarus, missionpack, and Zaero DLLs. Added support for extended monster muzzleflashes to monster weapon code in default Lazarus and missionpack DLLs. Changed fire_blaster() to use different skins in the same model instead of separate models for blaster bolts. Tweaked default gib_health values in default Lazarus DLL. Removed Lazarus grenade avoidance code from missionpack DLL. Renamed monster_gunner_commander to monster_gunner_tactician in Lazarus DLL. Adjusted damage for Tactician Gunner prox mines. Changed order of glow pass in shared model rendering to be after envmap and celshading. |
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.. | ||
lib | ||
cd_win.c | ||
conproc.c | ||
conproc.h | ||
glw_imp.c | ||
glw_win.h | ||
in_win.c | ||
net_wins.c | ||
q2.ico | ||
q2mp1.ico | ||
q2mp2.ico | ||
q_shwin.c | ||
qgl_win.c | ||
resource.h | ||
snd_win.c | ||
startup.bmp | ||
startup2.bmp | ||
startup2beta.bmp | ||
sys_console.c | ||
sys_win.c | ||
vid_dll.c | ||
winnewerror.h | ||
winquake.h |