thirtyflightsofloving/win32
Knightmare66 94e238a893 Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords().
Added support for laser model with multiple skins to client entity code.
Enabled old blaster/flechette puff model when particles are disabled.
Added player muzzleflashes for LMCTF plasma rifle in cl_ents.c->CL_ParseMuzzleFlash().
Added support for extended w/ short index monster muzzleflashes using short enumerator to cl_lights.c->CL_ParseMuzzleFlash2().
Added contact parameter to g_monster.c->monster_fire_grenade() in missionpack DLL.
Added changeable blaster flash colors to cl_lights.c->CL_ParseMuzzleFlash2().
Added muzzleflashes for ionripper and plasma rifle soldier in cl_lights.c->CL_ParseMuzzleFlash2().
Removed unused removed weapons/hyprbu1a.wav from plasma rifle precache in default Lazarus, missionpack, and Zaero DLLs.
Added support for extended monster muzzleflashes to monster weapon code in default Lazarus and missionpack DLLs.
Changed fire_blaster() to use different skins in the same model instead of separate models for blaster bolts.
Tweaked default gib_health values in default Lazarus DLL.
Removed Lazarus grenade avoidance code from missionpack DLL.
Renamed monster_gunner_commander to monster_gunner_tactician in Lazarus DLL.
Adjusted damage for Tactician Gunner prox mines.
Changed order of glow pass in shared model rendering to be after envmap and celshading.
2021-07-09 19:54:05 -04:00
..
lib Updated libogg to 1.3.4 and libvorbis/libvorbisfile to 1.3.7. 2021-03-13 17:48:17 -05:00
cd_win.c More 64-bit portability fixes. 2020-08-01 22:54:35 -04:00
conproc.c Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
conproc.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
glw_imp.c Refactored server, qcommon, and Win32 code to use cvar integer field where applicable. 2021-03-05 16:46:22 -05:00
glw_win.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
in_win.c Refactored server, qcommon, and Win32 code to use cvar integer field where applicable. 2021-03-05 16:46:22 -05:00
net_wins.c Refactored server, qcommon, and Win32 code to use cvar integer field where applicable. 2021-03-05 16:46:22 -05:00
q2.ico inital commit of full repository 2019-03-13 15:20:07 -04:00
q2mp1.ico inital commit of full repository 2019-03-13 15:20:07 -04:00
q2mp2.ico inital commit of full repository 2019-03-13 15:20:07 -04:00
q_shwin.c Const-ified string parms for filesystem funcs, function exports, and related func in game DLLs. 2020-08-11 02:08:18 -04:00
qgl_win.c Yet more 64-bit porting fixes. 2020-08-02 02:00:01 -04:00
resource.h inital commit of full repository 2019-03-13 15:20:07 -04:00
snd_win.c Added screenshot gamma correction. 2020-07-04 01:31:44 -04:00
startup.bmp inital commit of full repository 2019-03-13 15:20:07 -04:00
startup2.bmp inital commit of full repository 2019-03-13 15:20:07 -04:00
startup2beta.bmp inital commit of full repository 2019-03-13 15:20:07 -04:00
sys_console.c More 64-bit portability fixes. 2020-08-01 22:54:35 -04:00
sys_win.c Renamed cl_screen.c->SCR_AdjustFrom640() to SCR_ScaleCoords(). 2021-07-09 19:54:05 -04:00
vid_dll.c Refactored server, qcommon, and Win32 code to use cvar integer field where applicable. 2021-03-05 16:46:22 -05:00
winnewerror.h inital commit of full repository 2019-03-13 15:20:07 -04:00
winquake.h Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00