mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 00:21:18 +00:00
2905 lines
74 KiB
C
2905 lines
74 KiB
C
/*
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===========================================================================
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Copyright (C) 1997-2001 Id Software, Inc.
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This file is part of Quake 2 source code.
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Quake 2 source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake 2 source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake 2 source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// cl_screen.c -- master for refresh, status bar, console, chat, notify, etc
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/*
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full screen console
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put up loading plaque
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blanked background with loading plaque
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blanked background with menu
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cinematics
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full screen image for quit and victory
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end of unit intermissions
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*/
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#include "client.h"
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#include "../ui/ui_local.h"
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float scr_con_current; // aproaches scr_conlines at scr_conspeed
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float scr_conlines; // 0.0 to 1.0 lines of console to display
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float scr_letterbox_current; // aproaches scr_lboxlines at scr_conspeed
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float scr_letterbox_lines; // 0.0 to 1.0 lines of letterbox to display
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qboolean scr_letterbox_active;
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qboolean scr_hidehud;
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qboolean scr_initialized = false; // ready to draw
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int scr_draw_loading;
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vrect_t scr_vrect; // position of render window on screen
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cvar_t *scr_viewsize;
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cvar_t *scr_conspeed;
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cvar_t *scr_conalpha; // Psychospaz's transparent console
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cvar_t *scr_newconback; // whether to use new console background
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cvar_t *scr_oldconbar; // whether to draw bottom bar on old console
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//cvar_t *scr_conheight; // how far the console drops down
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cvar_t *scr_letterbox;
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cvar_t *scr_centertime;
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//cvar_t *scr_showturtle; // unused
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cvar_t *scr_showpause;
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//cvar_t *scr_printspeed; // unused
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cvar_t *scr_netgraph;
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cvar_t *scr_netgraph_pos;
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cvar_t *scr_timegraph;
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cvar_t *scr_debuggraph;
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//cvar_t *scr_graphheight; // unused
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cvar_t *scr_graphscale;
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cvar_t *scr_graphshift;
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//cvar_t *scr_drawall; // unused
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cvar_t *scr_simple_loadscreen; // whether to use reduced load screen
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cvar_t *scr_surroundlayout; // whether to keep HUD/menu elements on center screen in triple-wide video modes
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cvar_t *scr_surroundleft; // left placement of HUD/menu elements on center screen in triple-wide video modes
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cvar_t *scr_surroundright; // right placement of HUD/menu elements on center screen in triple-wide video modes
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cvar_t *scr_surroundthreshold; // minimum aspect ratio to trigger surround layout
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cvar_t *scr_hudsize;
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cvar_t *scr_hudalpha;
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cvar_t *scr_hudsqueezedigits;
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cvar_t *crosshair;
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cvar_t *crosshair_scale; // Psychospaz's scalable corsshair
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cvar_t *crosshair_alpha;
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cvar_t *crosshair_pulse;
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//Knightmare 12/28/2001- BramBo's FPS counter
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cvar_t *cl_drawfps;
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//end Knightmare
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cvar_t *cl_demomessage;
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//cvar_t *cl_loadpercent; // unused
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cvar_t *cl_hud; // placeholder cvar
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cvar_t *cl_hud_variant; // placeholder cvar
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color_t color_identity = {255, 255, 255, 255};
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vec4_t vec4_identity = {1.0f, 1.0f, 1.0f, 1.0f};
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vec4_t stCoord_default = {-1.0f, -1.0f, -1.0f, -1.0f};
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vec4_t stCoord_tile = {-2.0f, -2.0f, -2.0f, -2.0f};
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float scr_screenScale;
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float scr_hudScale;
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float scr_screenAspect;
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char crosshair_pic[MAX_QPATH];
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int crosshair_width, crosshair_height;
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void SCR_TimeRefresh_f (void);
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void SCR_Loading_f (void);
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#define LOADSCREEN_NAME "/gfx/ui/unknownmap.pcx"
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/*
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===============================================================
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HUD SCALING
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===============================================================
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*/
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viddef_t hudScale_list[] =
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{
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{ -1, -1 },
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{ 1024, 768 },
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{ 960, 720 },
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{ 800, 600 },
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{ 720, 540 },
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{ 640, 480 },
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{ 512, 384 },
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{ 400, 300 },
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{ 320, 240 }
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};
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#define HUDSCALE_NUM_SIZES ( sizeof(hudScale_list) / sizeof(hudScale_list[0]) )
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/*
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=================
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SCR_InitHudScale
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=================
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*/
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void SCR_InitHudScale (void)
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{
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float refWidth, refHeight;
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int sizeIndex;
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// sizeIndex = min(max((int)scr_hudsize->value, 0), HUDSCALE_NUM_SIZES-1);
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sizeIndex = min(max(scr_hudsize->integer, 0), HUDSCALE_NUM_SIZES-1);
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if (sizeIndex == 0) {
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refWidth = viddef.width;
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refHeight = viddef.height;
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}
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else {
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refWidth = hudScale_list[sizeIndex].width;
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refHeight = hudScale_list[sizeIndex].height;
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}
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// don't scale if < refWidth, then it would be smaller
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if ( viddef.width > refWidth && viddef.height > refHeight ) {
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// hudScale.x = (float)viddef.width / refWidth;
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// hudScale.y = (float)viddef.height / refHeight;
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// hudScale.min = min(hudScale.x, hudScale.y); // use smaller value instead of average
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scr_hudScale = min( ((float)viddef.width / refWidth), ((float)viddef.height / refHeight) );
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}
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else {
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// hudScale.x = 1.0f;
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// hudScale.y = 1.0f;
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// hudScale.min = 1.0f;
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scr_hudScale = 1.0f;
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}
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}
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float SCR_ScaledHud (float param)
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{
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// return param*hudScale.min;
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return param * scr_hudScale;
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}
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float SCR_GetHudScale (void)
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{
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// return hudScale.min;
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return scr_hudScale;
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}
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/*
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===============================================================================
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SCREEN SCALING
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===============================================================================
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*/
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/*
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================
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SCR_InitScreenScale
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================
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*/
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void SCR_InitScreenScale (void)
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{
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// screenScale.x = viddef.width/SCREEN_WIDTH;
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// screenScale.y = viddef.height/SCREEN_HEIGHT;
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// screenScale.min = min(screenScale.x, screenScale.y); // use smaller value instead of average
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scr_screenScale = min( ((float)viddef.width / SCREEN_WIDTH), ((float)viddef.height / SCREEN_HEIGHT) );
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scr_screenAspect = (float)viddef.width / (float)viddef.height;
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}
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float SCR_ScaledScreen (float param)
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{
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// return param * screenScale.min;
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return param * scr_screenScale;
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}
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float SCR_GetScreenScale (void)
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{
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// return screenScale.min;
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return scr_screenScale;
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}
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/*
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================
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SCR_ScaleCoords
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Scales virtual 640x480 coords to screen resolution
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================
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*/
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#if 1
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void SCR_ScaleCoords (float *x, float *y, float *w, float *h, scralign_t align)
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{
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float xscale, lb_xscale, yscale, minscale, vertscale;
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float tmp_x, tmp_y, tmp_w, tmp_h;
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float xleft, xright;
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// for eyefinity/surround setups, keep everything on the center monitor
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if ( scr_surroundlayout && scr_surroundlayout->integer && (scr_screenAspect >= scr_surroundthreshold->value) ) // 3.6f
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{
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if (scr_surroundleft && scr_surroundleft->value > 0.0f && scr_surroundleft->value < 1.0f)
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xleft = (float)viddef.width * scr_surroundleft->value;
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else
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xleft = (float)viddef.width / 3.0f;
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if (scr_surroundright && scr_surroundright->value > 0.0f && scr_surroundright->value < 1.0f)
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xright = (float)viddef.width * scr_surroundright->value;
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else
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xright = (float)viddef.width * (2.0f / 3.0f);
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xscale = (xright - xleft) / SCREEN_WIDTH;
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}
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else {
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xleft = 0.0f;
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xright = (float)viddef.width;
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xscale = (float)viddef.width / SCREEN_WIDTH;
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}
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lb_xscale = (float)viddef.width / SCREEN_WIDTH;
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yscale = (float)viddef.height / SCREEN_HEIGHT;
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minscale = min(xscale, yscale);
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// aspect-ratio independent scaling
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switch (align)
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{
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case ALIGN_CENTER:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * minscale + (0.5 * viddef.width);
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * minscale + (0.5 * viddef.height);
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}
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break;
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case ALIGN_LETTERBOX:
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// special case: video mode (eyefinity?) is wider than object
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if ( w != NULL && h != NULL && ((float)viddef.width / (float)viddef.height > *w / *h) )
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{
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tmp_h = *h;
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vertscale = viddef.height / tmp_h;
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if (x != NULL && w != NULL) {
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tmp_x = *x;
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tmp_w = *w;
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*x = tmp_x * lb_xscale - (0.5 * (tmp_w * vertscale - tmp_w * lb_xscale));
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}
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if (y)
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*y = 0;
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if (w)
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*w *= vertscale;
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if (h)
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*h *= vertscale;
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}
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else
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{
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if (x)
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*x *= xscale;
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if (y != NULL && h != NULL) {
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tmp_y = *y;
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tmp_h = *h;
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*y = tmp_y * yscale - (0.5 * (tmp_h * xscale - tmp_h * yscale));
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}
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if (w)
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*w *= xscale;
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if (h)
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*h *= xscale;
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}
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break;
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case ALIGN_TOP:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * minscale + (0.5 * viddef.width);
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}
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if (y)
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*y *= minscale;
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break;
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case ALIGN_BOTTOM:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * minscale + (0.5 * viddef.width);
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - SCREEN_HEIGHT) * minscale + viddef.height;
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}
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break;
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case ALIGN_RIGHT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - SCREEN_WIDTH) * minscale + xright;
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * minscale + (0.5 * viddef.height);
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}
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break;
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case ALIGN_LEFT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = tmp_x * minscale + xleft;
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * minscale + (0.5 * viddef.height);
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}
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break;
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case ALIGN_TOPRIGHT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - SCREEN_WIDTH) * minscale + xright;
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}
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if (y)
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*y *= minscale;
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break;
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case ALIGN_TOPLEFT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = tmp_x * minscale + xleft;
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}
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if (y)
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*y *= minscale;
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break;
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case ALIGN_BOTTOMRIGHT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - SCREEN_WIDTH) * minscale + xright;
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - SCREEN_HEIGHT) * minscale + viddef.height;
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}
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break;
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case ALIGN_BOTTOMLEFT:
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if (w)
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*w *= minscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = tmp_x * minscale + xleft;
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - SCREEN_HEIGHT) * minscale + viddef.height;
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}
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break;
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case ALIGN_TOP_STRETCH:
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if (w)
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*w *= xscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = tmp_x * xscale + xleft;
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}
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if (y)
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*y *= minscale;
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break;
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case ALIGN_BOTTOM_STRETCH:
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if (w)
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*w *= xscale;
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if (h)
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*h *= minscale;
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if (x) {
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tmp_x = *x;
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*x = tmp_x * xscale + xleft;
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - SCREEN_HEIGHT) * minscale + viddef.height;
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}
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break;
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case ALIGN_STRETCH_ALL:
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if (x)
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*x *= lb_xscale;
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if (y)
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*y *= yscale;
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if (w)
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*w *= lb_xscale;
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if (h)
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*h *= yscale;
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break;
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case ALIGN_STRETCH:
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default:
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if (x) {
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tmp_x = *x;
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*x = tmp_x * xscale + xleft;
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}
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if (y)
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*y *= yscale;
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if (w)
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*w *= xscale;
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if (h)
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*h *= yscale;
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break;
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}
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}
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#else
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void SCR_AdjustFrom640 (float *x, float *y, float *w, float *h, scralign_t align)
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{
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float tmp_x, tmp_y, xscale, yscale;
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SCR_InitScreenScale ();
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xscale = viddef.width / SCREEN_WIDTH;
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yscale = viddef.height / SCREEN_HEIGHT;
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// aspect-ratio independent scaling
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switch (align)
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{
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case ALIGN_CENTER:
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if (w)
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*w *= screenScale.min;
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if (h)
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*h *= screenScale.min;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * screenScale.min + (0.5 * viddef.width);
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}
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if (y) {
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tmp_y = *y;
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*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * screenScale.min + (0.5 * viddef.height);
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}
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break;
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case ALIGN_TOP:
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if (w)
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*w *= screenScale.min;
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if (h)
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*h *= screenScale.min;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * screenScale.min + (0.5 * viddef.width);
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}
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if (y)
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*y *= screenScale.min;
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break;
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case ALIGN_BOTTOM:
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if (w)
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*w *= screenScale.min;
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if (h)
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*h *= screenScale.min;
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if (x) {
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tmp_x = *x;
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*x = (tmp_x - (0.5 * SCREEN_WIDTH)) * screenScale.min + (0.5 * viddef.width);
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}
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if (y) {
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tmp_y = *y;
|
|
*y = (tmp_y - SCREEN_HEIGHT) * screenScale.min + viddef.height;
|
|
}
|
|
break;
|
|
case ALIGN_RIGHT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x) {
|
|
tmp_x = *x;
|
|
*x = (tmp_x - SCREEN_WIDTH) * screenScale.min + viddef.width;
|
|
}
|
|
if (y) {
|
|
tmp_y = *y;
|
|
*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * screenScale.min + (0.5 * viddef.height);
|
|
}
|
|
break;
|
|
case ALIGN_LEFT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x)
|
|
*x *= screenScale.min;
|
|
if (y) {
|
|
tmp_y = *y;
|
|
*y = (tmp_y - (0.5 * SCREEN_HEIGHT)) * screenScale.min + (0.5 * viddef.height);
|
|
}
|
|
break;
|
|
case ALIGN_TOPRIGHT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x) {
|
|
tmp_x = *x;
|
|
*x = (tmp_x - SCREEN_WIDTH) * screenScale.min + viddef.width;
|
|
}
|
|
if (y)
|
|
*y *= screenScale.min;
|
|
break;
|
|
case ALIGN_TOPLEFT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x)
|
|
*x *= screenScale.min;
|
|
if (y)
|
|
*y *= screenScale.min;
|
|
break;
|
|
case ALIGN_BOTTOMRIGHT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x) {
|
|
tmp_x = *x;
|
|
*x = (tmp_x - SCREEN_WIDTH) * screenScale.min + viddef.width;
|
|
}
|
|
if (y) {
|
|
tmp_y = *y;
|
|
*y = (tmp_y - SCREEN_HEIGHT) * screenScale.min + viddef.height;
|
|
}
|
|
break;
|
|
case ALIGN_BOTTOMLEFT:
|
|
if (w)
|
|
*w *= screenScale.min;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x)
|
|
*x *= screenScale.min;
|
|
if (y) {
|
|
tmp_y = *y;
|
|
*y = (tmp_y - SCREEN_HEIGHT) * screenScale.min + viddef.height;
|
|
}
|
|
break;
|
|
case ALIGN_BOTTOM_STRETCH:
|
|
if (w)
|
|
*w *= xscale;
|
|
if (h)
|
|
*h *= screenScale.min;
|
|
if (x)
|
|
*x *= xscale;
|
|
if (y) {
|
|
tmp_y = *y;
|
|
*y = (tmp_y - SCREEN_HEIGHT) * screenScale.min + viddef.height;
|
|
}
|
|
break;
|
|
case ALIGN_STRETCH:
|
|
default:
|
|
if (x)
|
|
*x *= xscale;
|
|
if (y)
|
|
*y *= yscale;
|
|
if (w)
|
|
*w *= xscale;
|
|
if (h)
|
|
*h *= yscale;
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
================
|
|
SCR_DrawFill
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawFill (float x, float y, float width, float height, scralign_t align, qboolean roundOut, int red, int green, int blue, int alpha)
|
|
{
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
R_DrawFill (x, y, width, height, red, green, blue, alpha);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SCR_DrawBorder
|
|
Draws a solid color border
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawBorder (float x, float y, float width, float height, float borderSize, scralign_t align, qboolean roundOut, int red, int green, int blue, int alpha)
|
|
{
|
|
float bSize = floor(SCR_ScaledScreen(borderSize));
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
// top
|
|
R_DrawFill (x-bSize, y-bSize, width+bSize*2, bSize, red, green, blue, alpha);
|
|
// bottom
|
|
R_DrawFill (x-bSize, y+height, width+bSize*2, bSize, red, green, blue, alpha);
|
|
// left
|
|
R_DrawFill (x-bSize, y, bSize, height, red, green, blue, alpha);
|
|
// right
|
|
R_DrawFill (x+width, y, bSize, height, red, green, blue, alpha);
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
================
|
|
SCR_DrawPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawPic (float x, float y, float width, float height, scralign_t align, char *pic, float alpha)
|
|
{
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
R_DrawStretchPic (x, y, width, height, pic, alpha);
|
|
}
|
|
#else
|
|
/*
|
|
================
|
|
SCR_DrawPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawPic (float x, float y, float width, float height, scralign_t align, qboolean roundOut, char *pic, float alpha)
|
|
{
|
|
vec4_t outColor;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
Vector4Set (outColor, 1.0f, 1.0f, 1.0f, alpha);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_ScaledPic
|
|
Coordinates are actual values
|
|
=================
|
|
*/
|
|
void SCR_DrawScaledPic (float x, float y, float scale, qboolean centerCoords, qboolean roundOut, char *pic, float alpha)
|
|
{
|
|
int w, h;
|
|
float width, height;
|
|
vec4_t outColor;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector4Set (outColor, 1.0f, 1.0f, 1.0f, alpha);
|
|
R_DrawGetPicSize (&w, &h, pic);
|
|
width = (float)w * scale;
|
|
height = (float)h * scale;
|
|
if (centerCoords) {
|
|
x -= (width * 0.5f);
|
|
y -= (height * 0.5f);
|
|
}
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawLegacyPic
|
|
=================
|
|
*/
|
|
void SCR_DrawLegacyPic (float x, float y, float scale, char *pic, float alpha)
|
|
{
|
|
vec4_t outColor;
|
|
vec4_t stCoords;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector4Set (outColor, 1.0f, 1.0f, 1.0f, alpha);
|
|
Vector4Set (stCoords, -3.0f, scale, 0, 0);
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = 24; ds.h = 24;
|
|
ds.scale[0] = ds.scale[1] = scale;
|
|
ds.flags |= DSFLAG_SCALED;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawColoredPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawColoredPic (float x, float y, float width, float height, scralign_t align, qboolean roundOut, color_t color, char *pic)
|
|
{
|
|
vec4_t outColor;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
Vector4Set (outColor, (float)color[0]*DIV255, (float)color[1]*DIV255, (float)color[2]*DIV255, (float)color[3]*DIV255);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawOffsetPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawOffsetPic (float x, float y, float width, float height, vec2_t offset, scralign_t align, qboolean roundOut, color_t color, char *pic)
|
|
{
|
|
vec4_t outColor;
|
|
vec2_t scaledOffset;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector2Copy (offset, scaledOffset);
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
SCR_ScaleCoords (NULL, NULL, &scaledOffset[0], &scaledOffset[1], align);
|
|
Vector4Set (outColor, (float)color[0]*DIV255, (float)color[1]*DIV255, (float)color[2]*DIV255, (float)color[3]*DIV255);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
Vector2Copy (scaledOffset, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawOffsetPicST
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawOffsetPicST (float x, float y, float width, float height, vec2_t offset, vec4_t texCorners, scralign_t align, qboolean roundOut, color_t color, char *pic)
|
|
{
|
|
vec4_t outColor;
|
|
vec2_t scaledOffset;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector2Copy (offset, scaledOffset);
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
SCR_ScaleCoords (NULL, NULL, &scaledOffset[0], &scaledOffset[1], align);
|
|
Vector4Set (outColor, (float)color[0]*DIV255, (float)color[1]*DIV255, (float)color[2]*DIV255, (float)color[3]*DIV255);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
ds.flags |= DSFLAG_USESTCOORDS;
|
|
Vector2Copy (scaledOffset, ds.offset);
|
|
Vector4Copy (texCorners, ds.stCoords);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawScrollPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawScrollPic (float x, float y, float width, float height, vec2_t offset, vec4_t texCorners, vec2_t scroll, scralign_t align, qboolean roundOut, color_t color, char *pic)
|
|
{
|
|
vec4_t outColor;
|
|
vec2_t scaledOffset;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector2Copy (offset, scaledOffset);
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
SCR_ScaleCoords (NULL, NULL, &scaledOffset[0], &scaledOffset[1], align);
|
|
Vector4Set (outColor, (float)color[0]*DIV255, (float)color[1]*DIV255, (float)color[2]*DIV255, (float)color[3]*DIV255);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
ds.flags |= DSFLAG_USESTCOORDS;
|
|
Vector2Copy (scroll, ds.scroll);
|
|
Vector2Copy (scaledOffset, ds.offset);
|
|
Vector4Copy (texCorners, ds.stCoords);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawMaskedPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawMaskedPic (float x, float y, float width, float height, vec2_t offset, vec4_t texCorners, vec2_t scroll, scralign_t align, qboolean roundOut, color_t color, char *pic, char *maskPic)
|
|
{
|
|
vec4_t outColor;
|
|
vec2_t scaledOffset;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
Vector2Copy (offset, scaledOffset);
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
SCR_ScaleCoords (NULL, NULL, &scaledOffset[0], &scaledOffset[1], align);
|
|
Vector4Set (outColor, (float)color[0]*DIV255, (float)color[1]*DIV255, (float)color[2]*DIV255, (float)color[3]*DIV255);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.maskPic = maskPic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
ds.flags |= DSFLAG_USESTCOORDS|DSFLAG_MASKED;
|
|
Vector2Copy (scroll, ds.scroll);
|
|
Vector2Copy (scaledOffset, ds.offset);
|
|
Vector4Copy (texCorners, ds.stCoords);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawTiledPic
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawTiledPic (float x, float y, float width, float height, scralign_t align, qboolean roundOut, char *pic, float alpha)
|
|
{
|
|
vec4_t outColor;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
SCR_ScaleCoords (&x, &y, &width, &height, align);
|
|
Vector4Set (outColor, 1.0f, 1.0f, 1.0f, alpha);
|
|
if (roundOut) {
|
|
x = floor(x); y = floor(y); width = ceil(width); height = ceil(height);
|
|
}
|
|
|
|
ds.pic = pic;
|
|
ds.x = x; ds.y = y; ds.w = width; ds.h = height;
|
|
ds.flags |= DSFLAG_TILED;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (outColor, ds.color);
|
|
R_DrawPic (ds);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawChar
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawChar (float x, float y, int size, scralign_t align, int num, fontslot_t font, int red, int green, int blue, int alpha, qboolean italic, qboolean last)
|
|
{
|
|
float scale = SCR_ScaledScreen((float)size / (float)MENU_FONT_SIZE); // SCR_GetScreenScale()
|
|
|
|
SCR_ScaleCoords (&x, &y, NULL, NULL, align);
|
|
R_DrawChar(x, y, num, font, scale, red, green, blue, alpha, italic, last);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DrawString
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void SCR_DrawString (float x, float y, int size, scralign_t align, const char *string, fontslot_t font, int alpha)
|
|
{
|
|
SCR_ScaleCoords (&x, &y, NULL, NULL, align);
|
|
CL_DrawStringGeneric (x, y, string, font, alpha, size, SCALETYPE_MENU, false);
|
|
}
|
|
|
|
//===============================================================================
|
|
|
|
/*
|
|
================
|
|
SCR_ShowFPS
|
|
FPS counter, code combined from BramBo and Q2E
|
|
================
|
|
*/
|
|
#define FPS_FRAMES 4
|
|
static void SCR_ShowFPS (void)
|
|
{
|
|
static int previousTimes[FPS_FRAMES];
|
|
static int previousTime, fpscounter;
|
|
static unsigned int index;
|
|
static char fpsText[32];
|
|
int i, time, total, fps, x, y, fragsSize;
|
|
float scrLeft;
|
|
|
|
// if ((cls.state != ca_active) || !(cl_drawfps->value))
|
|
if ((cls.state != ca_active) || !(cl_drawfps->integer))
|
|
return;
|
|
|
|
SCR_InitHudScale ();
|
|
if ((cl.time + 1000) < fpscounter)
|
|
fpscounter = cl.time + 100;
|
|
|
|
time = Sys_Milliseconds();
|
|
previousTimes[index % FPS_FRAMES] = time - previousTime;
|
|
previousTime = time;
|
|
index++;
|
|
|
|
if (index <= FPS_FRAMES)
|
|
return;
|
|
|
|
// Average multiple frames together to smooth changes out a bit
|
|
total = 0;
|
|
for (i = 0; i < FPS_FRAMES; i++)
|
|
total += previousTimes[i];
|
|
total = max (total, 1);
|
|
fps = 1000 * FPS_FRAMES / total;
|
|
|
|
if (cl.time > fpscounter) {
|
|
// Com_sprintf(fpsText, sizeof(fpsText), S_COLOR_BOLD S_COLOR_SHADOW"%3.0ffps", 1/cls.renderFrameTime);
|
|
Com_sprintf(fpsText, sizeof(fpsText), S_COLOR_BOLD S_COLOR_SHADOW"%3ifps", fps);
|
|
fpscounter = cl.time + 100;
|
|
}
|
|
// leave space for 3-digit frag counter
|
|
// x = (viddef.width - strlen(fpsText)*FONT_SIZE - 3*SCR_GetHudScale()*(CHAR_WIDTH+2));
|
|
// x = (viddef.width - strlen(fpsText)*HUD_FONT_SIZE*SCR_GetHudScale() - 3*SCR_GetHudScale()*(CHAR_WIDTH+2));
|
|
scrLeft = SCREEN_WIDTH;
|
|
SCR_ScaleCoords (&scrLeft, NULL, NULL, NULL, ALIGN_STRETCH);
|
|
fragsSize = SCR_GetHudScale() * 3 * (CHAR_WIDTH+2);
|
|
// x = ( viddef.width - strlen(fpsText)*HUD_FONT_SIZE*SCR_GetScreenScale() - max(fragsSize, SCR_ScaledScreen(68)) );
|
|
x = (scrLeft - stringLen(fpsText)*HUD_FONT_SIZE*SCR_GetScreenScale() - max(fragsSize, SCR_ScaledScreen(68)));
|
|
y = 0;
|
|
// CL_DrawStringGeneric (x, y, fpsText, FONT_SCREEN, 255, MENU_FONT_SIZE, SCALETYPE_HUD, false); // SCALETYPE_CONSOLE
|
|
CL_DrawStringGeneric (x, y, fpsText, FONT_SCREEN, 255, MENU_FONT_SIZE, SCALETYPE_MENU, false); // SCALETYPE_HUD
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
BAR GRAPHS
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
/*
|
|
==============
|
|
CL_AddNetgraph
|
|
|
|
A new packet was just parsed
|
|
==============
|
|
*/
|
|
|
|
int currentping;
|
|
void CL_AddNetgraph (void)
|
|
{
|
|
int i;
|
|
int in;
|
|
int ping;
|
|
|
|
in = cls.netchan.incoming_acknowledged & (CMD_BACKUP-1);
|
|
currentping = cls.realtime - cl.cmd_time[in];
|
|
|
|
// if using the debuggraph for something else, don't
|
|
// add the net lines
|
|
// if (scr_debuggraph->value || scr_timegraph->value)
|
|
if (scr_debuggraph->integer || scr_timegraph->integer)
|
|
return;
|
|
|
|
for (i=0 ; i<cls.netchan.dropped ; i++)
|
|
SCR_DebugGraph (30, 0x40);
|
|
|
|
for (i=0 ; i<cl.surpressCount ; i++)
|
|
SCR_DebugGraph (30, 0xdf);
|
|
|
|
// see what the latency was on this packet
|
|
ping = currentping/30;
|
|
//ping = cls.realtime - cl.cmd_time[in];
|
|
//ping /= 30;
|
|
if (ping > 30)
|
|
ping = 30;
|
|
SCR_DebugGraph (ping, 0xd0);
|
|
}
|
|
|
|
|
|
typedef struct
|
|
{
|
|
float value;
|
|
int color;
|
|
} graphsamp_t;
|
|
|
|
static int current;
|
|
static graphsamp_t values[1024];
|
|
|
|
/*
|
|
==============
|
|
SCR_DebugGraph
|
|
==============
|
|
*/
|
|
void SCR_DebugGraph (float value, int color)
|
|
{
|
|
values[current&1023].value = value;
|
|
values[current&1023].color = color;
|
|
current++;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawDebugGraph
|
|
==============
|
|
*/
|
|
void SCR_DrawDebugGraph (void)
|
|
{
|
|
int a, x, y, w, i, h, min, max;
|
|
float v;
|
|
int color;
|
|
static float lasttime = 0;
|
|
static int fps, ping;
|
|
float scrLeft, scrWidth, scrRight;
|
|
|
|
h = (2*FONT_SIZE > 40)?60+2*FONT_SIZE:100;
|
|
w = (9*FONT_SIZE>100)?9*FONT_SIZE:100;
|
|
|
|
scrLeft = 0;
|
|
scrWidth = SCREEN_WIDTH;
|
|
SCR_ScaleCoords (&scrLeft, NULL, &scrWidth, NULL, ALIGN_STRETCH);
|
|
scrRight = scrLeft + scrWidth;
|
|
|
|
// if (scr_netgraph_pos->value == 0) // bottom right
|
|
if (scr_netgraph_pos->integer == 0) // bottom right
|
|
{
|
|
// x = scr_vrect.width - (w+2) - 1;
|
|
x = scrRight - (w+2) - 1;
|
|
y = scr_vrect.height - (h+2) - 1;
|
|
}
|
|
else // bottom left
|
|
{
|
|
// x = 0;
|
|
x = scrLeft;
|
|
y = scr_vrect.height - (h+2) - 1;
|
|
}
|
|
|
|
// trans background
|
|
R_DrawFill (x, y, w+2, h+2, 255, 255, 255, 90);
|
|
|
|
for (a=0 ; a<w ; a++)
|
|
{
|
|
i = (current-1-a+1024) & 1023;
|
|
v = values[i].value;
|
|
color = values[i].color;
|
|
v = v*scr_graphscale->value;
|
|
|
|
if (v < 1)
|
|
v += h * (1+(int)(-v/h));
|
|
|
|
max = (int)v % h + 1;
|
|
min = y + h - max - scr_graphshift->value;
|
|
|
|
// bind to box!
|
|
if (min<y+1) min = y+1;
|
|
if (min>y+h) min = y+h;
|
|
if (min+max > y+h) max = y+h-max;
|
|
|
|
// R_DrawFill (x+w-a, min, 1, max, color);
|
|
R_DrawFill (x+w-a, min, 1, max, color8red(color), color8green(color), color8blue(color), 255);
|
|
}
|
|
|
|
if (cls.realtime - lasttime > 50)
|
|
{
|
|
lasttime = cls.realtime;
|
|
fps = (cls.renderFrameTime)? 1/cls.renderFrameTime: 0;
|
|
ping = currentping;
|
|
}
|
|
|
|
CL_DrawStringGeneric (x, y + 5, va(S_COLOR_SHADOW"fps: %3i", fps), FONT_SCREEN, 255, FONT_SIZE, SCALETYPE_CONSOLE, false);
|
|
CL_DrawStringGeneric (x, y + 5 + FONT_SIZE , va(S_COLOR_SHADOW"ping:%3i", ping), FONT_SCREEN, 255, FONT_SIZE, SCALETYPE_CONSOLE, false);
|
|
|
|
// draw border
|
|
R_DrawFill (x, y, (w+2), 1, 0, 0, 0, 255);
|
|
R_DrawFill (x, y+(h+2), (w+2), 1, 0, 0, 0, 255);
|
|
R_DrawFill (x, y, 1, (h+2), 0, 0, 0, 255);
|
|
R_DrawFill (x+(w+2), y, 1, (h+2), 0, 0, 0, 255);
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
CENTER PRINTING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
char scr_centerstring[1024];
|
|
float scr_centertime_start; // for slow victory printing
|
|
float scr_centertime_off;
|
|
float scr_centertime_end;
|
|
int scr_center_lines;
|
|
int scr_erase_center;
|
|
|
|
/*
|
|
==============
|
|
SCR_CenterPrint
|
|
|
|
Called for important messages that should stay in the center of the screen
|
|
for a few moments
|
|
==============
|
|
*/
|
|
void SCR_CenterPrint (char *str)
|
|
{
|
|
char *s;
|
|
char line[64];
|
|
int i, j, l, il, vl;
|
|
|
|
strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
|
|
scr_centertime_off = scr_centertime->value;
|
|
scr_centertime_end = scr_centertime_off;
|
|
scr_centertime_start = cl.time;
|
|
|
|
// count the number of lines for centering
|
|
scr_center_lines = 1;
|
|
s = str;
|
|
while (*s)
|
|
{
|
|
if (*s == '\n')
|
|
scr_center_lines++;
|
|
s++;
|
|
}
|
|
|
|
// echo it to the console
|
|
Com_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
|
|
|
|
s = str;
|
|
do
|
|
{
|
|
// scan the width of the line
|
|
for (l=0, il=0 ; l<40 ; l++) {
|
|
if ((s[l] == '^') || (l>0 && s[l-1] == '^'))
|
|
il++;
|
|
if (s[l] == '\n' || !s[l])
|
|
break;
|
|
}
|
|
vl = l - il;
|
|
// for (i=0 ; i<(40-l)/2 ; i++)
|
|
for (i=0 ; i<(40-vl)/2 ; i++)
|
|
line[i] = ' ';
|
|
|
|
for (j=0 ; j<l ; j++)
|
|
{
|
|
line[i++] = s[j];
|
|
}
|
|
|
|
line[i] = '\n';
|
|
line[i+1] = 0;
|
|
|
|
Com_Printf ("%s", line);
|
|
|
|
while (*s && *s != '\n')
|
|
s++;
|
|
|
|
if (!*s)
|
|
break;
|
|
s++; // skip the \n
|
|
} while (1);
|
|
Com_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
|
|
Con_ClearNotify ();
|
|
}
|
|
|
|
|
|
void SCR_DrawCenterString (void)
|
|
{
|
|
char *start, line[512];
|
|
int l;
|
|
int j;
|
|
int y; //, x;
|
|
int remaining;
|
|
// added Psychospaz's fading centerstrings
|
|
int alpha = 255 * ( 1 - (((cl.time + (scr_centertime->value-1) - scr_centertime_start) / 1000.0) / (scr_centertime_end)));
|
|
|
|
// the finale prints the characters one at a time
|
|
remaining = 9999;
|
|
|
|
scr_erase_center = 0;
|
|
start = scr_centerstring;
|
|
|
|
if (scr_center_lines <= 4)
|
|
y = viddef.height*0.35;
|
|
else
|
|
y = 48;
|
|
|
|
do
|
|
{ // scan the width of the line
|
|
for (l=0 ; l<40 ; l++)
|
|
if (start[l] == '\n' || !start[l])
|
|
break;
|
|
|
|
Com_sprintf (line, sizeof(line), "");
|
|
for (j=0 ; j<l ; j++)
|
|
{
|
|
|
|
Com_sprintf (line, sizeof(line), "%s%c", line, start[j]);
|
|
|
|
if (!remaining--)
|
|
return;
|
|
}
|
|
CL_DrawStringGeneric ( (int)((viddef.width-stringLen(line)*FONT_SIZE)*0.5), y, line, FONT_SCREEN, alpha, FONT_SIZE, SCALETYPE_CONSOLE, false);
|
|
y += FONT_SIZE;
|
|
|
|
while (*start && *start != '\n')
|
|
start++;
|
|
|
|
if (!*start)
|
|
break;
|
|
start++; // skip the \n
|
|
} while (1);
|
|
}
|
|
|
|
void SCR_CheckDrawCenterString (void)
|
|
{
|
|
scr_centertime_off -= cls.renderFrameTime;
|
|
|
|
if (scr_centertime_off <= 0)
|
|
return;
|
|
|
|
SCR_DrawCenterString ();
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
=================
|
|
SCR_CalcVrect
|
|
|
|
Sets scr_vrect, the coordinates of the rendered window
|
|
=================
|
|
*/
|
|
static void SCR_CalcVrect (void)
|
|
{
|
|
int size;
|
|
|
|
// bound viewsize
|
|
// if (scr_viewsize->value < 40)
|
|
if (scr_viewsize->integer < 40)
|
|
Cvar_Set ("viewsize","40");
|
|
// if (scr_viewsize->value > 100)
|
|
if (scr_viewsize->integer > 100)
|
|
Cvar_Set ("viewsize","100");
|
|
|
|
// size = scr_viewsize->value;
|
|
size = scr_viewsize->integer;
|
|
|
|
scr_vrect.width = viddef.width*size/100;
|
|
scr_vrect.width &= ~1; // Knightmare- was ~7, fixes undersized viewport at 1366x768
|
|
|
|
scr_vrect.height = viddef.height*size/100;
|
|
scr_vrect.height &= ~1;
|
|
|
|
scr_vrect.x = (viddef.width - scr_vrect.width)/2;
|
|
scr_vrect.y = (viddef.height - scr_vrect.height)/2;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeUp_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeUp_f (void)
|
|
{
|
|
// Cvar_SetValue ("viewsize", scr_viewsize->value+10);
|
|
|
|
// now handle HUD scale
|
|
int hudscale = Cvar_VariableValue("scr_hudsize")+1;
|
|
if (hudscale > HUDSCALE_NUM_SIZES-1) hudscale = HUDSCALE_NUM_SIZES-1;
|
|
Cvar_SetValue ("scr_hudsize", hudscale);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_SizeDown_f
|
|
|
|
Keybinding command
|
|
=================
|
|
*/
|
|
void SCR_SizeDown_f (void)
|
|
{
|
|
// Cvar_SetValue ("viewsize", scr_viewsize->value-10);
|
|
|
|
// now handle HUD scale
|
|
int hudscale = Cvar_VariableValue("scr_hudsize")-1;
|
|
if (hudscale < 0) hudscale = 0;
|
|
Cvar_SetValue ("scr_hudsize", hudscale);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SCR_Sky_f
|
|
|
|
Set a specific sky and rotation speed
|
|
=================
|
|
*/
|
|
void SCR_Sky_f (void)
|
|
{
|
|
float rotate;
|
|
vec3_t axis;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Com_Printf ("Usage: sky <basename> <rotate> <axis x y z>\n");
|
|
return;
|
|
}
|
|
if (Cmd_Argc() > 2)
|
|
rotate = atof(Cmd_Argv(2));
|
|
else
|
|
rotate = 0;
|
|
if (Cmd_Argc() == 6)
|
|
{
|
|
axis[0] = atof(Cmd_Argv(3));
|
|
axis[1] = atof(Cmd_Argv(4));
|
|
axis[2] = atof(Cmd_Argv(5));
|
|
}
|
|
else
|
|
{
|
|
axis[0] = 0;
|
|
axis[1] = 0;
|
|
axis[2] = 1;
|
|
}
|
|
|
|
R_SetSky (Cmd_Argv(1), rotate, axis);
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
================
|
|
SCR_SetHud_f
|
|
================
|
|
*/
|
|
void SCR_SetHud_f (void)
|
|
{
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Com_Printf ("Usage: sethud <hudname>\n");
|
|
return;
|
|
}
|
|
|
|
Cvar_ForceSet ("cl_hud", Cmd_Argv(1));
|
|
CL_LoadHud (false);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
================
|
|
SCR_DumpStatusLayout_f
|
|
|
|
Saves the statusbar layout to a file
|
|
================
|
|
*/
|
|
void SCR_DumpStatusLayout_f (void)
|
|
{
|
|
char buffer[2048], rawLine[MAX_QPATH+1], formatLine[80], statLine[32];
|
|
int i, j, cs_general, bufcount = 0;
|
|
FILE *f;
|
|
char *p;
|
|
char name[MAX_OSPATH];
|
|
|
|
// starting index is based on protocol for CS_GENERAL section
|
|
if ( LegacyProtocol() )
|
|
cs_general = OLD_CS_GENERAL;
|
|
else
|
|
cs_general = CS_GENERAL;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("usage: dumpstatuslayout <filename>\n");
|
|
return;
|
|
}
|
|
|
|
Com_sprintf (name, sizeof(name), "%s/%s.txt", FS_Savegamedir(), Cmd_Argv(1)); // was FS_Gamedir()
|
|
|
|
FS_CreatePath (name);
|
|
f = fopen (name, "w");
|
|
if (!f)
|
|
{
|
|
Com_Printf ("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
// statusbar layout is in multiple configstrings
|
|
// starting at CS_STATUSBAR and ending at CS_AIRACCEL
|
|
Com_sprintf(formatLine, sizeof(formatLine), "\nFormatted Dump\n--------------\n");
|
|
Q_strncatz (buffer, sizeof(buffer), formatLine);
|
|
bufcount += (int)strlen(formatLine);
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
p = &buffer[0];
|
|
bufcount = 0;
|
|
for (i=CS_STATUSBAR; i<CS_AIRACCEL; i++)
|
|
{
|
|
for (j=0; j<MAX_QPATH; j++)
|
|
{
|
|
// check for end
|
|
if (cl.configstrings[i][j] == '\0')
|
|
break;
|
|
|
|
*p = cl.configstrings[i][j];
|
|
if (*p == '\0') *p = ' ';
|
|
if (*p == '\t') *p = ' ';
|
|
|
|
// check for "endif", insert newline after
|
|
if (*p == 'f' && *(p-1) == 'i' && *(p-2) == 'd' && *(p-3) == 'n' && *(p-4) == 'e')
|
|
{
|
|
p++;
|
|
bufcount++;
|
|
*p = '\n';
|
|
}
|
|
p++;
|
|
bufcount++;
|
|
}
|
|
}
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
|
|
// write out the raw dump
|
|
Com_sprintf(formatLine, sizeof(formatLine), "\nRaw Dump\n--------\n");
|
|
Q_strncatz (buffer, sizeof(buffer), formatLine);
|
|
bufcount += (int)strlen(formatLine);
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
for (i=CS_STATUSBAR; i<CS_AIRACCEL; i++)
|
|
{
|
|
memset(rawLine, 0, sizeof(rawLine));
|
|
for (j=0; j<MAX_QPATH; j++) {
|
|
rawLine[j] = cl.configstrings[i][j];
|
|
if (rawLine[j] == '\0') rawLine[j] = ' ';
|
|
if (rawLine[j] == '\t') rawLine[j] = ' ';
|
|
}
|
|
rawLine[MAX_QPATH] = '\n';
|
|
fwrite(&rawLine, 1, sizeof(rawLine), f);
|
|
}
|
|
|
|
// write out the stat values for debugging
|
|
Com_sprintf(formatLine, sizeof(formatLine), "\nStat Values\n-----------\n");
|
|
Q_strncatz (buffer, sizeof(buffer), formatLine);
|
|
bufcount += (int)strlen(formatLine);
|
|
for (i=0; i<MAX_STATS; i++)
|
|
{
|
|
Com_sprintf(statLine, sizeof(statLine), "%i: %i\n", i, cl.frame.playerstate.stats[i]);
|
|
// prevent overflow of buffer
|
|
if ( (bufcount + strlen(statLine)) >= sizeof(buffer) ) {
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
}
|
|
Q_strncatz (buffer, sizeof(buffer), statLine);
|
|
bufcount += (int)strlen(statLine);
|
|
}
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
|
|
// write out CS_GENERAL for stat_string tokens
|
|
Com_sprintf(formatLine, sizeof(formatLine), "\nGeneral Configstrings\n---------------------\n");
|
|
Q_strncatz (buffer, sizeof(buffer), formatLine);
|
|
bufcount += (int)strlen(formatLine);
|
|
for (i = cs_general; i < (cs_general + MAX_GENERAL); i++)
|
|
{
|
|
Com_sprintf(formatLine, sizeof(formatLine), "%i: %s\n", i, cl.configstrings[i]);
|
|
// prevent overflow of buffer
|
|
if ( (bufcount + strlen(formatLine)) >= sizeof(buffer) ) {
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
}
|
|
Q_strncatz (buffer, sizeof(buffer), formatLine);
|
|
bufcount += (int)strlen(formatLine);
|
|
}
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
buffer[0] = 0;
|
|
bufcount = 0;
|
|
|
|
fclose (f);
|
|
|
|
Com_Printf ("Dumped statusbar layout to %s.\n", name);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
SCR_DumpGeneralLayout_f
|
|
|
|
Saves the general layout to a file
|
|
================
|
|
*/
|
|
void SCR_DumpGeneralLayout_f (void)
|
|
{
|
|
char buffer[2048];
|
|
int i, bufcount;
|
|
FILE *f;
|
|
char *p;
|
|
char name[MAX_OSPATH];
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("usage: dumpgenerallayout <filename>\n");
|
|
return;
|
|
}
|
|
|
|
Com_sprintf (name, sizeof(name), "%s/%s.txt", FS_Savegamedir(), Cmd_Argv(1)); // was FS_Gamedir()
|
|
|
|
FS_CreatePath (name);
|
|
f = fopen (name, "w");
|
|
if (!f)
|
|
{
|
|
Com_Printf ("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
// general layout is in cl.layout
|
|
p = &buffer[0];
|
|
bufcount = 0;
|
|
|
|
for (i=0; i<sizeof(cl.layout); i++)
|
|
{
|
|
// check for end
|
|
if (cl.layout[i] == '\0')
|
|
break;
|
|
|
|
*p = cl.layout[i];
|
|
|
|
// check for "endif", insert newline after
|
|
if (*p == 'f' && *(p-1) == 'i' && *(p-2) == 'd' && *(p-3) == 'n' && *(p-4) == 'e')
|
|
{
|
|
p++;
|
|
bufcount++;
|
|
*p = '\n';
|
|
}
|
|
p++;
|
|
bufcount++;
|
|
}
|
|
|
|
fwrite(&buffer, 1, bufcount, f);
|
|
fclose (f);
|
|
|
|
Com_Printf ("Dumped general layout to %s.\n", name);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
==================
|
|
SCR_Init
|
|
==================
|
|
*/
|
|
void SCR_Init (void)
|
|
{
|
|
cl_drawfps = Cvar_Get ("cl_drawfps", "0", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("cl_drawfps", "Enables drawing of FPS counter on the screen.");
|
|
cl_demomessage = Cvar_Get ("cl_demomessage", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("cl_demomessage", "Enables display of \"Running Demo\" message when a demo is playing.");
|
|
// cl_loadpercent = Cvar_Get ("cl_loadpercent", "0", CVAR_ARCHIVE); // unused
|
|
cl_hud = Cvar_Get ("cl_hud", "default", CVAR_ARCHIVE|CVAR_NOSET);
|
|
Cvar_SetDescription ("cl_hud", "This is a placeholder cvar for cohabitation with a future release.");
|
|
cl_hud_variant = Cvar_Get ("cl_hud_variant", "default", CVAR_ARCHIVE|CVAR_NOSET);
|
|
Cvar_SetDescription ("cl_hud_variant", "This is a placeholder cvar for cohabitation with a future release.");
|
|
|
|
scr_viewsize = Cvar_Get ("viewsize", "100", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("viewsize", "Draw size of screen in percent, from 40 to 100.");
|
|
scr_conspeed = Cvar_Get ("scr_conspeed", "3", 0);
|
|
Cvar_SetDescription ("scr_conspeed", "Scrolling speed of the console.");
|
|
scr_conalpha = Cvar_Get ("scr_conalpha", "0.5", CVAR_ARCHIVE); // Psychospaz's transparent console
|
|
Cvar_SetDescription ("scr_conalpha", "Opacity of console background.");
|
|
scr_newconback = Cvar_Get ("scr_newconback", "0", CVAR_ARCHIVE); // whether to use new console background
|
|
Cvar_SetDescription ("scr_newconback", "Toggles use of new console background.");
|
|
scr_oldconbar = Cvar_Get ("scr_oldconbar", "1", CVAR_ARCHIVE); // whether to draw bottom bar on old console
|
|
Cvar_SetDescription ("scr_oldconbar", "Toggles drawing of solid color bottom bar on console with standard conback image.");
|
|
// scr_conheight = Cvar_Get ("scr_conheight", "0.5", CVAR_ARCHIVE); // how far the console drops down
|
|
scr_letterbox = Cvar_Get ("scr_letterbox", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("scr_letterbox", "Enables letterbox effect for cameras and cutscenes.");
|
|
// scr_showturtle = Cvar_Get ("scr_showturtle", "0", 0); // unused
|
|
scr_showpause = Cvar_Get ("scr_showpause", "1", 0);
|
|
Cvar_SetDescription ("scr_showpause", "Toggles drawing of pause plaque.");
|
|
scr_centertime = Cvar_Get ("scr_centertime", "3.5", 0); // Knightmare- increased for fade
|
|
Cvar_SetDescription ("scr_centertime", "Time in seconds for centerprints to fade away.");
|
|
// scr_printspeed = Cvar_Get ("scr_printspeed", "8", 0); // unused
|
|
|
|
scr_netgraph = Cvar_Get ("netgraph", "0", 0);
|
|
Cvar_SetDescription ("netgraph", "Enables drawing of network activity graph.");
|
|
scr_netgraph_pos = Cvar_Get ("netgraph_pos", "0", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("netgraph_pos", "Sets draw position of network activity graph. 0 = bottom right, 1 = bottom left.");
|
|
scr_timegraph = Cvar_Get ("timegraph", "0", 0);
|
|
Cvar_SetDescription ("timegraph", "Enables drawing of frame time graph.");
|
|
scr_debuggraph = Cvar_Get ("debuggraph", "0", 0);
|
|
Cvar_SetDescription ("debuggraph", "Enables drawing of debug graph.");
|
|
// scr_graphheight = Cvar_Get ("graphheight", "32", 0); // unused
|
|
scr_graphscale = Cvar_Get ("graphscale", "1", 0);
|
|
Cvar_SetDescription ("graphscale", "Sets vertical scale of activity graph.");
|
|
scr_graphshift = Cvar_Get ("graphshift", "0", 0);
|
|
Cvar_SetDescription ("graphshift", "Sets vertical shift of activity graph.");
|
|
// scr_drawall = Cvar_Get ("scr_drawall", "0", 0); // unused
|
|
|
|
crosshair = Cvar_Get ("crosshair", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("crosshair", "Sets crosshair image. 0 = no crosshair");
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
crosshair_scale = Cvar_Get ("crosshair_scale", "1", CVAR_ARCHIVE);
|
|
#else
|
|
crosshair_scale = Cvar_Get ("crosshair_scale", "0.5", CVAR_ARCHIVE);
|
|
#endif
|
|
Cvar_SetDescription ("crosshair_scale", "Sets crosshair size. Min = 0.25, Max = 15.");
|
|
crosshair_alpha = Cvar_Get ("crosshair_alpha", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("crosshair_alpha", "Sets base opacity of crosshair.");
|
|
crosshair_pulse = Cvar_Get ("crosshair_pulse", "0.25", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("crosshair_pulse", "Sets opacity pulse amplitude of crosshair.");
|
|
|
|
scr_simple_loadscreen = Cvar_Get ("scr_simple_loadscreen", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("scr_simple_loadscreen", "Toggles use of simplified load screen. Value of 0 enables Quake2Max-style verbose load screen.");
|
|
|
|
scr_surroundlayout = Cvar_Get ("scr_surroundlayout", "1", CVAR_ARCHIVE); // whether to keep HUD/menu elements on center screen in triple-wide video modes
|
|
Cvar_SetDescription ("scr_surroundlayout", "Enables use of triple-monitor surround layout with all HUD/menu graphics on center monitor.");
|
|
scr_surroundleft = Cvar_Get ("scr_surroundleft", "0.333333333333", CVAR_ARCHIVE); // left placement of HUD/menu elements on center screen in triple-wide video modes
|
|
Cvar_SetDescription ("scr_surroundleft", "Changes left boundary for center monitor in triple-monitor surround layout. Only change if you have a surround setup with different size monitors.");
|
|
scr_surroundright = Cvar_Get ("scr_surroundright", "0.666666666667", CVAR_ARCHIVE); // right placement of HUD/menu elements on center screen in triple-wide video modes
|
|
Cvar_SetDescription ("scr_surroundright", "Changes right boundary for center monitor in triple-monitor surround layout. Only change if you have a surround setup with different size monitors.");
|
|
scr_surroundthreshold = Cvar_Get ("scr_surroundthreshold", "3.6", CVAR_ARCHIVE); // minimum aspect ratio to trigger surround layout
|
|
Cvar_SetDescription ("scr_surroundthreshold", "Sets minimum aspect ratio to trigger triple-monitor surround layout scaling.");
|
|
|
|
scr_hudsize = Cvar_Get ("scr_hudsize", "5", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("scr_hudsize", "Sets scale for HUD.");
|
|
scr_hudalpha = Cvar_Get ("scr_hudalpha", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("scr_hudalpha", "Sets opacity of HUD.");
|
|
scr_hudsqueezedigits = Cvar_Get ("scr_hudsqueezedigits", "1", CVAR_ARCHIVE);
|
|
Cvar_SetDescription ("scr_hudsqueezedigits", "Enables display of 4 and 5-digit numbers on HUD.");
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
Cmd_AddCommand ("timerefresh",SCR_TimeRefresh_f);
|
|
Cmd_AddCommand ("loading",SCR_Loading_f);
|
|
Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
|
|
Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
|
|
Cmd_AddCommand ("sky",SCR_Sky_f);
|
|
// Cmd_AddCommand ("sethud", SCR_SetHud_f);
|
|
Cmd_AddCommand ("dumpstatuslayout", SCR_DumpStatusLayout_f);
|
|
Cmd_AddCommand ("dumpgenerallayout", SCR_DumpGeneralLayout_f);
|
|
|
|
SCR_InitScreenScale ();
|
|
SCR_InitHudScale ();
|
|
|
|
scr_initialized = true;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_Shutdown
|
|
==================
|
|
*/
|
|
void SCR_Shutdown (void)
|
|
{
|
|
if (!scr_initialized)
|
|
return;
|
|
|
|
Cmd_RemoveCommand ("timerefresh");
|
|
Cmd_RemoveCommand ("loading");
|
|
Cmd_RemoveCommand ("sizeup");
|
|
Cmd_RemoveCommand ("sizedown");
|
|
Cmd_RemoveCommand ("sky");
|
|
// Cmd_RemoveCommand ("sethud");
|
|
Cmd_RemoveCommand ("dumpstatuslayout");
|
|
Cmd_RemoveCommand ("dumpgenerallayout");
|
|
|
|
// TODO: Free HUD script here
|
|
|
|
scr_initialized = false;
|
|
}
|
|
|
|
|
|
char *SCR_FindKey (char *key)
|
|
{
|
|
static char mapmsg[16];
|
|
int k;
|
|
qboolean found_bind=false;
|
|
|
|
for (k=0 ; k<256 ; k++)
|
|
{
|
|
if (keybindings[k] && keybindings[k][0])
|
|
{
|
|
if (!Q_stricmp(keybindings[k], key))
|
|
{
|
|
Com_sprintf (mapmsg, sizeof(mapmsg), "%s", Key_KeynumToString(k));
|
|
found_bind = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!found_bind)
|
|
{
|
|
//no key bound to action. Give you question marks!
|
|
Com_sprintf (mapmsg, sizeof(mapmsg), "^1?");
|
|
}
|
|
|
|
if (mapmsg)
|
|
{
|
|
//return the final result:
|
|
return mapmsg;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SCR_DrawCrosshair
|
|
Moved from cl_view.c, what the hell was it doing there?
|
|
=================
|
|
*/
|
|
#define DIV640 0.0015625
|
|
#define CROSSHAIR_SIZE 32
|
|
|
|
// Psychospaz's new crosshair code
|
|
void SCR_DrawCrosshair (void)
|
|
{
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
float scaledSize, alpha, pulsealpha;
|
|
|
|
if ( !crosshair->integer || cl_zoommode->integer || scr_hidehud )
|
|
return;
|
|
|
|
if (crosshair->modified)
|
|
{
|
|
crosshair->modified = false;
|
|
SCR_TouchPics ();
|
|
|
|
if ( FS_ModType("dday") ) // D-Day has no crosshair (FORCED)
|
|
Cvar_SetValue("crosshair", 0);
|
|
}
|
|
|
|
if (crosshair_scale->modified)
|
|
{
|
|
crosshair_scale->modified = false;
|
|
if (crosshair_scale->value > 15)
|
|
Cvar_SetValue("crosshair_scale", 15);
|
|
else if (crosshair_scale->value < 0.25)
|
|
Cvar_SetValue("crosshair_scale", 0.25);
|
|
}
|
|
|
|
if (!crosshair_pic[0])
|
|
return;
|
|
|
|
scaledSize = crosshair_scale->value * CROSSHAIR_SIZE;
|
|
pulsealpha = crosshair_alpha->value * crosshair_pulse->value;
|
|
alpha = max(min(crosshair_alpha->value - pulsealpha + pulsealpha*sin(anglemod(cl.time*0.005)), 1.0), 0.0);
|
|
SCR_DrawPic ( ((float)SCREEN_WIDTH - scaledSize)*0.5, ((float)SCREEN_HEIGHT - scaledSize)*0.5,
|
|
scaledSize, scaledSize, ALIGN_CENTER, false, crosshair_pic, alpha);
|
|
#else
|
|
float scale;
|
|
float alpha;
|
|
|
|
|
|
|
|
if (cl.frame.playerstate.stats[STAT_HINTTITLE] > 0)
|
|
alpha = 0;
|
|
else
|
|
alpha = 1;
|
|
|
|
//DOn't draw xhair if player is dead!
|
|
if ((!crosshair->value) || (cl.frame.playerstate.stats[STAT_HEALTH] <= 0) || (cl.frame.playerstate.stats[STAT_HUDMSG] == 1) || (cl.frame.playerstate.stats[STAT_SELECTED_ITEM] == 12))
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (crosshair->modified)
|
|
{
|
|
crosshair->modified = false;
|
|
SCR_TouchPics ();
|
|
|
|
if (!strcmp("dday",Cvar_Get ("game", "0", CVAR_ARCHIVE)->string)) //dday has no crosshair (FORCED)
|
|
Cvar_SetValue("crosshair", 0);
|
|
}
|
|
|
|
if (crosshair_scale->modified)
|
|
{
|
|
crosshair_scale->modified=false;
|
|
if (crosshair_scale->value>5)
|
|
Cvar_SetValue("crosshair_scale", 5);
|
|
else if (crosshair_scale->value<0.25)
|
|
Cvar_SetValue("crosshair_scale", 0.25);
|
|
}
|
|
|
|
if (!crosshair_pic[0])
|
|
return;
|
|
|
|
scale = crosshair_scale->value * (viddef.width*DIV640);
|
|
|
|
|
|
if (cl.frame.playerstate.stats[STAT_USEABLE] < 1)
|
|
{
|
|
SCR_DrawLegacyPic (scr_vrect.x + ((scr_vrect.width - scale*crosshair_width)/2), // width
|
|
scr_vrect.y + ((scr_vrect.height - scale*crosshair_height)/2), // height
|
|
scale, // scale
|
|
crosshair_pic,
|
|
alpha
|
|
//0.75 + 0.25*sin(anglemod(cl.time*0.005)) // alpha
|
|
); // pic
|
|
}
|
|
else
|
|
{
|
|
int x,y;
|
|
const char *keymsg;
|
|
drawStruct_t ds;
|
|
|
|
x = scr_vrect.width * 0.035f;
|
|
y = scr_vrect.height * 0.1f; //BC 2021: finger now stretched to better fit ~16:9 aspect ratio. was 0.08
|
|
|
|
memset(&ds, 0, sizeof(drawStruct_t));
|
|
ds.pic = "/gfx/m_cur_hover.tga";
|
|
ds.x = (scr_vrect.width * 0.5f)-(x*0.5f);
|
|
ds.y = (scr_vrect.height * 0.5f)-(y*0.5f);
|
|
ds.w = x;
|
|
ds.h = y;
|
|
Vector2Copy(vec2_origin, ds.offset);
|
|
Vector4Copy(vec4_identity, ds.color);
|
|
R_DrawPic(ds);
|
|
/*R_DrawStretchPic ((scr_vrect.width * 0.5f)-(x*0.5f), (scr_vrect.height * 0.5f)-(y*0.5f), x, y, "/gfx/m_cur_hover.tga", 1.0);*/
|
|
|
|
|
|
|
|
/*
|
|
x = scr_vrect.width * 0.03f;
|
|
|
|
R_DrawStretchPic (
|
|
(scr_vrect.width * 0.5f)-(x*0.5f),
|
|
(scr_vrect.height * 0.52f)-(y*0.5f),
|
|
x, x,
|
|
"/pics/letter_e.tga", 1.0);
|
|
*/
|
|
|
|
|
|
|
|
keymsg = SCR_FindKey("+use");
|
|
|
|
//Com_Printf ("%s\n",keymsg);
|
|
|
|
if (keymsg)
|
|
{
|
|
/*
|
|
if (!strcmp(keymsg, "MOUSE2"))
|
|
{
|
|
x = scr_vrect.width * 0.03f;
|
|
|
|
R_DrawStretchPic (
|
|
scr_vrect.width * 0.49f,
|
|
scr_vrect.height * 0.535f,
|
|
x, x,
|
|
"/pics/letter_mouse2.tga", 1.0);
|
|
}
|
|
else*/ if (!strcmp(keymsg, "e"))
|
|
{
|
|
Com_sprintf (keymsg, sizeof(keymsg), "E");
|
|
|
|
SCR_DrawString(
|
|
318,
|
|
258, //BC 2021: moved keyprompt down a little to accommodate for better-aspect-ratio'd finger cursor.
|
|
MENU_FONT_SIZE,
|
|
ALIGN_CENTER,
|
|
keymsg,
|
|
FONT_SCREEN,
|
|
255);
|
|
}
|
|
else
|
|
{
|
|
SCR_DrawString(
|
|
318,
|
|
257,
|
|
MENU_FONT_SIZE,
|
|
ALIGN_CENTER,
|
|
keymsg,
|
|
FONT_SCREEN,
|
|
255);
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNet
|
|
==============
|
|
*/
|
|
void SCR_DrawNet (void)
|
|
{
|
|
if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged
|
|
< CMD_BACKUP-1)
|
|
return;
|
|
|
|
// R_DrawPic (scr_vrect.x + SCR_ScaledHud(64), scr_vrect.y, "net");
|
|
SCR_DrawPic (scr_vrect.x+64, scr_vrect.y, 32, 32, ALIGN_TOPLEFT, false, "net", 1.0f);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawAlertMessagePicture
|
|
==============
|
|
*/
|
|
void SCR_DrawAlertMessagePicture (char *name, qboolean center, int yOffset)
|
|
{
|
|
float ratio;//, scale;
|
|
int w, h;
|
|
|
|
//scale = SCR_GetScreenScale();
|
|
|
|
R_DrawGetPicSize (&w, &h, name);
|
|
if (w)
|
|
{
|
|
ratio = 35.0/(float)h;
|
|
h = 35;
|
|
w *= ratio;
|
|
}
|
|
else
|
|
return;
|
|
|
|
if (center)
|
|
SCR_DrawPic((SCREEN_WIDTH - w)*0.5, (SCREEN_HEIGHT - h)*0.5,
|
|
w, h, ALIGN_CENTER, false, name, 1.0);
|
|
else
|
|
SCR_DrawPic((SCREEN_WIDTH - w)*0.5, SCREEN_HEIGHT*0.5 + yOffset,
|
|
w, h, ALIGN_CENTER, false, name, 1.0);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawPause
|
|
==============
|
|
*/
|
|
void SCR_DrawPause (void)
|
|
{
|
|
int w, h, x, y;
|
|
|
|
w = 129; // size of original pause.pcx = 101x25
|
|
h = 32;
|
|
x = (SCREEN_WIDTH - w)*0.5;
|
|
y = (SCREEN_HEIGHT - h)*0.5;
|
|
|
|
if (!scr_showpause->integer) // turn off for screenshots
|
|
return;
|
|
|
|
if (!cl_paused->integer)
|
|
return;
|
|
|
|
// Knightmare- no need to draw when in menu
|
|
if (cls.key_dest == key_menu)
|
|
return;
|
|
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
// R_DrawGetPicSize (&w, &h, "pause");
|
|
// SCR_DrawPic ((SCREEN_WIDTH-w)*0.5, (SCREEN_HEIGHT-h)*0.5, w, h, ALIGN_CENTER, "pause", 1.0);
|
|
SCR_DrawPic (x, y, w, h, ALIGN_CENTER, false, "pause", 1.0);
|
|
#else
|
|
// Changed in 2021
|
|
// w*= 0.5;
|
|
// h*= 0.5;
|
|
SCR_DrawPic ((SCREEN_WIDTH-w)*0.5, (SCREEN_HEIGHT-h) * 0.8, w, h, ALIGN_CENTER, false, "pause", 1.0);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoadingTagProgress
|
|
==============
|
|
*/
|
|
#define LOADBAR_TIC_SIZE_X 4
|
|
#define LOADBAR_TIC_SIZE_Y 4
|
|
void SCR_DrawLoadingTagProgress (char *picName, int yOffset, int percent)
|
|
{
|
|
int w, h, x, y, i, barPos;
|
|
|
|
w = 160; // size of loading_bar.tga = 320x80
|
|
h = 40;
|
|
x = (SCREEN_WIDTH - w)*0.5;
|
|
y = (SCREEN_HEIGHT - h)*0.5;
|
|
barPos = min(max(percent, 0), 100) / 4;
|
|
|
|
SCR_DrawPic (x, y + yOffset, w, h, ALIGN_CENTER, false, picName, 1.0);
|
|
|
|
for (i=0; i<barPos; i++)
|
|
SCR_DrawPic (x + 33 + (i * LOADBAR_TIC_SIZE_X), y + 28 + yOffset, LOADBAR_TIC_SIZE_X, LOADBAR_TIC_SIZE_Y,
|
|
ALIGN_CENTER, false, "loading_led1", 1.0);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoadingBar
|
|
==============
|
|
*/
|
|
void SCR_DrawLoadingBar (float x, float y, float w, float h, int percent, float sizeRatio)
|
|
{
|
|
int red, green, blue;
|
|
float iRatio, hiRatio;
|
|
|
|
// changeable download/map load bar color
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
// CL_TextColor ((int)alt_text_color->value, &red, &green, &blue);
|
|
CL_TextColor (alt_text_color->integer, &red, &green, &blue);
|
|
#else
|
|
//hardcode loadbar color
|
|
red = 224;
|
|
green = 0;
|
|
blue = 0;
|
|
#endif
|
|
iRatio = 1 - fabs(sizeRatio);
|
|
hiRatio = iRatio * 0.5;
|
|
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
SCR_DrawFill (x, y, w, h, ALIGN_STRETCH, false, 255, 255, 255, 90);
|
|
#else
|
|
SCR_DrawFill (x, y, w, h, ALIGN_STRETCH, false, 255, 255, 255, 48);
|
|
#endif
|
|
|
|
if (percent != 0)
|
|
SCR_DrawFill (x+(h*hiRatio), y+(h*hiRatio), (w-(h*iRatio))*percent*0.01, h*sizeRatio,
|
|
ALIGN_STRETCH, false, red, green, blue, 255);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_GetPicPosWidth
|
|
Gets virtual 640x480 x-pos and width
|
|
for a fullscreen pic of any aspect ratio.
|
|
==============
|
|
*/
|
|
void SCR_GetPicPosWidth (char *pic, int *x, int *w)
|
|
{
|
|
int picWidth, picHeight, virtualWidth, virtual_x;
|
|
float picAspect;
|
|
|
|
if (!pic || !x || !w) // catch null pointers
|
|
return;
|
|
|
|
R_DrawGetPicSize (&picWidth, &picHeight, pic);
|
|
picAspect = (float)picWidth / (float)picHeight;
|
|
virtualWidth = SCREEN_HEIGHT * picAspect;
|
|
virtual_x = (SCREEN_WIDTH - virtualWidth) / 2;
|
|
*x = virtual_x;
|
|
*w = virtualWidth;
|
|
}
|
|
|
|
|
|
char *load_saveshot;
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoading
|
|
==============
|
|
*/
|
|
void SCR_DrawLoading (void)
|
|
{
|
|
int plaqueOffset, picX, picW;
|
|
char mapfile[64], picName[MAX_QPATH];
|
|
char *loadMsg;
|
|
qboolean isMap = false, haveMapPic = false, widescreen;
|
|
// qboolean simplePlaque = (scr_simple_loadscreen->value != 0);
|
|
qboolean simplePlaque = (scr_simple_loadscreen->integer != 0);
|
|
|
|
if (!scr_draw_loading) {
|
|
cls.loadingPercent = 0;
|
|
return;
|
|
}
|
|
|
|
scr_draw_loading = 0;
|
|
widescreen = (((float)viddef.width / (float)viddef.height) > STANDARD_ASPECT_RATIO);
|
|
|
|
// loading a map...
|
|
if (cls.loadingMessage && cl.configstrings[CS_MODELS+1][0])
|
|
{
|
|
// strncpy (mapfile, cl.configstrings[CS_MODELS+1] + 5); // skip "maps/"
|
|
Q_strncpyz (mapfile, sizeof(mapfile), cl.configstrings[CS_MODELS+1] + 5); // skip "maps/"
|
|
mapfile[strlen(mapfile)-4] = 0; // cut off ".bsp"
|
|
|
|
// show saveshot here
|
|
if (load_saveshot && (strlen(load_saveshot) > 8) && R_DrawFindPic(load_saveshot)) {
|
|
SCR_DrawPic (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH, false, load_saveshot, 1.0);
|
|
haveMapPic = true;
|
|
}
|
|
// else try levelshot
|
|
else if (/*widescreen &&*/ R_DrawFindPic(va("/levelshots/%s_widescreen.pcx", mapfile)))
|
|
{
|
|
// Draw at 16:10 aspect, don't stretch to 16:9 or wider
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
// SCR_DrawPic (-64, 0, SCREEN_WIDTH+128, SCREEN_HEIGHT, ALIGN_CENTER, va("/levelshots/%s_widescreen.pcx", mapfile), 1.0);
|
|
// Draw at native aspect
|
|
Com_sprintf(picName, sizeof(picName), "/levelshots/%s_widescreen.pcx", mapfile);
|
|
SCR_GetPicPosWidth (picName, &picX, &picW);
|
|
SCR_DrawPic (picX, 0, picW, SCREEN_HEIGHT, ALIGN_CENTER, false, picName, 1.0);
|
|
haveMapPic = true;
|
|
}
|
|
else if (R_DrawFindPic(va("/levelshots/%s.pcx", mapfile))) {
|
|
// Draw at 4:3 aspect, don't stretch to 16:9 or wider
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
SCR_DrawPic (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_CENTER, false, va("/levelshots/%s.pcx", mapfile), 1.0); // was ALIGN_STRETCH
|
|
#else
|
|
// jk, TFOL wants this to stretch
|
|
SCR_DrawPic (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH, false, va("/levelshots/%s.pcx", mapfile), 1.0);
|
|
#endif
|
|
haveMapPic = true;
|
|
}
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
// else fall back on loadscreen
|
|
else if (R_DrawFindPic(LOADSCREEN_NAME)) {
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
// SCR_DrawPic (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH, LOADSCREEN_NAME, 1.0);
|
|
SCR_GetPicPosWidth (LOADSCREEN_NAME, &picX, &picW);
|
|
SCR_DrawPic (picX, 0, picW, SCREEN_HEIGHT, ALIGN_CENTER, false, LOADSCREEN_NAME, 1.0);
|
|
}
|
|
#else
|
|
else if (R_DrawFindPic("/gfx/loadscreen.pcx"))
|
|
{
|
|
drawStruct_t ds;
|
|
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH, true, 255, 255, 255, 255);
|
|
|
|
//BC 45PRM LP LOADING SCREEN
|
|
|
|
/*SCR_DrawPic (140, 20,
|
|
440, 440,
|
|
ALIGN_STRETCH,
|
|
"/gfx/loadscreen.pcx", 1.0); */
|
|
|
|
memset(&ds, 0, sizeof(drawStruct_t));
|
|
ds.pic = "/gfx/loadscreen.pcx";
|
|
ds.x = (viddef.width / 2) - (viddef.height/2);
|
|
ds.y = 0;
|
|
ds.w = viddef.height;
|
|
ds.h = viddef.height;
|
|
Vector2Copy(vec2_origin, ds.offset);
|
|
Vector4Copy(vec4_identity, ds.color);
|
|
R_DrawPic(ds);
|
|
/*R_DrawStretchPic (
|
|
(viddef.width / 2) - (viddef.height/2),
|
|
0,
|
|
viddef.height,
|
|
viddef.height,
|
|
"/gfx/loadscreen.pcx",
|
|
1.0);*/
|
|
|
|
|
|
SCR_DrawPic (0, 0,
|
|
SCREEN_WIDTH, SCREEN_HEIGHT,
|
|
ALIGN_STRETCH, false,
|
|
"/pics/vignette.tga", 1.0);
|
|
}
|
|
#endif
|
|
// else draw black screen
|
|
else
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
|
|
isMap = true;
|
|
}
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
else if (R_DrawFindPic(LOADSCREEN_NAME)) {
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
// SCR_DrawPic (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH, LOADSCREEN_NAME, 1.0);
|
|
SCR_GetPicPosWidth (LOADSCREEN_NAME, &picX, &picW);
|
|
SCR_DrawPic (picX, 0, picW, SCREEN_HEIGHT, ALIGN_CENTER, false, LOADSCREEN_NAME, 1.0);
|
|
}
|
|
#endif
|
|
else
|
|
SCR_DrawFill (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ALIGN_STRETCH_ALL, false, 0, 0, 0, 255);
|
|
|
|
// Add Download info stuff...
|
|
#ifdef USE_CURL // HTTP downloading from R1Q2
|
|
if ( cls.downloadname[0] && (cls.download || cls.downloadposition) )
|
|
#else
|
|
if (cls.download) // download bar...
|
|
#endif // USE_CURL
|
|
{
|
|
if (simplePlaque)
|
|
{
|
|
plaqueOffset = -48;
|
|
if (cls.downloadrate > 0.0f)
|
|
loadMsg = va("Downloading ["S_COLOR_ALT"%s"S_COLOR_WHITE"]: %3d%% (%4.2fKB/s)", cls.downloadname, cls.downloadpercent, cls.downloadrate);
|
|
else
|
|
loadMsg = va("Downloading ["S_COLOR_ALT"%s"S_COLOR_WHITE"]: %3d%%", cls.downloadname, cls.downloadpercent);
|
|
|
|
SCR_DrawString (SCREEN_WIDTH*0.5 - MENU_FONT_SIZE*stringLen(loadMsg)*0.5,
|
|
SCREEN_HEIGHT*0.5 + (plaqueOffset + 48), MENU_FONT_SIZE, ALIGN_CENTER, loadMsg, FONT_SCREEN, 255);
|
|
|
|
SCR_DrawLoadingTagProgress ("downloading_bar", plaqueOffset, cls.downloadpercent);
|
|
}
|
|
else
|
|
{
|
|
plaqueOffset = -130;
|
|
loadMsg = va("Downloading ["S_COLOR_ALT"%s"S_COLOR_WHITE"]", cls.downloadname);
|
|
|
|
SCR_DrawString (SCREEN_WIDTH*0.5 - MENU_FONT_SIZE*stringLen(loadMsg)*0.5,
|
|
SCREEN_HEIGHT*0.5 + MENU_FONT_SIZE*4.5, MENU_FONT_SIZE, ALIGN_CENTER, loadMsg, FONT_SCREEN, 255);
|
|
|
|
if (cls.downloadrate > 0.0f)
|
|
loadMsg = va("%3d%% (%4.2fKB/s)", cls.downloadpercent, cls.downloadrate);
|
|
else
|
|
loadMsg = va("%3d%%", cls.downloadpercent);
|
|
|
|
SCR_DrawString (SCREEN_WIDTH*0.5 - MENU_FONT_SIZE*stringLen(loadMsg)*0.5,
|
|
SCREEN_HEIGHT*0.5 + MENU_FONT_SIZE*6, MENU_FONT_SIZE, ALIGN_CENTER, loadMsg, FONT_SCREEN, 255);
|
|
|
|
SCR_DrawLoadingBar (SCREEN_WIDTH*0.5 - 180, SCREEN_HEIGHT*0.5 + 60, 360, 24, cls.downloadpercent, 0.75);
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
SCR_DrawAlertMessagePicture("downloading", false, -plaqueOffset);
|
|
#endif
|
|
}
|
|
}
|
|
// Loading message stuff && loading bar...
|
|
else if (isMap)
|
|
{
|
|
qboolean drawMapName = false, drawLoadingMsg = false;
|
|
|
|
if (!simplePlaque) {
|
|
plaqueOffset = -72; // was -130
|
|
drawMapName = drawLoadingMsg = true;
|
|
}
|
|
else if (!haveMapPic) {
|
|
plaqueOffset = -48;
|
|
drawMapName = true;
|
|
}
|
|
else
|
|
plaqueOffset = 0;
|
|
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
if (drawMapName) {
|
|
loadMsg = va(S_COLOR_SHADOW S_COLOR_WHITE"Loading Map ["S_COLOR_ALT"%s"S_COLOR_WHITE"]", cl.configstrings[CS_NAME]);
|
|
SCR_DrawString (SCREEN_WIDTH*0.5 - MENU_FONT_SIZE*stringLen(loadMsg)*0.5,
|
|
SCREEN_HEIGHT*0.5 + (plaqueOffset + 48), MENU_FONT_SIZE, ALIGN_CENTER, loadMsg, FONT_SCREEN, 255); // was - MENU_FONT_SIZE*7.5
|
|
}
|
|
if (drawLoadingMsg) {
|
|
loadMsg = va(S_COLOR_SHADOW"%s", cls.loadingMessages);
|
|
SCR_DrawString (SCREEN_WIDTH*0.5 - MENU_FONT_SIZE*stringLen(loadMsg)*0.5,
|
|
SCREEN_HEIGHT*0.5 + (plaqueOffset + 72), MENU_FONT_SIZE, ALIGN_CENTER, loadMsg, FONT_SCREEN, 255); // was - MENU_FONT_SIZE*4.5
|
|
}
|
|
|
|
if (simplePlaque)
|
|
SCR_DrawLoadingTagProgress ("loading_bar", plaqueOffset, (int)cls.loadingPercent);
|
|
else {
|
|
SCR_DrawLoadingBar (SCREEN_WIDTH*0.5 - 180, SCREEN_HEIGHT - 20, 360, 15, (int)cls.loadingPercent, 0.6);
|
|
SCR_DrawAlertMessagePicture("loading", false, plaqueOffset);
|
|
}
|
|
#else
|
|
SCR_DrawLoadingBar (SCREEN_WIDTH /2 - (170/2), SCREEN_HEIGHT - 95,
|
|
170, 10,
|
|
(int)cls.loadingPercent, 0.6);
|
|
#endif
|
|
}
|
|
#ifdef NOTTHIRTYFLIGHTS
|
|
else {// just a plain old loading plaque
|
|
if (simplePlaque)
|
|
SCR_DrawLoadingTagProgress ("loading_bar", 0, (int)cls.loadingPercent);
|
|
else
|
|
SCR_DrawAlertMessagePicture("loading", true, 0);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SCR_RunLetterbox
|
|
==================
|
|
*/
|
|
#define LETTERBOX_RATIO 0.5625 // 16:9 aspect ratio (inverse)
|
|
//#define LETTERBOX_RATIO 0.625f // 16:10 aspect ratio
|
|
void SCR_RunLetterbox (void)
|
|
{
|
|
// decide on the height of the letterbox
|
|
// if (scr_letterbox->value && (cl.refdef.rdflags & RDF_LETTERBOX)) {
|
|
if (scr_letterbox->integer && (cl.refdef.rdflags & RDF_LETTERBOX)) {
|
|
scr_letterbox_lines = (1 - min(1, viddef.width*LETTERBOX_RATIO/viddef.height)) * 0.5;
|
|
scr_letterbox_active = true;
|
|
scr_hidehud = true;
|
|
}
|
|
else if (cl.refdef.rdflags & RDF_CAMERAEFFECT) {
|
|
scr_letterbox_lines = 0;
|
|
scr_letterbox_active = false;
|
|
scr_hidehud = true;
|
|
}
|
|
else {
|
|
scr_letterbox_lines = 0;
|
|
scr_letterbox_active = false;
|
|
scr_hidehud = false;
|
|
}
|
|
|
|
if (scr_letterbox_current > scr_letterbox_lines)
|
|
{
|
|
scr_letterbox_current -= 1*cls.renderFrameTime;
|
|
if (scr_letterbox_current < scr_letterbox_lines)
|
|
scr_letterbox_current = scr_letterbox_lines;
|
|
|
|
}
|
|
else if (scr_letterbox_current < scr_letterbox_lines)
|
|
{
|
|
scr_letterbox_current += 1*cls.renderFrameTime;
|
|
if (scr_letterbox_current > scr_letterbox_lines)
|
|
scr_letterbox_current = scr_letterbox_lines;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawCameraEffect
|
|
==================
|
|
*/
|
|
void SCR_DrawCameraEffect (void)
|
|
{
|
|
if (!(cl.refdef.rdflags & RDF_CAMERAEFFECT))
|
|
return;
|
|
|
|
// R_DrawStretchPic (0, 0, viddef.width, viddef.height, "gfx/2d/cameraeffect.tga", 1.0);
|
|
R_DrawCameraEffect ();
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawLetterbox
|
|
==================
|
|
*/
|
|
void SCR_DrawLetterbox (void)
|
|
{
|
|
int boxheight, boxalpha;
|
|
|
|
if (!scr_letterbox_active)
|
|
return;
|
|
|
|
boxheight = scr_letterbox_current * viddef.height;
|
|
boxalpha = scr_letterbox_current / scr_letterbox_lines * 255;
|
|
R_DrawFill (0, 0, viddef.width, boxheight, 0, 0, 0, boxalpha);
|
|
R_DrawFill (0, viddef.height-boxheight, viddef.width, boxheight, 0, 0, 0, boxalpha);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SCR_RunConsole
|
|
Scroll it up or down
|
|
==================
|
|
*/
|
|
void SCR_RunConsole (void)
|
|
{
|
|
// Knightmare- clamp console height
|
|
//if (scr_conheight->value < 0.1f || con_height->value > 1.0f)
|
|
// Cvar_SetValue( "scr_conheight", ClampCvar( 0.1, 1, scr_conheight->value ) );
|
|
|
|
// decide on the height of the console
|
|
if (cls.consoleActive) // (cls.key_dest == key_console)
|
|
//scr_conlines = halfconback ? 0.5 : scr_conheight->value; // variable height console
|
|
scr_conlines = 0.5;
|
|
else
|
|
scr_conlines = 0; // none visible
|
|
|
|
if (scr_conlines < scr_con_current)
|
|
{
|
|
scr_con_current -= scr_conspeed->value*cls.renderFrameTime;
|
|
if (scr_conlines > scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
else if (scr_conlines > scr_con_current)
|
|
{
|
|
scr_con_current += scr_conspeed->value*cls.renderFrameTime;
|
|
if (scr_conlines < scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawConsole
|
|
==================
|
|
*/
|
|
void SCR_DrawConsole (void)
|
|
{
|
|
Con_CheckResize ();
|
|
|
|
// clamp console height
|
|
//if (con_height->value < 0.1f || con_height->value > 1.0f)
|
|
// Cvar_SetValue ( "con_height", ClampCvar(0.1, 1, con_height->value) );
|
|
|
|
/*if ( (cls.key_dest != key_menu)
|
|
&& (cls.state == ca_disconnected || cls.state == ca_connecting) )
|
|
{
|
|
R_DrawFill (0, 0, viddef.width, viddef.height, 0);
|
|
Con_DrawConsole (con_height->value, false);
|
|
return;
|
|
}
|
|
|
|
// connected, but can't render
|
|
if ( (cls.key_dest != key_menu) && (cl.cinematicframe <= 0)
|
|
&& (cls.state != ca_active || !cl.refresh_prepped)
|
|
&& (Com_ServerState() != 5) ) // fix stuck console over menu
|
|
{
|
|
if ((scr_draw_loading))
|
|
Con_DrawConsole (con_height->value, true);
|
|
else
|
|
{
|
|
R_DrawFill (0, 0, viddef.width, viddef.height, 0);
|
|
Con_DrawConsole (con_height->value, false);
|
|
}
|
|
return;
|
|
}*/
|
|
|
|
// can't render menu or game
|
|
if ( (cls.key_dest != key_menu) &&
|
|
( (cls.state == ca_disconnected || cls.state == ca_connecting) ||
|
|
( (cls.state != ca_active || !cl.refresh_prepped) &&
|
|
(cl.cinematicframe <= 0) &&
|
|
(Com_ServerState() < 3) // was != 5
|
|
)
|
|
) )
|
|
{
|
|
if (!scr_draw_loading) // no background
|
|
R_DrawFill (0, 0, viddef.width, viddef.height, 0, 0, 0, 255);
|
|
//Con_DrawConsole (halfconback?0.5:con_height->value, false);
|
|
Con_DrawConsole (0.5, false);
|
|
return;
|
|
}
|
|
|
|
if (scr_con_current)
|
|
Con_DrawConsole (scr_con_current, true);
|
|
else if (!cls.consoleActive && !cl.cinematictime
|
|
&& (cls.key_dest == key_game || cls.key_dest == key_message))
|
|
Con_DrawNotify (); // only draw notify in game
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
qboolean needLoadingPlaque (void)
|
|
{
|
|
if (!cls.disable_screen || !scr_draw_loading)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
SCR_BeginLoadingPlaque
|
|
================
|
|
*/
|
|
void SCR_BeginLoadingPlaque (void)
|
|
{
|
|
S_StopAllSounds ();
|
|
cl.sound_prepped = false; // don't play ambients
|
|
CDAudio_Stop ();
|
|
//if (cls.disable_screen)
|
|
// return;
|
|
// if (developer->value)
|
|
if (developer->integer)
|
|
return;
|
|
|
|
cls.consoleActive = false; // Knightmare added
|
|
|
|
/*if (cls.state == ca_disconnected)
|
|
return; // if at console, don't bring up the plaque
|
|
if (cls.key_dest == key_console)
|
|
return;*/
|
|
if (cl.cinematictime > 0)
|
|
scr_draw_loading = 2; // clear to black first
|
|
else
|
|
scr_draw_loading = 1;
|
|
|
|
SCR_UpdateScreen ();
|
|
cls.disable_screen = Sys_Milliseconds ();
|
|
cls.disable_servercount = cl.servercount;
|
|
}
|
|
|
|
/*
|
|
================
|
|
SCR_EndLoadingPlaque
|
|
================
|
|
*/
|
|
void SCR_EndLoadingPlaque (void)
|
|
{
|
|
// make loading saveshot null here
|
|
load_saveshot = NULL;
|
|
cls.disable_screen = 0;
|
|
scr_draw_loading = 0; // Knightmare added
|
|
Con_ClearNotify ();
|
|
}
|
|
|
|
/*
|
|
================
|
|
SCR_Loading_f
|
|
================
|
|
*/
|
|
void SCR_Loading_f (void)
|
|
{
|
|
SCR_BeginLoadingPlaque ();
|
|
}
|
|
|
|
/*
|
|
================
|
|
SCR_TimeRefresh_f
|
|
================
|
|
*/
|
|
void SCR_TimeRefresh_f (void)
|
|
{
|
|
int i;
|
|
int start, stop;
|
|
float time;
|
|
|
|
if ( cls.state != ca_active )
|
|
return;
|
|
|
|
start = Sys_Milliseconds ();
|
|
|
|
if (Cmd_Argc() == 2)
|
|
{ // run without page flipping
|
|
R_BeginFrame (0);
|
|
for (i=0 ; i<128 ; i++)
|
|
{
|
|
cl.refdef.viewangles[1] = i/128.0*360.0;
|
|
R_RenderFrame (&cl.refdef);
|
|
}
|
|
R_EndFrame ();
|
|
}
|
|
else
|
|
{
|
|
for (i=0 ; i<128 ; i++)
|
|
{
|
|
cl.refdef.viewangles[1] = i/128.0*360.0;
|
|
|
|
R_BeginFrame (0);
|
|
R_RenderFrame (&cl.refdef);
|
|
R_EndFrame ();
|
|
}
|
|
}
|
|
|
|
stop = Sys_Milliseconds ();
|
|
time = (stop-start)/1000.0;
|
|
Com_Printf ("%f seconds (%f fps)\n", time, 128/time);
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SCR_TileClear
|
|
|
|
Clear around a sized down screen
|
|
==============
|
|
*/
|
|
void SCR_TileClear (void)
|
|
{
|
|
int top, bottom, left, right;
|
|
int w, h;
|
|
drawStruct_t ds = { 0 };
|
|
|
|
if (scr_con_current == 1.0)
|
|
return; // full screen console
|
|
if (scr_viewsize->integer == 100)
|
|
return; // full screen rendering
|
|
if (cl.cinematictime > 0)
|
|
return; // full screen cinematic
|
|
|
|
w = viddef.width;
|
|
h = viddef.height;
|
|
|
|
top = cl.refdef.y;
|
|
bottom = top + cl.refdef.height-1;
|
|
left = cl.refdef.x;
|
|
right = left + cl.refdef.width-1;
|
|
|
|
ds.pic = "backtile";
|
|
ds.flags |= DSFLAG_TILED;
|
|
Vector2Copy (vec2_origin, ds.offset);
|
|
Vector4Copy (vec4_identity, ds.color);
|
|
|
|
// clear above view screen
|
|
ds.x = 0; ds.y = 0; ds.w = w; ds.h = top;
|
|
R_DrawPic (ds);
|
|
// R_DrawTileClear (0, 0, w, top, "backtile");
|
|
|
|
// clear below view screen
|
|
ds.x = 0; ds.y = bottom; ds.w = w; ds.h = h - bottom;
|
|
R_DrawPic (ds);
|
|
// R_DrawTileClear (0, bottom, w, h - bottom, "backtile");
|
|
|
|
// clear left of view screen
|
|
ds.x = 0; ds.y = top; ds.w = left; ds.h = bottom - top + 1;
|
|
R_DrawPic (ds);
|
|
// R_DrawTileClear (0, top, left, bottom - top + 1, "backtile");
|
|
|
|
// clear right of view screen
|
|
ds.x = right; ds.y = top; ds.w = w - right; ds.h = bottom - top + 1;
|
|
R_DrawPic (ds);
|
|
// R_DrawTileClear (right, top, w - right, bottom - top + 1, "backtile");
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
SCR_TouchPics
|
|
|
|
Allows rendering code to cache all needed sbar graphics
|
|
===============
|
|
*/
|
|
void SCR_TouchPics (void)
|
|
{
|
|
int i, j;
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
for (j=0 ; j<11 ; j++)
|
|
R_DrawFindPic (sb_nums[i][j]);
|
|
|
|
// if (crosshair->value)
|
|
if (crosshair->integer)
|
|
{
|
|
// if (crosshair->value > 100 || crosshair->value < 0) //Knightmare increased
|
|
// crosshair->value = 1;
|
|
if (crosshair->integer > 100 || crosshair->integer < 0) //Knightmare increased
|
|
Cvar_SetInteger ("crosshair", 1);
|
|
|
|
// Com_sprintf (crosshair_pic, sizeof(crosshair_pic), "ch%i", (int)(crosshair->value));
|
|
Com_sprintf (crosshair_pic, sizeof(crosshair_pic), "ch%i", crosshair->integer);
|
|
R_DrawGetPicSize (&crosshair_width, &crosshair_height, crosshair_pic);
|
|
if (!crosshair_width)
|
|
crosshair_pic[0] = 0;
|
|
}
|
|
}
|
|
|
|
//=======================================================
|
|
|
|
void DrawDemoMessage (void)
|
|
{
|
|
// running demo message
|
|
// if ( cl.attractloop && !(cl.cinematictime > 0 && cls.realtime - cl.cinematictime > 1000))
|
|
if ( IsRunningDemo() )
|
|
{
|
|
int len;
|
|
char *message = "Running Demo";
|
|
len = (int)strlen(message);
|
|
|
|
SCR_DrawFill (0, SCREEN_HEIGHT-(MENU_FONT_SIZE+3), SCREEN_WIDTH, MENU_FONT_SIZE+4, ALIGN_BOTTOM_STRETCH, false, 60, 60, 60, 255); // go 1 pixel past screen bottom to prevent gap from scaling
|
|
SCR_DrawFill (0, SCREEN_HEIGHT-(MENU_FONT_SIZE+3), SCREEN_WIDTH, 1, ALIGN_BOTTOM_STRETCH, false, 0, 0, 0, 255);
|
|
SCR_DrawString (SCREEN_WIDTH/2-(len/2)*MENU_FONT_SIZE, SCREEN_HEIGHT-(MENU_FONT_SIZE+1), MENU_FONT_SIZE, ALIGN_BOTTOM, message, FONT_SCREEN, 255);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_UpdateScreen
|
|
|
|
This is called every frame, and can also be called explicitly to flush
|
|
text to the screen.
|
|
==================
|
|
*/
|
|
void SCR_UpdateScreen (void)
|
|
{
|
|
int numframes;
|
|
int i;
|
|
float separation[2] = { 0, 0 };
|
|
|
|
// if the screen is disabled (loading plaque is up, or vid mode changing)
|
|
// do nothing at all
|
|
if (cls.disable_screen)
|
|
{
|
|
if (cls.download) // Knightmare- don't time out on downloads
|
|
cls.disable_screen = Sys_Milliseconds ();
|
|
if (Sys_Milliseconds() - cls.disable_screen > 120000
|
|
&& cl.refresh_prepped && !(cl.cinematictime > 0)) // Knightmare- dont time out on vid restart
|
|
{
|
|
cls.disable_screen = 0;
|
|
Com_Printf ("Loading plaque timed out.\n");
|
|
return; // Knightmare- moved here for loading screen
|
|
}
|
|
scr_draw_loading = 2; // Knightmare- added for loading screen
|
|
}
|
|
|
|
if (!scr_initialized || !con.initialized)
|
|
return; // not initialized yet
|
|
|
|
//
|
|
// range check cl_camera_separation so we don't inadvertently fry someone's
|
|
// brain
|
|
//
|
|
if ( cl_stereo_separation->value > 1.0 )
|
|
Cvar_SetValue( "cl_stereo_separation", 1.0 );
|
|
else if ( cl_stereo_separation->value < 0 )
|
|
Cvar_SetValue( "cl_stereo_separation", 0.0 );
|
|
|
|
// Re-init screen scale
|
|
SCR_InitScreenScale ();
|
|
|
|
// if ( cl_stereo->value )
|
|
if ( cl_stereo->integer )
|
|
{
|
|
numframes = 2;
|
|
separation[0] = -cl_stereo_separation->value / 2;
|
|
separation[1] = cl_stereo_separation->value / 2;
|
|
}
|
|
else
|
|
{
|
|
separation[0] = 0;
|
|
separation[1] = 0;
|
|
numframes = 1;
|
|
}
|
|
|
|
for ( i = 0; i < numframes; i++ )
|
|
{
|
|
R_BeginFrame (separation[i]);
|
|
|
|
if (scr_draw_loading == 2)
|
|
{ // loading plaque over black screen
|
|
//R_SetPalette(NULL);
|
|
// Knightmare- refresh loading screen
|
|
SCR_DrawLoading ();
|
|
|
|
// Knightmare- set back for loading screen
|
|
if (cls.disable_screen)
|
|
scr_draw_loading = 2;
|
|
|
|
if (cls.consoleActive)
|
|
Con_DrawConsole (0.5, false);
|
|
|
|
//NO FULLSCREEN CONSOLE!!!
|
|
continue;
|
|
}
|
|
// if a cinematic is supposed to be running, handle menus
|
|
// and console specially
|
|
else if (cl.cinematictime > 0)
|
|
{
|
|
if (cls.key_dest == key_menu)
|
|
{
|
|
/*if (cl.cinematicpalette_active)
|
|
{
|
|
R_SetPalette(NULL);
|
|
cl.cinematicpalette_active = false;
|
|
}*/
|
|
UI_Draw ();
|
|
}
|
|
else
|
|
SCR_DrawCinematic();
|
|
}
|
|
else
|
|
{
|
|
// Knightmare added- disconnected menu
|
|
if (cls.state == ca_disconnected && cls.key_dest != key_menu && !scr_draw_loading)
|
|
{
|
|
SCR_EndLoadingPlaque (); // get rid of loading plaque
|
|
cls.consoleActive = true; // show error in console
|
|
UI_RootMenu ();
|
|
}
|
|
|
|
// make sure the game palette is active
|
|
/*if (cl.cinematicpalette_active)
|
|
{
|
|
R_SetPalette(NULL);
|
|
cl.cinematicpalette_active = false;
|
|
}*/
|
|
|
|
// do 3D refresh drawing, and then update the screen
|
|
SCR_CalcVrect ();
|
|
|
|
// clear background around sized down view
|
|
SCR_TileClear ();
|
|
|
|
V_RenderView ( separation[i] );
|
|
|
|
// don't draw crosshair while in menu
|
|
if (cls.key_dest != key_menu)
|
|
SCR_DrawCrosshair ();
|
|
|
|
if (!scr_hidehud)
|
|
{
|
|
CL_DrawStatus ();
|
|
if (cl.frame.playerstate.stats[STAT_LAYOUTS] & 1)
|
|
CL_DrawLayout ();
|
|
if (cl.frame.playerstate.stats[STAT_LAYOUTS] & 2)
|
|
CL_DrawInventory ();
|
|
}
|
|
SCR_DrawCameraEffect ();
|
|
SCR_DrawLetterbox ();
|
|
|
|
SCR_DrawNet ();
|
|
SCR_CheckDrawCenterString ();
|
|
|
|
// if (scr_timegraph->value)
|
|
if (scr_timegraph->integer)
|
|
SCR_DebugGraph (cls.netFrameTime*300, 0);
|
|
|
|
// if (scr_debuggraph->value || scr_timegraph->value || scr_netgraph->value)
|
|
if (scr_debuggraph->integer || scr_timegraph->integer || scr_netgraph->integer)
|
|
SCR_DrawDebugGraph ();
|
|
|
|
SCR_DrawPause ();
|
|
|
|
// if (cl_demomessage->value)
|
|
if (cl_demomessage->integer)
|
|
DrawDemoMessage();
|
|
|
|
// if ((cl_drawfps->integer) && (cls.state == ca_active))
|
|
SCR_ShowFPS ();
|
|
|
|
UI_Draw ();
|
|
|
|
SCR_DrawLoading ();
|
|
}
|
|
SCR_DrawConsole ();
|
|
}
|
|
R_EndFrame ();
|
|
}
|