Commit graph

16 commits

Author SHA1 Message Date
Knightmare66
bf0e8af8a7 Added support for quake2:// URLs.
Pointer fixes to dedicated console.
Renamed new teleport event.
Partial cleanup to game DLL fog code.
Added Zaero monsters and misc entities to missionpack DLL.
2020-04-07 02:02:54 -04:00
Knightmare66
c8ce7c05f9 Added shadow volume bboxes to determine if a volume shadow should be drawn, even if the model isn't in view.
Added z-pass shadows (Doom3 GPL method) when r_shadow_zfail is set to 0.
Removed direct writes to value field of r_lightlevel cvar.
Replaced Com_sprintf() calls in console drawing that fed a buffer into itself with Q_strncatz().
2020-03-19 22:28:18 -04:00
Knightmare66
7d294586f7 Fixed screen artifacting with light blooms enabled on a video mode with height less than 512.
Fixed text scale not changing after changing video modes.
2020-03-14 23:51:19 -04:00
Knightmare66
1be86ec1b2 Fixed handling of high-bit alt color strings. 2020-02-24 23:22:45 -05:00
Knightmare66
bdf3406328 Added cel shading.
Moved ARB warp distortion texture to glMedia struct.
2020-02-23 14:07:48 -05:00
Knightmare66
f1b6052f15 Removed size limit of 512x256 for .wal textures. 2020-02-09 16:27:23 -05:00
Knightmare66
2efcb5a672 Fixed potential crash caused by infinite recursion in client footstep code. 2020-02-09 03:04:16 -05:00
Knightmare66
31b164ca9d Added support for 160 and 240 Hz refresh rates. 2019-12-09 18:32:27 -05:00
Knightmare66
9b61347592 Added compression of .sv2 and .sav files into one .savz zip archive.
Added additional save info (full mapname, date and time, auto/quick save) to server.ssv file.
2019-08-29 18:54:46 -04:00
Knightmare66
6733c0cf6c Added basegame3 cvar to load data from up to 3 other mods. 2019-08-29 16:04:14 -04:00
Knightmare66
d6e78497f8 Load .arena files not loading from directories, not just from paks.
Fix check of FL_REFLECT in M_CheckAttack() being overridden by other if blocks.
Changed falling armor damage to off by default.
Added sanity checks to cl_string.c->StringSetParams().
2019-08-18 02:38:19 -04:00
Knightmare66
11680e319c Fixed light blooms killing performance if texture compression is enabled. 2019-07-09 00:15:17 -04:00
Knightmare66
890a803e5f Fixed text color and formatting disappearing after word wrap in console.
Added format code tracking to cl_console.c->Con_Print() to properly handle word wraps with text colors and bold/shadow/italic formatting.
Removed console ormask for player chat in CL_ParseServerMessage(), as the color formatting codes make it redundant.
2019-06-29 03:33:32 -04:00
Knightmare66
faff1135e9 Load maps.lst and files under players/ from disk first.
Added check in FS_FileInPakBlacklist() for certain files that should be loaded from disk first.
Then check for local file in gamedir.  If present, ignore file in pak.
2019-06-11 20:51:34 -04:00
Knightmare66
9b3187651f Fixed HTTP download only working for a single pak file. Added stufftext filtering.
Fixed HTTP download of the first pak in a filelist from aborting other paks.
Added filtering of malicious stufftext from development branch.
2019-05-29 22:40:01 -04:00
Knightmare66
b970b0a2a5 Moved change log into its own text fille. 2019-04-24 16:06:56 -04:00