Commit graph

17 commits

Author SHA1 Message Date
Knightmare66
90274a87dd Added integer and description fields to cvar_t struct in game DLLs.
Fixed trailing ' in precache entry for weapon_chaingun.
Added sk_plasma_rifle_life_bounce and sk_plasma_rifle_life_spread cvars to
  missionpack DLL to control time-to-remove of plasma rifle projectiles.
Added SAVEGAME_DLLNAME specific to Citadel builds of missionpack DLL.
Added support for building a version of missionpack DLL specific to Quake2Evolved v0.40b.
2020-08-23 18:04:50 -04:00
Knightmare66
87e25e6e21 Fixed writes to CS_GENERAL configstrings overwriting all following configstrings. 2020-08-19 03:52:02 -04:00
Knightmare66
f4a9eff8d3 Renamed cl_inv.c to cl_hud.c and moved HUD parsing/drawing code there from cl_screen.c.
Added dumping of  configstrings to DumpStatusLayout command.
Added temp debuging output of CS_GENERAL configstrings to CL_ParseConfigString().
2020-08-19 02:42:15 -04:00
Knightmare66
28ba96e804 Added ignorenick and ignoretext client commands from Q2Pro. 2020-06-29 02:20:11 -04:00
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
ee9f79daff Use cvar integer field instead of float value field where applicable in client and UI.
Fixed false alerts on 0-length unicasts in PF_Unicast().
2020-05-29 03:54:33 -04:00
Knightmare66
57f72957d7 More improvement to stufftext filtering.
Added instruction on setting cl_servertrick 1 from command linne to readme.
2020-05-23 21:03:46 -04:00
Knightmare66
62ea3ccaf4 Added skipping of echo blocks and improved parsing of CL_FilterStuffText(). 2020-05-16 03:06:59 -04:00
Knightmare66
9b4e85322c Added Q_StrScanToken() to replace StringContainsToken() for non-ambiguous token searching.
Changed CL_FilterStuffText() to use Q_StrScanToken() instead  of strstr().
2020-05-16 01:02:34 -04:00
Knightmare66
93dc5e0534 Added chat version advertisement using "!kmq2_version" or "!version" from R1Q2 (client/client.h, cl_main.c, cl_parse.c)
Updated CPU identification (win32/sys_win.c)
2020-05-06 12:55:56 -04:00
Knightmare66
2708250c0a Added horizontal offset to third-person mode, controlled by cvar cg_thirdperson_offset.
Add thirdperson offset option to controls menu.
Added cg_thirdperson_overhead cvar for experimental overhead mode.
Increased MAX_GLTEXTURES to 16K.
2020-05-05 01:37:53 -04:00
Knightmare66
cb9d596d44 Added svc_fog to svc_strings and svc_ops_e list.
Changed default hud_scale value to 5.
2020-05-01 15:24:43 -04:00
Knightmare66
890a803e5f Fixed text color and formatting disappearing after word wrap in console.
Added format code tracking to cl_console.c->Con_Print() to properly handle word wraps with text colors and bold/shadow/italic formatting.
Removed console ormask for player chat in CL_ParseServerMessage(), as the color formatting codes make it redundant.
2019-06-29 03:33:32 -04:00
Knightmare66
de8072c9e0 Use MAX_QPATH instead of MAX_PATH in CL_ParseConfigString().
Clean up fog hacks in R_RenderView().
Remove file exists outputs in CL_CheckAndQueueDownload().
2019-06-10 12:16:13 -04:00
Knightmare66
9b3187651f Fixed HTTP download only working for a single pak file. Added stufftext filtering.
Fixed HTTP download of the first pak in a filelist from aborting other paks.
Added filtering of malicious stufftext from development branch.
2019-05-29 22:40:01 -04:00
Knightmare66
da1f56a0c5 Removed message size check for 404 messages in HTTP downloading.
Renamed modType() and roguepath() functions in qcommon/files.c to FS_ModType() and FS_Roguepath().
2019-04-05 01:25:40 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00