Commit graph

7 commits

Author SHA1 Message Date
Knightmare66
d16b46e3cf Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
Overhauled child entity movement in default Lazarus DLL.
Added bbox versions of various triggers to default Lazarus DLL.
Added level.maptype field to default Lazarus DLL.
Added entity class IDs to default Lazarus DLL.
Incremented savegame version for default Lazarus DLL.
2020-10-27 02:00:05 -04:00
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
9272d5ea85 Change Hunk_* and zone alloc functions to use size_t instead of int.
Replace READ_COMPRESSED_SAVEGAMES and WRITE_COMPRESSED_SAVEGAMES macros with COMPRESSED_SAVEGAMES.
Misc changes and some cleanup to game code.
2020-04-20 03:17:27 -04:00
Knightmare66
801a8292b3 Removed redundant if block in g_phys.c->SV_Physics_Step().
Fixed switch statement fallthrough in func_pushable water current code.
2019-07-30 17:50:32 -04:00
Knightmare66
890a803e5f Fixed text color and formatting disappearing after word wrap in console.
Added format code tracking to cl_console.c->Con_Print() to properly handle word wraps with text colors and bold/shadow/italic formatting.
Removed console ormask for player chat in CL_ParseServerMessage(), as the color formatting codes make it redundant.
2019-06-29 03:33:32 -04:00
Knightmare66
d78c58d1af Fixed target_explosion to mirror correct temp event. 2019-05-29 22:46:50 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00