Commit graph

4 commits

Author SHA1 Message Date
Knightmare66
95295401a4 Added support for custom client railgun colors in 3ZB2, Awakening2, and Zaero DLLs.
Added weapon balancing and tech control cvars to 3ZB2 DLL.
Added Vampire and Ammogen techs to 3ZB2 game DLL.
Fixed func_door_secret movement bug (when built with origin brush) in Zaero DLL.
Fixed armor stacking bug in default Lazarus, missionpack, and Zaero DLLs.
Removed unused tech cvars in default Lazarus DLL.
Changed parsing of TE_BLASTER_COLORED tempent.
2021-10-31 03:53:09 -04:00
Knightmare66
59157b413d Clamped vid_fullscreen to 0, 1, or 2 before copying to dispType_t var.
Fixed railgun infinite loop (hang) bug in Awakening2 game DLL.
Added unique armor shard icon in 3ZB2 and Awakening2 game DLLs.
Updated changelog with missing changes from development changelog.
2021-07-20 22:14:01 -04:00
Knightmare66
90274a87dd Added integer and description fields to cvar_t struct in game DLLs.
Fixed trailing ' in precache entry for weapon_chaingun.
Added sk_plasma_rifle_life_bounce and sk_plasma_rifle_life_spread cvars to
  missionpack DLL to control time-to-remove of plasma rifle projectiles.
Added SAVEGAME_DLLNAME specific to Citadel builds of missionpack DLL.
Added support for building a version of missionpack DLL specific to Quake2Evolved v0.40b.
2020-08-23 18:04:50 -04:00
Knightmare66
eb97af1598 Added sources for Zaero mission pack and 3ZB2 bot DLLs.
Added GetFileList() to game function imports in misison pack DLL game.h.
2020-02-23 16:15:28 -05:00