Commit graph

8 commits

Author SHA1 Message Date
Knightmare66
7cf0c475f5 Miscellaneous 64-bit porting fixes. 2020-07-29 06:05:09 -04:00
Knightmare66
26d58b1694 Added screenshot gamma correction.
Changed stats.log to save to savegamedir instead of the Quake2 root folder.
Renamed cvars menu_sensitivity, menu_rotate, and menu_alpha to ui_sensitivity, ui_item_rotate, and ui_background_alpha.
Removed some unused cvars.
Added CVAR_SAVE_IGNORE flag to "game" and "gamedir" cvars.
Added descriptions for most cvars.
Added dumpcvars command to output a list of cvars with their descriptions to cvarlist.txt.
2020-07-04 01:31:44 -04:00
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
ceb8970ecc Added font upscaling from Q2Pro.
Added dynamic updating of Anisotropic filtering.
Added Cvar_IsModified() function.
Refactored screen and HUD scaling functions.
Added text size to string drawing functions.
Added textSize field to menu items for submenu headers.
Fixed compiling on MSVC6.
2020-04-16 03:18:49 -04:00
Knightmare66
92ef67ef44 Changed SetCrosshairNames(), SetFontNames(), and S_OGG_LoadFileList() to use FS_GetFileList().
Added zeroing of ogg_filelist pointer after free.
2019-10-12 19:54:15 -04:00
Knightmare66
2959cb730a Fix possible memory leak in menu font and crosshair loading. 2019-10-11 15:30:46 -04:00
Knightmare66
e3a80955cd Replace strstr with non-ambiguous check for file extensions. 2019-08-29 16:58:21 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00