Knightmare66
6de038bb2b
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
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Reformatted g_camera.c in default Lazarus and missionpack DLLs.
Added color string utility function to missionpack DLL.
2021-11-05 05:23:57 -04:00
Knightmare66
054d9522ec
More formatting changes to misc_actor code in default missionpack and Lazarus DLLs.
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Added support for LMSP plasma rifle to misc_actor in missionpack DLL.
2021-11-03 18:02:54 -04:00
Knightmare66
b4a509243d
Reformatted m_actor.c and m_actor_weap.c in default Lazarus and missionpack DLLs.
2021-11-03 03:46:07 -04:00
Knightmare66
1e5348cbe0
Refactoring and rearrangment of menu code.
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Added new graphic for text box.
Made edict_t pointer arrays static in 3ZB2, Awakening2, and Zaero DLLs due to stack size concerns.
2021-08-12 15:30:51 -04:00
Knightmare66
02c10a1976
Added frame and skinnum parms to ThrowGib(), ThrowHead(), and ThrowDebris() in default Lazarus DLL.
2021-02-02 00:55:10 -05:00
Knightmare66
45a81cf57b
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
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Cleaned up strig handling functions in game DLLs.
Refactored ThrowGib(), ThrowHead() and ThrowDebris() functions in missionpack DLL.
2021-01-26 00:08:08 -05:00
Knightmare66
1abde37ba0
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
Knightmare66
e7db654934
Added entity class IDs for misc_actor and target_actor in default Lazarus DLL.
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Restored updated GPL header in game/g_local.h.
2020-10-27 02:31:41 -04:00
Knightmare66
d16b46e3cf
Added re-implementation of func_plat2 and func_door2 from rogue to default Lazarus DLL.
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Overhauled child entity movement in default Lazarus DLL.
Added bbox versions of various triggers to default Lazarus DLL.
Added level.maptype field to default Lazarus DLL.
Added entity class IDs to default Lazarus DLL.
Incremented savegame version for default Lazarus DLL.
2020-10-27 02:00:05 -04:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
9272d5ea85
Change Hunk_* and zone alloc functions to use size_t instead of int.
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Replace READ_COMPRESSED_SAVEGAMES and WRITE_COMPRESSED_SAVEGAMES macros with COMPRESSED_SAVEGAMES.
Misc changes and some cleanup to game code.
2020-04-20 03:17:27 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00