Knightmare66
e8680f266e
Added automatic re-initialization of UI data and execution of config files (via CL_ChangeGameRefresh() and FS_ExecConfigs()) when changing "game" cvar and gamedir.
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Added CL_ChangeGameRefresh() in cl_main.c.
Added UI_RefreshData() in ui_main.c.
Added FS_ExecConfigs() in filesystem.c to handle execution of default.cfg and kmq2config.cfg.
Fixed crash due to uncleared pointers when reinitializing mapshotvalid state arrays.
2021-09-27 21:47:12 -04:00
Knightmare66
1e5348cbe0
Refactoring and rearrangment of menu code.
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Added new graphic for text box.
Made edict_t pointer arrays static in 3ZB2, Awakening2, and Zaero DLLs due to stack size concerns.
2021-08-12 15:30:51 -04:00
Knightmare66
1abde37ba0
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
Knightmare66
6a59000846
Changed chat filtering to also work for private messages.
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Renamed "sp2" sprite structs for SP2 to have sp2 in their name.
2020-09-20 18:16:28 -04:00
Knightmare66
d49cde7712
Fix "MWHEELUP/MWHEELDOWN is unbound" being spammed to console when scrolling.
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Fixed overlapped "customize controls" and "reset defaults" in controls option menu
2020-08-05 17:15:30 -04:00
Knightmare66
7cf0c475f5
Miscellaneous 64-bit porting fixes.
2020-07-29 06:05:09 -04:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00