Commit graph

8 commits

Author SHA1 Message Date
Knightmare66
e317029eac Updated GPL headers based on Q2 Tools GPL source release. 2020-06-04 17:01:28 -04:00
Knightmare66
ee9f79daff Use cvar integer field instead of float value field where applicable in client and UI.
Fixed false alerts on 0-length unicasts in PF_Unicast().
2020-05-29 03:54:33 -04:00
Knightmare66
a810f29413 Fixed enleess looped HTTP download attempts of missing player model files.
Added cl_http_fallback cvar to disable Q2Pro path and UDP fallback for HTTP downloads.
Added check to prevent game library from sending unicasts to non-present clients (i.e. bots).
Updated Lazarus version number.
Updated Qudos' Unix makefile for source file changes.  Compiling for Linux still needs more fixes, such as static libs (libcurl/zlib/png/jpeg/ogg/vorbisfile).
2020-05-04 21:24:51 -04:00
Knightmare66
30012ce19c Finished implementation of fs_savegamedir and fs_downloaddir. 2020-05-02 16:08:01 -04:00
Knightmare66
9272d5ea85 Change Hunk_* and zone alloc functions to use size_t instead of int.
Replace READ_COMPRESSED_SAVEGAMES and WRITE_COMPRESSED_SAVEGAMES macros with COMPRESSED_SAVEGAMES.
Misc changes and some cleanup to game code.
2020-04-20 03:17:27 -04:00
Knightmare66
01d78fcaf7 Added new FS_GetFileList() function to retrieve lists of files (by extension or filter) from both paks and game dirs.
Changed UI_LoadArenas() to use FS_GetFileList().
Exported FS_GetFileList() to game DLL.
2019-10-08 21:55:44 -04:00
Knightmare66
09bcccf8bf Fix crash in fog code when loading save from different/incompatible game DLL. Add support for game DLLs compiled for current development version.
Fixed crash in Fog_Off() when called from ShutdownGame(), typically when trying to load an incompatible savegame from a different (or different version) game DLL.
Added filesytem function exports to game DLL from development branch to support game DLLs compiled for that version.
2019-03-13 19:54:41 -04:00
Knightmare66
f986267ae2 inital commit of full repository 2019-03-13 15:20:07 -04:00