Commit graph

4 commits

Author SHA1 Message Date
Knightmare66
40571031c3 Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL.
Added function monster_fire_phalanx() in g_monster.c in missionpack DLL.
Renamed monster_dabeam() function to monster_fire_dabeam() in g_monster.c in missionpack DLL.
Renamed "plasma" functions for phalanx cannon to "phalanx_plasma" in g_weapon.c in missionpack DLL.
Removed unused heat_think() function in g_weapon.c in missionpack DLL.
Removed unused Q1TeleportSounds2() function in g_utils_q1.c in missionpack DLL.
2021-03-15 17:30:02 -04:00
Knightmare66
45a81cf57b Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
Cleaned up strig handling functions in game DLLs.
Refactored ThrowGib(), ThrowHead() and ThrowDebris() functions in missionpack DLL.
2021-01-26 00:08:08 -05:00
Knightmare66
bc74e8dbc2 Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
Knightmare66
722289fe27 Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00