Knightmare66
85a20a70c2
Refactored surface rendering to use new mpolyvertex_t struct. This replaces the old vertex float array, and integrates vertex lighting.
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Removed legacy GL_NV_texture_shader water warp effect.
Added r_subdivide_size cvar to control polygon subdivision of warp surfaces.
Added preliminary support for warp lightmaps.
2021-07-11 03:33:32 -04:00
Knightmare66
8d9024e33f
Removed single-texuring surface rendering mode. Moved old functions to r_surface_singletex.c.
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Refactored some suface rendering functions.
Moved some lightmap code from r_surface.c to r_warp.c.
2021-07-09 21:44:55 -04:00
Knightmare66
c137bb8926
Added r_entity_doublelight cvar to renderer.
2020-09-30 03:17:50 -04:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
bf146f4637
Use cvar integer field instead of float value field where applicable in renderer.
2020-03-19 23:37:01 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00