quadrilateralcowboy/tools/radiant/ZWnd.h

101 lines
3.5 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#if !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
#define AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ZWnd.h : header file
//
#include "zclip.h"
/////////////////////////////////////////////////////////////////////////////
// CZWnd window
class CZWnd : public CWnd
{
DECLARE_DYNCREATE(CZWnd);
// Construction
public:
CZWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CZWnd)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CZWnd();
CZClip *m_pZClip;
// Generated message map functions
protected:
HDC m_dcZ;
HGLRC m_hglrcZ;
//{{AFX_MSG(CZWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnPaint();
afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnClose();
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)