/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #if !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_) #define AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // ZWnd.h : header file // #include "zclip.h" ///////////////////////////////////////////////////////////////////////////// // CZWnd window class CZWnd : public CWnd { DECLARE_DYNCREATE(CZWnd); // Construction public: CZWnd(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CZWnd) protected: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CZWnd(); CZClip *m_pZClip; // Generated message map functions protected: HDC m_dcZ; HGLRC m_hglrcZ; //{{AFX_MSG(CZWnd) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnMButtonDown(UINT nFlags, CPoint point); afx_msg void OnRButtonDown(UINT nFlags, CPoint point); afx_msg void OnPaint(); afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnClose(); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnMButtonUp(UINT nFlags, CPoint point); afx_msg void OnRButtonUp(UINT nFlags, CPoint point); afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)