quadrilateralcowboy/tools/compilers/roqvq/quaddefs.h
2020-06-12 14:06:25 -07:00

131 lines
3.5 KiB
C

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __quaddefs_h__
#define __quaddefs_h__
#pragma once
#define DEP 0
#define FCC 1
#define CCC 2
#define SLD 3
#define PAT 4
#define MOT 5
#define DEAD 6
#define COLA 0
#define COLB 1
#define COLC 2
#define COLS 3
#define COLPATA 4
#define COLPATB 5
#define COLPATS 6
#define GENERATION 7
#define CCCBITMAP 0
#define FCCDOMAIN 1
#define PATNUMBER 2
#define PATNUMBE2 3
#define PATNUMBE3 4
#define PATNUMBE4 5
#define PATNUMBE5 6
#define MAXSIZE 16
#define MINSIZE 4
#define RoQ_ID 0x1084
#define RoQ_QUAD 0x1000
#define RoQ_PUZZLE_QUAD 0x1003
#define RoQ_QUAD_HANG 0x1013
#define RoQ_QUAD_SMALL 0x1010
#define RoQ_QUAD_INFO 0x1001
#define RoQ_QUAD_VQ 0x1011
#define RoQ_QUAD_JPEG 0x1012
#define RoQ_QUAD_CODEBOOK 0x1002
typedef struct {
byte size; // 32, 16, 8, or 4
word xat; // where is it at on the screen
word yat; //
} shortQuadCel;
typedef struct {
byte size; // 32, 16, 8, or 4
word xat; // where is it at on the screen
word yat; //
float cccsnr; // ccc bitmap snr to actual image
float fccsnr; // fcc bitmap snr to actual image
float motsnr; // delta snr to previous image
float sldsnr; // solid color snr
float patsnr;
float dctsnr;
float rsnr; // what's the current snr
unsigned int cola; // color a for ccc
unsigned int colb; // color b for ccc
unsigned int colc; // color b for ccc
unsigned int sldcol; // sold color
unsigned int colpata;
unsigned int colpatb;
unsigned int colpats;
unsigned int bitmap; // ccc bitmap
word domain; // where to copy from for fcc
word patten[5]; // which pattern
int status;
bool mark;
float snr[DEAD+1]; // snrssss
} quadcel;
typedef struct {
float snr[DEAD+1]; // snrssss
unsigned int cols[8];
unsigned int bitmaps[7]; // ccc bitmap
} dataQuadCel;
typedef struct {
float normal;
unsigned short int index;
} norm;
typedef struct {
unsigned char dtlMap[256];
int r[4];
int g[4];
int b[4];
int a[4];
float ymean;
} dtlCel;
typedef struct {
byte r,g,b,a;
} pPixel;
#endif // quaddef