mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-21 19:51:04 +00:00
967 lines
24 KiB
C++
967 lines
24 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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/*
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===============
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FloatCRC
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===============
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*/
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ID_INLINE unsigned int FloatCRC( float f ) {
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return *(unsigned int *)&f;
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}
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/*
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===============
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StringCRC
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===============
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*/
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ID_INLINE unsigned int StringCRC( const char *str ) {
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unsigned int i, crc;
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const unsigned char *ptr;
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crc = 0;
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ptr = reinterpret_cast<const unsigned char*>(str);
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for ( i = 0; str[i]; i++ ) {
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crc ^= str[i] << (i & 3);
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}
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return crc;
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}
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/*
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=================
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ComputeAxisBase
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WARNING : special case behaviour of atan2(y,x) <-> atan(y/x) might not be the same everywhere when x == 0
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rotation by (0,RotY,RotZ) assigns X to normal
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=================
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*/
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static void ComputeAxisBase( const idVec3 &normal, idVec3 &texS, idVec3 &texT ) {
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float RotY, RotZ;
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idVec3 n;
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// do some cleaning
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n[0] = ( idMath::Fabs( normal[0] ) < 1e-6f ) ? 0.0f : normal[0];
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n[1] = ( idMath::Fabs( normal[1] ) < 1e-6f ) ? 0.0f : normal[1];
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n[2] = ( idMath::Fabs( normal[2] ) < 1e-6f ) ? 0.0f : normal[2];
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RotY = -atan2( n[2], idMath::Sqrt( n[1] * n[1] + n[0] * n[0]) );
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RotZ = atan2( n[1], n[0] );
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// rotate (0,1,0) and (0,0,1) to compute texS and texT
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texS[0] = -sin(RotZ);
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texS[1] = cos(RotZ);
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texS[2] = 0;
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// the texT vector is along -Z ( T texture coorinates axis )
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texT[0] = -sin(RotY) * cos(RotZ);
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texT[1] = -sin(RotY) * sin(RotZ);
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texT[2] = -cos(RotY);
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}
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/*
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=================
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idMapBrushSide::GetTextureVectors
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=================
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*/
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void idMapBrushSide::GetTextureVectors( idVec4 v[2] ) const {
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int i;
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idVec3 texX, texY;
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ComputeAxisBase( plane.Normal(), texX, texY );
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for ( i = 0; i < 2; i++ ) {
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v[i][0] = texX[0] * texMat[i][0] + texY[0] * texMat[i][1];
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v[i][1] = texX[1] * texMat[i][0] + texY[1] * texMat[i][1];
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v[i][2] = texX[2] * texMat[i][0] + texY[2] * texMat[i][1];
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v[i][3] = texMat[i][2] + ( origin * v[i].ToVec3() );
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}
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}
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/*
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=================
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idMapPatch::Parse
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=================
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*/
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idMapPatch *idMapPatch::Parse( idLexer &src, const idVec3 &origin, bool patchDef3, float version ) {
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float info[7];
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idDrawVert *vert;
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idToken token;
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int i, j;
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if ( !src.ExpectTokenString( "{" ) ) {
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return NULL;
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}
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// read the material (we had an implicit 'textures/' in the old format...)
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if ( !src.ReadToken( &token ) ) {
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src.Error( "idMapPatch::Parse: unexpected EOF" );
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return NULL;
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}
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// Parse it
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if (patchDef3) {
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if ( !src.Parse1DMatrix( 7, info ) ) {
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src.Error( "idMapPatch::Parse: unable to Parse patchDef3 info" );
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return NULL;
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}
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} else {
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if ( !src.Parse1DMatrix( 5, info ) ) {
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src.Error( "idMapPatch::Parse: unable to parse patchDef2 info" );
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return NULL;
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}
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}
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idMapPatch *patch = new idMapPatch( info[0], info[1] );
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patch->SetSize( info[0], info[1] );
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if ( version < 2.0f ) {
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patch->SetMaterial( "textures/" + token );
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} else {
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patch->SetMaterial( token );
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}
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if ( patchDef3 ) {
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patch->SetHorzSubdivisions( info[2] );
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patch->SetVertSubdivisions( info[3] );
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patch->SetExplicitlySubdivided( true );
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}
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if ( patch->GetWidth() < 0 || patch->GetHeight() < 0 ) {
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src.Error( "idMapPatch::Parse: bad size" );
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delete patch;
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return NULL;
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}
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// these were written out in the wrong order, IMHO
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if ( !src.ExpectTokenString( "(" ) ) {
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src.Error( "idMapPatch::Parse: bad patch vertex data" );
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delete patch;
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return NULL;
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}
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for ( j = 0; j < patch->GetWidth(); j++ ) {
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if ( !src.ExpectTokenString( "(" ) ) {
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src.Error( "idMapPatch::Parse: bad vertex row data" );
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delete patch;
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return NULL;
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}
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for ( i = 0; i < patch->GetHeight(); i++ ) {
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float v[5];
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if ( !src.Parse1DMatrix( 5, v ) ) {
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src.Error( "idMapPatch::Parse: bad vertex column data" );
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delete patch;
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return NULL;
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}
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vert = &((*patch)[i * patch->GetWidth() + j]);
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vert->xyz[0] = v[0] - origin[0];
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vert->xyz[1] = v[1] - origin[1];
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vert->xyz[2] = v[2] - origin[2];
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vert->st[0] = v[3];
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vert->st[1] = v[4];
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}
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if ( !src.ExpectTokenString( ")" ) ) {
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delete patch;
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src.Error( "idMapPatch::Parse: unable to parse patch control points" );
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return NULL;
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}
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}
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if ( !src.ExpectTokenString( ")" ) ) {
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src.Error( "idMapPatch::Parse: unable to parse patch control points, no closure" );
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delete patch;
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return NULL;
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}
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// read any key/value pairs
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while( src.ReadToken( &token ) ) {
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if ( token == "}" ) {
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src.ExpectTokenString( "}" );
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break;
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}
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if ( token.type == TT_STRING ) {
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idStr key = token;
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src.ExpectTokenType( TT_STRING, 0, &token );
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patch->epairs.Set( key, token );
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}
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}
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return patch;
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}
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/*
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============
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idMapPatch::Write
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============
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*/
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bool idMapPatch::Write( idFile *fp, int primitiveNum, const idVec3 &origin ) const {
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int i, j;
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const idDrawVert *v;
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if ( GetExplicitlySubdivided() ) {
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fp->WriteFloatString( "// primitive %d\n{\n patchDef3\n {\n", primitiveNum );
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fp->WriteFloatString( " \"%s\"\n ( %d %d %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight(), GetHorzSubdivisions(), GetVertSubdivisions());
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} else {
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fp->WriteFloatString( "// primitive %d\n{\n patchDef2\n {\n", primitiveNum );
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fp->WriteFloatString( " \"%s\"\n ( %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight());
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}
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fp->WriteFloatString( " (\n" );
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for ( i = 0; i < GetWidth(); i++ ) {
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fp->WriteFloatString( " ( " );
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for ( j = 0; j < GetHeight(); j++ ) {
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v = &verts[ j * GetWidth() + i ];
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fp->WriteFloatString( " ( %f %f %f %f %f )", v->xyz[0] + origin[0],
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v->xyz[1] + origin[1], v->xyz[2] + origin[2], v->st[0], v->st[1] );
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}
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fp->WriteFloatString( " )\n" );
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}
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fp->WriteFloatString( " )\n }\n}\n" );
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return true;
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}
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/*
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===============
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idMapPatch::GetGeometryCRC
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===============
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*/
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unsigned int idMapPatch::GetGeometryCRC( void ) const {
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int i, j;
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unsigned int crc;
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crc = GetHorzSubdivisions() ^ GetVertSubdivisions();
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for ( i = 0; i < GetWidth(); i++ ) {
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for ( j = 0; j < GetHeight(); j++ ) {
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crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.x );
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crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.y );
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crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.z );
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}
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}
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crc ^= StringCRC( GetMaterial() );
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return crc;
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}
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/*
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=================
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idMapBrush::Parse
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=================
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*/
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idMapBrush *idMapBrush::Parse( idLexer &src, const idVec3 &origin, bool newFormat, float version ) {
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int i;
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idVec3 planepts[3];
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idToken token;
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idList<idMapBrushSide*> sides;
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idMapBrushSide *side;
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idDict epairs;
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if ( !src.ExpectTokenString( "{" ) ) {
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return NULL;
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}
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do {
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if ( !src.ReadToken( &token ) ) {
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src.Error( "idMapBrush::Parse: unexpected EOF" );
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sides.DeleteContents( true );
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return NULL;
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}
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if ( token == "}" ) {
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break;
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}
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// here we may have to jump over brush epairs ( only used in editor )
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do {
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// if token is a brace
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if ( token == "(" ) {
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break;
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}
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// the token should be a key string for a key/value pair
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if ( token.type != TT_STRING ) {
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src.Error( "idMapBrush::Parse: unexpected %s, expected ( or epair key string", token.c_str() );
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sides.DeleteContents( true );
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return NULL;
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}
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idStr key = token;
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if ( !src.ReadTokenOnLine( &token ) || token.type != TT_STRING ) {
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src.Error( "idMapBrush::Parse: expected epair value string not found" );
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sides.DeleteContents( true );
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return NULL;
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}
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epairs.Set( key, token );
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// try to read the next key
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if ( !src.ReadToken( &token ) ) {
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src.Error( "idMapBrush::Parse: unexpected EOF" );
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sides.DeleteContents( true );
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return NULL;
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}
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} while (1);
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src.UnreadToken( &token );
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side = new idMapBrushSide();
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sides.Append(side);
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if ( newFormat ) {
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if ( !src.Parse1DMatrix( 4, side->plane.ToFloatPtr() ) ) {
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src.Error( "idMapBrush::Parse: unable to read brush side plane definition" );
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sides.DeleteContents( true );
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return NULL;
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}
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} else {
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// read the three point plane definition
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if (!src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) ||
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!src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) ||
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!src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) {
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src.Error( "idMapBrush::Parse: unable to read brush side plane definition" );
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sides.DeleteContents( true );
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return NULL;
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}
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planepts[0] -= origin;
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planepts[1] -= origin;
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planepts[2] -= origin;
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side->plane.FromPoints( planepts[0], planepts[1], planepts[2] );
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}
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// read the texture matrix
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// this is odd, because the texmat is 2D relative to default planar texture axis
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if ( !src.Parse2DMatrix( 2, 3, side->texMat[0].ToFloatPtr() ) ) {
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src.Error( "idMapBrush::Parse: unable to read brush side texture matrix" );
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sides.DeleteContents( true );
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return NULL;
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}
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side->origin = origin;
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// read the material
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if ( !src.ReadTokenOnLine( &token ) ) {
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src.Error( "idMapBrush::Parse: unable to read brush side material" );
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sides.DeleteContents( true );
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return NULL;
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}
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// we had an implicit 'textures/' in the old format...
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if ( version < 2.0f ) {
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side->material = "textures/" + token;
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} else {
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side->material = token;
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}
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// Q2 allowed override of default flags and values, but we don't any more
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if ( src.ReadTokenOnLine( &token ) ) {
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if ( src.ReadTokenOnLine( &token ) ) {
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if ( src.ReadTokenOnLine( &token ) ) {
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}
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}
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}
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} while( 1 );
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if ( !src.ExpectTokenString( "}" ) ) {
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sides.DeleteContents( true );
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return NULL;
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}
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idMapBrush *brush = new idMapBrush();
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for ( i = 0; i < sides.Num(); i++ ) {
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brush->AddSide( sides[i] );
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}
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brush->epairs = epairs;
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return brush;
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}
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/*
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=================
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idMapBrush::ParseQ3
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=================
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*/
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idMapBrush *idMapBrush::ParseQ3( idLexer &src, const idVec3 &origin ) {
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int i, shift[2], rotate;
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float scale[2];
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idVec3 planepts[3];
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idToken token;
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idList<idMapBrushSide*> sides;
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idMapBrushSide *side;
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idDict epairs;
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do {
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if ( src.CheckTokenString( "}" ) ) {
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break;
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}
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side = new idMapBrushSide();
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sides.Append( side );
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// read the three point plane definition
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if (!src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) ||
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!src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) ||
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!src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) {
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src.Error( "idMapBrush::ParseQ3: unable to read brush side plane definition" );
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sides.DeleteContents( true );
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return NULL;
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}
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planepts[0] -= origin;
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planepts[1] -= origin;
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planepts[2] -= origin;
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side->plane.FromPoints( planepts[0], planepts[1], planepts[2] );
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// read the material
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if ( !src.ReadTokenOnLine( &token ) ) {
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src.Error( "idMapBrush::ParseQ3: unable to read brush side material" );
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sides.DeleteContents( true );
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return NULL;
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}
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// we have an implicit 'textures/' in the old format
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side->material = "textures/" + token;
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// read the texture shift, rotate and scale
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shift[0] = src.ParseInt();
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shift[1] = src.ParseInt();
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rotate = src.ParseInt();
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scale[0] = src.ParseFloat();
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scale[1] = src.ParseFloat();
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side->texMat[0] = idVec3( 0.03125f, 0.0f, 0.0f );
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side->texMat[1] = idVec3( 0.0f, 0.03125f, 0.0f );
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side->origin = origin;
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// Q2 allowed override of default flags and values, but we don't any more
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if ( src.ReadTokenOnLine( &token ) ) {
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if ( src.ReadTokenOnLine( &token ) ) {
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if ( src.ReadTokenOnLine( &token ) ) {
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}
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}
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}
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} while( 1 );
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idMapBrush *brush = new idMapBrush();
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for ( i = 0; i < sides.Num(); i++ ) {
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brush->AddSide( sides[i] );
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}
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brush->epairs = epairs;
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return brush;
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}
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/*
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============
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idMapBrush::Write
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============
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*/
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bool idMapBrush::Write( idFile *fp, int primitiveNum, const idVec3 &origin ) const {
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int i;
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idMapBrushSide *side;
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fp->WriteFloatString( "// primitive %d\n{\n brushDef3\n {\n", primitiveNum );
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// write brush epairs
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for ( i = 0; i < epairs.GetNumKeyVals(); i++) {
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fp->WriteFloatString( " \"%s\" \"%s\"\n", epairs.GetKeyVal(i)->GetKey().c_str(), epairs.GetKeyVal(i)->GetValue().c_str());
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}
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// write brush sides
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for ( i = 0; i < GetNumSides(); i++ ) {
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side = GetSide( i );
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fp->WriteFloatString( " ( %f %f %f %f ) ", side->plane[0], side->plane[1], side->plane[2], side->plane[3] );
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fp->WriteFloatString( "( ( %f %f %f ) ( %f %f %f ) ) \"%s\" 0 0 0\n",
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side->texMat[0][0], side->texMat[0][1], side->texMat[0][2],
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side->texMat[1][0], side->texMat[1][1], side->texMat[1][2],
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side->material.c_str() );
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}
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fp->WriteFloatString( " }\n}\n" );
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return true;
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}
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/*
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|
===============
|
|
idMapBrush::GetGeometryCRC
|
|
===============
|
|
*/
|
|
unsigned int idMapBrush::GetGeometryCRC( void ) const {
|
|
int i, j;
|
|
idMapBrushSide *mapSide;
|
|
unsigned int crc;
|
|
|
|
crc = 0;
|
|
for ( i = 0; i < GetNumSides(); i++ ) {
|
|
mapSide = GetSide(i);
|
|
for ( j = 0; j < 4; j++ ) {
|
|
crc ^= FloatCRC( mapSide->GetPlane()[j] );
|
|
}
|
|
crc ^= StringCRC( mapSide->GetMaterial() );
|
|
}
|
|
|
|
return crc;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idMapEntity::Parse
|
|
================
|
|
*/
|
|
idMapEntity *idMapEntity::Parse( idLexer &src, bool worldSpawn, float version ) {
|
|
idToken token;
|
|
idMapEntity *mapEnt;
|
|
idMapPatch *mapPatch;
|
|
idMapBrush *mapBrush;
|
|
bool worldent;
|
|
idVec3 origin;
|
|
double v1, v2, v3;
|
|
|
|
if ( !src.ReadToken(&token) ) {
|
|
return NULL;
|
|
}
|
|
|
|
if ( token != "{" ) {
|
|
src.Error( "idMapEntity::Parse: { not found, found %s", token.c_str() );
|
|
return NULL;
|
|
}
|
|
|
|
mapEnt = new idMapEntity();
|
|
|
|
if ( worldSpawn ) {
|
|
mapEnt->primitives.Resize( 1024, 256 );
|
|
}
|
|
|
|
origin.Zero();
|
|
worldent = false;
|
|
do {
|
|
if ( !src.ReadToken(&token) ) {
|
|
src.Error( "idMapEntity::Parse: EOF without closing brace" );
|
|
return NULL;
|
|
}
|
|
if ( token == "}" ) {
|
|
break;
|
|
}
|
|
|
|
if ( token == "{" ) {
|
|
// parse a brush or patch
|
|
if ( !src.ReadToken( &token ) ) {
|
|
src.Error( "idMapEntity::Parse: unexpected EOF" );
|
|
return NULL;
|
|
}
|
|
|
|
if ( worldent ) {
|
|
origin.Zero();
|
|
}
|
|
|
|
// if is it a brush: brush, brushDef, brushDef2, brushDef3
|
|
if ( token.Icmpn( "brush", 5 ) == 0 ) {
|
|
mapBrush = idMapBrush::Parse( src, origin, ( !token.Icmp( "brushDef2" ) || !token.Icmp( "brushDef3" ) ), version );
|
|
if ( !mapBrush ) {
|
|
return NULL;
|
|
}
|
|
mapEnt->AddPrimitive( mapBrush );
|
|
}
|
|
// if is it a patch: patchDef2, patchDef3
|
|
else if ( token.Icmpn( "patch", 5 ) == 0 ) {
|
|
mapPatch = idMapPatch::Parse( src, origin, !token.Icmp( "patchDef3" ), version );
|
|
if ( !mapPatch ) {
|
|
return NULL;
|
|
}
|
|
mapEnt->AddPrimitive( mapPatch );
|
|
}
|
|
// assume it's a brush in Q3 or older style
|
|
else {
|
|
src.UnreadToken( &token );
|
|
mapBrush = idMapBrush::ParseQ3( src, origin );
|
|
if ( !mapBrush ) {
|
|
return NULL;
|
|
}
|
|
mapEnt->AddPrimitive( mapBrush );
|
|
}
|
|
} else {
|
|
idStr key, value;
|
|
|
|
// parse a key / value pair
|
|
key = token;
|
|
src.ReadTokenOnLine( &token );
|
|
value = token;
|
|
|
|
// strip trailing spaces that sometimes get accidentally
|
|
// added in the editor
|
|
value.StripTrailingWhitespace();
|
|
key.StripTrailingWhitespace();
|
|
|
|
mapEnt->epairs.Set( key, value );
|
|
|
|
if ( !idStr::Icmp( key, "origin" ) ) {
|
|
// scanf into doubles, then assign, so it is idVec size independent
|
|
v1 = v2 = v3 = 0;
|
|
sscanf( value, "%lf %lf %lf", &v1, &v2, &v3 );
|
|
origin.x = v1;
|
|
origin.y = v2;
|
|
origin.z = v3;
|
|
}
|
|
else if ( !idStr::Icmp( key, "classname" ) && !idStr::Icmp( value, "worldspawn" ) ) {
|
|
worldent = true;
|
|
}
|
|
}
|
|
} while( 1 );
|
|
|
|
return mapEnt;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idMapEntity::Write
|
|
============
|
|
*/
|
|
bool idMapEntity::Write( idFile *fp, int entityNum ) const {
|
|
int i;
|
|
idMapPrimitive *mapPrim;
|
|
idVec3 origin;
|
|
|
|
fp->WriteFloatString( "// entity %d\n{\n", entityNum );
|
|
|
|
// write entity epairs
|
|
for ( i = 0; i < epairs.GetNumKeyVals(); i++) {
|
|
fp->WriteFloatString( "\"%s\" \"%s\"\n", epairs.GetKeyVal(i)->GetKey().c_str(), epairs.GetKeyVal(i)->GetValue().c_str());
|
|
}
|
|
|
|
epairs.GetVector( "origin", "0 0 0", origin );
|
|
|
|
// write pritimives
|
|
for ( i = 0; i < GetNumPrimitives(); i++ ) {
|
|
mapPrim = GetPrimitive( i );
|
|
|
|
switch( mapPrim->GetType() ) {
|
|
case idMapPrimitive::TYPE_BRUSH:
|
|
static_cast<idMapBrush*>(mapPrim)->Write( fp, i, origin );
|
|
break;
|
|
case idMapPrimitive::TYPE_PATCH:
|
|
static_cast<idMapPatch*>(mapPrim)->Write( fp, i, origin );
|
|
break;
|
|
}
|
|
}
|
|
|
|
fp->WriteFloatString( "}\n" );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapEntity::RemovePrimitiveData
|
|
===============
|
|
*/
|
|
void idMapEntity::RemovePrimitiveData() {
|
|
primitives.DeleteContents(true);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapEntity::GetGeometryCRC
|
|
===============
|
|
*/
|
|
unsigned int idMapEntity::GetGeometryCRC( void ) const {
|
|
int i;
|
|
unsigned int crc;
|
|
idMapPrimitive *mapPrim;
|
|
|
|
crc = 0;
|
|
for ( i = 0; i < GetNumPrimitives(); i++ ) {
|
|
mapPrim = GetPrimitive( i );
|
|
|
|
switch( mapPrim->GetType() ) {
|
|
case idMapPrimitive::TYPE_BRUSH:
|
|
crc ^= static_cast<idMapBrush*>(mapPrim)->GetGeometryCRC();
|
|
break;
|
|
case idMapPrimitive::TYPE_PATCH:
|
|
crc ^= static_cast<idMapPatch*>(mapPrim)->GetGeometryCRC();
|
|
break;
|
|
}
|
|
}
|
|
|
|
return crc;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::Parse
|
|
===============
|
|
*/
|
|
bool idMapFile::Parse( const char *filename, bool ignoreRegion, bool osPath ) {
|
|
// no string concatenation for epairs and allow path names for materials
|
|
idLexer src( LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS | LEXFL_ALLOWPATHNAMES );
|
|
idToken token;
|
|
idStr fullName;
|
|
idMapEntity *mapEnt;
|
|
int i, j, k;
|
|
|
|
name = filename;
|
|
name.StripFileExtension();
|
|
fullName = name;
|
|
hasPrimitiveData = false;
|
|
|
|
if ( !ignoreRegion ) {
|
|
// try loading a .reg file first
|
|
fullName.SetFileExtension( "reg" );
|
|
src.LoadFile( fullName, osPath );
|
|
}
|
|
|
|
if ( !src.IsLoaded() ) {
|
|
// now try a .map file
|
|
fullName.SetFileExtension( "map" );
|
|
src.LoadFile( fullName, osPath );
|
|
if ( !src.IsLoaded() ) {
|
|
// didn't get anything at all
|
|
return false;
|
|
}
|
|
}
|
|
|
|
version = OLD_MAP_VERSION;
|
|
fileTime = src.GetFileTime();
|
|
entities.DeleteContents( true );
|
|
|
|
if ( src.CheckTokenString( "Version" ) ) {
|
|
src.ReadTokenOnLine( &token );
|
|
version = token.GetFloatValue();
|
|
}
|
|
|
|
while( 1 ) {
|
|
mapEnt = idMapEntity::Parse( src, ( entities.Num() == 0 ), version );
|
|
if ( !mapEnt ) {
|
|
break;
|
|
}
|
|
entities.Append( mapEnt );
|
|
}
|
|
|
|
SetGeometryCRC();
|
|
|
|
// if the map has a worldspawn
|
|
if ( entities.Num() ) {
|
|
|
|
// "removeEntities" "classname" can be set in the worldspawn to remove all entities with the given classname
|
|
const idKeyValue *removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", NULL );
|
|
while ( removeEntities ) {
|
|
RemoveEntities( removeEntities->GetValue() );
|
|
removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", removeEntities );
|
|
}
|
|
|
|
// "overrideMaterial" "material" can be set in the worldspawn to reset all materials
|
|
idStr material;
|
|
if ( entities[0]->epairs.GetString( "overrideMaterial", "", material ) ) {
|
|
for ( i = 0; i < entities.Num(); i++ ) {
|
|
mapEnt = entities[i];
|
|
for ( j = 0; j < mapEnt->GetNumPrimitives(); j++ ) {
|
|
idMapPrimitive *mapPrimitive = mapEnt->GetPrimitive( j );
|
|
switch( mapPrimitive->GetType() ) {
|
|
case idMapPrimitive::TYPE_BRUSH: {
|
|
idMapBrush *mapBrush = static_cast<idMapBrush *>(mapPrimitive);
|
|
for ( k = 0; k < mapBrush->GetNumSides(); k++ ) {
|
|
mapBrush->GetSide( k )->SetMaterial( material );
|
|
}
|
|
break;
|
|
}
|
|
case idMapPrimitive::TYPE_PATCH: {
|
|
static_cast<idMapPatch *>(mapPrimitive)->SetMaterial( material );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// force all entities to have a name key/value pair
|
|
if ( entities[0]->epairs.GetBool( "forceEntityNames" ) ) {
|
|
for ( i = 1; i < entities.Num(); i++ ) {
|
|
mapEnt = entities[i];
|
|
if ( !mapEnt->epairs.FindKey( "name" ) ) {
|
|
mapEnt->epairs.Set( "name", va( "%s%d", mapEnt->epairs.GetString( "classname", "forcedName" ), i ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
// move the primitives of any func_group entities to the worldspawn
|
|
if ( entities[0]->epairs.GetBool( "moveFuncGroups" ) ) {
|
|
for ( i = 1; i < entities.Num(); i++ ) {
|
|
mapEnt = entities[i];
|
|
if ( idStr::Icmp( mapEnt->epairs.GetString( "classname" ), "func_group" ) == 0 ) {
|
|
entities[0]->primitives.Append( mapEnt->primitives );
|
|
mapEnt->primitives.Clear();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
hasPrimitiveData = true;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idMapFile::Write
|
|
============
|
|
*/
|
|
bool idMapFile::Write( const char *fileName, const char *ext, bool fromBasePath ) {
|
|
int i;
|
|
idStr qpath;
|
|
idFile *fp;
|
|
|
|
qpath = fileName;
|
|
qpath.SetFileExtension( ext );
|
|
|
|
idLib::common->Printf( "writing %s...\n", qpath.c_str() );
|
|
|
|
if ( fromBasePath ) {
|
|
fp = idLib::fileSystem->OpenFileWrite( qpath, "fs_devpath" );
|
|
}
|
|
else {
|
|
fp = idLib::fileSystem->OpenExplicitFileWrite( qpath );
|
|
}
|
|
|
|
if ( !fp ) {
|
|
idLib::common->Warning( "Couldn't open %s\n", qpath.c_str() );
|
|
return false;
|
|
}
|
|
|
|
fp->WriteFloatString( "Version %f\n", (float) CURRENT_MAP_VERSION );
|
|
|
|
for ( i = 0; i < entities.Num(); i++ ) {
|
|
entities[i]->Write( fp, i );
|
|
}
|
|
|
|
idLib::fileSystem->CloseFile( fp );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::SetGeometryCRC
|
|
===============
|
|
*/
|
|
void idMapFile::SetGeometryCRC( void ) {
|
|
int i;
|
|
|
|
geometryCRC = 0;
|
|
for ( i = 0; i < entities.Num(); i++ ) {
|
|
geometryCRC ^= entities[i]->GetGeometryCRC();
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::AddEntity
|
|
===============
|
|
*/
|
|
int idMapFile::AddEntity( idMapEntity *mapEnt ) {
|
|
int ret = entities.Append( mapEnt );
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::FindEntity
|
|
===============
|
|
*/
|
|
idMapEntity *idMapFile::FindEntity( const char *name ) {
|
|
for ( int i = 0; i < entities.Num(); i++ ) {
|
|
idMapEntity *ent = entities[i];
|
|
if ( idStr::Icmp( ent->epairs.GetString( "name" ), name ) == 0 ) {
|
|
return ent;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::RemoveEntity
|
|
===============
|
|
*/
|
|
void idMapFile::RemoveEntity( idMapEntity *mapEnt ) {
|
|
entities.Remove( mapEnt );
|
|
delete mapEnt;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::RemoveEntity
|
|
===============
|
|
*/
|
|
void idMapFile::RemoveEntities( const char *classname ) {
|
|
for ( int i = 0; i < entities.Num(); i++ ) {
|
|
idMapEntity *ent = entities[i];
|
|
if ( idStr::Icmp( ent->epairs.GetString( "classname" ), classname ) == 0 ) {
|
|
delete entities[i];
|
|
entities.RemoveIndex( i );
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::RemoveAllEntities
|
|
===============
|
|
*/
|
|
void idMapFile::RemoveAllEntities() {
|
|
entities.DeleteContents( true );
|
|
hasPrimitiveData = false;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::RemovePrimitiveData
|
|
===============
|
|
*/
|
|
void idMapFile::RemovePrimitiveData() {
|
|
for ( int i = 0; i < entities.Num(); i++ ) {
|
|
idMapEntity *ent = entities[i];
|
|
ent->RemovePrimitiveData();
|
|
}
|
|
hasPrimitiveData = false;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
idMapFile::NeedsReload
|
|
===============
|
|
*/
|
|
bool idMapFile::NeedsReload() {
|
|
if ( name.Length() ) {
|
|
ID_TIME_T time = (ID_TIME_T)-1;
|
|
if ( idLib::fileSystem->ReadFile( name, NULL, &time ) > 0 ) {
|
|
return ( time > fileTime );
|
|
}
|
|
}
|
|
return true;
|
|
}
|