quadrilateralcowboy/d3xp/animloop.h

33 lines
423 B
C++

class idAnimloop : public idAnimated
{
public:
CLASS_PROTOTYPE( idAnimloop );
void Save( idSaveGame *savefile ) const;
void Restore( idRestoreGame *savefile );
//void Think( void );
void Spawn( void );
private:
void Loopdone( void );
int blendFrames;
float randomtime;
float randomstart;
idStr animName;
bool active;
void loopsetactive(int value);
};