mirror of
https://github.com/blendogames/quadrilateralcowboy.git
synced 2024-11-25 05:21:07 +00:00
140 lines
4.7 KiB
C
140 lines
4.7 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
|
||
|
Doom 3 GPL Source Code
|
||
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
||
|
|
||
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
||
|
|
||
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
||
|
|
||
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||
|
|
||
|
===========================================================================
|
||
|
*/
|
||
|
#if !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)
|
||
|
#define AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_
|
||
|
|
||
|
#if _MSC_VER >= 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER >= 1000
|
||
|
// SurfaceDlg.h : header file
|
||
|
//
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CSurfaceDlg dialog
|
||
|
|
||
|
class CSurfaceDlg : public CDialog
|
||
|
{
|
||
|
bool m_bPatchMode;
|
||
|
CWnd *focusControl;
|
||
|
|
||
|
// Construction
|
||
|
public:
|
||
|
CSurfaceDlg(CWnd* pParent = NULL); // standard constructor
|
||
|
void SetTexMods();
|
||
|
|
||
|
// Dialog Data
|
||
|
//{{AFX_DATA(CSurfaceDlg)
|
||
|
enum { IDD = IDD_SURFACE };
|
||
|
CEdit m_wndRotateEdit;
|
||
|
CEdit m_wndVert;
|
||
|
CEdit m_wndHorz;
|
||
|
CSliderCtrl m_wndVerticalSubdivisions;
|
||
|
CSliderCtrl m_wndHorzSubdivisions;
|
||
|
CSpinButtonCtrl m_wndWidth;
|
||
|
CSpinButtonCtrl m_wndHeight;
|
||
|
CSpinButtonCtrl m_wndVShift;
|
||
|
CSpinButtonCtrl m_wndVScale;
|
||
|
CSpinButtonCtrl m_wndRotate;
|
||
|
CSpinButtonCtrl m_wndHShift;
|
||
|
CSpinButtonCtrl m_wndHScale;
|
||
|
int m_nHorz;
|
||
|
int m_nVert;
|
||
|
float m_horzScale;
|
||
|
float m_horzShift;
|
||
|
float m_rotate;
|
||
|
float m_vertScale;
|
||
|
float m_vertShift;
|
||
|
CString m_strMaterial;
|
||
|
BOOL m_subdivide;
|
||
|
float m_fHeight;
|
||
|
float m_fWidth;
|
||
|
BOOL m_absolute;
|
||
|
//}}AFX_DATA
|
||
|
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CSurfaceDlg)
|
||
|
public:
|
||
|
virtual BOOL PreTranslateMessage(MSG* pMsg);
|
||
|
protected:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
|
||
|
void UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar);
|
||
|
void UpdateSpinners(bool bUp, int nID);
|
||
|
// Generated message map functions
|
||
|
//{{AFX_MSG(CSurfaceDlg)
|
||
|
virtual BOOL OnInitDialog();
|
||
|
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||
|
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||
|
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||
|
afx_msg void OnApply();
|
||
|
virtual void OnOK();
|
||
|
afx_msg void OnClose();
|
||
|
virtual void OnCancel();
|
||
|
afx_msg void OnDestroy();
|
||
|
afx_msg void OnBtnCancel();
|
||
|
afx_msg void OnBtnColor();
|
||
|
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
|
||
|
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
||
|
afx_msg void OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnBtnPatchdetails();
|
||
|
afx_msg void OnBtnPatchnatural();
|
||
|
afx_msg void OnBtnPatchreset();
|
||
|
afx_msg void OnBtnAxial();
|
||
|
afx_msg void OnBtnBrushfit();
|
||
|
afx_msg void OnBtnFacefit();
|
||
|
afx_msg void OnCheckSubdivide();
|
||
|
afx_msg void OnChangeEditHorz();
|
||
|
afx_msg void OnChangeEditVert();
|
||
|
afx_msg void OnSetfocusHscale();
|
||
|
afx_msg void OnKillfocusHscale();
|
||
|
afx_msg void OnKillfocusVscale();
|
||
|
afx_msg void OnSetfocusVscale();
|
||
|
afx_msg void OnKillfocusEditWidth();
|
||
|
afx_msg void OnSetfocusEditWidth();
|
||
|
afx_msg void OnKillfocusEditHeight();
|
||
|
afx_msg void OnSetfocusEditHeight();
|
||
|
afx_msg void OnBtnFlipx();
|
||
|
afx_msg void OnBtnFlipy();
|
||
|
afx_msg void OnKillfocusRotate();
|
||
|
afx_msg void OnSetfocusRotate();
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
};
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)
|