quadrilateralcowboy/tools/comafx/CPathTreeCtrl.h

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2020-06-12 21:06:25 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __CPATHTREECTR_H__
#define __CPATHTREECTR_H__
/*
===============================================================================
Tree Control for path names.
===============================================================================
*/
class idPathTreeStack {
public:
idPathTreeStack( void ) { size = 0; }
void PushRoot( HTREEITEM root );
void Push( HTREEITEM item, const char *name );
void Pop( void ) { size--; }
HTREEITEM TopItem( void ) const { return stackItem[size-1]; }
const char * TopName( void ) const { return stackName[size-1]; }
int TopNameLength( void ) const { return stackName[size-1].Length(); }
int Num( void ) const { return size; }
private:
int size;
HTREEITEM stackItem[128];
idStr stackName[128];
};
ID_INLINE void idPathTreeStack::PushRoot( HTREEITEM root ) {
assert( size == 0 );
stackItem[size] = root;
stackName[size] = "";
size++;
}
ID_INLINE void idPathTreeStack::Push( HTREEITEM item, const char *name ) {
assert( size < 127 );
stackItem[size] = item;
stackName[size] = stackName[size-1] + name + "/";
size++;
}
typedef bool (*treeItemCompare_t)( void *data, HTREEITEM item, const char *name );
class CPathTreeCtrl : public CTreeCtrl {
public:
CPathTreeCtrl();
~CPathTreeCtrl();
HTREEITEM FindItem( const idStr &pathName );
HTREEITEM InsertPathIntoTree( const idStr &pathName, const int id );
HTREEITEM AddPathToTree( const idStr &pathName, const int id, idPathTreeStack &stack );
int SearchTree( treeItemCompare_t compare, void *data, CPathTreeCtrl &result );
protected:
virtual void PreSubclassWindow();
virtual int OnToolHitTest( CPoint point, TOOLINFO * pTI ) const;
afx_msg BOOL OnToolTipText( UINT id, NMHDR * pNMHDR, LRESULT * pResult );
DECLARE_MESSAGE_MAP()
};
#endif /* !__CPATHTREECTR_H__ */