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https://github.com/blendogames/quadrilateralcowboy.git
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62 lines
859 B
C
62 lines
859 B
C
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/*
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*/
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#ifndef __EFXLIBH
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#define __EFXLIBH
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#include "eax4.h"
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///////////////////////////////////////////////////////////
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// Class definitions.
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class idSoundEffect
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{
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public:
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idSoundEffect() {
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};
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~idSoundEffect() {
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if ( data && datasize ) {
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Mem_Free( data );
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data = NULL;
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}
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}
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idStr name;
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int datasize;
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void *data;
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};
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class idEFXFile
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{
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private:
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protected:
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// Protected data members.
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public:
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// Public data members.
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private:
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public:
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idEFXFile();
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~idEFXFile();
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bool FindEffect( idStr &name, idSoundEffect **effect, int *index );
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bool ReadEffect( idLexer &lexer, idSoundEffect *effect );
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bool LoadFile( const char *filename, bool OSPath = false );
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void UnloadFile( void );
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void Clear( void );
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idList<idSoundEffect *>effects;
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};
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///////////////////////////////////////////////////////////
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#endif // __EFXLIBH
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