mirror of
https://github.com/blendogames/quadrilateralcowboy.git
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138 lines
3.4 KiB
C++
138 lines
3.4 KiB
C++
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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/*
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==================
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Sys_ShutdownSymbols
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==================
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*/
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void Sys_ShutdownSymbols( void ) {
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}
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#ifdef ID_BT_STUB
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/*
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==================
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Sys_GetCallStack
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==================
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*/
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void Sys_GetCallStack( address_t *callStack, const int callStackSize ) {
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for ( int i = 0; i < callStackSize; i++ ) {
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callStack[i] = 0;
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}
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}
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/*
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==================
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Sys_GetCallStackStr
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==================
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*/
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const char * Sys_GetCallStackStr( const address_t *callStack, const int callStackSize ) {
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return "";
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}
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/*
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==================
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Sys_GetCallStackStr
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==================
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*/
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const char * Sys_GetCallStackCurStr( int depth ) {
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return "";
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}
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/*
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==================
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Sys_GetCallStackCurAddressStr
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==================
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*/
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const char * Sys_GetCallStackCurAddressStr( int depth ) {
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return "";
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}
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#else
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#include <execinfo.h>
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/*
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==================
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Sys_GetCallStack
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==================
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*/
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void Sys_GetCallStack( address_t *callStack, const int callStackSize ) {
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int i;
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i = backtrace( (void **)callStack, callStackSize );
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while( i < callStackSize ) {
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callStack[i++] = 0;
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}
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}
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/*
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==================
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Sys_GetCallStackStr
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==================
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*/
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const char * Sys_GetCallStackStr( const address_t *callStack, int callStackSize ) {
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static char string[MAX_STRING_CHARS*2];
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char **strings;
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int i;
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strings = backtrace_symbols( (void **)callStack, callStackSize );
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string[ 0 ] = '\0';
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for ( i = 0; i < callStackSize; i++ ) {
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idStr::snPrintf( string + strlen( string ), MAX_STRING_CHARS*2 - strlen( string ) - 1, "%s\n", strings[ i ] );
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}
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free( strings );
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return string;
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}
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/*
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==================
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Sys_GetCallStackStr
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==================
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*/
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const char * Sys_GetCallStackCurStr( int depth ) {
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address_t array[ 32 ];
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size_t size;
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size = backtrace( (void **)array, Min( 32, depth ) );
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return Sys_GetCallStackStr( array, (int)size );
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}
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/*
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==================
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Sys_GetCallStackCurAddressStr
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==================
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*/
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const char * Sys_GetCallStackCurAddressStr( int depth ) {
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return Sys_GetCallStackCurStr( depth );
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}
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#endif
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