/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" /* ================== Sys_ShutdownSymbols ================== */ void Sys_ShutdownSymbols( void ) { } #ifdef ID_BT_STUB /* ================== Sys_GetCallStack ================== */ void Sys_GetCallStack( address_t *callStack, const int callStackSize ) { for ( int i = 0; i < callStackSize; i++ ) { callStack[i] = 0; } } /* ================== Sys_GetCallStackStr ================== */ const char * Sys_GetCallStackStr( const address_t *callStack, const int callStackSize ) { return ""; } /* ================== Sys_GetCallStackStr ================== */ const char * Sys_GetCallStackCurStr( int depth ) { return ""; } /* ================== Sys_GetCallStackCurAddressStr ================== */ const char * Sys_GetCallStackCurAddressStr( int depth ) { return ""; } #else #include /* ================== Sys_GetCallStack ================== */ void Sys_GetCallStack( address_t *callStack, const int callStackSize ) { int i; i = backtrace( (void **)callStack, callStackSize ); while( i < callStackSize ) { callStack[i++] = 0; } } /* ================== Sys_GetCallStackStr ================== */ const char * Sys_GetCallStackStr( const address_t *callStack, int callStackSize ) { static char string[MAX_STRING_CHARS*2]; char **strings; int i; strings = backtrace_symbols( (void **)callStack, callStackSize ); string[ 0 ] = '\0'; for ( i = 0; i < callStackSize; i++ ) { idStr::snPrintf( string + strlen( string ), MAX_STRING_CHARS*2 - strlen( string ) - 1, "%s\n", strings[ i ] ); } free( strings ); return string; } /* ================== Sys_GetCallStackStr ================== */ const char * Sys_GetCallStackCurStr( int depth ) { address_t array[ 32 ]; size_t size; size = backtrace( (void **)array, Min( 32, depth ) ); return Sys_GetCallStackStr( array, (int)size ); } /* ================== Sys_GetCallStackCurAddressStr ================== */ const char * Sys_GetCallStackCurAddressStr( int depth ) { return Sys_GetCallStackCurStr( depth ); } #endif