mirror of
https://github.com/blendogames/gravitybone.git
synced 2024-11-10 06:31:34 +00:00
36 lines
2.1 KiB
Text
36 lines
2.1 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lazarus", "game\lazarus.vcxproj", "{B4C44FA8-6A64-40F6-A788-90A58E618B0F}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake2", "quake2.vcxproj", "{95E8D629-936D-4603-8799-1496DEB3C8F9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug Alpha|Win32 = Debug Alpha|Win32
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Debug|Win32 = Debug|Win32
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Release Alpha|Win32 = Release Alpha|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Debug Alpha|Win32.ActiveCfg = Debug Alpha|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Debug Alpha|Win32.Build.0 = Debug Alpha|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Debug|Win32.ActiveCfg = Debug|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Debug|Win32.Build.0 = Debug|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Release Alpha|Win32.ActiveCfg = Release Alpha|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Release Alpha|Win32.Build.0 = Release Alpha|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Release|Win32.ActiveCfg = Release|Win32
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{B4C44FA8-6A64-40F6-A788-90A58E618B0F}.Release|Win32.Build.0 = Release|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Debug Alpha|Win32.ActiveCfg = Debug Alpha|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Debug Alpha|Win32.Build.0 = Debug Alpha|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Debug|Win32.ActiveCfg = Debug|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Debug|Win32.Build.0 = Debug|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Release Alpha|Win32.ActiveCfg = Release Alpha|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Release Alpha|Win32.Build.0 = Release Alpha|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Release|Win32.ActiveCfg = Release|Win32
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{95E8D629-936D-4603-8799-1496DEB3C8F9}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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