40 lines
No EOL
1.2 KiB
C
40 lines
No EOL
1.2 KiB
C
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
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// $Revision:: 3 $
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// $Author:: Jimdose $
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// $Date:: 2/16/99 8:38p $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
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//
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// 3 2/16/99 8:38p Jimdose
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// moved sin arcade comm stuff to client
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//
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// 2 12/14/98 5:55p Aldie
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// First version of arcade communications
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//
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// DESCRIPTION:
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// Arcade Communications Functions
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#ifndef __ARCADE_COMM_H__
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#define __ARCADE_COMM_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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void ARCADE_SetupCommunications( void );
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void ARCADE_CloseCommunications( void );
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qboolean ARCADE_ComWriteByte( byte b );
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#ifdef __cplusplus
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}
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#endif
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#endif |