40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Logfile:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
|
||
|
// $Revision:: 3 $
|
||
|
// $Author:: Jimdose $
|
||
|
// $Date:: 2/16/99 8:38p $
|
||
|
//
|
||
|
// Copyright (C) 1998 by Ritual Entertainment, Inc.
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// This source may not be distributed and/or modified without
|
||
|
// expressly written permission by Ritual Entertainment, Inc.
|
||
|
//
|
||
|
// $Log:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
|
||
|
//
|
||
|
// 3 2/16/99 8:38p Jimdose
|
||
|
// moved sin arcade comm stuff to client
|
||
|
//
|
||
|
// 2 12/14/98 5:55p Aldie
|
||
|
// First version of arcade communications
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Arcade Communications Functions
|
||
|
|
||
|
#ifndef __ARCADE_COMM_H__
|
||
|
#define __ARCADE_COMM_H__
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
void ARCADE_SetupCommunications( void );
|
||
|
void ARCADE_CloseCommunications( void );
|
||
|
qboolean ARCADE_ComWriteByte( byte b );
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#endif
|