xmen/Progs.src

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2005-09-22 00:00:00 +00:00
../progs.dat
defs.c
x_vars.c
x_cam.c
x_misc.c
x_sound.c
geometry.c
subs.c
fight.c
ai.c
combat.c
items.c
weapons.c
x_spwpn.c
world.c
client.c
player.c
monsters.c
doors.c
buttons.c
tripwire.c // xmen (cl2): Laser Tripwire Code
particle.c // xmen (cl2): Particle Throwers
mines.c // xmen (cl2): Mines
litening.c // xmen (cl2): Lightning
triggers.c
x_trig.c // xmen (cl2): trigger_constant
plats.c
misc.c
explbrsh.c // xmen (cl2): Exploding brush code
x_selch.c // xmen : select character stuff
x_tech.c // xmen : tech dude
x_ambient.c // xmen : ambient sounds
skeleton.c
// X-Men characters (implemented)
wolvie.c
storm.c
cyclops.c
beast.c
psylocke.c
angel.c
gambit.c
bishop.c
rogue.c
cannon.c
cannon2.c
phoenix.c
iceman.c
// X-Men Bosses
apsmall.c
appy.c
sinister.c
// Id's untouched monsters
//boss.c
x_debug.c