zmusic/source/streamsources/music_gme.cpp

372 lines
9 KiB
C++

/*
** music_gme.cpp
** General game music player, using Game Music Emu for decoding.
**
**---------------------------------------------------------------------------
** Copyright 2009 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
// Uncomment if you are using the DLL version of GME.
//#define GME_DLL
#include <algorithm>
#include "streamsource.h"
#include <gme/gme.h>
#include <mutex>
#include "fileio.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
class GMESong : public StreamSource
{
public:
GMESong(Music_Emu *emu, int sample_rate);
~GMESong();
bool SetSubsong(int subsong) override;
bool Start() override;
void ChangeSettingNum(const char *name, double val) override;
std::string GetStats() override;
bool GetData(void *buffer, size_t len) override;
SoundStreamInfo GetFormat() override;
protected:
Music_Emu *Emu;
gme_info_t *TrackInfo;
int SampleRate;
int CurrTrack;
bool started = false;
bool StartTrack(int track, bool getcritsec=true);
bool GetTrackInfo();
int CalcSongLength();
};
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// Currently not used.
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// CODE --------------------------------------------------------------------
//==========================================================================
//
// GME_CheckFormat
//
//==========================================================================
const char *GME_CheckFormat(uint32_t id)
{
return gme_identify_header(&id);
}
//==========================================================================
//
// GME_OpenSong
//
//==========================================================================
StreamSource *GME_OpenSong(MusicIO::FileInterface *reader, const char *fmt, int sample_rate)
{
gme_type_t type;
gme_err_t err;
uint8_t *song;
Music_Emu *emu;
type = gme_identify_extension(fmt);
if (type == NULL)
{
return NULL;
}
emu = gme_new_emu(type, sample_rate);
if (emu == nullptr)
{
return nullptr;
}
auto fpos = reader->tell();
auto len = reader->filelength();
song = new uint8_t[len];
if (reader->read(song, len) != len)
{
delete[] song;
gme_delete(emu);
reader->seek(fpos, SEEK_SET);
return nullptr;
}
err = gme_load_data(emu, song, (long)len);
delete[] song;
if (err != nullptr)
{
gme_delete(emu);
throw std::runtime_error(err);
}
gme_set_stereo_depth(emu, std::min(std::max(miscConfig.gme_stereodepth, 0.f), 1.f));
gme_set_fade(emu, -1); // Enable infinite loop
#if GME_VERSION >= 0x602
gme_set_autoload_playback_limit(emu, 0);
#endif // GME_VERSION >= 0x602
return new GMESong(emu, sample_rate);
}
//==========================================================================
//
// GMESong - Constructor
//
//==========================================================================
GMESong::GMESong(Music_Emu *emu, int sample_rate)
{
Emu = emu;
SampleRate = sample_rate;
CurrTrack = 0;
TrackInfo = NULL;
}
SoundStreamInfo GMESong::GetFormat()
{
return { 32*1024, SampleRate, -2 };
}
//==========================================================================
//
// GMESong - Destructor
//
//==========================================================================
GMESong::~GMESong()
{
if (TrackInfo != NULL)
{
gme_free_info(TrackInfo);
}
if (Emu != NULL)
{
gme_delete(Emu);
}
}
//==========================================================================
//
// GMESong :: GMEDepthChanged
//
//==========================================================================
void GMESong::ChangeSettingNum(const char *name, double val)
{
if (Emu != nullptr && !stricmp(name, "gme.stereodepth"))
{
gme_set_stereo_depth(Emu, std::min(std::max(0., val), 1.));
}
}
//==========================================================================
//
// GMESong :: Play
//
//==========================================================================
bool GMESong::Start()
{
return StartTrack(CurrTrack);
}
//==========================================================================
//
// GMESong :: SetSubsong
//
//==========================================================================
bool GMESong::SetSubsong(int track)
{
if (CurrTrack == track)
{
return true;
}
if (!started)
{
CurrTrack = track;
return true;
}
return StartTrack(track);
}
//==========================================================================
//
// GMESong :: StartTrack
//
//==========================================================================
bool GMESong::StartTrack(int track, bool getcritsec)
{
gme_err_t err;
if (getcritsec)
{
err = gme_start_track(Emu, track);
}
else
{
err = gme_start_track(Emu, track);
}
if (err != NULL)
{
// This is called in the data reader thread which may not interact with the UI.
// TBD: How to get the message across? An exception may not be used here!
// Printf("Could not start track %d: %s\n", track, err);
return false;
}
CurrTrack = track;
started = true;
GetTrackInfo();
if (!m_Looping)
{
gme_set_fade(Emu, CalcSongLength());
}
return true;
}
//==========================================================================
//
// GMESong :: GetStats
//
//==========================================================================
std::string GMESong::GetStats()
{
char out[80];
if (TrackInfo != NULL)
{
int time = gme_tell(Emu);
snprintf(out, 80,
"Track: %d Time: %3d:%02d:%03d System: %s",
CurrTrack,
time/60000,
(time/1000) % 60,
time % 1000,
TrackInfo->system);
}
return out;
}
//==========================================================================
//
// GMESong :: GetTrackInfo
//
//==========================================================================
bool GMESong::GetTrackInfo()
{
gme_err_t err;
if (TrackInfo != NULL)
{
gme_free_info(TrackInfo);
TrackInfo = NULL;
}
err = gme_track_info(Emu, &TrackInfo, CurrTrack);
if (err != NULL)
{
// This is called in the data reader thread which may not interact with the UI.
// TBD: How to get the message across? An exception may not be used here!
//Printf("Could not get track %d info: %s\n", CurrTrack, err);
return false;
}
return true;
}
//==========================================================================
//
// GMESong :: CalcSongLength
//
//==========================================================================
int GMESong::CalcSongLength()
{
if (TrackInfo == NULL)
{
return 150000;
}
if (TrackInfo->length > 0)
{
return TrackInfo->length;
}
if (TrackInfo->loop_length > 0)
{
return TrackInfo->intro_length + TrackInfo->loop_length * 2;
}
return 150000;
}
//==========================================================================
//
// GMESong :: Read STATIC
//
//==========================================================================
bool GMESong::GetData(void *buffer, size_t len)
{
gme_err_t err;
if (gme_track_ended(Emu))
{
if (m_Looping)
{
StartTrack(CurrTrack, false);
}
else
{
memset(buffer, 0, len);
return false;
}
}
err = gme_play(Emu, int(len >> 1), (short *)buffer);
return (err == NULL);
}