mirror of
https://github.com/ZDoom/ZMusic.git
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504 lines
12 KiB
C++
504 lines
12 KiB
C++
/*
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** Provides an ALSA implementation of a MIDI output device.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008-2010 Randy Heit
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** Copyright 2020 Petr Mrazek
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#if defined __linux__ && defined HAVE_SYSTEM_MIDI
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include "mididevice.h"
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#include "zmusic/m_swap.h"
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#include "zmusic/mus2midi.h"
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#include "zmusic_internal.h"
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#include "music_alsa_state.h"
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#include <alsa/asoundlib.h>
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namespace {
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enum class EventType {
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Null,
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Delay,
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Action
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};
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struct EventState {
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int ticks = 0;
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snd_seq_event_t data;
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int size_of = 0;
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void Clear() {
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ticks = 0;
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snd_seq_ev_clear(&data);
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size_of = 0;
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}
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};
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class AlsaMIDIDevice : public MIDIDevice
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{
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public:
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AlsaMIDIDevice(int dev_id);
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~AlsaMIDIDevice();
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int Open() override;
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void Close() override;
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bool IsOpen() const override;
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int GetTechnology() const override;
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int SetTempo(int tempo) override;
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int SetTimeDiv(int timediv) override;
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int StreamOut(MidiHeader *data) override;
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int StreamOutSync(MidiHeader *data) override;
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int Resume() override;
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void Stop() override;
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bool FakeVolume() override {
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// Not sure if we even can control the volume this way with Alsa, so make it fake.
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return true;
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};
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bool Pause(bool paused) override;
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void InitPlayback() override;
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bool Update() override;
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void PrecacheInstruments(const uint16_t *instruments, int count) override {}
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bool CanHandleSysex() const override
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{
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// Assume we can, let Alsa sort it out. We do not truly have full control.
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return true;
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}
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void SendStopEvents();
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void SetExit(bool exit);
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bool WaitForExit(std::chrono::microseconds usec, snd_seq_queue_status_t * status);
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EventType PullEvent(EventState & state);
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void PumpEvents();
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protected:
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AlsaSequencer &sequencer;
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MidiHeader *Events = nullptr;
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bool Started = false;
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uint32_t Position = 0;
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const static int IntendedPortId = 0;
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bool Connected = false;
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int PortId = -1;
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int QueueId = -1;
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int DestinationClientId;
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int DestinationPortId;
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int Technology;
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int Tempo = 480000;
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int TimeDiv = 480;
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std::thread PlayerThread;
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bool Exit = false;
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std::mutex ExitLock;
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std::condition_variable ExitCond;
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};
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}
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AlsaMIDIDevice::AlsaMIDIDevice(int dev_id) : sequencer(AlsaSequencer::Get())
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{
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auto & internalDevices = sequencer.GetInternalDevices();
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auto & device = internalDevices.at(dev_id);
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DestinationClientId = device.ClientID;
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DestinationPortId = device.PortNumber;
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Technology = device.GetDeviceClass();
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}
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AlsaMIDIDevice::~AlsaMIDIDevice()
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{
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Close();
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}
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int AlsaMIDIDevice::Open()
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{
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if (!sequencer.IsOpen()) {
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return 1;
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}
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if(PortId < 0)
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{
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snd_seq_port_info_t *pinfo;
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snd_seq_port_info_alloca(&pinfo);
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snd_seq_port_info_set_port(pinfo, IntendedPortId);
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snd_seq_port_info_set_port_specified(pinfo, 1);
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snd_seq_port_info_set_name(pinfo, "GZDoom Music");
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snd_seq_port_info_set_capability(pinfo, 0);
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snd_seq_port_info_set_type(pinfo, SND_SEQ_PORT_TYPE_MIDI_GENERIC | SND_SEQ_PORT_TYPE_APPLICATION);
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int err = 0;
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err = snd_seq_create_port(sequencer.handle, pinfo);
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PortId = IntendedPortId;
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}
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if (QueueId < 0)
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{
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QueueId = snd_seq_alloc_named_queue(sequencer.handle, "GZDoom Queue");
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}
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if (!Connected) {
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Connected = (snd_seq_connect_to(sequencer.handle, PortId, DestinationClientId, DestinationPortId) == 0);
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}
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return 0;
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}
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void AlsaMIDIDevice::Close()
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{
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if(Connected) {
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snd_seq_disconnect_to(sequencer.handle, PortId, DestinationClientId, DestinationPortId);
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Connected = false;
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}
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if(QueueId >= 0) {
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snd_seq_free_queue(sequencer.handle, QueueId);
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QueueId = -1;
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}
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if(PortId >= 0) {
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snd_seq_delete_port(sequencer.handle, PortId);
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PortId = -1;
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}
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}
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bool AlsaMIDIDevice::IsOpen() const
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{
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return Connected;
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}
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int AlsaMIDIDevice::GetTechnology() const
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{
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return Technology;
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}
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int AlsaMIDIDevice::SetTempo(int tempo)
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{
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Tempo = tempo;
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return 0;
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}
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int AlsaMIDIDevice::SetTimeDiv(int timediv)
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{
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TimeDiv = timediv;
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return 0;
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}
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EventType AlsaMIDIDevice::PullEvent(EventState & state) {
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state.Clear();
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if(!Events) {
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Callback(CallbackData);
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if(!Events) {
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return EventType::Null;
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}
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}
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if (Position >= Events->dwBytesRecorded)
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{
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Events = Events->lpNext;
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Position = 0;
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if (Callback != NULL)
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{
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Callback(CallbackData);
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}
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if(!Events) {
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return EventType::Null;
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}
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}
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uint32_t *event = (uint32_t *)(Events->lpData + Position);
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state.ticks = event[0];
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// Advance to next event.
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if (event[2] < 0x80000000)
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{ // Short message
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state.size_of = 12;
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}
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else
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{ // Long message
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state.size_of = 12 + ((MEVENT_EVENTPARM(event[2]) + 3) & ~3);
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}
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if (MEVENT_EVENTTYPE(event[2]) == MEVENT_TEMPO) {
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int tempo = MEVENT_EVENTPARM(event[2]);
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if(Tempo != tempo) {
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Tempo = tempo;
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snd_seq_change_queue_tempo(sequencer.handle, QueueId, Tempo, &state.data);
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return EventType::Action;
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}
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}
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else if (MEVENT_EVENTTYPE(event[2]) == MEVENT_LONGMSG) {
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// SysEx messages...
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uint8_t * data = (uint8_t *)&event[3];
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int len = MEVENT_EVENTPARM(event[2]);
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if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
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{
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snd_seq_ev_set_sysex(&state.data, len, (void *)data);
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return EventType::Action;
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}
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}
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else if (MEVENT_EVENTTYPE(event[2]) == 0) {
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// Short MIDI event
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int command = event[2] & 0xF0;
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int channel = event[2] & 0x0F;
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int parm1 = (event[2] >> 8) & 0x7f;
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int parm2 = (event[2] >> 16) & 0x7f;
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switch (command)
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{
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case MIDI_NOTEOFF:
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snd_seq_ev_set_noteoff(&state.data, channel, parm1, parm2);
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return EventType::Action;
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case MIDI_NOTEON:
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snd_seq_ev_set_noteon(&state.data, channel, parm1, parm2);
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return EventType::Action;
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case MIDI_POLYPRESS:
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// FIXME: Seems to be missing in the Alsa sequencer implementation
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break;
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case MIDI_CTRLCHANGE:
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snd_seq_ev_set_controller(&state.data, channel, parm1, parm2);
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return EventType::Action;
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case MIDI_PRGMCHANGE:
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snd_seq_ev_set_pgmchange(&state.data, channel, parm1);
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return EventType::Action;
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case MIDI_CHANPRESS:
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snd_seq_ev_set_chanpress(&state.data, channel, parm1);
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return EventType::Action;
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case MIDI_PITCHBEND: {
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long bend = ((long)parm1 + (long)(parm2 << 7)) - 0x2000;
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snd_seq_ev_set_pitchbend(&state.data, channel, bend);
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return EventType::Action;
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}
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default:
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break;
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}
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}
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// We didn't really recognize the event, treat it as a delay
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return EventType::Delay;
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}
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void AlsaMIDIDevice::SetExit(bool exit) {
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std::unique_lock<std::mutex> lock(ExitLock);
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if(exit != Exit) {
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Exit = exit;
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ExitCond.notify_all();
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}
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}
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bool AlsaMIDIDevice::WaitForExit(std::chrono::microseconds usec, snd_seq_queue_status_t * status) {
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std::unique_lock<std::mutex> lock(ExitLock);
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if(Exit) {
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return true;
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}
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ExitCond.wait_for(lock, usec);
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if(Exit) {
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return true;
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}
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snd_seq_get_queue_status(sequencer.handle, QueueId, status);
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return false;
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}
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/*
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* Pumps events from the input to the output in a worker thread.
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* It tries to keep the amount of events (time-wise) in the ALSA sequencer queue to be between 40 and 80ms by sleeping where necessary.
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* This means Alsa can play them safely without running out of things to do, and we have good control over the events themselves (volume, pause, etc.).
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*/
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void AlsaMIDIDevice::PumpEvents() {
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const std::chrono::microseconds pump_step(40000);
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// TODO: fill in error handling throughout this.
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snd_seq_queue_tempo_t *tempo;
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snd_seq_queue_tempo_alloca(&tempo);
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snd_seq_queue_tempo_set_tempo(tempo, Tempo);
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snd_seq_queue_tempo_set_ppq(tempo, TimeDiv);
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snd_seq_set_queue_tempo(sequencer.handle, QueueId, tempo);
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snd_seq_start_queue(sequencer.handle, QueueId, NULL);
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snd_seq_drain_output(sequencer.handle);
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int buffer_ticks = 0;
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EventState event;
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snd_seq_queue_status_t *status;
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snd_seq_queue_status_malloc(&status);
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while (true) {
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auto type = PullEvent(event);
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// if we reach the end of events, await our doom at a steady rate while looking for more events
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if(type == EventType::Null) {
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if(WaitForExit(pump_step, status)) {
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break;
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}
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continue;
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}
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// chomp delays as they come...
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if(type == EventType::Delay) {
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buffer_ticks += event.ticks;
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Position += event.size_of;
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continue;
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}
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// Figure out if we should sleep (the event is too far in the future for us to care), and for how long
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int next_event_tick = buffer_ticks + event.ticks;
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int queue_tick = snd_seq_queue_status_get_tick_time(status);
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int tick_delta = next_event_tick - queue_tick;
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auto usecs = std::chrono::microseconds(tick_delta * Tempo / TimeDiv);
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auto schedule_time = std::max(std::chrono::microseconds(0), usecs - pump_step);
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if(schedule_time >= pump_step) {
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if(WaitForExit(schedule_time, status)) {
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break;
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}
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continue;
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}
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if (tick_delta < 0) {
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ZMusic_Printf(ZMUSIC_MSG_ERROR, "Alsa sequencer underrun: %d ticks!\n", tick_delta);
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}
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// We found an event worthy of sending to the sequencer
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snd_seq_ev_set_source(&event.data, PortId);
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snd_seq_ev_set_subs(&event.data);
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snd_seq_ev_schedule_tick(&event.data, QueueId, false, buffer_ticks + event.ticks);
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int result = snd_seq_event_output(sequencer.handle, &event.data);
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if(result < 0) {
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ZMusic_Printf(ZMUSIC_MSG_ERROR, "Alsa sequencer did not accept event: error %d!\n", result);
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if(WaitForExit(pump_step, status)) {
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break;
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}
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continue;
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}
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buffer_ticks += event.ticks;
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Position += event.size_of;
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snd_seq_drain_output(sequencer.handle);
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}
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snd_seq_queue_status_free(status);
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snd_seq_drop_output(sequencer.handle);
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// FIXME: the event source should give use these, but it doesn't.
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{
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for (int channel = 0; channel < 16; ++channel)
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{
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snd_seq_event_t ev;
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snd_seq_ev_clear(&ev);
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snd_seq_ev_set_source(&ev, PortId);
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snd_seq_ev_set_subs(&ev);
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snd_seq_ev_schedule_tick(&ev, QueueId, true, 0);
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snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_ALL_NOTES_OFF, 0);
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snd_seq_event_output(sequencer.handle, &ev);
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snd_seq_ev_set_controller(&ev, channel, MIDI_CTL_RESET_CONTROLLERS, 0);
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snd_seq_event_output(sequencer.handle, &ev);
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}
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snd_seq_drain_output(sequencer.handle);
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snd_seq_sync_output_queue(sequencer.handle);
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}
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snd_seq_sync_output_queue(sequencer.handle);
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snd_seq_stop_queue(sequencer.handle, QueueId, NULL);
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snd_seq_drain_output(sequencer.handle);
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}
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int AlsaMIDIDevice::Resume()
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{
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if(!Connected) {
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return 1;
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}
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SetExit(false);
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PlayerThread = std::thread(&AlsaMIDIDevice::PumpEvents, this);
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return 0;
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}
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void AlsaMIDIDevice::InitPlayback()
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{
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SetExit(false);
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}
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void AlsaMIDIDevice::Stop()
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{
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SetExit(true);
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PlayerThread.join();
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}
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bool AlsaMIDIDevice::Pause(bool paused)
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{
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// TODO: implement
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return false;
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}
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int AlsaMIDIDevice::StreamOut(MidiHeader *header)
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{
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header->lpNext = NULL;
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if (Events == NULL)
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{
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Events = header;
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Position = 0;
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}
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else
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{
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MidiHeader **p;
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for (p = &Events; *p != NULL; p = &(*p)->lpNext)
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{ }
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*p = header;
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}
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return 0;
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}
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int AlsaMIDIDevice::StreamOutSync(MidiHeader *header)
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{
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return StreamOut(header);
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}
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bool AlsaMIDIDevice::Update()
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{
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return true;
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}
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MIDIDevice *CreateAlsaMIDIDevice(int mididevice)
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{
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return new AlsaMIDIDevice(mididevice);
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}
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#endif
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