mirror of
https://github.com/ZDoom/ZMusic.git
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1d4a016c41
## 1.5.0 2020-09-28 * Drum note length expanding is now supported in real-time mode (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Channels manager has been improved (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Nuked OPL3 1.8 emulator got some optimizations ported from 1.7 where they are was applied previously (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Reworked rhythm-mode percussions system, WOPL banks with rhythm-mode percussions * Added Public Domain Opal OPL3 emulator made by Reality (a team who originally made the Reality Adlib Tracker) (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey in Java and later rewritten into C++ for GZDoom (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Fully rewritten an embedded bank database format, embedded banks now supports a wider set (more than 127:127 instruments in one bank) * Improved accuracy of the DMX volume model, include the buggy AM interpretation * Improved accuracy of Apogee volume model, include the bug of AM instruments * Improved accuracy of the Win9X volume model * Removed C++ extras. C++-bounded instruments tester is useless since a real-time MIDI API can completely replace it * Added AIL volume model * Added Generic FM variant of Win9X volume model * Fixed an incorrect work of CC-121 (See https://github.com/Wohlstand/libADLMIDI/issues/227 for details) * Added HMI volume model (Thanks to [Alexey Khokholov](https://github.com/nukeykt) for help with research!) * Added frequency models, assigned to every volume model: AIL, HMI, DMX, Apogee, 9X, and the Generic formula
96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
/*
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* libADLMIDI is a free Software MIDI synthesizer library with OPL3 emulation
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*
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* Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
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* ADLMIDI Library API: Copyright (c) 2015-2020 Vitaly Novichkov <admin@wohlnet.ru>
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*
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* Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
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* http://iki.fi/bisqwit/source/adlmidi.html
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(_WIN32)
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#include <pthread.h>
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typedef pthread_mutex_t MutexNativeObject;
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#else
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#include <windows.h>
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typedef CRITICAL_SECTION MutexNativeObject;
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#endif
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class Mutex
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{
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public:
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Mutex();
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~Mutex();
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void lock();
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void unlock();
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private:
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MutexNativeObject m;
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Mutex(const Mutex &);
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Mutex &operator=(const Mutex &);
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};
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class MutexHolder
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{
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public:
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explicit MutexHolder(Mutex &m) : m(m) { m.lock(); }
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~MutexHolder() { m.unlock(); }
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private:
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Mutex &m;
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MutexHolder(const MutexHolder &);
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MutexHolder &operator=(const MutexHolder &);
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};
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#if !defined(_WIN32)
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inline Mutex::Mutex()
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{
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pthread_mutex_init(&m, NULL);
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}
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inline Mutex::~Mutex()
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{
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pthread_mutex_destroy(&m);
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}
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inline void Mutex::lock()
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{
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pthread_mutex_lock(&m);
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}
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inline void Mutex::unlock()
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{
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pthread_mutex_unlock(&m);
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}
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#else
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inline Mutex::Mutex()
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{
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InitializeCriticalSection(&m);
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}
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inline Mutex::~Mutex()
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{
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DeleteCriticalSection(&m);
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}
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inline void Mutex::lock()
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{
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EnterCriticalSection(&m);
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}
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inline void Mutex::unlock()
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{
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LeaveCriticalSection(&m);
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}
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#endif
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