mirror of
https://github.com/ZDoom/ZMusic.git
synced 2024-12-18 08:21:47 +00:00
b3c4b55dab
- Prefer target properties instead of setting variables whenever possible. A zmusic-obj target now exists to represent the commonality between zmusic and zmusiclite. - Factored out as much as possible from global settings to per target settings which will make it easier to support using ZMusic as a submodule. Moved helper functions into a ZUtility.cmake module. - We now generate and install ZMusicConfig.cmake so find_package(ZMusic) will work either automatically or given ZMusic_DIR is set. - CPack is enabled although some refinement is still needed. - Requires CMake >= 3.13 which is newer than I would normally like, but given how no one like to refactor these things it may be better to deal with the short term pain of going a little aggressive on the requirement in order to avoid having to make things ugly. Especially given that these scripts have a tendency to be copy/pasted into sister projects. CMake itself has very few dependencies so users of old Linux distros should be able to easily compile a supported version of CMake. - On Windows CMake >= 3.15 is required for redistributable results. - Cleaned out bits that were copied from GZDoom but not relevant to ZMusic.
19 lines
464 B
CMake
19 lines
464 B
CMake
@PACKAGE_INIT@
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set(_supported_components "Full;Lite")
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if(NOT ZMusic_FIND_COMPONENTS)
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set(ZMusic_FIND_COMPONENTS "${_supported_components}")
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endif()
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include(CMakeFindDependencyMacro)
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foreach(_module @ZMUSIC_PACKAGE_DEPENDENCIES@)
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find_dependency(${_module})
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endforeach()
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foreach(_comp ${ZMusic_FIND_COMPONENTS})
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include("${CMAKE_CURRENT_LIST_DIR}/ZMusic${_comp}Targets.cmake")
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set(ZMusic_${_comp}_FOUND TRUE)
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endforeach()
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check_required_components(ZMusic)
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