zmusic/thirdparty/fluidsynth/include
Christoph Oelckers 47475495f4 - integrate FluidSynth directly into the project in source form.
The primary reason for this is to avoid dealing with FluidSynth's rather messy compile setup.
This also protects us from breaking API/ABI changes like between version 1 and 2.

This still needs work for Linux/macOS to deal with glib. Windows works fine.
2022-07-31 12:12:11 +02:00
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fluidsynth - integrate FluidSynth directly into the project in source form. 2022-07-31 12:12:11 +02:00
fluidsynth.h - integrate FluidSynth directly into the project in source form. 2022-07-31 12:12:11 +02:00