zmusic/source/mididevices/music_timidity_mididevice.cpp
Christoph Oelckers a4eae42ec5 - initial commit
2020-01-02 17:52:30 +01:00

312 lines
9.5 KiB
C++

/*
** music_timidity_mididevice.cpp
** Provides access to TiMidity as a generic MIDI device.
**
**---------------------------------------------------------------------------
** Copyright 2008 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include <stdlib.h>
#include "mididevice.h"
#include "zmusic/zmusic_internal.h"
#ifdef HAVE_GUS
#include "timidity/timidity.h"
#include "timidity/playmidi.h"
#include "timidity/instrum.h"
#include "fileio.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
GUSConfig gusConfig;
//==========================================================================
//
// The actual device.
//
//==========================================================================
namespace Timidity { struct Renderer; }
class TimidityMIDIDevice : public SoftSynthMIDIDevice
{
void LoadInstruments();
public:
TimidityMIDIDevice(int samplerate);
~TimidityMIDIDevice();
int OpenRenderer() override;
void PrecacheInstruments(const uint16_t *instruments, int count) override;
int GetDeviceType() const override { return MDEV_GUS; }
protected:
Timidity::Renderer *Renderer;
void HandleEvent(int status, int parm1, int parm2) override;
void HandleLongEvent(const uint8_t *data, int len) override;
void ComputeOutput(float *buffer, int len) override;
};
// CODE --------------------------------------------------------------------
void TimidityMIDIDevice::LoadInstruments()
{
if (gusConfig.dmxgus.size())
{
// Check if we got some GUS data before using it.
std::string ultradir = getenv("ULTRADIR");
if (ultradir.length() || gusConfig.gus_patchdir.length() != 0)
{
auto psreader = new MusicIO::FileSystemSoundFontReader("");
// The GUS put its patches in %ULTRADIR%/MIDI so we can try that
if (ultradir.length())
{
ultradir += "/midi";
psreader->add_search_path(ultradir.c_str());
}
// Load DMXGUS lump and patches from gus_patchdir
if (gusConfig.gus_patchdir.length() != 0) psreader->add_search_path(gusConfig.gus_patchdir.c_str());
gusConfig.instruments.reset(new Timidity::Instruments(psreader));
bool success = gusConfig.instruments->LoadDMXGUS(gusConfig.gus_memsize, (const char*)gusConfig.dmxgus.data(), gusConfig.dmxgus.size()) >= 0;
gusConfig.dmxgus.clear();
if (success)
{
gusConfig.loadedConfig = "DMXGUS";
return;
}
}
gusConfig.loadedConfig = "";
gusConfig.instruments.reset();
throw std::runtime_error("Unable to initialize DMXGUS for GUS MIDI device");
}
else if (gusConfig.reader)
{
gusConfig.loadedConfig = gusConfig.readerName;
gusConfig.instruments.reset(new Timidity::Instruments(gusConfig.reader));
bool err = gusConfig.instruments->LoadConfig() < 0;
gusConfig.reader = nullptr;
if (err)
{
gusConfig.instruments.reset();
gusConfig.loadedConfig = "";
throw std::runtime_error("Unable to initialize instruments for GUS MIDI device");
}
}
else if (gusConfig.instruments == nullptr)
{
throw std::runtime_error("No instruments set for GUS device");
}
}
//==========================================================================
//
// TimidityMIDIDevice Constructor
//
//==========================================================================
TimidityMIDIDevice::TimidityMIDIDevice(int samplerate)
: SoftSynthMIDIDevice(samplerate, 11025, 65535)
{
LoadInstruments();
Renderer = new Timidity::Renderer((float)SampleRate, gusConfig.midi_voices, gusConfig.instruments.get());
}
//==========================================================================
//
// TimidityMIDIDevice Destructor
//
//==========================================================================
TimidityMIDIDevice::~TimidityMIDIDevice()
{
Close();
if (Renderer != nullptr)
{
delete Renderer;
}
}
//==========================================================================
//
// TimidityMIDIDevice :: Open
//
// Returns 0 on success.
//
//==========================================================================
int TimidityMIDIDevice::OpenRenderer()
{
Renderer->Reset();
return 0;
}
//==========================================================================
//
// TimidityMIDIDevice :: PrecacheInstruments
//
// Each entry is packed as follows:
// Bits 0- 6: Instrument number
// Bits 7-13: Bank number
// Bit 14: Select drum set if 1, tone bank if 0
//
//==========================================================================
void TimidityMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
{
for (int i = 0; i < count; ++i)
{
Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
}
Renderer->load_missing_instruments();
}
//==========================================================================
//
// TimidityMIDIDevice :: HandleEvent
//
//==========================================================================
void TimidityMIDIDevice::HandleEvent(int status, int parm1, int parm2)
{
Renderer->HandleEvent(status, parm1, parm2);
}
//==========================================================================
//
// TimidityMIDIDevice :: HandleLongEvent
//
//==========================================================================
void TimidityMIDIDevice::HandleLongEvent(const uint8_t *data, int len)
{
Renderer->HandleLongMessage(data, len);
}
//==========================================================================
//
// TimidityMIDIDevice :: ComputeOutput
//
//==========================================================================
void TimidityMIDIDevice::ComputeOutput(float *buffer, int len)
{
Renderer->ComputeOutput(buffer, len);
for (int i = 0; i < len * 2; i++) buffer[i] *= 0.7f;
}
//==========================================================================
//
//
//
//==========================================================================
//==========================================================================
//
// Sets up the date to load the instruments for the GUS device.
// The actual instrument loader is part of the device.
//
//==========================================================================
bool GUS_SetupConfig(const char* args)
{
gusConfig.reader = nullptr;
if ((gusConfig.gus_dmxgus && *args == 0) || !stricmp(args, "DMXGUS"))
{
if (stricmp(gusConfig.loadedConfig.c_str(), "DMXGUS") == 0) return false; // aleady loaded
if (gusConfig.dmxgus.size() > 0)
{
gusConfig.readerName = "DMXGUS";
return true;
}
}
if (*args == 0) args = gusConfig.gus_config.c_str();
if (stricmp(gusConfig.loadedConfig.c_str(), args) == 0) return false; // aleady loaded
MusicIO::SoundFontReaderInterface* reader = MusicIO::ClientOpenSoundFont(args, SF_GUS | SF_SF2);
if (!reader && MusicIO::fileExists(args))
{
auto f = MusicIO::utf8_fopen(args, "rb");
if (f)
{
char test[12] = {};
fread(test, 1, 12, f);
fclose(f);
// If the passed file is an SF2 sound font we need to use the special reader that fakes a config for it.
if (memcmp(test, "RIFF", 4) == 0 && memcmp(test + 8, "sfbk", 4) == 0)
reader = new MusicIO::SF2Reader(args);
}
if (!reader) reader = new MusicIO::FileSystemSoundFontReader(args, true);
}
if (reader == nullptr)
{
char error[80];
snprintf(error, 80, "GUS: %s: Unable to load sound font\n", args);
throw std::runtime_error(error);
}
gusConfig.reader = reader;
gusConfig.readerName = args;
return true;
}
#
MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate)
{
GUS_SetupConfig(Args);
return new TimidityMIDIDevice(samplerate);
}
#else
MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate)
{
throw std::runtime_error("GUS device not supported in this configuration");
}
#endif