zmusic/thirdparty/zlib/CMakeLists.txt
Braden Obrzut b3c4b55dab Overhaul CMakeLists to conform with modern CMake
- Prefer target properties instead of setting variables whenever possible.
  A zmusic-obj target now exists to represent the commonality between zmusic
  and zmusiclite.
- Factored out as much as possible from global settings to per target settings
  which will make it easier to support using ZMusic as a submodule. Moved
  helper functions into a ZUtility.cmake module.
- We now generate and install ZMusicConfig.cmake so find_package(ZMusic)
  will work either automatically or given ZMusic_DIR is set.
- CPack is enabled although some refinement is still needed.
- Requires CMake >= 3.13 which is newer than I would normally like, but given
  how no one like to refactor these things it may be better to deal with the
  short term pain of going a little aggressive on the requirement in order to
  avoid having to make things ugly. Especially given that these scripts have
  a tendency to be copy/pasted into sister projects. CMake itself has very few
  dependencies so users of old Linux distros should be able to easily compile
  a supported version of CMake.
- On Windows CMake >= 3.15 is required for redistributable results.
- Cleaned out bits that were copied from GZDoom but not relevant to ZMusic.
2021-02-16 01:38:10 -05:00

196 lines
5.9 KiB
CMake

cmake_minimum_required(VERSION 2.8.7...3.19)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS ON)
make_release_only()
project(zlib C)
set(VERSION "1.2.7")
set(ZLIBNAME z)
include(CheckTypeSize)
include(CheckFunctionExists)
include(CheckIncludeFile)
include(CheckCSourceCompiles)
enable_testing()
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
check_include_file(stdint.h HAVE_STDINT_H)
check_include_file(stddef.h HAVE_STDDEF_H)
#
# Check to see if we have large file support
#
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
# We add these other definitions here because CheckTypeSize.cmake
# in CMake 2.4.x does not automatically do so and we want
# compatibility with CMake 2.4.x.
if(HAVE_SYS_TYPES_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
endif()
if(HAVE_STDINT_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
endif()
if(HAVE_STDDEF_H)
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
endif()
check_type_size(off64_t OFF64_T)
if(HAVE_OFF64_T)
add_definitions(-D_LARGEFILE64_SOURCE=1)
endif()
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
#
# Check for fseeko
#
check_function_exists(fseeko HAVE_FSEEKO)
if(NOT HAVE_FSEEKO)
add_definitions(-DNO_FSEEKO)
endif()
#
# Check for unistd.h
#
check_include_file(unistd.h Z_HAVE_UNISTD_H)
if(MSVC)
set(CMAKE_DEBUG_POSTFIX "d")
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
endif()
#if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
# # If we're doing an out of source build and the user has a zconf.h
# # in their source tree...
# if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h)
# message(FATAL_ERROR
# "You must remove ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h "
# "from the source tree. This file is included with zlib "
# "but CMake generates this file for you automatically "
# "in the build directory.")
# endif()
#endif()
#
#configure_file(${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.cmakein
# ${CMAKE_CURRENT_BINARY_DIR}/zconf.h @ONLY)
#include_directories(${CMAKE_CURRENT_BINARY_DIR})
#============================================================================
# zlib
#============================================================================
set(ZLIB_PUBLIC_HDRS
zconf.h
zlib.h
)
set(ZLIB_PRIVATE_HDRS
crc32.h
deflate.h
gzguts.h
inffast.h
inffixed.h
inflate.h
inftrees.h
trees.h
zutil.h
)
set(ZLIB_SRCS
adler32.c
compress.c
crc32.c
deflate.c
# gzclose.c
# gzlib.c
# gzread.c
# gzwrite.c
inflate.c
infback.c
inftrees.c
inffast.c
trees.c
uncompr.c
zutil.c
# win32/zlib1.rc
)
# parse the full version number from zlib.h and include in ZLIB_FULL_VERSION
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/zlib.h _zlib_h_contents)
string(REGEX REPLACE ".*#define[ \t]+ZLIB_VERSION[ \t]+\"([0-9A-Za-z.]+)\".*"
"\\1" ZLIB_FULL_VERSION ${_zlib_h_contents})
if(MINGW)
# This gets us DLL resource information when compiling on MinGW.
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
COMMAND windres.exe
-D GCC_WINDRES
-I ${CMAKE_CURRENT_SOURCE_DIR}
-I ${CMAKE_CURRENT_BINARY_DIR}
-o ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
-i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zlib1.rc)
set(ZLIB_SRCS ${ZLIB_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
endif()
add_library(${ZLIBNAME} OBJECT ${ZLIB_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
set_target_properties(${ZLIBNAME} PROPERTIES DEFINE_SYMBOL ZLIB_DLL)
set_target_properties(${ZLIBNAME} PROPERTIES SOVERSION 1)
# [ZMusic] Set target include directories
target_include_directories(${ZLIBNAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
if(NOT CYGWIN)
# This property causes shared libraries on Linux to have the full version
# encoded into their final filename. We disable this on Cygwin because
# it causes cygz-${ZLIB_FULL_VERSION}.dll to be created when cygz.dll
# seems to be the default.
#
# This has no effect with MSVC, on that platform the version info for
# the DLL comes from the resource file win32/zlib1.rc
set_target_properties(${ZLIBNAME} PROPERTIES VERSION ${ZLIB_FULL_VERSION})
endif()
if(BUILD_SHARED_LIBS AND WIN32)
# Creates zlib1.dll when building shared library version
set_target_properties(${ZLIBNAME} PROPERTIES SUFFIX "1.dll")
else()
# On unix-like platforms the library is almost always called libz
set_target_properties(${ZLIBNAME} PROPERTIES OUTPUT_NAME z)
endif()
if(NOT SKIP_INSTALL_LIBRARIES AND NOT SKIP_INSTALL_ALL )
install(TARGETS ${ZLIBNAME}
RUNTIME DESTINATION bin
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib )
endif()
if(NOT SKIP_INSTALL_HEADERS AND NOT SKIP_INSTALL_ALL )
install(FILES ${ZLIB_PUBLIC_HDRS} DESTINATION include)
endif()
if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
install(FILES zlib.3 DESTINATION share/man/man3)
endif()
#============================================================================
# Example binaries
#============================================================================
#add_executable(example example.c)
#target_link_libraries(example ${ZLIBNAME})
#add_test(example example)
#add_executable(minigzip minigzip.c)
#target_link_libraries(minigzip ${ZLIBNAME})
#if(HAVE_OFF64_T)
# add_executable(example64 example.c)
# target_link_libraries(example64 ${ZLIBNAME})
# set_target_properties(example64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
# add_test(example64 example64)
#
# add_executable(minigzip64 minigzip.c)
# target_link_libraries(minigzip64 ${ZLIBNAME})
# set_target_properties(minigzip64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
#endif()